1use crate::prelude::*;
2use crate::{OrderMethod, Palette, PaletteItem};
3
4#[derive(Component)]
5pub struct ThemeSelector {
6 id: ElementId,
7}
8
9impl ThemeSelector {
10 pub fn new(id: impl Into<ElementId>) -> Self {
11 Self { id: id.into() }
12 }
13
14 fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
15 div().child(
16 Palette::new(self.id.clone())
17 .items(vec![
18 PaletteItem::new("One Dark"),
19 PaletteItem::new("Rosé Pine"),
20 PaletteItem::new("Rosé Pine Moon"),
21 PaletteItem::new("Sandcastle"),
22 PaletteItem::new("Solarized Dark"),
23 PaletteItem::new("Summercamp"),
24 PaletteItem::new("Atelier Cave Light"),
25 PaletteItem::new("Atelier Dune Light"),
26 PaletteItem::new("Atelier Estuary Light"),
27 PaletteItem::new("Atelier Forest Light"),
28 PaletteItem::new("Atelier Heath Light"),
29 ])
30 .placeholder("Select Theme...")
31 .empty_string("No matches")
32 .default_order(OrderMethod::Ascending),
33 )
34 }
35}
36
37#[cfg(feature = "stories")]
38pub use stories::*;
39
40#[cfg(feature = "stories")]
41mod stories {
42 use gpui2::{Div, Render};
43
44 use crate::Story;
45
46 use super::*;
47
48 pub struct ThemeSelectorStory;
49
50 impl Render for ThemeSelectorStory {
51 type Element = Div<Self>;
52
53 fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
54 Story::container(cx)
55 .child(Story::title_for::<_, ThemeSelector>(cx))
56 .child(Story::label(cx, "Default"))
57 .child(ThemeSelector::new("theme-selector"))
58 }
59 }
60}