terminal_element.rs

   1use editor::{CursorLayout, HighlightedRange, HighlightedRangeLine};
   2use gpui::{
   3    div, fill, point, px, relative, size, AnyElement, App, AvailableSpace, Bounds, ContentMask,
   4    Context, DispatchPhase, Element, ElementId, Entity, FocusHandle, Font, FontStyle, FontWeight,
   5    GlobalElementId, HighlightStyle, Hitbox, Hsla, InputHandler, InteractiveElement, Interactivity,
   6    IntoElement, LayoutId, ModifiersChangedEvent, MouseButton, MouseMoveEvent, Pixels, Point,
   7    ShapedLine, StatefulInteractiveElement, StrikethroughStyle, Styled, TextRun, TextStyle,
   8    UTF16Selection, UnderlineStyle, WeakEntity, WhiteSpace, Window, WindowTextSystem,
   9};
  10use itertools::Itertools;
  11use language::CursorShape;
  12use settings::Settings;
  13use terminal::{
  14    alacritty_terminal::{
  15        grid::Dimensions,
  16        index::Point as AlacPoint,
  17        term::{cell::Flags, TermMode},
  18        vte::ansi::{
  19            Color::{self as AnsiColor, Named},
  20            CursorShape as AlacCursorShape, NamedColor,
  21        },
  22    },
  23    terminal_settings::TerminalSettings,
  24    HoveredWord, IndexedCell, Terminal, TerminalBounds, TerminalContent,
  25};
  26use theme::{ActiveTheme, Theme, ThemeSettings};
  27use ui::{ParentElement, Tooltip};
  28use workspace::Workspace;
  29
  30use std::mem;
  31use std::{fmt::Debug, ops::RangeInclusive, rc::Rc};
  32
  33use crate::{BlockContext, BlockProperties, TerminalView};
  34
  35/// The information generated during layout that is necessary for painting.
  36pub struct LayoutState {
  37    hitbox: Hitbox,
  38    cells: Vec<LayoutCell>,
  39    rects: Vec<LayoutRect>,
  40    relative_highlighted_ranges: Vec<(RangeInclusive<AlacPoint>, Hsla)>,
  41    cursor: Option<CursorLayout>,
  42    background_color: Hsla,
  43    dimensions: TerminalBounds,
  44    mode: TermMode,
  45    display_offset: usize,
  46    hyperlink_tooltip: Option<AnyElement>,
  47    gutter: Pixels,
  48    last_hovered_word: Option<HoveredWord>,
  49    block_below_cursor_element: Option<AnyElement>,
  50}
  51
  52/// Helper struct for converting data between Alacritty's cursor points, and displayed cursor points.
  53struct DisplayCursor {
  54    line: i32,
  55    col: usize,
  56}
  57
  58impl DisplayCursor {
  59    fn from(cursor_point: AlacPoint, display_offset: usize) -> Self {
  60        Self {
  61            line: cursor_point.line.0 + display_offset as i32,
  62            col: cursor_point.column.0,
  63        }
  64    }
  65
  66    pub fn line(&self) -> i32 {
  67        self.line
  68    }
  69
  70    pub fn col(&self) -> usize {
  71        self.col
  72    }
  73}
  74
  75#[derive(Debug, Default)]
  76pub struct LayoutCell {
  77    pub point: AlacPoint<i32, i32>,
  78    text: gpui::ShapedLine,
  79}
  80
  81impl LayoutCell {
  82    fn new(point: AlacPoint<i32, i32>, text: gpui::ShapedLine) -> LayoutCell {
  83        LayoutCell { point, text }
  84    }
  85
  86    pub fn paint(
  87        &self,
  88        origin: Point<Pixels>,
  89        dimensions: &TerminalBounds,
  90        _visible_bounds: Bounds<Pixels>,
  91        window: &mut Window,
  92        cx: &mut App,
  93    ) {
  94        let pos = {
  95            let point = self.point;
  96
  97            Point::new(
  98                (origin.x + point.column as f32 * dimensions.cell_width).floor(),
  99                origin.y + point.line as f32 * dimensions.line_height,
 100            )
 101        };
 102
 103        self.text
 104            .paint(pos, dimensions.line_height, window, cx)
 105            .ok();
 106    }
 107}
 108
 109#[derive(Clone, Debug, Default)]
 110pub struct LayoutRect {
 111    point: AlacPoint<i32, i32>,
 112    num_of_cells: usize,
 113    color: Hsla,
 114}
 115
 116impl LayoutRect {
 117    fn new(point: AlacPoint<i32, i32>, num_of_cells: usize, color: Hsla) -> LayoutRect {
 118        LayoutRect {
 119            point,
 120            num_of_cells,
 121            color,
 122        }
 123    }
 124
 125    fn extend(&self) -> Self {
 126        LayoutRect {
 127            point: self.point,
 128            num_of_cells: self.num_of_cells + 1,
 129            color: self.color,
 130        }
 131    }
 132
 133    pub fn paint(&self, origin: Point<Pixels>, dimensions: &TerminalBounds, window: &mut Window) {
 134        let position = {
 135            let alac_point = self.point;
 136            point(
 137                (origin.x + alac_point.column as f32 * dimensions.cell_width).floor(),
 138                origin.y + alac_point.line as f32 * dimensions.line_height,
 139            )
 140        };
 141        let size = point(
 142            (dimensions.cell_width * self.num_of_cells as f32).ceil(),
 143            dimensions.line_height,
 144        )
 145        .into();
 146
 147        window.paint_quad(fill(Bounds::new(position, size), self.color));
 148    }
 149}
 150
 151/// The GPUI element that paints the terminal.
 152/// We need to keep a reference to the model for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
 153pub struct TerminalElement {
 154    terminal: Entity<Terminal>,
 155    terminal_view: Entity<TerminalView>,
 156    workspace: WeakEntity<Workspace>,
 157    focus: FocusHandle,
 158    focused: bool,
 159    cursor_visible: bool,
 160    can_navigate_to_selected_word: bool,
 161    interactivity: Interactivity,
 162    block_below_cursor: Option<Rc<BlockProperties>>,
 163}
 164
 165impl InteractiveElement for TerminalElement {
 166    fn interactivity(&mut self) -> &mut Interactivity {
 167        &mut self.interactivity
 168    }
 169}
 170
 171impl StatefulInteractiveElement for TerminalElement {}
 172
 173impl TerminalElement {
 174    #[allow(clippy::too_many_arguments)]
 175    pub fn new(
 176        terminal: Entity<Terminal>,
 177        terminal_view: Entity<TerminalView>,
 178        workspace: WeakEntity<Workspace>,
 179        focus: FocusHandle,
 180        focused: bool,
 181        cursor_visible: bool,
 182        can_navigate_to_selected_word: bool,
 183        block_below_cursor: Option<Rc<BlockProperties>>,
 184    ) -> TerminalElement {
 185        TerminalElement {
 186            terminal,
 187            terminal_view,
 188            workspace,
 189            focused,
 190            focus: focus.clone(),
 191            cursor_visible,
 192            can_navigate_to_selected_word,
 193            block_below_cursor,
 194            interactivity: Default::default(),
 195        }
 196        .track_focus(&focus)
 197        .element
 198    }
 199
 200    //Vec<Range<AlacPoint>> -> Clip out the parts of the ranges
 201
 202    pub fn layout_grid(
 203        grid: impl Iterator<Item = IndexedCell>,
 204        text_style: &TextStyle,
 205        // terminal_theme: &TerminalStyle,
 206        text_system: &WindowTextSystem,
 207        hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
 208        window: &Window,
 209        cx: &App,
 210    ) -> (Vec<LayoutCell>, Vec<LayoutRect>) {
 211        let theme = cx.theme();
 212        let mut cells = vec![];
 213        let mut rects = vec![];
 214
 215        let mut cur_rect: Option<LayoutRect> = None;
 216        let mut cur_alac_color = None;
 217
 218        let linegroups = grid.into_iter().chunk_by(|i| i.point.line);
 219        for (line_index, (_, line)) in linegroups.into_iter().enumerate() {
 220            for cell in line {
 221                let mut fg = cell.fg;
 222                let mut bg = cell.bg;
 223                if cell.flags.contains(Flags::INVERSE) {
 224                    mem::swap(&mut fg, &mut bg);
 225                }
 226
 227                //Expand background rect range
 228                {
 229                    if matches!(bg, Named(NamedColor::Background)) {
 230                        //Continue to next cell, resetting variables if necessary
 231                        cur_alac_color = None;
 232                        if let Some(rect) = cur_rect {
 233                            rects.push(rect);
 234                            cur_rect = None
 235                        }
 236                    } else {
 237                        match cur_alac_color {
 238                            Some(cur_color) => {
 239                                if bg == cur_color {
 240                                    // `cur_rect` can be None if it was moved to the `rects` vec after wrapping around
 241                                    // from one line to the next. The variables are all set correctly but there is no current
 242                                    // rect, so we create one if necessary.
 243                                    cur_rect = cur_rect.map_or_else(
 244                                        || {
 245                                            Some(LayoutRect::new(
 246                                                AlacPoint::new(
 247                                                    line_index as i32,
 248                                                    cell.point.column.0 as i32,
 249                                                ),
 250                                                1,
 251                                                convert_color(&bg, theme),
 252                                            ))
 253                                        },
 254                                        |rect| Some(rect.extend()),
 255                                    );
 256                                } else {
 257                                    cur_alac_color = Some(bg);
 258                                    if cur_rect.is_some() {
 259                                        rects.push(cur_rect.take().unwrap());
 260                                    }
 261                                    cur_rect = Some(LayoutRect::new(
 262                                        AlacPoint::new(
 263                                            line_index as i32,
 264                                            cell.point.column.0 as i32,
 265                                        ),
 266                                        1,
 267                                        convert_color(&bg, theme),
 268                                    ));
 269                                }
 270                            }
 271                            None => {
 272                                cur_alac_color = Some(bg);
 273                                cur_rect = Some(LayoutRect::new(
 274                                    AlacPoint::new(line_index as i32, cell.point.column.0 as i32),
 275                                    1,
 276                                    convert_color(&bg, theme),
 277                                ));
 278                            }
 279                        }
 280                    }
 281                }
 282
 283                //Layout current cell text
 284                {
 285                    if !is_blank(&cell) {
 286                        let cell_text = cell.c.to_string();
 287                        let cell_style =
 288                            TerminalElement::cell_style(&cell, fg, theme, text_style, hyperlink);
 289
 290                        let layout_cell = text_system
 291                            .shape_line(
 292                                cell_text.into(),
 293                                text_style.font_size.to_pixels(window.rem_size()),
 294                                &[cell_style],
 295                            )
 296                            .unwrap();
 297
 298                        cells.push(LayoutCell::new(
 299                            AlacPoint::new(line_index as i32, cell.point.column.0 as i32),
 300                            layout_cell,
 301                        ))
 302                    };
 303                }
 304            }
 305
 306            if cur_rect.is_some() {
 307                rects.push(cur_rect.take().unwrap());
 308            }
 309        }
 310        (cells, rects)
 311    }
 312
 313    /// Computes the cursor position and expected block width, may return a zero width if x_for_index returns
 314    /// the same position for sequential indexes. Use em_width instead
 315    fn shape_cursor(
 316        cursor_point: DisplayCursor,
 317        size: TerminalBounds,
 318        text_fragment: &ShapedLine,
 319    ) -> Option<(Point<Pixels>, Pixels)> {
 320        if cursor_point.line() < size.total_lines() as i32 {
 321            let cursor_width = if text_fragment.width == Pixels::ZERO {
 322                size.cell_width()
 323            } else {
 324                text_fragment.width
 325            };
 326
 327            // Cursor should always surround as much of the text as possible,
 328            // hence when on pixel boundaries round the origin down and the width up
 329            Some((
 330                point(
 331                    (cursor_point.col() as f32 * size.cell_width()).floor(),
 332                    (cursor_point.line() as f32 * size.line_height()).floor(),
 333                ),
 334                cursor_width.ceil(),
 335            ))
 336        } else {
 337            None
 338        }
 339    }
 340
 341    /// Converts the Alacritty cell styles to GPUI text styles and background color.
 342    fn cell_style(
 343        indexed: &IndexedCell,
 344        fg: terminal::alacritty_terminal::vte::ansi::Color,
 345        // bg: terminal::alacritty_terminal::ansi::Color,
 346        colors: &Theme,
 347        text_style: &TextStyle,
 348        hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
 349    ) -> TextRun {
 350        let flags = indexed.cell.flags;
 351        let mut fg = convert_color(&fg, colors);
 352
 353        // Ghostty uses (175/255) as the multiplier (~0.69), Alacritty uses 0.66, Kitty
 354        // uses 0.75. We're using 0.7 because it's pretty well in the middle of that.
 355        if flags.intersects(Flags::DIM) {
 356            fg.a *= 0.7;
 357        }
 358
 359        let underline = (flags.intersects(Flags::ALL_UNDERLINES)
 360            || indexed.cell.hyperlink().is_some())
 361        .then(|| UnderlineStyle {
 362            color: Some(fg),
 363            thickness: Pixels::from(1.0),
 364            wavy: flags.contains(Flags::UNDERCURL),
 365        });
 366
 367        let strikethrough = flags
 368            .intersects(Flags::STRIKEOUT)
 369            .then(|| StrikethroughStyle {
 370                color: Some(fg),
 371                thickness: Pixels::from(1.0),
 372            });
 373
 374        let weight = if flags.intersects(Flags::BOLD) {
 375            FontWeight::BOLD
 376        } else {
 377            text_style.font_weight
 378        };
 379
 380        let style = if flags.intersects(Flags::ITALIC) {
 381            FontStyle::Italic
 382        } else {
 383            FontStyle::Normal
 384        };
 385
 386        let mut result = TextRun {
 387            len: indexed.c.len_utf8(),
 388            color: fg,
 389            background_color: None,
 390            font: Font {
 391                weight,
 392                style,
 393                ..text_style.font()
 394            },
 395            underline,
 396            strikethrough,
 397        };
 398
 399        if let Some((style, range)) = hyperlink {
 400            if range.contains(&indexed.point) {
 401                if let Some(underline) = style.underline {
 402                    result.underline = Some(underline);
 403                }
 404
 405                if let Some(color) = style.color {
 406                    result.color = color;
 407                }
 408            }
 409        }
 410
 411        result
 412    }
 413
 414    fn generic_button_handler<E>(
 415        connection: Entity<Terminal>,
 416        focus_handle: FocusHandle,
 417        f: impl Fn(&mut Terminal, &E, &mut Context<Terminal>),
 418    ) -> impl Fn(&E, &mut Window, &mut App) {
 419        move |event, window, cx| {
 420            window.focus(&focus_handle);
 421            connection.update(cx, |terminal, cx| {
 422                f(terminal, event, cx);
 423
 424                cx.notify();
 425            })
 426        }
 427    }
 428
 429    fn register_mouse_listeners(&mut self, mode: TermMode, hitbox: &Hitbox, window: &mut Window) {
 430        let focus = self.focus.clone();
 431        let terminal = self.terminal.clone();
 432
 433        self.interactivity.on_mouse_down(MouseButton::Left, {
 434            let terminal = terminal.clone();
 435            let focus = focus.clone();
 436            move |e, window, cx| {
 437                window.focus(&focus);
 438                terminal.update(cx, |terminal, cx| {
 439                    terminal.mouse_down(e, cx);
 440                    cx.notify();
 441                })
 442            }
 443        });
 444
 445        window.on_mouse_event({
 446            let terminal = self.terminal.clone();
 447            let hitbox = hitbox.clone();
 448            let focus = focus.clone();
 449            move |e: &MouseMoveEvent, phase, window, cx| {
 450                if phase != DispatchPhase::Bubble {
 451                    return;
 452                }
 453
 454                if e.pressed_button.is_some() && !cx.has_active_drag() && focus.is_focused(window) {
 455                    let hovered = hitbox.is_hovered(window);
 456                    terminal.update(cx, |terminal, cx| {
 457                        if terminal.selection_started() || hovered {
 458                            terminal.mouse_drag(e, hitbox.bounds, cx);
 459                            cx.notify();
 460                        }
 461                    })
 462                }
 463
 464                if hitbox.is_hovered(window) {
 465                    terminal.update(cx, |terminal, cx| {
 466                        terminal.mouse_move(e, cx);
 467                    })
 468                }
 469            }
 470        });
 471
 472        self.interactivity.on_mouse_up(
 473            MouseButton::Left,
 474            TerminalElement::generic_button_handler(
 475                terminal.clone(),
 476                focus.clone(),
 477                move |terminal, e, cx| {
 478                    terminal.mouse_up(e, cx);
 479                },
 480            ),
 481        );
 482        self.interactivity.on_mouse_down(
 483            MouseButton::Middle,
 484            TerminalElement::generic_button_handler(
 485                terminal.clone(),
 486                focus.clone(),
 487                move |terminal, e, cx| {
 488                    terminal.mouse_down(e, cx);
 489                },
 490            ),
 491        );
 492        self.interactivity.on_scroll_wheel({
 493            let terminal_view = self.terminal_view.downgrade();
 494            move |e, _, cx| {
 495                terminal_view
 496                    .update(cx, |terminal_view, cx| {
 497                        terminal_view.scroll_wheel(e, cx);
 498                        cx.notify();
 499                    })
 500                    .ok();
 501            }
 502        });
 503
 504        // Mouse mode handlers:
 505        // All mouse modes need the extra click handlers
 506        if mode.intersects(TermMode::MOUSE_MODE) {
 507            self.interactivity.on_mouse_down(
 508                MouseButton::Right,
 509                TerminalElement::generic_button_handler(
 510                    terminal.clone(),
 511                    focus.clone(),
 512                    move |terminal, e, cx| {
 513                        terminal.mouse_down(e, cx);
 514                    },
 515                ),
 516            );
 517            self.interactivity.on_mouse_up(
 518                MouseButton::Right,
 519                TerminalElement::generic_button_handler(
 520                    terminal.clone(),
 521                    focus.clone(),
 522                    move |terminal, e, cx| {
 523                        terminal.mouse_up(e, cx);
 524                    },
 525                ),
 526            );
 527            self.interactivity.on_mouse_up(
 528                MouseButton::Middle,
 529                TerminalElement::generic_button_handler(terminal, focus, move |terminal, e, cx| {
 530                    terminal.mouse_up(e, cx);
 531                }),
 532            );
 533        }
 534    }
 535
 536    fn rem_size(&self, cx: &mut App) -> Option<Pixels> {
 537        let settings = ThemeSettings::get_global(cx).clone();
 538        let buffer_font_size = settings.buffer_font_size(cx);
 539        let rem_size_scale = {
 540            // Our default UI font size is 14px on a 16px base scale.
 541            // This means the default UI font size is 0.875rems.
 542            let default_font_size_scale = 14. / ui::BASE_REM_SIZE_IN_PX;
 543
 544            // We then determine the delta between a single rem and the default font
 545            // size scale.
 546            let default_font_size_delta = 1. - default_font_size_scale;
 547
 548            // Finally, we add this delta to 1rem to get the scale factor that
 549            // should be used to scale up the UI.
 550            1. + default_font_size_delta
 551        };
 552
 553        Some(buffer_font_size * rem_size_scale)
 554    }
 555}
 556
 557impl Element for TerminalElement {
 558    type RequestLayoutState = ();
 559    type PrepaintState = LayoutState;
 560
 561    fn id(&self) -> Option<ElementId> {
 562        self.interactivity.element_id.clone()
 563    }
 564
 565    fn request_layout(
 566        &mut self,
 567        global_id: Option<&GlobalElementId>,
 568        window: &mut Window,
 569        cx: &mut App,
 570    ) -> (LayoutId, Self::RequestLayoutState) {
 571        let layout_id =
 572            self.interactivity
 573                .request_layout(global_id, window, cx, |mut style, window, cx| {
 574                    style.size.width = relative(1.).into();
 575                    style.size.height = relative(1.).into();
 576                    // style.overflow = point(Overflow::Hidden, Overflow::Hidden);
 577
 578                    window.request_layout(style, None, cx)
 579                });
 580        (layout_id, ())
 581    }
 582
 583    fn prepaint(
 584        &mut self,
 585        global_id: Option<&GlobalElementId>,
 586        bounds: Bounds<Pixels>,
 587        _: &mut Self::RequestLayoutState,
 588        window: &mut Window,
 589        cx: &mut App,
 590    ) -> Self::PrepaintState {
 591        let rem_size = self.rem_size(cx);
 592        self.interactivity.prepaint(
 593            global_id,
 594            bounds,
 595            bounds.size,
 596            window,
 597            cx,
 598            |_, _, hitbox, window, cx| {
 599                let hitbox = hitbox.unwrap();
 600                let settings = ThemeSettings::get_global(cx).clone();
 601
 602                let buffer_font_size = settings.buffer_font_size(cx);
 603
 604                let terminal_settings = TerminalSettings::get_global(cx);
 605
 606                let font_family = terminal_settings
 607                    .font_family
 608                    .as_ref()
 609                    .unwrap_or(&settings.buffer_font.family)
 610                    .clone();
 611
 612                let font_fallbacks = terminal_settings
 613                    .font_fallbacks
 614                    .as_ref()
 615                    .or(settings.buffer_font.fallbacks.as_ref())
 616                    .cloned();
 617
 618                let font_features = terminal_settings
 619                    .font_features
 620                    .as_ref()
 621                    .unwrap_or(&settings.buffer_font.features)
 622                    .clone();
 623
 624                let font_weight = terminal_settings.font_weight.unwrap_or_default();
 625
 626                let line_height = terminal_settings.line_height.value();
 627                let font_size = terminal_settings.font_size;
 628
 629                let font_size =
 630                    font_size.map_or(buffer_font_size, |size| theme::adjusted_font_size(size, cx));
 631
 632                let theme = cx.theme().clone();
 633
 634                let link_style = HighlightStyle {
 635                    color: Some(theme.colors().link_text_hover),
 636                    font_weight: Some(font_weight),
 637                    font_style: None,
 638                    background_color: None,
 639                    underline: Some(UnderlineStyle {
 640                        thickness: px(1.0),
 641                        color: Some(theme.colors().link_text_hover),
 642                        wavy: false,
 643                    }),
 644                    strikethrough: None,
 645                    fade_out: None,
 646                };
 647
 648                let text_style = TextStyle {
 649                    font_family,
 650                    font_features,
 651                    font_weight,
 652                    font_fallbacks,
 653                    font_size: font_size.into(),
 654                    font_style: FontStyle::Normal,
 655                    line_height: line_height.into(),
 656                    background_color: Some(theme.colors().terminal_ansi_background),
 657                    white_space: WhiteSpace::Normal,
 658                    // These are going to be overridden per-cell
 659                    color: theme.colors().terminal_foreground,
 660                    ..Default::default()
 661                };
 662
 663                let text_system = cx.text_system();
 664                let player_color = theme.players().local();
 665                let match_color = theme.colors().search_match_background;
 666                let gutter;
 667                let dimensions = {
 668                    let rem_size = window.rem_size();
 669                    let font_pixels = text_style.font_size.to_pixels(rem_size);
 670                    let line_height = font_pixels * line_height.to_pixels(rem_size);
 671                    let font_id = cx.text_system().resolve_font(&text_style.font());
 672
 673                    let cell_width = text_system
 674                        .advance(font_id, font_pixels, 'm')
 675                        .unwrap()
 676                        .width;
 677                    gutter = cell_width;
 678
 679                    let mut size = bounds.size;
 680                    size.width -= gutter;
 681
 682                    // https://github.com/zed-industries/zed/issues/2750
 683                    // if the terminal is one column wide, rendering 🦀
 684                    // causes alacritty to misbehave.
 685                    if size.width < cell_width * 2.0 {
 686                        size.width = cell_width * 2.0;
 687                    }
 688
 689                    let mut origin = bounds.origin;
 690                    origin.x += gutter;
 691
 692                    TerminalBounds::new(line_height, cell_width, Bounds { origin, size })
 693                };
 694
 695                let search_matches = self.terminal.read(cx).matches.clone();
 696
 697                let background_color = theme.colors().terminal_background;
 698
 699                let last_hovered_word = self.terminal.update(cx, |terminal, cx| {
 700                    terminal.set_size(dimensions);
 701                    terminal.sync(window, cx);
 702
 703                    if self.can_navigate_to_selected_word
 704                        && window.modifiers().secondary()
 705                        && bounds.contains(&window.mouse_position())
 706                    {
 707                        terminal.last_content.last_hovered_word.clone()
 708                    } else {
 709                        None
 710                    }
 711                });
 712
 713                let scroll_top = self.terminal_view.read(cx).scroll_top;
 714                let hyperlink_tooltip = last_hovered_word.clone().map(|hovered_word| {
 715                    let offset = bounds.origin + point(gutter, px(0.)) - point(px(0.), scroll_top);
 716                    let mut element = div()
 717                        .size_full()
 718                        .id("terminal-element")
 719                        .tooltip(Tooltip::text(hovered_word.word.clone()))
 720                        .into_any_element();
 721                    element.prepaint_as_root(offset, bounds.size.into(), window, cx);
 722                    element
 723                });
 724
 725                let TerminalContent {
 726                    cells,
 727                    mode,
 728                    display_offset,
 729                    cursor_char,
 730                    selection,
 731                    cursor,
 732                    ..
 733                } = &self.terminal.read(cx).last_content;
 734                let mode = *mode;
 735                let display_offset = *display_offset;
 736
 737                // searches, highlights to a single range representations
 738                let mut relative_highlighted_ranges = Vec::new();
 739                for search_match in search_matches {
 740                    relative_highlighted_ranges.push((search_match, match_color))
 741                }
 742                if let Some(selection) = selection {
 743                    relative_highlighted_ranges
 744                        .push((selection.start..=selection.end, player_color.selection));
 745                }
 746
 747                // then have that representation be converted to the appropriate highlight data structure
 748
 749                let (cells, rects) = TerminalElement::layout_grid(
 750                    cells.iter().cloned(),
 751                    &text_style,
 752                    window.text_system(),
 753                    last_hovered_word
 754                        .as_ref()
 755                        .map(|last_hovered_word| (link_style, &last_hovered_word.word_match)),
 756                    window,
 757                    cx,
 758                );
 759
 760                // Layout cursor. Rectangle is used for IME, so we should lay it out even
 761                // if we don't end up showing it.
 762                let cursor = if let AlacCursorShape::Hidden = cursor.shape {
 763                    None
 764                } else {
 765                    let cursor_point = DisplayCursor::from(cursor.point, display_offset);
 766                    let cursor_text = {
 767                        let str_trxt = cursor_char.to_string();
 768                        let len = str_trxt.len();
 769                        window
 770                            .text_system()
 771                            .shape_line(
 772                                str_trxt.into(),
 773                                text_style.font_size.to_pixels(window.rem_size()),
 774                                &[TextRun {
 775                                    len,
 776                                    font: text_style.font(),
 777                                    color: theme.colors().terminal_ansi_background,
 778                                    background_color: None,
 779                                    underline: Default::default(),
 780                                    strikethrough: None,
 781                                }],
 782                            )
 783                            .unwrap()
 784                    };
 785
 786                    let focused = self.focused;
 787                    TerminalElement::shape_cursor(cursor_point, dimensions, &cursor_text).map(
 788                        move |(cursor_position, block_width)| {
 789                            let (shape, text) = match cursor.shape {
 790                                AlacCursorShape::Block if !focused => (CursorShape::Hollow, None),
 791                                AlacCursorShape::Block => (CursorShape::Block, Some(cursor_text)),
 792                                AlacCursorShape::Underline => (CursorShape::Underline, None),
 793                                AlacCursorShape::Beam => (CursorShape::Bar, None),
 794                                AlacCursorShape::HollowBlock => (CursorShape::Hollow, None),
 795                                //This case is handled in the if wrapping the whole cursor layout
 796                                AlacCursorShape::Hidden => unreachable!(),
 797                            };
 798
 799                            CursorLayout::new(
 800                                cursor_position,
 801                                block_width,
 802                                dimensions.line_height,
 803                                theme.players().local().cursor,
 804                                shape,
 805                                text,
 806                            )
 807                        },
 808                    )
 809                };
 810
 811                let block_below_cursor_element = if let Some(block) = &self.block_below_cursor {
 812                    let terminal = self.terminal.read(cx);
 813                    if terminal.last_content.display_offset == 0 {
 814                        let target_line = terminal.last_content.cursor.point.line.0 + 1;
 815                        let render = &block.render;
 816                        let mut block_cx = BlockContext {
 817                            window,
 818                            context: cx,
 819                            dimensions,
 820                        };
 821                        let element = render(&mut block_cx);
 822                        let mut element = div().occlude().child(element).into_any_element();
 823                        let available_space = size(
 824                            AvailableSpace::Definite(dimensions.width() + gutter),
 825                            AvailableSpace::Definite(
 826                                block.height as f32 * dimensions.line_height(),
 827                            ),
 828                        );
 829                        let origin = bounds.origin
 830                            + point(px(0.), target_line as f32 * dimensions.line_height())
 831                            - point(px(0.), scroll_top);
 832                        window.with_rem_size(rem_size, |window| {
 833                            element.prepaint_as_root(origin, available_space, window, cx);
 834                        });
 835                        Some(element)
 836                    } else {
 837                        None
 838                    }
 839                } else {
 840                    None
 841                };
 842
 843                LayoutState {
 844                    hitbox,
 845                    cells,
 846                    cursor,
 847                    background_color,
 848                    dimensions,
 849                    rects,
 850                    relative_highlighted_ranges,
 851                    mode,
 852                    display_offset,
 853                    hyperlink_tooltip,
 854                    gutter,
 855                    last_hovered_word,
 856                    block_below_cursor_element,
 857                }
 858            },
 859        )
 860    }
 861
 862    fn paint(
 863        &mut self,
 864        global_id: Option<&GlobalElementId>,
 865        bounds: Bounds<Pixels>,
 866        _: &mut Self::RequestLayoutState,
 867        layout: &mut Self::PrepaintState,
 868        window: &mut Window,
 869        cx: &mut App,
 870    ) {
 871        window.with_content_mask(Some(ContentMask { bounds }), |window| {
 872            let scroll_top = self.terminal_view.read(cx).scroll_top;
 873
 874            window.paint_quad(fill(bounds, layout.background_color));
 875            let origin =
 876                bounds.origin + Point::new(layout.gutter, px(0.)) - Point::new(px(0.), scroll_top);
 877
 878            let terminal_input_handler = TerminalInputHandler {
 879                terminal: self.terminal.clone(),
 880                cursor_bounds: layout
 881                    .cursor
 882                    .as_ref()
 883                    .map(|cursor| cursor.bounding_rect(origin)),
 884                workspace: self.workspace.clone(),
 885            };
 886
 887            self.register_mouse_listeners(layout.mode, &layout.hitbox, window);
 888            if self.can_navigate_to_selected_word && layout.last_hovered_word.is_some() {
 889                window.set_cursor_style(gpui::CursorStyle::PointingHand, &layout.hitbox);
 890            } else {
 891                window.set_cursor_style(gpui::CursorStyle::IBeam, &layout.hitbox);
 892            }
 893
 894            let cursor = layout.cursor.take();
 895            let hyperlink_tooltip = layout.hyperlink_tooltip.take();
 896            let block_below_cursor_element = layout.block_below_cursor_element.take();
 897            self.interactivity.paint(
 898                global_id,
 899                bounds,
 900                Some(&layout.hitbox),
 901                window,
 902                cx,
 903                |_, window, cx| {
 904                    window.handle_input(&self.focus, terminal_input_handler, cx);
 905
 906                    window.on_key_event({
 907                        let this = self.terminal.clone();
 908                        move |event: &ModifiersChangedEvent, phase, window, cx| {
 909                            if phase != DispatchPhase::Bubble {
 910                                return;
 911                            }
 912
 913                            this.update(cx, |term, cx| {
 914                                term.try_modifiers_change(&event.modifiers, window, cx)
 915                            });
 916                        }
 917                    });
 918
 919                    for rect in &layout.rects {
 920                        rect.paint(origin, &layout.dimensions, window);
 921                    }
 922
 923                    for (relative_highlighted_range, color) in
 924                        layout.relative_highlighted_ranges.iter()
 925                    {
 926                        if let Some((start_y, highlighted_range_lines)) =
 927                            to_highlighted_range_lines(relative_highlighted_range, layout, origin)
 928                        {
 929                            let hr = HighlightedRange {
 930                                start_y,
 931                                line_height: layout.dimensions.line_height,
 932                                lines: highlighted_range_lines,
 933                                color: *color,
 934                                corner_radius: 0.15 * layout.dimensions.line_height,
 935                            };
 936                            hr.paint(bounds, window);
 937                        }
 938                    }
 939
 940                    for cell in &layout.cells {
 941                        cell.paint(origin, &layout.dimensions, bounds, window, cx);
 942                    }
 943
 944                    if self.cursor_visible {
 945                        if let Some(mut cursor) = cursor {
 946                            cursor.paint(origin, window, cx);
 947                        }
 948                    }
 949
 950                    if let Some(mut element) = block_below_cursor_element {
 951                        element.paint(window, cx);
 952                    }
 953
 954                    if let Some(mut element) = hyperlink_tooltip {
 955                        element.paint(window, cx);
 956                    }
 957                },
 958            );
 959        });
 960    }
 961}
 962
 963impl IntoElement for TerminalElement {
 964    type Element = Self;
 965
 966    fn into_element(self) -> Self::Element {
 967        self
 968    }
 969}
 970
 971struct TerminalInputHandler {
 972    terminal: Entity<Terminal>,
 973    workspace: WeakEntity<Workspace>,
 974    cursor_bounds: Option<Bounds<Pixels>>,
 975}
 976
 977impl InputHandler for TerminalInputHandler {
 978    fn selected_text_range(
 979        &mut self,
 980        _ignore_disabled_input: bool,
 981        _: &mut Window,
 982        cx: &mut App,
 983    ) -> Option<UTF16Selection> {
 984        if self
 985            .terminal
 986            .read(cx)
 987            .last_content
 988            .mode
 989            .contains(TermMode::ALT_SCREEN)
 990        {
 991            None
 992        } else {
 993            Some(UTF16Selection {
 994                range: 0..0,
 995                reversed: false,
 996            })
 997        }
 998    }
 999
1000    fn marked_text_range(&mut self, _: &mut Window, _: &mut App) -> Option<std::ops::Range<usize>> {
1001        None
1002    }
1003
1004    fn text_for_range(
1005        &mut self,
1006        _: std::ops::Range<usize>,
1007        _: &mut Option<std::ops::Range<usize>>,
1008        _: &mut Window,
1009        _: &mut App,
1010    ) -> Option<String> {
1011        None
1012    }
1013
1014    fn replace_text_in_range(
1015        &mut self,
1016        _replacement_range: Option<std::ops::Range<usize>>,
1017        text: &str,
1018        window: &mut Window,
1019        cx: &mut App,
1020    ) {
1021        self.terminal.update(cx, |terminal, _| {
1022            terminal.input(text.into());
1023        });
1024
1025        self.workspace
1026            .update(cx, |this, cx| {
1027                window.invalidate_character_coordinates();
1028                let project = this.project().read(cx);
1029                let telemetry = project.client().telemetry().clone();
1030                telemetry.log_edit_event("terminal", project.is_via_ssh());
1031            })
1032            .ok();
1033    }
1034
1035    fn replace_and_mark_text_in_range(
1036        &mut self,
1037        _range_utf16: Option<std::ops::Range<usize>>,
1038        _new_text: &str,
1039        _new_selected_range: Option<std::ops::Range<usize>>,
1040        _window: &mut Window,
1041        _cx: &mut App,
1042    ) {
1043    }
1044
1045    fn unmark_text(&mut self, _window: &mut Window, _cx: &mut App) {}
1046
1047    fn bounds_for_range(
1048        &mut self,
1049        _range_utf16: std::ops::Range<usize>,
1050        _window: &mut Window,
1051        _cx: &mut App,
1052    ) -> Option<Bounds<Pixels>> {
1053        self.cursor_bounds
1054    }
1055
1056    fn apple_press_and_hold_enabled(&mut self) -> bool {
1057        false
1058    }
1059
1060    fn character_index_for_point(
1061        &mut self,
1062        _point: Point<Pixels>,
1063        _window: &mut Window,
1064        _cx: &mut App,
1065    ) -> Option<usize> {
1066        None
1067    }
1068}
1069
1070pub fn is_blank(cell: &IndexedCell) -> bool {
1071    if cell.c != ' ' {
1072        return false;
1073    }
1074
1075    if cell.bg != AnsiColor::Named(NamedColor::Background) {
1076        return false;
1077    }
1078
1079    if cell.hyperlink().is_some() {
1080        return false;
1081    }
1082
1083    if cell
1084        .flags
1085        .intersects(Flags::ALL_UNDERLINES | Flags::INVERSE | Flags::STRIKEOUT)
1086    {
1087        return false;
1088    }
1089
1090    true
1091}
1092
1093fn to_highlighted_range_lines(
1094    range: &RangeInclusive<AlacPoint>,
1095    layout: &LayoutState,
1096    origin: Point<Pixels>,
1097) -> Option<(Pixels, Vec<HighlightedRangeLine>)> {
1098    // Step 1. Normalize the points to be viewport relative.
1099    // When display_offset = 1, here's how the grid is arranged:
1100    //-2,0 -2,1...
1101    //--- Viewport top
1102    //-1,0 -1,1...
1103    //--------- Terminal Top
1104    // 0,0  0,1...
1105    // 1,0  1,1...
1106    //--- Viewport Bottom
1107    // 2,0  2,1...
1108    //--------- Terminal Bottom
1109
1110    // Normalize to viewport relative, from terminal relative.
1111    // lines are i32s, which are negative above the top left corner of the terminal
1112    // If the user has scrolled, we use the display_offset to tell us which offset
1113    // of the grid data we should be looking at. But for the rendering step, we don't
1114    // want negatives. We want things relative to the 'viewport' (the area of the grid
1115    // which is currently shown according to the display offset)
1116    let unclamped_start = AlacPoint::new(
1117        range.start().line + layout.display_offset,
1118        range.start().column,
1119    );
1120    let unclamped_end =
1121        AlacPoint::new(range.end().line + layout.display_offset, range.end().column);
1122
1123    // Step 2. Clamp range to viewport, and return None if it doesn't overlap
1124    if unclamped_end.line.0 < 0 || unclamped_start.line.0 > layout.dimensions.num_lines() as i32 {
1125        return None;
1126    }
1127
1128    let clamped_start_line = unclamped_start.line.0.max(0) as usize;
1129    let clamped_end_line = unclamped_end
1130        .line
1131        .0
1132        .min(layout.dimensions.num_lines() as i32) as usize;
1133    //Convert the start of the range to pixels
1134    let start_y = origin.y + clamped_start_line as f32 * layout.dimensions.line_height;
1135
1136    // Step 3. Expand ranges that cross lines into a collection of single-line ranges.
1137    //  (also convert to pixels)
1138    let mut highlighted_range_lines = Vec::new();
1139    for line in clamped_start_line..=clamped_end_line {
1140        let mut line_start = 0;
1141        let mut line_end = layout.dimensions.columns();
1142
1143        if line == clamped_start_line {
1144            line_start = unclamped_start.column.0;
1145        }
1146        if line == clamped_end_line {
1147            line_end = unclamped_end.column.0 + 1; // +1 for inclusive
1148        }
1149
1150        highlighted_range_lines.push(HighlightedRangeLine {
1151            start_x: origin.x + line_start as f32 * layout.dimensions.cell_width,
1152            end_x: origin.x + line_end as f32 * layout.dimensions.cell_width,
1153        });
1154    }
1155
1156    Some((start_y, highlighted_range_lines))
1157}
1158
1159/// Converts a 2, 8, or 24 bit color ANSI color to the GPUI equivalent.
1160pub fn convert_color(fg: &terminal::alacritty_terminal::vte::ansi::Color, theme: &Theme) -> Hsla {
1161    let colors = theme.colors();
1162    match fg {
1163        // Named and theme defined colors
1164        terminal::alacritty_terminal::vte::ansi::Color::Named(n) => match n {
1165            NamedColor::Black => colors.terminal_ansi_black,
1166            NamedColor::Red => colors.terminal_ansi_red,
1167            NamedColor::Green => colors.terminal_ansi_green,
1168            NamedColor::Yellow => colors.terminal_ansi_yellow,
1169            NamedColor::Blue => colors.terminal_ansi_blue,
1170            NamedColor::Magenta => colors.terminal_ansi_magenta,
1171            NamedColor::Cyan => colors.terminal_ansi_cyan,
1172            NamedColor::White => colors.terminal_ansi_white,
1173            NamedColor::BrightBlack => colors.terminal_ansi_bright_black,
1174            NamedColor::BrightRed => colors.terminal_ansi_bright_red,
1175            NamedColor::BrightGreen => colors.terminal_ansi_bright_green,
1176            NamedColor::BrightYellow => colors.terminal_ansi_bright_yellow,
1177            NamedColor::BrightBlue => colors.terminal_ansi_bright_blue,
1178            NamedColor::BrightMagenta => colors.terminal_ansi_bright_magenta,
1179            NamedColor::BrightCyan => colors.terminal_ansi_bright_cyan,
1180            NamedColor::BrightWhite => colors.terminal_ansi_bright_white,
1181            NamedColor::Foreground => colors.terminal_foreground,
1182            NamedColor::Background => colors.terminal_ansi_background,
1183            NamedColor::Cursor => theme.players().local().cursor,
1184            NamedColor::DimBlack => colors.terminal_ansi_dim_black,
1185            NamedColor::DimRed => colors.terminal_ansi_dim_red,
1186            NamedColor::DimGreen => colors.terminal_ansi_dim_green,
1187            NamedColor::DimYellow => colors.terminal_ansi_dim_yellow,
1188            NamedColor::DimBlue => colors.terminal_ansi_dim_blue,
1189            NamedColor::DimMagenta => colors.terminal_ansi_dim_magenta,
1190            NamedColor::DimCyan => colors.terminal_ansi_dim_cyan,
1191            NamedColor::DimWhite => colors.terminal_ansi_dim_white,
1192            NamedColor::BrightForeground => colors.terminal_bright_foreground,
1193            NamedColor::DimForeground => colors.terminal_dim_foreground,
1194        },
1195        // 'True' colors
1196        terminal::alacritty_terminal::vte::ansi::Color::Spec(rgb) => {
1197            terminal::rgba_color(rgb.r, rgb.g, rgb.b)
1198        }
1199        // 8 bit, indexed colors
1200        terminal::alacritty_terminal::vte::ansi::Color::Indexed(i) => {
1201            terminal::get_color_at_index(*i as usize, theme)
1202        }
1203    }
1204}