assets.rs

 1use std::borrow::Cow;
 2
 3use anyhow::{anyhow, Result};
 4use gpui::{AssetSource, SharedString};
 5use rust_embed::RustEmbed;
 6
 7#[derive(RustEmbed)]
 8#[folder = "../../assets"]
 9#[include = "fonts/**/*"]
10#[exclude = "*.DS_Store"]
11pub struct Assets;
12
13impl AssetSource for Assets {
14    fn load(&self, path: &str) -> Result<Cow<'static, [u8]>> {
15        Self::get(path)
16            .map(|f| f.data)
17            .ok_or_else(|| anyhow!("could not find asset at path \"{}\"", path))
18    }
19
20    fn list(&self, path: &str) -> Result<Vec<SharedString>> {
21        Ok(Self::iter()
22            .filter(|p| p.starts_with(path))
23            .map(SharedString::from)
24            .collect())
25    }
26}