assets.rs

 1use std::borrow::Cow;
 2
 3use anyhow::{anyhow, Result};
 4use gpui::{AssetSource, SharedString};
 5use rust_embed::RustEmbed;
 6
 7#[derive(RustEmbed)]
 8#[folder = "../../assets"]
 9#[include = "fonts/**/*"]
10#[include = "icons/**/*"]
11#[include = "themes/**/*"]
12#[include = "sounds/**/*"]
13#[include = "*.md"]
14#[exclude = "*.DS_Store"]
15pub struct Assets;
16
17impl AssetSource for Assets {
18    fn load(&self, path: &str) -> Result<Cow<'static, [u8]>> {
19        Self::get(path)
20            .map(|f| f.data)
21            .ok_or_else(|| anyhow!("could not find asset at path \"{}\"", path))
22    }
23
24    fn list(&self, path: &str) -> Result<Vec<SharedString>> {
25        Ok(Self::iter()
26            .filter(|p| p.starts_with(path))
27            .map(SharedString::from)
28            .collect())
29    }
30}