title_bar_settings.rs

 1use gpui::WindowButtonLayout;
 2use settings::{RegisterSetting, Settings, SettingsContent};
 3
 4#[derive(Copy, Clone, Debug, RegisterSetting)]
 5pub struct TitleBarSettings {
 6    pub show_branch_icon: bool,
 7    pub show_onboarding_banner: bool,
 8    pub show_user_picture: bool,
 9    pub show_branch_name: bool,
10    pub show_project_items: bool,
11    pub show_sign_in: bool,
12    pub show_user_menu: bool,
13    pub show_menus: bool,
14    pub button_layout: Option<WindowButtonLayout>,
15}
16
17impl Settings for TitleBarSettings {
18    fn from_settings(s: &SettingsContent) -> Self {
19        let content = s.title_bar.clone().unwrap();
20        TitleBarSettings {
21            show_branch_icon: content.show_branch_icon.unwrap(),
22            show_onboarding_banner: content.show_onboarding_banner.unwrap(),
23            show_user_picture: content.show_user_picture.unwrap(),
24            show_branch_name: content.show_branch_name.unwrap(),
25            show_project_items: content.show_project_items.unwrap(),
26            show_sign_in: content.show_sign_in.unwrap(),
27            show_user_menu: content.show_user_menu.unwrap(),
28            show_menus: content.show_menus.unwrap(),
29            button_layout: content.button_layout.unwrap_or_default().into_layout(),
30        }
31    }
32}