1mod assets;
2mod stories;
3mod story_selector;
4
5use std::sync::Arc;
6
7use clap::Parser;
8use dialoguer::FuzzySelect;
9use gpui::{
10 div, px, size, AnyView, AppContext, Bounds, Render, ViewContext, VisualContext, WindowBounds,
11 WindowOptions,
12};
13use log::LevelFilter;
14use settings::{default_settings, Settings, SettingsStore};
15use simplelog::SimpleLogger;
16use strum::IntoEnumIterator;
17use theme::{ThemeRegistry, ThemeSettings};
18use ui::prelude::*;
19
20use crate::assets::Assets;
21use crate::story_selector::{ComponentStory, StorySelector};
22pub use indoc::indoc;
23
24#[derive(Parser)]
25#[command(author, version, about, long_about = None)]
26struct Args {
27 #[arg(value_enum)]
28 story: Option<StorySelector>,
29
30 /// The name of the theme to use in the storybook.
31 ///
32 /// If not provided, the default theme will be used.
33 #[arg(long)]
34 theme: Option<String>,
35}
36
37fn main() {
38 // unsafe { backtrace_on_stack_overflow::enable() };
39
40 SimpleLogger::init(LevelFilter::Info, Default::default()).expect("could not initialize logger");
41
42 let args = Args::parse();
43
44 let story_selector = args.story.clone().unwrap_or_else(|| {
45 let stories = ComponentStory::iter().collect::<Vec<_>>();
46
47 ctrlc::set_handler(move || {}).unwrap();
48
49 let result = FuzzySelect::new()
50 .with_prompt("Choose a story to run:")
51 .items(&stories)
52 .interact();
53
54 let Ok(selection) = result else {
55 dialoguer::console::Term::stderr().show_cursor().unwrap();
56 std::process::exit(0);
57 };
58
59 StorySelector::Component(stories[selection])
60 });
61 let theme_name = args.theme.unwrap_or("One Dark".to_string());
62
63 let asset_source = Arc::new(Assets);
64 gpui::App::production(asset_source).run(move |cx| {
65 load_embedded_fonts(cx).unwrap();
66
67 let mut store = SettingsStore::default();
68 store
69 .set_default_settings(default_settings().as_ref(), cx)
70 .unwrap();
71 cx.set_global(store);
72
73 theme::init(theme::LoadThemes::All, cx);
74
75 let selector = story_selector;
76
77 let theme_registry = cx.global::<ThemeRegistry>();
78 let mut theme_settings = ThemeSettings::get_global(cx).clone();
79 theme_settings.active_theme = theme_registry.get(&theme_name).unwrap();
80 ThemeSettings::override_global(theme_settings, cx);
81
82 language::init(cx);
83 editor::init(cx);
84
85 let _window = cx.open_window(
86 WindowOptions {
87 bounds: WindowBounds::Fixed(Bounds {
88 origin: Default::default(),
89 size: size(px(1500.), px(780.)).into(),
90 }),
91 ..Default::default()
92 },
93 move |cx| {
94 let ui_font_size = ThemeSettings::get_global(cx).ui_font_size;
95 cx.set_rem_size(ui_font_size);
96
97 cx.new_view(|cx| StoryWrapper::new(selector.story(cx)))
98 },
99 );
100
101 cx.activate(true);
102 });
103}
104
105#[derive(Clone)]
106pub struct StoryWrapper {
107 story: AnyView,
108}
109
110impl StoryWrapper {
111 pub(crate) fn new(story: AnyView) -> Self {
112 Self { story }
113 }
114}
115
116impl Render for StoryWrapper {
117 fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
118 div()
119 .flex()
120 .flex_col()
121 .size_full()
122 .font("Zed Mono")
123 .child(self.story.clone())
124 }
125}
126
127fn load_embedded_fonts(cx: &AppContext) -> gpui::Result<()> {
128 let font_paths = cx.asset_source().list("fonts")?;
129 let mut embedded_fonts = Vec::new();
130 for font_path in font_paths {
131 if font_path.ends_with(".ttf") {
132 let font_bytes = cx.asset_source().load(&font_path)?.to_vec();
133 embedded_fonts.push(Arc::from(font_bytes));
134 }
135 }
136
137 cx.text_system().add_fonts(&embedded_fonts)
138}