1use crate::{
2 Action, AnyView, AnyWindowHandle, App, AppCell, AppContext, AsyncApp, AvailableSpace,
3 BackgroundExecutor, BorrowAppContext, Bounds, Capslock, ClipboardItem, DrawPhase, Drawable,
4 Element, Empty, EventEmitter, ForegroundExecutor, Global, InputEvent, Keystroke, Modifiers,
5 ModifiersChangedEvent, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, Pixels,
6 Platform, Point, Render, Result, Size, Task, TestDispatcher, TestPlatform,
7 TestScreenCaptureSource, TestWindow, TextSystem, VisualContext, Window, WindowBounds,
8 WindowHandle, WindowOptions, app::GpuiMode,
9};
10use anyhow::{anyhow, bail};
11use futures::{Stream, StreamExt, channel::oneshot};
12
13use std::{
14 cell::RefCell, future::Future, ops::Deref, path::PathBuf, rc::Rc, sync::Arc, time::Duration,
15};
16
17/// A TestAppContext is provided to tests created with `#[gpui::test]`, it provides
18/// an implementation of `Context` with additional methods that are useful in tests.
19#[derive(Clone)]
20pub struct TestAppContext {
21 #[doc(hidden)]
22 pub app: Rc<AppCell>,
23 #[doc(hidden)]
24 pub background_executor: BackgroundExecutor,
25 #[doc(hidden)]
26 pub foreground_executor: ForegroundExecutor,
27 #[doc(hidden)]
28 pub dispatcher: TestDispatcher,
29 test_platform: Rc<TestPlatform>,
30 text_system: Arc<TextSystem>,
31 fn_name: Option<&'static str>,
32 on_quit: Rc<RefCell<Vec<Box<dyn FnOnce() + 'static>>>>,
33}
34
35impl AppContext for TestAppContext {
36 fn new<T: 'static>(&mut self, build_entity: impl FnOnce(&mut Context<T>) -> T) -> Entity<T> {
37 let mut app = self.app.borrow_mut();
38 app.new(build_entity)
39 }
40
41 fn reserve_entity<T: 'static>(&mut self) -> crate::Reservation<T> {
42 let mut app = self.app.borrow_mut();
43 app.reserve_entity()
44 }
45
46 fn insert_entity<T: 'static>(
47 &mut self,
48 reservation: crate::Reservation<T>,
49 build_entity: impl FnOnce(&mut Context<T>) -> T,
50 ) -> Entity<T> {
51 let mut app = self.app.borrow_mut();
52 app.insert_entity(reservation, build_entity)
53 }
54
55 fn update_entity<T: 'static, R>(
56 &mut self,
57 handle: &Entity<T>,
58 update: impl FnOnce(&mut T, &mut Context<T>) -> R,
59 ) -> R {
60 let mut app = self.app.borrow_mut();
61 app.update_entity(handle, update)
62 }
63
64 fn as_mut<'a, T>(&'a mut self, _: &Entity<T>) -> super::GpuiBorrow<'a, T>
65 where
66 T: 'static,
67 {
68 panic!("Cannot use as_mut with a test app context. Try calling update() first")
69 }
70
71 fn read_entity<T, R>(&self, handle: &Entity<T>, read: impl FnOnce(&T, &App) -> R) -> R
72 where
73 T: 'static,
74 {
75 let app = self.app.borrow();
76 app.read_entity(handle, read)
77 }
78
79 fn update_window<T, F>(&mut self, window: AnyWindowHandle, f: F) -> Result<T>
80 where
81 F: FnOnce(AnyView, &mut Window, &mut App) -> T,
82 {
83 let mut lock = self.app.borrow_mut();
84 lock.update_window(window, f)
85 }
86
87 fn read_window<T, R>(
88 &self,
89 window: &WindowHandle<T>,
90 read: impl FnOnce(Entity<T>, &App) -> R,
91 ) -> Result<R>
92 where
93 T: 'static,
94 {
95 let app = self.app.borrow();
96 app.read_window(window, read)
97 }
98
99 fn background_spawn<R>(&self, future: impl Future<Output = R> + Send + 'static) -> Task<R>
100 where
101 R: Send + 'static,
102 {
103 self.background_executor.spawn(future)
104 }
105
106 fn read_global<G, R>(&self, callback: impl FnOnce(&G, &App) -> R) -> R
107 where
108 G: Global,
109 {
110 let app = self.app.borrow();
111 app.read_global(callback)
112 }
113}
114
115impl TestAppContext {
116 /// Creates a new `TestAppContext`. Usually you can rely on `#[gpui::test]` to do this for you.
117 pub fn build(dispatcher: TestDispatcher, fn_name: Option<&'static str>) -> Self {
118 let arc_dispatcher = Arc::new(dispatcher.clone());
119 let background_executor = BackgroundExecutor::new(arc_dispatcher.clone());
120 let foreground_executor = ForegroundExecutor::new(arc_dispatcher);
121 let platform = TestPlatform::new(background_executor.clone(), foreground_executor.clone());
122 let asset_source = Arc::new(());
123 let http_client = http_client::FakeHttpClient::with_404_response();
124 let text_system = Arc::new(TextSystem::new(platform.text_system()));
125
126 let app = App::new_app(platform.clone(), asset_source, http_client);
127 app.borrow_mut().mode = GpuiMode::test();
128
129 Self {
130 app,
131 background_executor,
132 foreground_executor,
133 dispatcher,
134 test_platform: platform,
135 text_system,
136 fn_name,
137 on_quit: Rc::new(RefCell::new(Vec::default())),
138 }
139 }
140
141 /// Skip all drawing operations for the duration of this test.
142 pub fn skip_drawing(&mut self) {
143 self.app.borrow_mut().mode = GpuiMode::Test { skip_drawing: true };
144 }
145
146 /// Create a single TestAppContext, for non-multi-client tests
147 pub fn single() -> Self {
148 let dispatcher = TestDispatcher::new(0);
149 Self::build(dispatcher, None)
150 }
151
152 /// The name of the test function that created this `TestAppContext`
153 pub fn test_function_name(&self) -> Option<&'static str> {
154 self.fn_name
155 }
156
157 /// Checks whether there have been any new path prompts received by the platform.
158 pub fn did_prompt_for_new_path(&self) -> bool {
159 self.test_platform.did_prompt_for_new_path()
160 }
161
162 /// returns a new `TestAppContext` re-using the same executors to interleave tasks.
163 pub fn new_app(&self) -> TestAppContext {
164 Self::build(self.dispatcher.clone(), self.fn_name)
165 }
166
167 /// Called by the test helper to end the test.
168 /// public so the macro can call it.
169 pub fn quit(&self) {
170 self.on_quit.borrow_mut().drain(..).for_each(|f| f());
171 self.app.borrow_mut().shutdown();
172 }
173
174 /// Register cleanup to run when the test ends.
175 pub fn on_quit(&mut self, f: impl FnOnce() + 'static) {
176 self.on_quit.borrow_mut().push(Box::new(f));
177 }
178
179 /// Schedules all windows to be redrawn on the next effect cycle.
180 pub fn refresh(&mut self) -> Result<()> {
181 let mut app = self.app.borrow_mut();
182 app.refresh_windows();
183 Ok(())
184 }
185
186 /// Returns an executor (for running tasks in the background)
187 pub fn executor(&self) -> BackgroundExecutor {
188 self.background_executor.clone()
189 }
190
191 /// Returns an executor (for running tasks on the main thread)
192 pub fn foreground_executor(&self) -> &ForegroundExecutor {
193 &self.foreground_executor
194 }
195
196 #[expect(clippy::wrong_self_convention)]
197 fn new<T: 'static>(&mut self, build_entity: impl FnOnce(&mut Context<T>) -> T) -> Entity<T> {
198 let mut cx = self.app.borrow_mut();
199 cx.new(build_entity)
200 }
201
202 /// Gives you an `&mut App` for the duration of the closure
203 pub fn update<R>(&self, f: impl FnOnce(&mut App) -> R) -> R {
204 let mut cx = self.app.borrow_mut();
205 cx.update(f)
206 }
207
208 /// Gives you an `&App` for the duration of the closure
209 pub fn read<R>(&self, f: impl FnOnce(&App) -> R) -> R {
210 let cx = self.app.borrow();
211 f(&cx)
212 }
213
214 /// Adds a new window. The Window will always be backed by a `TestWindow` which
215 /// can be retrieved with `self.test_window(handle)`
216 pub fn add_window<F, V>(&mut self, build_window: F) -> WindowHandle<V>
217 where
218 F: FnOnce(&mut Window, &mut Context<V>) -> V,
219 V: 'static + Render,
220 {
221 let mut cx = self.app.borrow_mut();
222
223 // Some tests rely on the window size matching the bounds of the test display
224 let bounds = Bounds::maximized(None, &cx);
225 cx.open_window(
226 WindowOptions {
227 window_bounds: Some(WindowBounds::Windowed(bounds)),
228 ..Default::default()
229 },
230 |window, cx| cx.new(|cx| build_window(window, cx)),
231 )
232 .unwrap()
233 }
234
235 /// Adds a new window with no content.
236 pub fn add_empty_window(&mut self) -> &mut VisualTestContext {
237 let mut cx = self.app.borrow_mut();
238 let bounds = Bounds::maximized(None, &cx);
239 let window = cx
240 .open_window(
241 WindowOptions {
242 window_bounds: Some(WindowBounds::Windowed(bounds)),
243 ..Default::default()
244 },
245 |_, cx| cx.new(|_| Empty),
246 )
247 .unwrap();
248 drop(cx);
249 let cx = VisualTestContext::from_window(*window.deref(), self).into_mut();
250 cx.run_until_parked();
251 cx
252 }
253
254 /// Adds a new window, and returns its root view and a `VisualTestContext` which can be used
255 /// as a `Window` and `App` for the rest of the test. Typically you would shadow this context with
256 /// the returned one. `let (view, cx) = cx.add_window_view(...);`
257 pub fn add_window_view<F, V>(
258 &mut self,
259 build_root_view: F,
260 ) -> (Entity<V>, &mut VisualTestContext)
261 where
262 F: FnOnce(&mut Window, &mut Context<V>) -> V,
263 V: 'static + Render,
264 {
265 let mut cx = self.app.borrow_mut();
266 let bounds = Bounds::maximized(None, &cx);
267 let window = cx
268 .open_window(
269 WindowOptions {
270 window_bounds: Some(WindowBounds::Windowed(bounds)),
271 ..Default::default()
272 },
273 |window, cx| cx.new(|cx| build_root_view(window, cx)),
274 )
275 .unwrap();
276 drop(cx);
277 let view = window.root(self).unwrap();
278 let cx = VisualTestContext::from_window(*window.deref(), self).into_mut();
279 cx.run_until_parked();
280
281 // it might be nice to try and cleanup these at the end of each test.
282 (view, cx)
283 }
284
285 /// returns the TextSystem
286 pub fn text_system(&self) -> &Arc<TextSystem> {
287 &self.text_system
288 }
289
290 /// Simulates writing to the platform clipboard
291 pub fn write_to_clipboard(&self, item: ClipboardItem) {
292 self.test_platform.write_to_clipboard(item)
293 }
294
295 /// Simulates reading from the platform clipboard.
296 /// This will return the most recent value from `write_to_clipboard`.
297 pub fn read_from_clipboard(&self) -> Option<ClipboardItem> {
298 self.test_platform.read_from_clipboard()
299 }
300
301 /// Simulates choosing a File in the platform's "Open" dialog.
302 pub fn simulate_new_path_selection(
303 &self,
304 select_path: impl FnOnce(&std::path::Path) -> Option<std::path::PathBuf>,
305 ) {
306 self.test_platform.simulate_new_path_selection(select_path);
307 }
308
309 /// Simulates clicking a button in an platform-level alert dialog.
310 #[track_caller]
311 pub fn simulate_prompt_answer(&self, button: &str) {
312 self.test_platform.simulate_prompt_answer(button);
313 }
314
315 /// Returns true if there's an alert dialog open.
316 pub fn has_pending_prompt(&self) -> bool {
317 self.test_platform.has_pending_prompt()
318 }
319
320 /// Returns true if there's an alert dialog open.
321 pub fn pending_prompt(&self) -> Option<(String, String)> {
322 self.test_platform.pending_prompt()
323 }
324
325 /// All the urls that have been opened with cx.open_url() during this test.
326 pub fn opened_url(&self) -> Option<String> {
327 self.test_platform.opened_url.borrow().clone()
328 }
329
330 /// Simulates the user resizing the window to the new size.
331 pub fn simulate_window_resize(&self, window_handle: AnyWindowHandle, size: Size<Pixels>) {
332 self.test_window(window_handle).simulate_resize(size);
333 }
334
335 /// Returns true if there's an alert dialog open.
336 pub fn expect_restart(&self) -> oneshot::Receiver<Option<PathBuf>> {
337 let (tx, rx) = futures::channel::oneshot::channel();
338 self.test_platform.expect_restart.borrow_mut().replace(tx);
339 rx
340 }
341
342 /// Causes the given sources to be returned if the application queries for screen
343 /// capture sources.
344 pub fn set_screen_capture_sources(&self, sources: Vec<TestScreenCaptureSource>) {
345 self.test_platform.set_screen_capture_sources(sources);
346 }
347
348 /// Returns all windows open in the test.
349 pub fn windows(&self) -> Vec<AnyWindowHandle> {
350 self.app.borrow().windows()
351 }
352
353 /// Run the given task on the main thread.
354 #[track_caller]
355 pub fn spawn<Fut, R>(&self, f: impl FnOnce(AsyncApp) -> Fut) -> Task<R>
356 where
357 Fut: Future<Output = R> + 'static,
358 R: 'static,
359 {
360 self.foreground_executor.spawn(f(self.to_async()))
361 }
362
363 /// true if the given global is defined
364 pub fn has_global<G: Global>(&self) -> bool {
365 let app = self.app.borrow();
366 app.has_global::<G>()
367 }
368
369 /// runs the given closure with a reference to the global
370 /// panics if `has_global` would return false.
371 pub fn read_global<G: Global, R>(&self, read: impl FnOnce(&G, &App) -> R) -> R {
372 let app = self.app.borrow();
373 read(app.global(), &app)
374 }
375
376 /// runs the given closure with a reference to the global (if set)
377 pub fn try_read_global<G: Global, R>(&self, read: impl FnOnce(&G, &App) -> R) -> Option<R> {
378 let lock = self.app.borrow();
379 Some(read(lock.try_global()?, &lock))
380 }
381
382 /// sets the global in this context.
383 pub fn set_global<G: Global>(&mut self, global: G) {
384 let mut lock = self.app.borrow_mut();
385 lock.update(|cx| cx.set_global(global))
386 }
387
388 /// updates the global in this context. (panics if `has_global` would return false)
389 pub fn update_global<G: Global, R>(&mut self, update: impl FnOnce(&mut G, &mut App) -> R) -> R {
390 let mut lock = self.app.borrow_mut();
391 lock.update(|cx| cx.update_global(update))
392 }
393
394 /// Returns an `AsyncApp` which can be used to run tasks that expect to be on a background
395 /// thread on the current thread in tests.
396 pub fn to_async(&self) -> AsyncApp {
397 AsyncApp {
398 app: Rc::downgrade(&self.app),
399 background_executor: self.background_executor.clone(),
400 foreground_executor: self.foreground_executor.clone(),
401 }
402 }
403
404 /// Wait until there are no more pending tasks.
405 pub fn run_until_parked(&mut self) {
406 self.background_executor.run_until_parked()
407 }
408
409 /// Simulate dispatching an action to the currently focused node in the window.
410 pub fn dispatch_action<A>(&mut self, window: AnyWindowHandle, action: A)
411 where
412 A: Action,
413 {
414 window
415 .update(self, |_, window, cx| {
416 window.dispatch_action(action.boxed_clone(), cx)
417 })
418 .unwrap();
419
420 self.background_executor.run_until_parked()
421 }
422
423 /// simulate_keystrokes takes a space-separated list of keys to type.
424 /// cx.simulate_keystrokes("cmd-shift-p b k s p enter")
425 /// in Zed, this will run backspace on the current editor through the command palette.
426 /// This will also run the background executor until it's parked.
427 pub fn simulate_keystrokes(&mut self, window: AnyWindowHandle, keystrokes: &str) {
428 for keystroke in keystrokes
429 .split(' ')
430 .map(Keystroke::parse)
431 .map(Result::unwrap)
432 {
433 self.dispatch_keystroke(window, keystroke);
434 }
435
436 self.background_executor.run_until_parked()
437 }
438
439 /// simulate_input takes a string of text to type.
440 /// cx.simulate_input("abc")
441 /// will type abc into your current editor
442 /// This will also run the background executor until it's parked.
443 pub fn simulate_input(&mut self, window: AnyWindowHandle, input: &str) {
444 for keystroke in input.split("").map(Keystroke::parse).map(Result::unwrap) {
445 self.dispatch_keystroke(window, keystroke);
446 }
447
448 self.background_executor.run_until_parked()
449 }
450
451 /// dispatches a single Keystroke (see also `simulate_keystrokes` and `simulate_input`)
452 pub fn dispatch_keystroke(&mut self, window: AnyWindowHandle, keystroke: Keystroke) {
453 self.update_window(window, |_, window, cx| {
454 window.dispatch_keystroke(keystroke, cx)
455 })
456 .unwrap();
457 }
458
459 /// Returns the `TestWindow` backing the given handle.
460 pub(crate) fn test_window(&self, window: AnyWindowHandle) -> TestWindow {
461 self.app
462 .borrow_mut()
463 .windows
464 .get_mut(window.id)
465 .unwrap()
466 .as_deref_mut()
467 .unwrap()
468 .platform_window
469 .as_test()
470 .unwrap()
471 .clone()
472 }
473
474 /// Returns a stream of notifications whenever the Entity is updated.
475 pub fn notifications<T: 'static>(
476 &mut self,
477 entity: &Entity<T>,
478 ) -> impl Stream<Item = ()> + use<T> {
479 let (tx, rx) = futures::channel::mpsc::unbounded();
480 self.update(|cx| {
481 cx.observe(entity, {
482 let tx = tx.clone();
483 move |_, _| {
484 let _ = tx.unbounded_send(());
485 }
486 })
487 .detach();
488 cx.observe_release(entity, move |_, _| tx.close_channel())
489 .detach()
490 });
491 rx
492 }
493
494 /// Returns a stream of events emitted by the given Entity.
495 pub fn events<Evt, T: 'static + EventEmitter<Evt>>(
496 &mut self,
497 entity: &Entity<T>,
498 ) -> futures::channel::mpsc::UnboundedReceiver<Evt>
499 where
500 Evt: 'static + Clone,
501 {
502 let (tx, rx) = futures::channel::mpsc::unbounded();
503 entity
504 .update(self, |_, cx: &mut Context<T>| {
505 cx.subscribe(entity, move |_entity, _handle, event, _cx| {
506 let _ = tx.unbounded_send(event.clone());
507 })
508 })
509 .detach();
510 rx
511 }
512
513 /// Runs until the given condition becomes true. (Prefer `run_until_parked` if you
514 /// don't need to jump in at a specific time).
515 pub async fn condition<T: 'static>(
516 &mut self,
517 entity: &Entity<T>,
518 mut predicate: impl FnMut(&mut T, &mut Context<T>) -> bool,
519 ) {
520 let timer = self.executor().timer(Duration::from_secs(3));
521 let mut notifications = self.notifications(entity);
522
523 use futures::FutureExt as _;
524 use futures_concurrency::future::Race as _;
525
526 (
527 async {
528 loop {
529 if entity.update(self, &mut predicate) {
530 return Ok(());
531 }
532
533 if notifications.next().await.is_none() {
534 bail!("entity dropped")
535 }
536 }
537 },
538 timer.map(|_| Err(anyhow!("condition timed out"))),
539 )
540 .race()
541 .await
542 .unwrap();
543 }
544
545 /// Set a name for this App.
546 #[cfg(any(test, feature = "test-support"))]
547 pub fn set_name(&mut self, name: &'static str) {
548 self.update(|cx| cx.name = Some(name))
549 }
550}
551
552impl<T: 'static> Entity<T> {
553 /// Block until the next event is emitted by the entity, then return it.
554 pub fn next_event<Event>(&self, cx: &mut TestAppContext) -> impl Future<Output = Event>
555 where
556 Event: Send + Clone + 'static,
557 T: EventEmitter<Event>,
558 {
559 let (tx, mut rx) = oneshot::channel();
560 let mut tx = Some(tx);
561 let subscription = self.update(cx, |_, cx| {
562 cx.subscribe(self, move |_, _, event, _| {
563 if let Some(tx) = tx.take() {
564 _ = tx.send(event.clone());
565 }
566 })
567 });
568
569 async move {
570 let event = rx.await.expect("no event emitted");
571 drop(subscription);
572 event
573 }
574 }
575}
576
577impl<V: 'static> Entity<V> {
578 /// Returns a future that resolves when the view is next updated.
579 pub fn next_notification(
580 &self,
581 advance_clock_by: Duration,
582 cx: &TestAppContext,
583 ) -> impl Future<Output = ()> {
584 use postage::prelude::{Sink as _, Stream as _};
585
586 let (mut tx, mut rx) = postage::mpsc::channel(1);
587 let subscription = cx.app.borrow_mut().observe(self, move |_, _| {
588 tx.try_send(()).ok();
589 });
590
591 cx.executor().advance_clock(advance_clock_by);
592
593 async move {
594 rx.recv()
595 .await
596 .expect("entity dropped while test was waiting for its next notification");
597 drop(subscription);
598 }
599 }
600}
601
602impl<V> Entity<V> {
603 /// Returns a future that resolves when the condition becomes true.
604 pub fn condition<Evt>(
605 &self,
606 cx: &TestAppContext,
607 mut predicate: impl FnMut(&V, &App) -> bool,
608 ) -> impl Future<Output = ()>
609 where
610 Evt: 'static,
611 V: EventEmitter<Evt>,
612 {
613 use postage::prelude::{Sink as _, Stream as _};
614
615 let (tx, mut rx) = postage::mpsc::channel(1024);
616
617 let mut cx = cx.app.borrow_mut();
618 let subscriptions = (
619 cx.observe(self, {
620 let mut tx = tx.clone();
621 move |_, _| {
622 tx.blocking_send(()).ok();
623 }
624 }),
625 cx.subscribe(self, {
626 let mut tx = tx;
627 move |_, _: &Evt, _| {
628 tx.blocking_send(()).ok();
629 }
630 }),
631 );
632
633 let cx = cx.this.upgrade().unwrap();
634 let handle = self.downgrade();
635
636 async move {
637 loop {
638 {
639 let cx = cx.borrow();
640 let cx = &*cx;
641 if predicate(
642 handle
643 .upgrade()
644 .expect("view dropped with pending condition")
645 .read(cx),
646 cx,
647 ) {
648 break;
649 }
650 }
651
652 rx.recv()
653 .await
654 .expect("view dropped with pending condition");
655 }
656 drop(subscriptions);
657 }
658 }
659}
660
661use derive_more::{Deref, DerefMut};
662
663use super::{Context, Entity};
664#[derive(Deref, DerefMut, Clone)]
665/// A VisualTestContext is the test-equivalent of a `Window` and `App`. It allows you to
666/// run window-specific test code. It can be dereferenced to a `TextAppContext`.
667pub struct VisualTestContext {
668 #[deref]
669 #[deref_mut]
670 /// cx is the original TestAppContext (you can more easily access this using Deref)
671 pub cx: TestAppContext,
672 window: AnyWindowHandle,
673}
674
675impl VisualTestContext {
676 /// Provides a `Window` and `App` for the duration of the closure.
677 pub fn update<R>(&mut self, f: impl FnOnce(&mut Window, &mut App) -> R) -> R {
678 self.cx
679 .update_window(self.window, |_, window, cx| f(window, cx))
680 .unwrap()
681 }
682
683 /// Creates a new VisualTestContext. You would typically shadow the passed in
684 /// TestAppContext with this, as this is typically more useful.
685 /// `let cx = VisualTestContext::from_window(window, cx);`
686 pub fn from_window(window: AnyWindowHandle, cx: &TestAppContext) -> Self {
687 Self {
688 cx: cx.clone(),
689 window,
690 }
691 }
692
693 /// Wait until there are no more pending tasks.
694 pub fn run_until_parked(&self) {
695 self.cx.background_executor.run_until_parked();
696 }
697
698 /// Dispatch the action to the currently focused node.
699 pub fn dispatch_action<A>(&mut self, action: A)
700 where
701 A: Action,
702 {
703 self.cx.dispatch_action(self.window, action)
704 }
705
706 /// Read the title off the window (set by `Window#set_window_title`)
707 pub fn window_title(&mut self) -> Option<String> {
708 self.cx.test_window(self.window).0.lock().title.clone()
709 }
710
711 /// Simulate a sequence of keystrokes `cx.simulate_keystrokes("cmd-p escape")`
712 /// Automatically runs until parked.
713 pub fn simulate_keystrokes(&mut self, keystrokes: &str) {
714 self.cx.simulate_keystrokes(self.window, keystrokes)
715 }
716
717 /// Simulate typing text `cx.simulate_input("hello")`
718 /// Automatically runs until parked.
719 pub fn simulate_input(&mut self, input: &str) {
720 self.cx.simulate_input(self.window, input)
721 }
722
723 /// Simulate a mouse move event to the given point
724 pub fn simulate_mouse_move(
725 &mut self,
726 position: Point<Pixels>,
727 button: impl Into<Option<MouseButton>>,
728 modifiers: Modifiers,
729 ) {
730 self.simulate_event(MouseMoveEvent {
731 position,
732 modifiers,
733 pressed_button: button.into(),
734 })
735 }
736
737 /// Simulate a mouse down event to the given point
738 pub fn simulate_mouse_down(
739 &mut self,
740 position: Point<Pixels>,
741 button: MouseButton,
742 modifiers: Modifiers,
743 ) {
744 self.simulate_event(MouseDownEvent {
745 position,
746 modifiers,
747 button,
748 click_count: 1,
749 first_mouse: false,
750 })
751 }
752
753 /// Simulate a mouse up event to the given point
754 pub fn simulate_mouse_up(
755 &mut self,
756 position: Point<Pixels>,
757 button: MouseButton,
758 modifiers: Modifiers,
759 ) {
760 self.simulate_event(MouseUpEvent {
761 position,
762 modifiers,
763 button,
764 click_count: 1,
765 })
766 }
767
768 /// Simulate a primary mouse click at the given point
769 pub fn simulate_click(&mut self, position: Point<Pixels>, modifiers: Modifiers) {
770 self.simulate_event(MouseDownEvent {
771 position,
772 modifiers,
773 button: MouseButton::Left,
774 click_count: 1,
775 first_mouse: false,
776 });
777 self.simulate_event(MouseUpEvent {
778 position,
779 modifiers,
780 button: MouseButton::Left,
781 click_count: 1,
782 });
783 }
784
785 /// Simulate a modifiers changed event
786 pub fn simulate_modifiers_change(&mut self, modifiers: Modifiers) {
787 self.simulate_event(ModifiersChangedEvent {
788 modifiers,
789 capslock: Capslock { on: false },
790 })
791 }
792
793 /// Simulate a capslock changed event
794 pub fn simulate_capslock_change(&mut self, on: bool) {
795 self.simulate_event(ModifiersChangedEvent {
796 modifiers: Modifiers::none(),
797 capslock: Capslock { on },
798 })
799 }
800
801 /// Simulates the user resizing the window to the new size.
802 pub fn simulate_resize(&self, size: Size<Pixels>) {
803 self.simulate_window_resize(self.window, size)
804 }
805
806 /// debug_bounds returns the bounds of the element with the given selector.
807 pub fn debug_bounds(&mut self, selector: &'static str) -> Option<Bounds<Pixels>> {
808 self.update(|window, _| window.rendered_frame.debug_bounds.get(selector).copied())
809 }
810
811 /// Draw an element to the window. Useful for simulating events or actions
812 pub fn draw<E>(
813 &mut self,
814 origin: Point<Pixels>,
815 space: impl Into<Size<AvailableSpace>>,
816 f: impl FnOnce(&mut Window, &mut App) -> E,
817 ) -> (E::RequestLayoutState, E::PrepaintState)
818 where
819 E: Element,
820 {
821 self.update(|window, cx| {
822 window.invalidator.set_phase(DrawPhase::Prepaint);
823 let mut element = Drawable::new(f(window, cx));
824 element.layout_as_root(space.into(), window, cx);
825 window.with_absolute_element_offset(origin, |window| element.prepaint(window, cx));
826
827 window.invalidator.set_phase(DrawPhase::Paint);
828 let (request_layout_state, prepaint_state) = element.paint(window, cx);
829
830 window.invalidator.set_phase(DrawPhase::None);
831 window.refresh();
832
833 (request_layout_state, prepaint_state)
834 })
835 }
836
837 /// Simulate an event from the platform, e.g. a ScrollWheelEvent
838 /// Make sure you've called [VisualTestContext::draw] first!
839 pub fn simulate_event<E: InputEvent>(&mut self, event: E) {
840 self.test_window(self.window)
841 .simulate_input(event.to_platform_input());
842 self.background_executor.run_until_parked();
843 }
844
845 /// Simulates the user blurring the window.
846 pub fn deactivate_window(&mut self) {
847 if Some(self.window) == self.test_platform.active_window() {
848 self.test_platform.set_active_window(None)
849 }
850 self.background_executor.run_until_parked();
851 }
852
853 /// Simulates the user closing the window.
854 /// Returns true if the window was closed.
855 pub fn simulate_close(&mut self) -> bool {
856 let handler = self
857 .cx
858 .update_window(self.window, |_, window, _| {
859 window
860 .platform_window
861 .as_test()
862 .unwrap()
863 .0
864 .lock()
865 .should_close_handler
866 .take()
867 })
868 .unwrap();
869 if let Some(mut handler) = handler {
870 let should_close = handler();
871 self.cx
872 .update_window(self.window, |_, window, _| {
873 window.platform_window.on_should_close(handler);
874 })
875 .unwrap();
876 should_close
877 } else {
878 false
879 }
880 }
881
882 /// Get an &mut VisualTestContext (which is mostly what you need to pass to other methods).
883 /// This method internally retains the VisualTestContext until the end of the test.
884 pub fn into_mut(self) -> &'static mut Self {
885 let ptr = Box::into_raw(Box::new(self));
886 // safety: on_quit will be called after the test has finished.
887 // the executor will ensure that all tasks related to the test have stopped.
888 // so there is no way for cx to be accessed after on_quit is called.
889 // todo: This is unsound under stacked borrows (also tree borrows probably?)
890 // the mutable reference invalidates `ptr` which is later used in the closure
891 let cx = unsafe { &mut *ptr };
892 cx.on_quit(move || unsafe {
893 drop(Box::from_raw(ptr));
894 });
895 cx
896 }
897}
898
899impl AppContext for VisualTestContext {
900 fn new<T: 'static>(&mut self, build_entity: impl FnOnce(&mut Context<T>) -> T) -> Entity<T> {
901 self.cx.new(build_entity)
902 }
903
904 fn reserve_entity<T: 'static>(&mut self) -> crate::Reservation<T> {
905 self.cx.reserve_entity()
906 }
907
908 fn insert_entity<T: 'static>(
909 &mut self,
910 reservation: crate::Reservation<T>,
911 build_entity: impl FnOnce(&mut Context<T>) -> T,
912 ) -> Entity<T> {
913 self.cx.insert_entity(reservation, build_entity)
914 }
915
916 fn update_entity<T, R>(
917 &mut self,
918 handle: &Entity<T>,
919 update: impl FnOnce(&mut T, &mut Context<T>) -> R,
920 ) -> R
921 where
922 T: 'static,
923 {
924 self.cx.update_entity(handle, update)
925 }
926
927 fn as_mut<'a, T>(&'a mut self, handle: &Entity<T>) -> super::GpuiBorrow<'a, T>
928 where
929 T: 'static,
930 {
931 self.cx.as_mut(handle)
932 }
933
934 fn read_entity<T, R>(&self, handle: &Entity<T>, read: impl FnOnce(&T, &App) -> R) -> R
935 where
936 T: 'static,
937 {
938 self.cx.read_entity(handle, read)
939 }
940
941 fn update_window<T, F>(&mut self, window: AnyWindowHandle, f: F) -> Result<T>
942 where
943 F: FnOnce(AnyView, &mut Window, &mut App) -> T,
944 {
945 self.cx.update_window(window, f)
946 }
947
948 fn read_window<T, R>(
949 &self,
950 window: &WindowHandle<T>,
951 read: impl FnOnce(Entity<T>, &App) -> R,
952 ) -> Result<R>
953 where
954 T: 'static,
955 {
956 self.cx.read_window(window, read)
957 }
958
959 fn background_spawn<R>(&self, future: impl Future<Output = R> + Send + 'static) -> Task<R>
960 where
961 R: Send + 'static,
962 {
963 self.cx.background_spawn(future)
964 }
965
966 fn read_global<G, R>(&self, callback: impl FnOnce(&G, &App) -> R) -> R
967 where
968 G: Global,
969 {
970 self.cx.read_global(callback)
971 }
972}
973
974impl VisualContext for VisualTestContext {
975 type Result<T> = T;
976
977 /// Get the underlying window handle underlying this context.
978 fn window_handle(&self) -> AnyWindowHandle {
979 self.window
980 }
981
982 fn new_window_entity<T: 'static>(
983 &mut self,
984 build_entity: impl FnOnce(&mut Window, &mut Context<T>) -> T,
985 ) -> Entity<T> {
986 self.window
987 .update(&mut self.cx, |_, window, cx| {
988 cx.new(|cx| build_entity(window, cx))
989 })
990 .expect("window was unexpectedly closed")
991 }
992
993 fn update_window_entity<V: 'static, R>(
994 &mut self,
995 view: &Entity<V>,
996 update: impl FnOnce(&mut V, &mut Window, &mut Context<V>) -> R,
997 ) -> R {
998 self.window
999 .update(&mut self.cx, |_, window, cx| {
1000 view.update(cx, |v, cx| update(v, window, cx))
1001 })
1002 .expect("window was unexpectedly closed")
1003 }
1004
1005 fn replace_root_view<V>(
1006 &mut self,
1007 build_view: impl FnOnce(&mut Window, &mut Context<V>) -> V,
1008 ) -> Entity<V>
1009 where
1010 V: 'static + Render,
1011 {
1012 self.window
1013 .update(&mut self.cx, |_, window, cx| {
1014 window.replace_root(cx, build_view)
1015 })
1016 .expect("window was unexpectedly closed")
1017 }
1018
1019 fn focus<V: crate::Focusable>(&mut self, view: &Entity<V>) {
1020 self.window
1021 .update(&mut self.cx, |_, window, cx| {
1022 view.read(cx).focus_handle(cx).focus(window, cx)
1023 })
1024 .expect("window was unexpectedly closed")
1025 }
1026}
1027
1028impl AnyWindowHandle {
1029 /// Creates the given view in this window.
1030 pub fn build_entity<V: Render + 'static>(
1031 &self,
1032 cx: &mut TestAppContext,
1033 build_view: impl FnOnce(&mut Window, &mut Context<V>) -> V,
1034 ) -> Entity<V> {
1035 self.update(cx, |_, window, cx| cx.new(|cx| build_view(window, cx)))
1036 .unwrap()
1037 }
1038}