status_bar.rs

  1use crate::{ItemHandle, Pane};
  2use gpui::{
  3    AnyView, App, Context, Decorations, Entity, IntoElement, ParentElement, Render, Styled,
  4    Subscription, Window,
  5};
  6use std::any::TypeId;
  7use theme::CLIENT_SIDE_DECORATION_ROUNDING;
  8use ui::{h_flex, prelude::*};
  9use util::ResultExt;
 10
 11pub trait StatusItemView: Render {
 12    /// Event callback that is triggered when the active pane item changes.
 13    fn set_active_pane_item(
 14        &mut self,
 15        active_pane_item: Option<&dyn crate::ItemHandle>,
 16        window: &mut Window,
 17        cx: &mut Context<Self>,
 18    );
 19}
 20
 21trait StatusItemViewHandle: Send {
 22    fn to_any(&self) -> AnyView;
 23    fn set_active_pane_item(
 24        &self,
 25        active_pane_item: Option<&dyn ItemHandle>,
 26        window: &mut Window,
 27        cx: &mut App,
 28    );
 29    fn item_type(&self) -> TypeId;
 30}
 31
 32pub struct StatusBar {
 33    left_items: Vec<Box<dyn StatusItemViewHandle>>,
 34    right_items: Vec<Box<dyn StatusItemViewHandle>>,
 35    active_pane: Entity<Pane>,
 36    _observe_active_pane: Subscription,
 37}
 38
 39impl Render for StatusBar {
 40    fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
 41        h_flex()
 42            .w_full()
 43            .justify_between()
 44            .gap(DynamicSpacing::Base08.rems(cx))
 45            .py(DynamicSpacing::Base04.rems(cx))
 46            .px(DynamicSpacing::Base06.rems(cx))
 47            .bg(cx.theme().colors().status_bar_background)
 48            .map(|el| match window.window_decorations() {
 49                Decorations::Server => el,
 50                Decorations::Client { tiling, .. } => el
 51                    .when(!(tiling.bottom || tiling.right), |el| {
 52                        el.rounded_br(CLIENT_SIDE_DECORATION_ROUNDING)
 53                    })
 54                    .when(!(tiling.bottom || tiling.left), |el| {
 55                        el.rounded_bl(CLIENT_SIDE_DECORATION_ROUNDING)
 56                    })
 57                    // This border is to avoid a transparent gap in the rounded corners
 58                    .mb(px(-1.))
 59                    .border_b(px(1.0))
 60                    .border_color(cx.theme().colors().status_bar_background),
 61            })
 62            .child(self.render_left_tools())
 63            .child(self.render_right_tools())
 64    }
 65}
 66
 67impl StatusBar {
 68    fn render_left_tools(&self) -> impl IntoElement {
 69        h_flex()
 70            .gap_1()
 71            .min_w_0()
 72            .overflow_x_hidden()
 73            .children(self.left_items.iter().map(|item| item.to_any()))
 74    }
 75
 76    fn render_right_tools(&self) -> impl IntoElement {
 77        h_flex()
 78            .flex_shrink_0()
 79            .gap_1()
 80            .overflow_x_hidden()
 81            .children(self.right_items.iter().rev().map(|item| item.to_any()))
 82    }
 83}
 84
 85impl StatusBar {
 86    pub fn new(active_pane: &Entity<Pane>, window: &mut Window, cx: &mut Context<Self>) -> Self {
 87        let mut this = Self {
 88            left_items: Default::default(),
 89            right_items: Default::default(),
 90            active_pane: active_pane.clone(),
 91            _observe_active_pane: cx.observe_in(active_pane, window, |this, _, window, cx| {
 92                this.update_active_pane_item(window, cx)
 93            }),
 94        };
 95        this.update_active_pane_item(window, cx);
 96        this
 97    }
 98
 99    pub fn add_left_item<T>(&mut self, item: Entity<T>, window: &mut Window, cx: &mut Context<Self>)
100    where
101        T: 'static + StatusItemView,
102    {
103        let active_pane_item = self.active_pane.read(cx).active_item();
104        item.set_active_pane_item(active_pane_item.as_deref(), window, cx);
105
106        self.left_items.push(Box::new(item));
107        cx.notify();
108    }
109
110    pub fn item_of_type<T: StatusItemView>(&self) -> Option<Entity<T>> {
111        self.left_items
112            .iter()
113            .chain(self.right_items.iter())
114            .find_map(|item| item.to_any().downcast().log_err())
115    }
116
117    pub fn position_of_item<T>(&self) -> Option<usize>
118    where
119        T: StatusItemView,
120    {
121        for (index, item) in self.left_items.iter().enumerate() {
122            if item.item_type() == TypeId::of::<T>() {
123                return Some(index);
124            }
125        }
126        for (index, item) in self.right_items.iter().enumerate() {
127            if item.item_type() == TypeId::of::<T>() {
128                return Some(index + self.left_items.len());
129            }
130        }
131        None
132    }
133
134    pub fn insert_item_after<T>(
135        &mut self,
136        position: usize,
137        item: Entity<T>,
138        window: &mut Window,
139        cx: &mut Context<Self>,
140    ) where
141        T: 'static + StatusItemView,
142    {
143        let active_pane_item = self.active_pane.read(cx).active_item();
144        item.set_active_pane_item(active_pane_item.as_deref(), window, cx);
145
146        if position < self.left_items.len() {
147            self.left_items.insert(position + 1, Box::new(item))
148        } else {
149            self.right_items
150                .insert(position + 1 - self.left_items.len(), Box::new(item))
151        }
152        cx.notify()
153    }
154
155    pub fn remove_item_at(&mut self, position: usize, cx: &mut Context<Self>) {
156        if position < self.left_items.len() {
157            self.left_items.remove(position);
158        } else {
159            self.right_items.remove(position - self.left_items.len());
160        }
161        cx.notify();
162    }
163
164    pub fn add_right_item<T>(
165        &mut self,
166        item: Entity<T>,
167        window: &mut Window,
168        cx: &mut Context<Self>,
169    ) where
170        T: 'static + StatusItemView,
171    {
172        let active_pane_item = self.active_pane.read(cx).active_item();
173        item.set_active_pane_item(active_pane_item.as_deref(), window, cx);
174
175        self.right_items.push(Box::new(item));
176        cx.notify();
177    }
178
179    pub fn set_active_pane(
180        &mut self,
181        active_pane: &Entity<Pane>,
182        window: &mut Window,
183        cx: &mut Context<Self>,
184    ) {
185        self.active_pane = active_pane.clone();
186        self._observe_active_pane = cx.observe_in(active_pane, window, |this, _, window, cx| {
187            this.update_active_pane_item(window, cx)
188        });
189        self.update_active_pane_item(window, cx);
190    }
191
192    fn update_active_pane_item(&mut self, window: &mut Window, cx: &mut Context<Self>) {
193        let active_pane_item = self.active_pane.read(cx).active_item();
194        for item in self.left_items.iter().chain(&self.right_items) {
195            item.set_active_pane_item(active_pane_item.as_deref(), window, cx);
196        }
197    }
198}
199
200impl<T: StatusItemView> StatusItemViewHandle for Entity<T> {
201    fn to_any(&self) -> AnyView {
202        self.clone().into()
203    }
204
205    fn set_active_pane_item(
206        &self,
207        active_pane_item: Option<&dyn ItemHandle>,
208        window: &mut Window,
209        cx: &mut App,
210    ) {
211        self.update(cx, |this, cx| {
212            this.set_active_pane_item(active_pane_item, window, cx)
213        });
214    }
215
216    fn item_type(&self) -> TypeId {
217        TypeId::of::<T>()
218    }
219}
220
221impl From<&dyn StatusItemViewHandle> for AnyView {
222    fn from(val: &dyn StatusItemViewHandle) -> Self {
223        val.to_any()
224    }
225}