1#![allow(dead_code, unused_variables)]
2
3mod assets;
4mod stories;
5mod story_selector;
6
7use std::sync::Arc;
8
9use clap::Parser;
10use gpui::{
11 div, px, size, AnyView, AppContext, Bounds, Div, Render, ViewContext, VisualContext,
12 WindowBounds, WindowOptions,
13};
14use log::LevelFilter;
15use settings2::{default_settings, Settings, SettingsStore};
16use simplelog::SimpleLogger;
17use theme2::{ThemeRegistry, ThemeSettings};
18use ui::prelude::*;
19
20use crate::assets::Assets;
21use crate::story_selector::StorySelector;
22
23// gpui::actions! {
24// storybook,
25// [ToggleInspector]
26// }
27
28#[derive(Parser)]
29#[command(author, version, about, long_about = None)]
30struct Args {
31 #[arg(value_enum)]
32 story: Option<StorySelector>,
33
34 /// The name of the theme to use in the storybook.
35 ///
36 /// If not provided, the default theme will be used.
37 #[arg(long)]
38 theme: Option<String>,
39}
40
41fn main() {
42 // unsafe { backtrace_on_stack_overflow::enable() };
43
44 SimpleLogger::init(LevelFilter::Info, Default::default()).expect("could not initialize logger");
45
46 let args = Args::parse();
47
48 let story_selector = args.story.clone();
49 let theme_name = args.theme.unwrap_or("One Dark".to_string());
50
51 let asset_source = Arc::new(Assets);
52 gpui::App::production(asset_source).run(move |cx| {
53 load_embedded_fonts(cx).unwrap();
54
55 let mut store = SettingsStore::default();
56 store
57 .set_default_settings(default_settings().as_ref(), cx)
58 .unwrap();
59 cx.set_global(store);
60
61 theme2::init(theme2::LoadThemes::All, cx);
62
63 let selector = story_selector.unwrap_or(StorySelector::KitchenSink);
64
65 let theme_registry = cx.global::<ThemeRegistry>();
66 let mut theme_settings = ThemeSettings::get_global(cx).clone();
67 theme_settings.active_theme = theme_registry.get(&theme_name).unwrap();
68 ThemeSettings::override_global(theme_settings, cx);
69
70 language::init(cx);
71 editor::init(cx);
72
73 let window = cx.open_window(
74 WindowOptions {
75 bounds: WindowBounds::Fixed(Bounds {
76 origin: Default::default(),
77 size: size(px(1500.), px(780.)).into(),
78 }),
79 ..Default::default()
80 },
81 move |cx| {
82 let ui_font_size = ThemeSettings::get_global(cx).ui_font_size;
83 cx.set_rem_size(ui_font_size);
84
85 cx.build_view(|cx| StoryWrapper::new(selector.story(cx)))
86 },
87 );
88
89 cx.activate(true);
90 });
91}
92
93#[derive(Clone)]
94pub struct StoryWrapper {
95 story: AnyView,
96}
97
98impl StoryWrapper {
99 pub(crate) fn new(story: AnyView) -> Self {
100 Self { story }
101 }
102}
103
104impl Render for StoryWrapper {
105 type Element = Div;
106
107 fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
108 div()
109 .flex()
110 .flex_col()
111 .size_full()
112 .font("Zed Mono")
113 .child(self.story.clone())
114 }
115}
116
117fn load_embedded_fonts(cx: &AppContext) -> gpui::Result<()> {
118 let font_paths = cx.asset_source().list("fonts")?;
119 let mut embedded_fonts = Vec::new();
120 for font_path in font_paths {
121 if font_path.ends_with(".ttf") {
122 let font_bytes = cx.asset_source().load(&font_path)?.to_vec();
123 embedded_fonts.push(Arc::from(font_bytes));
124 }
125 }
126
127 cx.text_system().add_fonts(&embedded_fonts)
128}