use std::process::ExitStatus;

use anyhow::Result;
use gpui::{AppContext, Context, Entity, Task};
use language::Buffer;
use project::{TaskSourceKind, WorktreeId};
use remote::ConnectionState;
use task::{
    DebugScenario, ResolvedTask, SharedTaskContext, SpawnInTerminal, TaskContext, TaskTemplate,
};
use ui::Window;

use crate::{Toast, Workspace, notifications::NotificationId};

impl Workspace {
    pub fn schedule_task(
        self: &mut Workspace,
        task_source_kind: TaskSourceKind,
        task_to_resolve: &TaskTemplate,
        task_cx: &TaskContext,
        omit_history: bool,
        window: &mut Window,
        cx: &mut Context<Self>,
    ) {
        match self.project.read(cx).remote_connection_state(cx) {
            None | Some(ConnectionState::Connected) => {}
            Some(
                ConnectionState::Connecting
                | ConnectionState::Disconnected
                | ConnectionState::HeartbeatMissed
                | ConnectionState::Reconnecting,
            ) => {
                log::warn!("Cannot schedule tasks when disconnected from a remote host");
                return;
            }
        }

        if let Some(spawn_in_terminal) =
            task_to_resolve.resolve_task(&task_source_kind.to_id_base(), task_cx)
        {
            self.schedule_resolved_task(
                task_source_kind,
                spawn_in_terminal,
                omit_history,
                window,
                cx,
            );
        }
    }

    pub fn schedule_resolved_task(
        self: &mut Workspace,
        task_source_kind: TaskSourceKind,
        resolved_task: ResolvedTask,
        omit_history: bool,
        window: &mut Window,
        cx: &mut Context<Workspace>,
    ) {
        let spawn_in_terminal = resolved_task.resolved.clone();
        if !omit_history {
            if let Some(debugger_provider) = self.debugger_provider.as_ref() {
                debugger_provider.task_scheduled(cx);
            }

            self.project().update(cx, |project, cx| {
                if let Some(task_inventory) =
                    project.task_store().read(cx).task_inventory().cloned()
                {
                    task_inventory.update(cx, |inventory, _| {
                        inventory.task_scheduled(task_source_kind, resolved_task);
                    })
                }
            });
        }

        if let Some(terminal_provider) = self.terminal_provider.as_ref() {
            let task_status = terminal_provider.spawn(spawn_in_terminal, window, cx);

            let task = cx.spawn(async |w, cx| {
                let res = cx.background_spawn(task_status).await;
                match res {
                    Some(Ok(status)) => {
                        if status.success() {
                            log::debug!("Task spawn succeeded");
                        } else {
                            log::debug!("Task spawn failed, code: {:?}", status.code());
                        }
                    }
                    Some(Err(e)) => {
                        log::error!("Task spawn failed: {e:#}");
                        _ = w.update(cx, |w, cx| {
                            let id = NotificationId::unique::<ResolvedTask>();
                            w.show_toast(Toast::new(id, format!("Task spawn failed: {e}")), cx);
                        })
                    }
                    None => log::debug!("Task spawn got cancelled"),
                };
            });
            self.scheduled_tasks.push(task);
        }
    }

    pub fn start_debug_session(
        &mut self,
        scenario: DebugScenario,
        task_context: SharedTaskContext,
        active_buffer: Option<Entity<Buffer>>,
        worktree_id: Option<WorktreeId>,
        window: &mut Window,
        cx: &mut Context<Self>,
    ) {
        if let Some(provider) = self.debugger_provider.as_mut() {
            provider.start_session(
                scenario,
                task_context,
                active_buffer,
                worktree_id,
                window,
                cx,
            )
        }
    }

    pub fn spawn_in_terminal(
        self: &mut Workspace,
        spawn_in_terminal: SpawnInTerminal,
        window: &mut Window,
        cx: &mut Context<Workspace>,
    ) -> Task<Option<Result<ExitStatus>>> {
        if let Some(terminal_provider) = self.terminal_provider.as_ref() {
            terminal_provider.spawn(spawn_in_terminal, window, cx)
        } else {
            Task::ready(None)
        }
    }
}
