toolbar.rs

 1use gpui2::{Element, IntoElement, ParentElement, ViewContext};
 2use ui::toolbar;
 3
 4use crate::story::Story;
 5
 6#[derive(Element, Default)]
 7pub struct ToolbarStory {}
 8
 9impl ToolbarStory {
10    fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
11        Story::container()
12            .child(Story::title_for::<_, ui::Toolbar>())
13            .child(Story::label("Default"))
14            .child(toolbar())
15    }
16}