keybinding.rs

  1use std::collections::HashSet;
  2
  3use strum::{EnumIter, IntoEnumIterator};
  4
  5use crate::prelude::*;
  6
  7#[derive(Component)]
  8pub struct Keybinding {
  9    /// A keybinding consists of a key and a set of modifier keys.
 10    /// More then one keybinding produces a chord.
 11    ///
 12    /// This should always contain at least one element.
 13    keybinding: Vec<(String, ModifierKeys)>,
 14}
 15
 16impl Keybinding {
 17    pub fn new(key: String, modifiers: ModifierKeys) -> Self {
 18        Self {
 19            keybinding: vec![(key, modifiers)],
 20        }
 21    }
 22
 23    pub fn new_chord(
 24        first_note: (String, ModifierKeys),
 25        second_note: (String, ModifierKeys),
 26    ) -> Self {
 27        Self {
 28            keybinding: vec![first_note, second_note],
 29        }
 30    }
 31
 32    fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
 33        div()
 34            .flex()
 35            .gap_2()
 36            .children(self.keybinding.iter().map(|(key, modifiers)| {
 37                div()
 38                    .flex()
 39                    .gap_1()
 40                    .children(ModifierKey::iter().filter_map(|modifier| {
 41                        if modifiers.0.contains(&modifier) {
 42                            Some(Key::new(modifier.glyph().to_string()))
 43                        } else {
 44                            None
 45                        }
 46                    }))
 47                    .child(Key::new(key.clone()))
 48            }))
 49    }
 50}
 51
 52#[derive(Component)]
 53pub struct Key {
 54    key: SharedString,
 55}
 56
 57impl Key {
 58    pub fn new(key: impl Into<SharedString>) -> Self {
 59        Self { key: key.into() }
 60    }
 61
 62    fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
 63        div()
 64            .px_2()
 65            .py_0()
 66            .rounded_md()
 67            .text_sm()
 68            .text_color(cx.theme().colors().text)
 69            .bg(cx.theme().colors().element_background)
 70            .child(self.key.clone())
 71    }
 72}
 73
 74// NOTE: The order the modifier keys appear in this enum impacts the order in
 75// which they are rendered in the UI.
 76#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, EnumIter)]
 77pub enum ModifierKey {
 78    Control,
 79    Alt,
 80    Command,
 81    Shift,
 82}
 83
 84impl ModifierKey {
 85    /// Returns the glyph for the [`ModifierKey`].
 86    pub fn glyph(&self) -> char {
 87        match self {
 88            Self::Control => '^',
 89            Self::Alt => '⌥',
 90            Self::Command => '⌘',
 91            Self::Shift => '⇧',
 92        }
 93    }
 94}
 95
 96#[derive(Clone)]
 97pub struct ModifierKeys(HashSet<ModifierKey>);
 98
 99impl ModifierKeys {
100    pub fn new() -> Self {
101        Self(HashSet::new())
102    }
103
104    pub fn all() -> Self {
105        Self(HashSet::from_iter(ModifierKey::iter()))
106    }
107
108    pub fn add(mut self, modifier: ModifierKey) -> Self {
109        self.0.insert(modifier);
110        self
111    }
112
113    pub fn control(mut self, control: bool) -> Self {
114        if control {
115            self.0.insert(ModifierKey::Control);
116        } else {
117            self.0.remove(&ModifierKey::Control);
118        }
119
120        self
121    }
122
123    pub fn alt(mut self, alt: bool) -> Self {
124        if alt {
125            self.0.insert(ModifierKey::Alt);
126        } else {
127            self.0.remove(&ModifierKey::Alt);
128        }
129
130        self
131    }
132
133    pub fn command(mut self, command: bool) -> Self {
134        if command {
135            self.0.insert(ModifierKey::Command);
136        } else {
137            self.0.remove(&ModifierKey::Command);
138        }
139
140        self
141    }
142
143    pub fn shift(mut self, shift: bool) -> Self {
144        if shift {
145            self.0.insert(ModifierKey::Shift);
146        } else {
147            self.0.remove(&ModifierKey::Shift);
148        }
149
150        self
151    }
152}
153
154#[cfg(feature = "stories")]
155pub use stories::*;
156
157#[cfg(feature = "stories")]
158mod stories {
159    use super::*;
160    use crate::Story;
161    use gpui::{Div, Render};
162    use itertools::Itertools;
163
164    pub struct KeybindingStory;
165
166    impl Render for KeybindingStory {
167        type Element = Div<Self>;
168
169        fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
170            let all_modifier_permutations = ModifierKey::iter().permutations(2);
171
172            Story::container(cx)
173                .child(Story::title_for::<_, Keybinding>(cx))
174                .child(Story::label(cx, "Single Key"))
175                .child(Keybinding::new("Z".to_string(), ModifierKeys::new()))
176                .child(Story::label(cx, "Single Key with Modifier"))
177                .child(
178                    div()
179                        .flex()
180                        .gap_3()
181                        .children(ModifierKey::iter().map(|modifier| {
182                            Keybinding::new("C".to_string(), ModifierKeys::new().add(modifier))
183                        })),
184                )
185                .child(Story::label(cx, "Single Key with Modifier (Permuted)"))
186                .child(
187                    div().flex().flex_col().children(
188                        all_modifier_permutations
189                            .chunks(4)
190                            .into_iter()
191                            .map(|chunk| {
192                                div()
193                                    .flex()
194                                    .gap_4()
195                                    .py_3()
196                                    .children(chunk.map(|permutation| {
197                                        let mut modifiers = ModifierKeys::new();
198
199                                        for modifier in permutation {
200                                            modifiers = modifiers.add(modifier);
201                                        }
202
203                                        Keybinding::new("X".to_string(), modifiers)
204                                    }))
205                            }),
206                    ),
207                )
208                .child(Story::label(cx, "Single Key with All Modifiers"))
209                .child(Keybinding::new("Z".to_string(), ModifierKeys::all()))
210                .child(Story::label(cx, "Chord"))
211                .child(Keybinding::new_chord(
212                    ("A".to_string(), ModifierKeys::new()),
213                    ("Z".to_string(), ModifierKeys::new()),
214                ))
215                .child(Story::label(cx, "Chord with Modifier"))
216                .child(Keybinding::new_chord(
217                    ("A".to_string(), ModifierKeys::new().control(true)),
218                    ("Z".to_string(), ModifierKeys::new().shift(true)),
219                ))
220        }
221    }
222}