build.rs

  1use std::{
  2    env,
  3    path::{Path, PathBuf},
  4};
  5
  6use cbindgen::Config;
  7
  8fn main() {
  9    generate_dispatch_bindings();
 10    let header_path = generate_shader_bindings();
 11    #[cfg(feature = "runtime_shaders")]
 12    emit_stitched_shaders(&header_path);
 13    #[cfg(not(feature = "runtime_shaders"))]
 14    compile_metal_shaders(&header_path);
 15}
 16
 17fn generate_dispatch_bindings() {
 18    println!("cargo:rustc-link-lib=framework=System");
 19    println!("cargo:rerun-if-changed=src/platform/mac/dispatch.h");
 20
 21    let bindings = bindgen::Builder::default()
 22        .header("src/platform/mac/dispatch.h")
 23        .allowlist_var("_dispatch_main_q")
 24        .allowlist_var("_dispatch_source_type_data_add")
 25        .allowlist_var("DISPATCH_QUEUE_PRIORITY_DEFAULT")
 26        .allowlist_var("DISPATCH_QUEUE_PRIORITY_HIGH")
 27        .allowlist_var("DISPATCH_TIME_NOW")
 28        .allowlist_function("dispatch_get_global_queue")
 29        .allowlist_function("dispatch_async_f")
 30        .allowlist_function("dispatch_after_f")
 31        .allowlist_function("dispatch_time")
 32        .allowlist_function("dispatch_source_merge_data")
 33        .allowlist_function("dispatch_source_create")
 34        .allowlist_function("dispatch_source_set_event_handler_f")
 35        .allowlist_function("dispatch_resume")
 36        .allowlist_function("dispatch_suspend")
 37        .allowlist_function("dispatch_source_cancel")
 38        .allowlist_function("dispatch_set_context")
 39        .parse_callbacks(Box::new(bindgen::CargoCallbacks))
 40        .layout_tests(false)
 41        .generate()
 42        .expect("unable to generate bindings");
 43
 44    let out_path = PathBuf::from(env::var("OUT_DIR").unwrap());
 45    bindings
 46        .write_to_file(out_path.join("dispatch_sys.rs"))
 47        .expect("couldn't write dispatch bindings");
 48}
 49
 50fn generate_shader_bindings() -> PathBuf {
 51    let output_path = PathBuf::from(env::var("OUT_DIR").unwrap()).join("scene.h");
 52    let crate_dir = PathBuf::from(env::var("CARGO_MANIFEST_DIR").unwrap());
 53    let mut config = Config::default();
 54    config.include_guard = Some("SCENE_H".into());
 55    config.language = cbindgen::Language::C;
 56    config.export.include.extend([
 57        "Bounds".into(),
 58        "Corners".into(),
 59        "Edges".into(),
 60        "Size".into(),
 61        "Pixels".into(),
 62        "PointF".into(),
 63        "Hsla".into(),
 64        "ContentMask".into(),
 65        "Uniforms".into(),
 66        "AtlasTile".into(),
 67        "PathRasterizationInputIndex".into(),
 68        "PathVertex_ScaledPixels".into(),
 69        "ShadowInputIndex".into(),
 70        "Shadow".into(),
 71        "QuadInputIndex".into(),
 72        "Underline".into(),
 73        "UnderlineInputIndex".into(),
 74        "Quad".into(),
 75        "SpriteInputIndex".into(),
 76        "MonochromeSprite".into(),
 77        "PolychromeSprite".into(),
 78        "PathSprite".into(),
 79        "SurfaceInputIndex".into(),
 80        "SurfaceBounds".into(),
 81    ]);
 82    config.no_includes = true;
 83    config.enumeration.prefix_with_name = true;
 84
 85    let mut builder = cbindgen::Builder::new();
 86
 87    let src_paths = [
 88        crate_dir.join("src/scene.rs"),
 89        crate_dir.join("src/geometry.rs"),
 90        crate_dir.join("src/color.rs"),
 91        crate_dir.join("src/window.rs"),
 92        crate_dir.join("src/platform.rs"),
 93        crate_dir.join("src/platform/mac/metal_renderer.rs"),
 94    ];
 95    for src_path in src_paths {
 96        println!("cargo:rerun-if-changed={}", src_path.display());
 97        builder = builder.with_src(src_path);
 98    }
 99
100    builder
101        .with_config(config)
102        .generate()
103        .expect("Unable to generate bindings")
104        .write_to_file(&output_path);
105
106    output_path
107}
108
109/// To enable runtime compilation, we need to "stitch" the shaders file with the generated header
110/// so that it is self-contained.
111#[cfg(feature = "runtime_shaders")]
112fn emit_stitched_shaders(header_path: &Path) {
113    use std::str::FromStr;
114    fn stitch_header(header: &Path, shader_path: &Path) -> std::io::Result<PathBuf> {
115        let header_contents = std::fs::read_to_string(header)?;
116        let shader_contents = std::fs::read_to_string(shader_path)?;
117        let stitched_contents = format!("{header_contents}\n{shader_contents}");
118        let out_path = PathBuf::from(env::var("OUT_DIR").unwrap()).join("stitched_shaders.metal");
119        let _ = std::fs::write(&out_path, stitched_contents)?;
120        Ok(out_path)
121    }
122    let shader_source_path = "./src/platform/mac/shaders.metal";
123    let shader_path = PathBuf::from_str(shader_source_path).unwrap();
124    stitch_header(header_path, &shader_path).unwrap();
125    println!("cargo:rerun-if-changed={}", &shader_source_path);
126}
127#[cfg(not(feature = "runtime_shaders"))]
128fn compile_metal_shaders(header_path: &Path) {
129    use std::process::{self, Command};
130    let shader_path = "./src/platform/mac/shaders.metal";
131    let air_output_path = PathBuf::from(env::var("OUT_DIR").unwrap()).join("shaders.air");
132    let metallib_output_path = PathBuf::from(env::var("OUT_DIR").unwrap()).join("shaders.metallib");
133    println!("cargo:rerun-if-changed={}", shader_path);
134
135    let output = Command::new("xcrun")
136        .args([
137            "-sdk",
138            "macosx",
139            "metal",
140            "-gline-tables-only",
141            "-mmacosx-version-min=10.15.7",
142            "-MO",
143            "-c",
144            shader_path,
145            "-include",
146            &header_path.to_str().unwrap(),
147            "-o",
148        ])
149        .arg(&air_output_path)
150        .output()
151        .unwrap();
152
153    if !output.status.success() {
154        eprintln!(
155            "metal shader compilation failed:\n{}",
156            String::from_utf8_lossy(&output.stderr)
157        );
158        process::exit(1);
159    }
160
161    let output = Command::new("xcrun")
162        .args(["-sdk", "macosx", "metallib"])
163        .arg(air_output_path)
164        .arg("-o")
165        .arg(metallib_output_path)
166        .output()
167        .unwrap();
168
169    if !output.status.success() {
170        eprintln!(
171            "metallib compilation failed:\n{}",
172            String::from_utf8_lossy(&output.stderr)
173        );
174        process::exit(1);
175    }
176}