1use crate::{
2 DisplayPoint, Editor, EditorMode, FindAllReferences, GoToDefinition, GoToTypeDefinition,
3 Rename, RevealInFinder, SelectMode, ToggleCodeActions,
4};
5use gpui::{DismissEvent, Pixels, Point, Subscription, View, ViewContext};
6
7pub struct MouseContextMenu {
8 pub(crate) position: Point<Pixels>,
9 pub(crate) context_menu: View<ui::ContextMenu>,
10 _subscription: Subscription,
11}
12
13pub fn deploy_context_menu(
14 editor: &mut Editor,
15 position: Point<Pixels>,
16 point: DisplayPoint,
17 cx: &mut ViewContext<Editor>,
18) {
19 if !editor.is_focused(cx) {
20 editor.focus(cx);
21 }
22
23 // Don't show context menu for inline editors
24 if editor.mode() != EditorMode::Full {
25 return;
26 }
27
28 let context_menu = if let Some(custom) = editor.custom_context_menu.take() {
29 let menu = custom(editor, point, cx);
30 editor.custom_context_menu = Some(custom);
31 if menu.is_none() {
32 return;
33 }
34 menu.unwrap()
35 } else {
36 // Don't show the context menu if there isn't a project associated with this editor
37 if editor.project.is_none() {
38 return;
39 }
40
41 // Move the cursor to the clicked location so that dispatched actions make sense
42 editor.change_selections(None, cx, |s| {
43 s.clear_disjoint();
44 s.set_pending_display_range(point..point, SelectMode::Character);
45 });
46
47 ui::ContextMenu::build(cx, |menu, _cx| {
48 menu.action("Rename Symbol", Box::new(Rename))
49 .action("Go to Definition", Box::new(GoToDefinition))
50 .action("Go to Type Definition", Box::new(GoToTypeDefinition))
51 .action("Find All References", Box::new(FindAllReferences))
52 .action(
53 "Code Actions",
54 Box::new(ToggleCodeActions {
55 deployed_from_indicator: false,
56 }),
57 )
58 .separator()
59 .action("Reveal in Finder", Box::new(RevealInFinder))
60 })
61 };
62 let context_menu_focus = context_menu.focus_handle(cx);
63 cx.focus(&context_menu_focus);
64
65 let _subscription = cx.subscribe(&context_menu, move |this, _, _event: &DismissEvent, cx| {
66 this.mouse_context_menu.take();
67 if context_menu_focus.contains_focused(cx) {
68 this.focus(cx);
69 }
70 });
71
72 editor.mouse_context_menu = Some(MouseContextMenu {
73 position,
74 context_menu,
75 _subscription,
76 });
77 cx.notify();
78}
79
80#[cfg(test)]
81mod tests {
82 use super::*;
83 use crate::{editor_tests::init_test, test::editor_lsp_test_context::EditorLspTestContext};
84 use indoc::indoc;
85
86 #[gpui::test]
87 async fn test_mouse_context_menu(cx: &mut gpui::TestAppContext) {
88 init_test(cx, |_| {});
89
90 let mut cx = EditorLspTestContext::new_rust(
91 lsp::ServerCapabilities {
92 hover_provider: Some(lsp::HoverProviderCapability::Simple(true)),
93 ..Default::default()
94 },
95 cx,
96 )
97 .await;
98
99 cx.set_state(indoc! {"
100 fn teˇst() {
101 do_work();
102 }
103 "});
104 let point = cx.display_point(indoc! {"
105 fn test() {
106 do_wˇork();
107 }
108 "});
109 cx.editor(|editor, _app| assert!(editor.mouse_context_menu.is_none()));
110 cx.update_editor(|editor, cx| deploy_context_menu(editor, Default::default(), point, cx));
111
112 cx.assert_editor_state(indoc! {"
113 fn test() {
114 do_wˇork();
115 }
116 "});
117 cx.editor(|editor, _app| assert!(editor.mouse_context_menu.is_some()));
118 }
119}