window.rs

  1use crate::{
  2    px, AnyWindowHandle, AtlasKey, AtlasTextureId, AtlasTile, Bounds, InputEvent, KeyDownEvent,
  3    Keystroke, Pixels, PlatformAtlas, PlatformDisplay, PlatformInputHandler, PlatformWindow, Point,
  4    Size, TestPlatform, TileId, WindowAppearance, WindowBounds, WindowOptions,
  5};
  6use collections::HashMap;
  7use parking_lot::Mutex;
  8use std::{
  9    rc::{Rc, Weak},
 10    sync::{self, Arc},
 11};
 12
 13pub struct TestWindowState {
 14    pub(crate) bounds: WindowBounds,
 15    pub(crate) handle: AnyWindowHandle,
 16    display: Rc<dyn PlatformDisplay>,
 17    pub(crate) title: Option<String>,
 18    pub(crate) edited: bool,
 19    platform: Weak<TestPlatform>,
 20    sprite_atlas: Arc<dyn PlatformAtlas>,
 21    pub(crate) should_close_handler: Option<Box<dyn FnMut() -> bool>>,
 22    input_callback: Option<Box<dyn FnMut(InputEvent) -> bool>>,
 23    active_status_change_callback: Option<Box<dyn FnMut(bool)>>,
 24    resize_callback: Option<Box<dyn FnMut(Size<Pixels>, f32)>>,
 25    moved_callback: Option<Box<dyn FnMut()>>,
 26    input_handler: Option<Box<dyn PlatformInputHandler>>,
 27}
 28
 29#[derive(Clone)]
 30pub struct TestWindow(pub(crate) Arc<Mutex<TestWindowState>>);
 31
 32impl TestWindow {
 33    pub fn new(
 34        options: WindowOptions,
 35        handle: AnyWindowHandle,
 36        platform: Weak<TestPlatform>,
 37        display: Rc<dyn PlatformDisplay>,
 38    ) -> Self {
 39        Self(Arc::new(Mutex::new(TestWindowState {
 40            bounds: options.bounds,
 41            display,
 42            platform,
 43            handle,
 44            sprite_atlas: Arc::new(TestAtlas::new()),
 45            title: Default::default(),
 46            edited: false,
 47            should_close_handler: None,
 48            input_callback: None,
 49            active_status_change_callback: None,
 50            resize_callback: None,
 51            moved_callback: None,
 52            input_handler: None,
 53        })))
 54    }
 55
 56    pub fn simulate_resize(&mut self, size: Size<Pixels>) {
 57        let scale_factor = self.scale_factor();
 58        let mut lock = self.0.lock();
 59        let Some(mut callback) = lock.resize_callback.take() else {
 60            return;
 61        };
 62        match &mut lock.bounds {
 63            WindowBounds::Fullscreen | WindowBounds::Maximized => {
 64                lock.bounds = WindowBounds::Fixed(Bounds {
 65                    origin: Point::default(),
 66                    size: size.map(|pixels| f64::from(pixels).into()),
 67                });
 68            }
 69            WindowBounds::Fixed(bounds) => {
 70                bounds.size = size.map(|pixels| f64::from(pixels).into());
 71            }
 72        }
 73        drop(lock);
 74        callback(size, scale_factor);
 75        self.0.lock().resize_callback = Some(callback);
 76    }
 77
 78    pub(crate) fn simulate_active_status_change(&self, active: bool) {
 79        let mut lock = self.0.lock();
 80        let Some(mut callback) = lock.active_status_change_callback.take() else {
 81            return;
 82        };
 83        drop(lock);
 84        callback(active);
 85        self.0.lock().active_status_change_callback = Some(callback);
 86    }
 87
 88    pub fn simulate_input(&mut self, event: InputEvent) -> bool {
 89        let mut lock = self.0.lock();
 90        let Some(mut callback) = lock.input_callback.take() else {
 91            return false;
 92        };
 93        drop(lock);
 94        let result = callback(event);
 95        self.0.lock().input_callback = Some(callback);
 96        result
 97    }
 98
 99    pub fn simulate_keystroke(&mut self, keystroke: Keystroke, is_held: bool) {
100        if self.simulate_input(InputEvent::KeyDown(KeyDownEvent {
101            keystroke: keystroke.clone(),
102            is_held,
103        })) {
104            return;
105        }
106
107        let mut lock = self.0.lock();
108        let Some(mut input_handler) = lock.input_handler.take() else {
109            panic!(
110                "simulate_keystroke {:?} input event was not handled and there was no active input",
111                &keystroke
112            );
113        };
114        drop(lock);
115        let text = keystroke.ime_key.unwrap_or(keystroke.key);
116        input_handler.replace_text_in_range(None, &text);
117
118        self.0.lock().input_handler = Some(input_handler);
119    }
120    pub fn edited(&self) -> bool {
121        self.0.lock().edited
122    }
123}
124
125impl PlatformWindow for TestWindow {
126    fn bounds(&self) -> WindowBounds {
127        self.0.lock().bounds
128    }
129
130    fn content_size(&self) -> Size<Pixels> {
131        let bounds = match self.bounds() {
132            WindowBounds::Fixed(bounds) => bounds,
133            WindowBounds::Maximized | WindowBounds::Fullscreen => self.display().bounds(),
134        };
135        bounds.size.map(|p| px(p.0))
136    }
137
138    fn scale_factor(&self) -> f32 {
139        2.0
140    }
141
142    fn titlebar_height(&self) -> Pixels {
143        unimplemented!()
144    }
145
146    fn appearance(&self) -> WindowAppearance {
147        unimplemented!()
148    }
149
150    fn display(&self) -> std::rc::Rc<dyn crate::PlatformDisplay> {
151        self.0.lock().display.clone()
152    }
153
154    fn mouse_position(&self) -> Point<Pixels> {
155        Point::default()
156    }
157
158    fn modifiers(&self) -> crate::Modifiers {
159        crate::Modifiers::default()
160    }
161
162    fn as_any_mut(&mut self) -> &mut dyn std::any::Any {
163        self
164    }
165
166    fn set_input_handler(&mut self, input_handler: Box<dyn crate::PlatformInputHandler>) {
167        self.0.lock().input_handler = Some(input_handler);
168    }
169
170    fn clear_input_handler(&mut self) {
171        self.0.lock().input_handler = None;
172    }
173
174    fn prompt(
175        &self,
176        _level: crate::PromptLevel,
177        _msg: &str,
178        _answers: &[&str],
179    ) -> futures::channel::oneshot::Receiver<usize> {
180        self.0
181            .lock()
182            .platform
183            .upgrade()
184            .expect("platform dropped")
185            .prompt()
186    }
187
188    fn activate(&self) {
189        self.0
190            .lock()
191            .platform
192            .upgrade()
193            .unwrap()
194            .set_active_window(Some(self.clone()))
195    }
196
197    fn set_title(&mut self, title: &str) {
198        self.0.lock().title = Some(title.to_owned());
199    }
200
201    fn set_edited(&mut self, edited: bool) {
202        self.0.lock().edited = edited;
203    }
204
205    fn show_character_palette(&self) {
206        unimplemented!()
207    }
208
209    fn minimize(&self) {
210        unimplemented!()
211    }
212
213    fn zoom(&self) {
214        unimplemented!()
215    }
216
217    fn toggle_full_screen(&self) {
218        unimplemented!()
219    }
220
221    fn on_input(&self, callback: Box<dyn FnMut(crate::InputEvent) -> bool>) {
222        self.0.lock().input_callback = Some(callback)
223    }
224
225    fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>) {
226        self.0.lock().active_status_change_callback = Some(callback)
227    }
228
229    fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>) {
230        self.0.lock().resize_callback = Some(callback)
231    }
232
233    fn on_fullscreen(&self, _callback: Box<dyn FnMut(bool)>) {
234        unimplemented!()
235    }
236
237    fn on_moved(&self, callback: Box<dyn FnMut()>) {
238        self.0.lock().moved_callback = Some(callback)
239    }
240
241    fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>) {
242        self.0.lock().should_close_handler = Some(callback);
243    }
244
245    fn on_close(&self, _callback: Box<dyn FnOnce()>) {
246        unimplemented!()
247    }
248
249    fn on_appearance_changed(&self, _callback: Box<dyn FnMut()>) {
250        unimplemented!()
251    }
252
253    fn is_topmost_for_position(&self, _position: crate::Point<Pixels>) -> bool {
254        unimplemented!()
255    }
256
257    fn invalidate(&self) {
258        // (self.draw.lock())().unwrap();
259    }
260
261    fn sprite_atlas(&self) -> sync::Arc<dyn crate::PlatformAtlas> {
262        self.0.lock().sprite_atlas.clone()
263    }
264
265    fn as_test(&mut self) -> Option<&mut TestWindow> {
266        Some(self)
267    }
268}
269
270pub struct TestAtlasState {
271    next_id: u32,
272    tiles: HashMap<AtlasKey, AtlasTile>,
273}
274
275pub struct TestAtlas(Mutex<TestAtlasState>);
276
277impl TestAtlas {
278    pub fn new() -> Self {
279        TestAtlas(Mutex::new(TestAtlasState {
280            next_id: 0,
281            tiles: HashMap::default(),
282        }))
283    }
284}
285
286impl PlatformAtlas for TestAtlas {
287    fn get_or_insert_with<'a>(
288        &self,
289        key: &crate::AtlasKey,
290        build: &mut dyn FnMut() -> anyhow::Result<(
291            Size<crate::DevicePixels>,
292            std::borrow::Cow<'a, [u8]>,
293        )>,
294    ) -> anyhow::Result<crate::AtlasTile> {
295        let mut state = self.0.lock();
296        if let Some(tile) = state.tiles.get(key) {
297            return Ok(tile.clone());
298        }
299
300        state.next_id += 1;
301        let texture_id = state.next_id;
302        state.next_id += 1;
303        let tile_id = state.next_id;
304
305        drop(state);
306        let (size, _) = build()?;
307        let mut state = self.0.lock();
308
309        state.tiles.insert(
310            key.clone(),
311            crate::AtlasTile {
312                texture_id: AtlasTextureId {
313                    index: texture_id,
314                    kind: crate::AtlasTextureKind::Path,
315                },
316                tile_id: TileId(tile_id),
317                bounds: crate::Bounds {
318                    origin: Point::default(),
319                    size,
320                },
321            },
322        );
323
324        Ok(state.tiles[key].clone())
325    }
326
327    fn clear(&self) {
328        let mut state = self.0.lock();
329        state.tiles = HashMap::default();
330        state.next_id = 0;
331    }
332}