1use gpui::{MouseDownEvent, RenderOnce, WindowContext};
2use ui::{Button, ButtonVariant, IconButton};
3
4use crate::mode::SearchMode;
5
6pub(super) fn render_nav_button(
7 icon: ui::Icon,
8 _active: bool,
9 on_click: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
10) -> impl RenderOnce {
11 // let tooltip_style = cx.theme().tooltip.clone();
12 // let cursor_style = if active {
13 // CursorStyle::PointingHand
14 // } else {
15 // CursorStyle::default()
16 // };
17 // enum NavButton {}
18 IconButton::new("search-nav-button", icon).on_click(on_click)
19}
20
21pub(crate) fn render_search_mode_button(
22 mode: SearchMode,
23 is_active: bool,
24 on_click: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
25) -> Button {
26 let button_variant = if is_active {
27 ButtonVariant::Filled
28 } else {
29 ButtonVariant::Ghost
30 };
31
32 Button::new(mode.label())
33 .on_click(on_click)
34 .variant(button_variant)
35}