window.rs

   1use std::cell::{Ref, RefCell, RefMut};
   2use std::ffi::c_void;
   3use std::ptr::NonNull;
   4use std::rc::Rc;
   5use std::sync::Arc;
   6
   7use blade_graphics as gpu;
   8use collections::HashMap;
   9use futures::channel::oneshot::Receiver;
  10
  11use raw_window_handle as rwh;
  12use wayland_backend::client::ObjectId;
  13use wayland_client::WEnum;
  14use wayland_client::{protocol::wl_surface, Proxy};
  15use wayland_protocols::wp::fractional_scale::v1::client::wp_fractional_scale_v1;
  16use wayland_protocols::wp::viewporter::client::wp_viewport;
  17use wayland_protocols::xdg::decoration::zv1::client::zxdg_toplevel_decoration_v1;
  18use wayland_protocols::xdg::shell::client::xdg_surface;
  19use wayland_protocols::xdg::shell::client::xdg_toplevel::{self};
  20use wayland_protocols_plasma::blur::client::org_kde_kwin_blur;
  21
  22use crate::platform::blade::{BladeRenderer, BladeSurfaceConfig};
  23use crate::platform::linux::wayland::display::WaylandDisplay;
  24use crate::platform::linux::wayland::serial::SerialKind;
  25use crate::platform::{PlatformAtlas, PlatformInputHandler, PlatformWindow};
  26use crate::scene::Scene;
  27use crate::{
  28    px, size, AnyWindowHandle, Bounds, Decorations, Globals, Modifiers, Output, Pixels,
  29    PlatformDisplay, PlatformInput, Point, PromptLevel, ResizeEdge, Size, Tiling,
  30    WaylandClientStatePtr, WindowAppearance, WindowBackgroundAppearance, WindowBounds,
  31    WindowControls, WindowDecorations, WindowParams,
  32};
  33
  34#[derive(Default)]
  35pub(crate) struct Callbacks {
  36    request_frame: Option<Box<dyn FnMut()>>,
  37    input: Option<Box<dyn FnMut(crate::PlatformInput) -> crate::DispatchEventResult>>,
  38    active_status_change: Option<Box<dyn FnMut(bool)>>,
  39    resize: Option<Box<dyn FnMut(Size<Pixels>, f32)>>,
  40    moved: Option<Box<dyn FnMut()>>,
  41    should_close: Option<Box<dyn FnMut() -> bool>>,
  42    close: Option<Box<dyn FnOnce()>>,
  43    appearance_changed: Option<Box<dyn FnMut()>>,
  44}
  45
  46struct RawWindow {
  47    window: *mut c_void,
  48    display: *mut c_void,
  49}
  50
  51impl rwh::HasWindowHandle for RawWindow {
  52    fn window_handle(&self) -> Result<rwh::WindowHandle<'_>, rwh::HandleError> {
  53        let window = NonNull::new(self.window).unwrap();
  54        let handle = rwh::WaylandWindowHandle::new(window);
  55        Ok(unsafe { rwh::WindowHandle::borrow_raw(handle.into()) })
  56    }
  57}
  58impl rwh::HasDisplayHandle for RawWindow {
  59    fn display_handle(&self) -> Result<rwh::DisplayHandle<'_>, rwh::HandleError> {
  60        let display = NonNull::new(self.display).unwrap();
  61        let handle = rwh::WaylandDisplayHandle::new(display);
  62        Ok(unsafe { rwh::DisplayHandle::borrow_raw(handle.into()) })
  63    }
  64}
  65
  66#[derive(Debug)]
  67struct InProgressConfigure {
  68    size: Option<Size<Pixels>>,
  69    fullscreen: bool,
  70    maximized: bool,
  71    tiling: Tiling,
  72}
  73
  74pub struct WaylandWindowState {
  75    xdg_surface: xdg_surface::XdgSurface,
  76    acknowledged_first_configure: bool,
  77    pub surface: wl_surface::WlSurface,
  78    decoration: Option<zxdg_toplevel_decoration_v1::ZxdgToplevelDecorationV1>,
  79    appearance: WindowAppearance,
  80    blur: Option<org_kde_kwin_blur::OrgKdeKwinBlur>,
  81    toplevel: xdg_toplevel::XdgToplevel,
  82    viewport: Option<wp_viewport::WpViewport>,
  83    outputs: HashMap<ObjectId, Output>,
  84    display: Option<(ObjectId, Output)>,
  85    globals: Globals,
  86    renderer: BladeRenderer,
  87    bounds: Bounds<Pixels>,
  88    scale: f32,
  89    input_handler: Option<PlatformInputHandler>,
  90    decorations: WindowDecorations,
  91    background_appearance: WindowBackgroundAppearance,
  92    fullscreen: bool,
  93    maximized: bool,
  94    tiling: Tiling,
  95    window_bounds: Bounds<Pixels>,
  96    client: WaylandClientStatePtr,
  97    handle: AnyWindowHandle,
  98    active: bool,
  99    in_progress_configure: Option<InProgressConfigure>,
 100    in_progress_window_controls: Option<WindowControls>,
 101    window_controls: WindowControls,
 102    inset: Option<Pixels>,
 103    requested_inset: Option<Pixels>,
 104}
 105
 106#[derive(Clone)]
 107pub struct WaylandWindowStatePtr {
 108    state: Rc<RefCell<WaylandWindowState>>,
 109    callbacks: Rc<RefCell<Callbacks>>,
 110}
 111
 112impl WaylandWindowState {
 113    #[allow(clippy::too_many_arguments)]
 114    pub(crate) fn new(
 115        handle: AnyWindowHandle,
 116        surface: wl_surface::WlSurface,
 117        xdg_surface: xdg_surface::XdgSurface,
 118        toplevel: xdg_toplevel::XdgToplevel,
 119        decoration: Option<zxdg_toplevel_decoration_v1::ZxdgToplevelDecorationV1>,
 120        appearance: WindowAppearance,
 121        viewport: Option<wp_viewport::WpViewport>,
 122        client: WaylandClientStatePtr,
 123        globals: Globals,
 124        options: WindowParams,
 125    ) -> anyhow::Result<Self> {
 126        let raw = RawWindow {
 127            window: surface.id().as_ptr().cast::<c_void>(),
 128            display: surface
 129                .backend()
 130                .upgrade()
 131                .unwrap()
 132                .display_ptr()
 133                .cast::<c_void>(),
 134        };
 135        let gpu = Arc::new(
 136            unsafe {
 137                gpu::Context::init_windowed(
 138                    &raw,
 139                    gpu::ContextDesc {
 140                        validation: false,
 141                        capture: false,
 142                        overlay: false,
 143                    },
 144                )
 145            }
 146            .map_err(|e| anyhow::anyhow!("{:?}", e))?,
 147        );
 148        let config = BladeSurfaceConfig {
 149            size: gpu::Extent {
 150                width: options.bounds.size.width.0 as u32,
 151                height: options.bounds.size.height.0 as u32,
 152                depth: 1,
 153            },
 154            transparent: true,
 155        };
 156
 157        Ok(Self {
 158            xdg_surface,
 159            acknowledged_first_configure: false,
 160            surface,
 161            decoration,
 162            blur: None,
 163            toplevel,
 164            viewport,
 165            globals,
 166            outputs: HashMap::default(),
 167            display: None,
 168            renderer: BladeRenderer::new(gpu, config),
 169            bounds: options.bounds,
 170            scale: 1.0,
 171            input_handler: None,
 172            decorations: WindowDecorations::Client,
 173            background_appearance: WindowBackgroundAppearance::Opaque,
 174            fullscreen: false,
 175            maximized: false,
 176            tiling: Tiling::default(),
 177            window_bounds: options.bounds,
 178            in_progress_configure: None,
 179            client,
 180            appearance,
 181            handle,
 182            active: false,
 183            in_progress_window_controls: None,
 184            // Assume that we can do anything, unless told otherwise
 185            window_controls: WindowControls {
 186                fullscreen: true,
 187                maximize: true,
 188                minimize: true,
 189                window_menu: true,
 190            },
 191            inset: None,
 192            requested_inset: None,
 193        })
 194    }
 195
 196    pub fn is_transparent(&self) -> bool {
 197        self.decorations == WindowDecorations::Client
 198            || self.background_appearance != WindowBackgroundAppearance::Opaque
 199    }
 200}
 201
 202pub(crate) struct WaylandWindow(pub WaylandWindowStatePtr);
 203pub enum ImeInput {
 204    InsertText(String),
 205    SetMarkedText(String),
 206    UnmarkText,
 207    DeleteText,
 208}
 209
 210impl Drop for WaylandWindow {
 211    fn drop(&mut self) {
 212        let mut state = self.0.state.borrow_mut();
 213        let surface_id = state.surface.id();
 214        let client = state.client.clone();
 215
 216        state.renderer.destroy();
 217        if let Some(decoration) = &state.decoration {
 218            decoration.destroy();
 219        }
 220        if let Some(blur) = &state.blur {
 221            blur.release();
 222        }
 223        state.toplevel.destroy();
 224        if let Some(viewport) = &state.viewport {
 225            viewport.destroy();
 226        }
 227        state.xdg_surface.destroy();
 228        state.surface.destroy();
 229
 230        let state_ptr = self.0.clone();
 231        state
 232            .globals
 233            .executor
 234            .spawn(async move {
 235                state_ptr.close();
 236                client.drop_window(&surface_id)
 237            })
 238            .detach();
 239        drop(state);
 240    }
 241}
 242
 243impl WaylandWindow {
 244    fn borrow(&self) -> Ref<WaylandWindowState> {
 245        self.0.state.borrow()
 246    }
 247
 248    fn borrow_mut(&self) -> RefMut<WaylandWindowState> {
 249        self.0.state.borrow_mut()
 250    }
 251
 252    pub fn new(
 253        handle: AnyWindowHandle,
 254        globals: Globals,
 255        client: WaylandClientStatePtr,
 256        params: WindowParams,
 257        appearance: WindowAppearance,
 258    ) -> anyhow::Result<(Self, ObjectId)> {
 259        let surface = globals.compositor.create_surface(&globals.qh, ());
 260        let xdg_surface = globals
 261            .wm_base
 262            .get_xdg_surface(&surface, &globals.qh, surface.id());
 263        let toplevel = xdg_surface.get_toplevel(&globals.qh, surface.id());
 264        toplevel.set_min_size(50, 50);
 265
 266        if let Some(fractional_scale_manager) = globals.fractional_scale_manager.as_ref() {
 267            fractional_scale_manager.get_fractional_scale(&surface, &globals.qh, surface.id());
 268        }
 269
 270        // Attempt to set up window decorations based on the requested configuration
 271        let decoration = globals
 272            .decoration_manager
 273            .as_ref()
 274            .map(|decoration_manager| {
 275                decoration_manager.get_toplevel_decoration(&toplevel, &globals.qh, surface.id())
 276            });
 277
 278        let viewport = globals
 279            .viewporter
 280            .as_ref()
 281            .map(|viewporter| viewporter.get_viewport(&surface, &globals.qh, ()));
 282
 283        let this = Self(WaylandWindowStatePtr {
 284            state: Rc::new(RefCell::new(WaylandWindowState::new(
 285                handle,
 286                surface.clone(),
 287                xdg_surface,
 288                toplevel,
 289                decoration,
 290                appearance,
 291                viewport,
 292                client,
 293                globals,
 294                params,
 295            )?)),
 296            callbacks: Rc::new(RefCell::new(Callbacks::default())),
 297        });
 298
 299        // Kick things off
 300        surface.commit();
 301
 302        Ok((this, surface.id()))
 303    }
 304}
 305
 306impl WaylandWindowStatePtr {
 307    pub fn handle(&self) -> AnyWindowHandle {
 308        self.state.borrow().handle
 309    }
 310
 311    pub fn surface(&self) -> wl_surface::WlSurface {
 312        self.state.borrow().surface.clone()
 313    }
 314
 315    pub fn ptr_eq(&self, other: &Self) -> bool {
 316        Rc::ptr_eq(&self.state, &other.state)
 317    }
 318
 319    pub fn frame(&self, request_frame_callback: bool) {
 320        if request_frame_callback {
 321            let mut state = self.state.borrow_mut();
 322            state.surface.frame(&state.globals.qh, state.surface.id());
 323            drop(state);
 324        }
 325        let mut cb = self.callbacks.borrow_mut();
 326        if let Some(fun) = cb.request_frame.as_mut() {
 327            fun();
 328        }
 329    }
 330
 331    pub fn handle_xdg_surface_event(&self, event: xdg_surface::Event) {
 332        match event {
 333            xdg_surface::Event::Configure { serial } => {
 334                {
 335                    let mut state = self.state.borrow_mut();
 336                    if let Some(window_controls) = state.in_progress_window_controls.take() {
 337                        state.window_controls = window_controls;
 338
 339                        drop(state);
 340                        let mut callbacks = self.callbacks.borrow_mut();
 341                        if let Some(appearance_changed) = callbacks.appearance_changed.as_mut() {
 342                            appearance_changed();
 343                        }
 344                    }
 345                }
 346                {
 347                    let mut state = self.state.borrow_mut();
 348
 349                    if let Some(mut configure) = state.in_progress_configure.take() {
 350                        let got_unmaximized = state.maximized && !configure.maximized;
 351                        state.fullscreen = configure.fullscreen;
 352                        state.maximized = configure.maximized;
 353                        state.tiling = configure.tiling;
 354                        if got_unmaximized {
 355                            configure.size = Some(state.window_bounds.size);
 356                        } else if !configure.maximized {
 357                            configure.size =
 358                                compute_outer_size(state.inset, configure.size, state.tiling);
 359                        }
 360                        if !configure.fullscreen && !configure.maximized {
 361                            if let Some(size) = configure.size {
 362                                state.window_bounds = Bounds {
 363                                    origin: Point::default(),
 364                                    size,
 365                                };
 366                            }
 367                        }
 368                        drop(state);
 369                        if let Some(size) = configure.size {
 370                            self.resize(size);
 371                        }
 372                    }
 373                }
 374                let mut state = self.state.borrow_mut();
 375                state.xdg_surface.ack_configure(serial);
 376                let request_frame_callback = !state.acknowledged_first_configure;
 377                state.acknowledged_first_configure = true;
 378
 379                if request_frame_callback {
 380                    drop(state);
 381                    self.frame(true);
 382                }
 383            }
 384            _ => {}
 385        }
 386    }
 387
 388    pub fn handle_toplevel_decoration_event(&self, event: zxdg_toplevel_decoration_v1::Event) {
 389        match event {
 390            zxdg_toplevel_decoration_v1::Event::Configure { mode } => match mode {
 391                WEnum::Value(zxdg_toplevel_decoration_v1::Mode::ServerSide) => {
 392                    self.state.borrow_mut().decorations = WindowDecorations::Server;
 393                    if let Some(mut appearance_changed) =
 394                        self.callbacks.borrow_mut().appearance_changed.as_mut()
 395                    {
 396                        appearance_changed();
 397                    }
 398                }
 399                WEnum::Value(zxdg_toplevel_decoration_v1::Mode::ClientSide) => {
 400                    self.state.borrow_mut().decorations = WindowDecorations::Client;
 401                    // Update background to be transparent
 402                    if let Some(mut appearance_changed) =
 403                        self.callbacks.borrow_mut().appearance_changed.as_mut()
 404                    {
 405                        appearance_changed();
 406                    }
 407                }
 408                WEnum::Value(_) => {
 409                    log::warn!("Unknown decoration mode");
 410                }
 411                WEnum::Unknown(v) => {
 412                    log::warn!("Unknown decoration mode: {}", v);
 413                }
 414            },
 415            _ => {}
 416        }
 417    }
 418
 419    pub fn handle_fractional_scale_event(&self, event: wp_fractional_scale_v1::Event) {
 420        match event {
 421            wp_fractional_scale_v1::Event::PreferredScale { scale } => {
 422                self.rescale(scale as f32 / 120.0);
 423            }
 424            _ => {}
 425        }
 426    }
 427
 428    pub fn handle_toplevel_event(&self, event: xdg_toplevel::Event) -> bool {
 429        match event {
 430            xdg_toplevel::Event::Configure {
 431                width,
 432                height,
 433                states,
 434            } => {
 435                let mut size = if width == 0 || height == 0 {
 436                    None
 437                } else {
 438                    Some(size(px(width as f32), px(height as f32)))
 439                };
 440
 441                let states = extract_states::<xdg_toplevel::State>(&states);
 442
 443                let mut tiling = Tiling::default();
 444                let mut fullscreen = false;
 445                let mut maximized = false;
 446
 447                for state in states {
 448                    match state {
 449                        xdg_toplevel::State::Maximized => {
 450                            maximized = true;
 451                        }
 452                        xdg_toplevel::State::Fullscreen => {
 453                            fullscreen = true;
 454                        }
 455                        xdg_toplevel::State::TiledTop => {
 456                            tiling.top = true;
 457                        }
 458                        xdg_toplevel::State::TiledLeft => {
 459                            tiling.left = true;
 460                        }
 461                        xdg_toplevel::State::TiledRight => {
 462                            tiling.right = true;
 463                        }
 464                        xdg_toplevel::State::TiledBottom => {
 465                            tiling.bottom = true;
 466                        }
 467                        _ => {
 468                            // noop
 469                        }
 470                    }
 471                }
 472
 473                let mut state = self.state.borrow_mut();
 474                state.in_progress_configure = Some(InProgressConfigure {
 475                    size,
 476                    fullscreen,
 477                    maximized,
 478                    tiling,
 479                });
 480
 481                false
 482            }
 483            xdg_toplevel::Event::Close => {
 484                let mut cb = self.callbacks.borrow_mut();
 485                if let Some(mut should_close) = cb.should_close.take() {
 486                    let result = (should_close)();
 487                    cb.should_close = Some(should_close);
 488                    if result {
 489                        drop(cb);
 490                        self.close();
 491                    }
 492                    result
 493                } else {
 494                    true
 495                }
 496            }
 497            xdg_toplevel::Event::WmCapabilities { capabilities } => {
 498                let mut window_controls = WindowControls::default();
 499
 500                let states = extract_states::<xdg_toplevel::WmCapabilities>(&capabilities);
 501
 502                for state in states {
 503                    match state {
 504                        xdg_toplevel::WmCapabilities::Maximize => {
 505                            window_controls.maximize = true;
 506                        }
 507                        xdg_toplevel::WmCapabilities::Minimize => {
 508                            window_controls.minimize = true;
 509                        }
 510                        xdg_toplevel::WmCapabilities::Fullscreen => {
 511                            window_controls.fullscreen = true;
 512                        }
 513                        xdg_toplevel::WmCapabilities::WindowMenu => {
 514                            window_controls.window_menu = true;
 515                        }
 516                        _ => {}
 517                    }
 518                }
 519
 520                let mut state = self.state.borrow_mut();
 521                state.in_progress_window_controls = Some(window_controls);
 522                false
 523            }
 524            _ => false,
 525        }
 526    }
 527
 528    pub fn handle_surface_event(
 529        &self,
 530        event: wl_surface::Event,
 531        outputs: HashMap<ObjectId, Output>,
 532    ) {
 533        let mut state = self.state.borrow_mut();
 534
 535        match event {
 536            wl_surface::Event::Enter { output } => {
 537                let id = output.id();
 538
 539                let Some(output) = outputs.get(&id) else {
 540                    return;
 541                };
 542
 543                state.outputs.insert(id, output.clone());
 544
 545                let scale = primary_output_scale(&mut state);
 546
 547                // We use `PreferredBufferScale` instead to set the scale if it's available
 548                if state.surface.version() < wl_surface::EVT_PREFERRED_BUFFER_SCALE_SINCE {
 549                    state.surface.set_buffer_scale(scale);
 550                    drop(state);
 551                    self.rescale(scale as f32);
 552                }
 553            }
 554            wl_surface::Event::Leave { output } => {
 555                state.outputs.remove(&output.id());
 556
 557                let scale = primary_output_scale(&mut state);
 558
 559                // We use `PreferredBufferScale` instead to set the scale if it's available
 560                if state.surface.version() < wl_surface::EVT_PREFERRED_BUFFER_SCALE_SINCE {
 561                    state.surface.set_buffer_scale(scale);
 562                    drop(state);
 563                    self.rescale(scale as f32);
 564                }
 565            }
 566            wl_surface::Event::PreferredBufferScale { factor } => {
 567                // We use `WpFractionalScale` instead to set the scale if it's available
 568                if state.globals.fractional_scale_manager.is_none() {
 569                    state.surface.set_buffer_scale(factor);
 570                    drop(state);
 571                    self.rescale(factor as f32);
 572                }
 573            }
 574            _ => {}
 575        }
 576    }
 577
 578    pub fn handle_ime(&self, ime: ImeInput) {
 579        let mut state = self.state.borrow_mut();
 580        if let Some(mut input_handler) = state.input_handler.take() {
 581            drop(state);
 582            match ime {
 583                ImeInput::InsertText(text) => {
 584                    input_handler.replace_text_in_range(None, &text);
 585                }
 586                ImeInput::SetMarkedText(text) => {
 587                    input_handler.replace_and_mark_text_in_range(None, &text, None);
 588                }
 589                ImeInput::UnmarkText => {
 590                    input_handler.unmark_text();
 591                }
 592                ImeInput::DeleteText => {
 593                    if let Some(marked) = input_handler.marked_text_range() {
 594                        input_handler.replace_text_in_range(Some(marked), "");
 595                    }
 596                }
 597            }
 598            self.state.borrow_mut().input_handler = Some(input_handler);
 599        }
 600    }
 601
 602    pub fn get_ime_area(&self) -> Option<Bounds<Pixels>> {
 603        let mut state = self.state.borrow_mut();
 604        let mut bounds: Option<Bounds<Pixels>> = None;
 605        if let Some(mut input_handler) = state.input_handler.take() {
 606            drop(state);
 607            if let Some(range) = input_handler.selected_text_range() {
 608                bounds = input_handler.bounds_for_range(range);
 609            }
 610            self.state.borrow_mut().input_handler = Some(input_handler);
 611        }
 612        bounds
 613    }
 614
 615    pub fn set_size_and_scale(&self, size: Option<Size<Pixels>>, scale: Option<f32>) {
 616        let (size, scale) = {
 617            let mut state = self.state.borrow_mut();
 618            if size.map_or(true, |size| size == state.bounds.size)
 619                && scale.map_or(true, |scale| scale == state.scale)
 620            {
 621                return;
 622            }
 623            if let Some(size) = size {
 624                state.bounds.size = size;
 625            }
 626            if let Some(scale) = scale {
 627                state.scale = scale;
 628            }
 629            let device_bounds = state.bounds.to_device_pixels(state.scale);
 630            state.renderer.update_drawable_size(device_bounds.size);
 631            (state.bounds.size, state.scale)
 632        };
 633
 634        if let Some(ref mut fun) = self.callbacks.borrow_mut().resize {
 635            fun(size, scale);
 636        }
 637
 638        {
 639            let state = self.state.borrow();
 640            if let Some(viewport) = &state.viewport {
 641                viewport.set_destination(size.width.0 as i32, size.height.0 as i32);
 642            }
 643        }
 644    }
 645
 646    pub fn resize(&self, size: Size<Pixels>) {
 647        self.set_size_and_scale(Some(size), None);
 648    }
 649
 650    pub fn rescale(&self, scale: f32) {
 651        self.set_size_and_scale(None, Some(scale));
 652    }
 653
 654    pub fn close(&self) {
 655        let mut callbacks = self.callbacks.borrow_mut();
 656        if let Some(fun) = callbacks.close.take() {
 657            fun()
 658        }
 659    }
 660
 661    pub fn handle_input(&self, input: PlatformInput) {
 662        if let Some(ref mut fun) = self.callbacks.borrow_mut().input {
 663            if !fun(input.clone()).propagate {
 664                return;
 665            }
 666        }
 667        if let PlatformInput::KeyDown(event) = input {
 668            if let Some(ime_key) = &event.keystroke.ime_key {
 669                let mut state = self.state.borrow_mut();
 670                if let Some(mut input_handler) = state.input_handler.take() {
 671                    drop(state);
 672                    input_handler.replace_text_in_range(None, ime_key);
 673                    self.state.borrow_mut().input_handler = Some(input_handler);
 674                }
 675            }
 676        }
 677    }
 678
 679    pub fn set_focused(&self, focus: bool) {
 680        self.state.borrow_mut().active = focus;
 681        if let Some(ref mut fun) = self.callbacks.borrow_mut().active_status_change {
 682            fun(focus);
 683        }
 684    }
 685
 686    pub fn set_appearance(&mut self, appearance: WindowAppearance) {
 687        self.state.borrow_mut().appearance = appearance;
 688
 689        let mut callbacks = self.callbacks.borrow_mut();
 690        if let Some(ref mut fun) = callbacks.appearance_changed {
 691            (fun)()
 692        }
 693    }
 694}
 695
 696fn extract_states<'a, S: TryFrom<u32> + 'a>(states: &'a [u8]) -> impl Iterator<Item = S> + 'a
 697where
 698    <S as TryFrom<u32>>::Error: 'a,
 699{
 700    states
 701        .chunks_exact(4)
 702        .flat_map(TryInto::<[u8; 4]>::try_into)
 703        .map(u32::from_ne_bytes)
 704        .flat_map(S::try_from)
 705}
 706
 707fn primary_output_scale(state: &mut RefMut<WaylandWindowState>) -> i32 {
 708    let mut scale = 1;
 709    let mut current_output = state.display.take();
 710    for (id, output) in state.outputs.iter() {
 711        if let Some((_, output_data)) = &current_output {
 712            if output.scale > output_data.scale {
 713                current_output = Some((id.clone(), output.clone()));
 714            }
 715        } else {
 716            current_output = Some((id.clone(), output.clone()));
 717        }
 718        scale = scale.max(output.scale);
 719    }
 720    state.display = current_output;
 721    scale
 722}
 723
 724impl rwh::HasWindowHandle for WaylandWindow {
 725    fn window_handle(&self) -> Result<rwh::WindowHandle<'_>, rwh::HandleError> {
 726        unimplemented!()
 727    }
 728}
 729impl rwh::HasDisplayHandle for WaylandWindow {
 730    fn display_handle(&self) -> Result<rwh::DisplayHandle<'_>, rwh::HandleError> {
 731        unimplemented!()
 732    }
 733}
 734
 735impl PlatformWindow for WaylandWindow {
 736    fn bounds(&self) -> Bounds<Pixels> {
 737        self.borrow().bounds
 738    }
 739
 740    fn is_maximized(&self) -> bool {
 741        self.borrow().maximized
 742    }
 743
 744    fn window_bounds(&self) -> WindowBounds {
 745        let state = self.borrow();
 746        if state.fullscreen {
 747            WindowBounds::Fullscreen(state.window_bounds)
 748        } else if state.maximized {
 749            WindowBounds::Maximized(state.window_bounds)
 750        } else {
 751            drop(state);
 752            WindowBounds::Windowed(self.bounds())
 753        }
 754    }
 755
 756    fn content_size(&self) -> Size<Pixels> {
 757        self.borrow().bounds.size
 758    }
 759
 760    fn scale_factor(&self) -> f32 {
 761        self.borrow().scale
 762    }
 763
 764    fn appearance(&self) -> WindowAppearance {
 765        self.borrow().appearance
 766    }
 767
 768    fn display(&self) -> Option<Rc<dyn PlatformDisplay>> {
 769        let state = self.borrow();
 770        state.display.as_ref().map(|(id, display)| {
 771            Rc::new(WaylandDisplay {
 772                id: id.clone(),
 773                name: display.name.clone(),
 774                bounds: display.bounds.to_pixels(state.scale),
 775            }) as Rc<dyn PlatformDisplay>
 776        })
 777    }
 778
 779    fn mouse_position(&self) -> Point<Pixels> {
 780        self.borrow()
 781            .client
 782            .get_client()
 783            .borrow()
 784            .mouse_location
 785            .unwrap_or_default()
 786    }
 787
 788    fn modifiers(&self) -> Modifiers {
 789        self.borrow().client.get_client().borrow().modifiers
 790    }
 791
 792    fn set_input_handler(&mut self, input_handler: PlatformInputHandler) {
 793        self.borrow_mut().input_handler = Some(input_handler);
 794    }
 795
 796    fn take_input_handler(&mut self) -> Option<PlatformInputHandler> {
 797        self.borrow_mut().input_handler.take()
 798    }
 799
 800    fn prompt(
 801        &self,
 802        _level: PromptLevel,
 803        _msg: &str,
 804        _detail: Option<&str>,
 805        _answers: &[&str],
 806    ) -> Option<Receiver<usize>> {
 807        None
 808    }
 809
 810    fn activate(&self) {
 811        log::info!("Wayland does not support this API");
 812    }
 813
 814    fn is_active(&self) -> bool {
 815        self.borrow().active
 816    }
 817
 818    fn set_title(&mut self, title: &str) {
 819        self.borrow().toplevel.set_title(title.to_string());
 820    }
 821
 822    fn set_app_id(&mut self, app_id: &str) {
 823        self.borrow().toplevel.set_app_id(app_id.to_owned());
 824    }
 825
 826    fn set_background_appearance(&self, background_appearance: WindowBackgroundAppearance) {
 827        let mut state = self.borrow_mut();
 828        state.background_appearance = background_appearance;
 829        update_window(state);
 830    }
 831
 832    fn minimize(&self) {
 833        self.borrow().toplevel.set_minimized();
 834    }
 835
 836    fn zoom(&self) {
 837        let state = self.borrow();
 838        if !state.maximized {
 839            state.toplevel.set_maximized();
 840        } else {
 841            state.toplevel.unset_maximized();
 842        }
 843    }
 844
 845    fn toggle_fullscreen(&self) {
 846        let mut state = self.borrow_mut();
 847        if !state.fullscreen {
 848            state.toplevel.set_fullscreen(None);
 849        } else {
 850            state.toplevel.unset_fullscreen();
 851        }
 852    }
 853
 854    fn is_fullscreen(&self) -> bool {
 855        self.borrow().fullscreen
 856    }
 857
 858    fn on_request_frame(&self, callback: Box<dyn FnMut()>) {
 859        self.0.callbacks.borrow_mut().request_frame = Some(callback);
 860    }
 861
 862    fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> crate::DispatchEventResult>) {
 863        self.0.callbacks.borrow_mut().input = Some(callback);
 864    }
 865
 866    fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>) {
 867        self.0.callbacks.borrow_mut().active_status_change = Some(callback);
 868    }
 869
 870    fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>) {
 871        self.0.callbacks.borrow_mut().resize = Some(callback);
 872    }
 873
 874    fn on_moved(&self, callback: Box<dyn FnMut()>) {
 875        self.0.callbacks.borrow_mut().moved = Some(callback);
 876    }
 877
 878    fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>) {
 879        self.0.callbacks.borrow_mut().should_close = Some(callback);
 880    }
 881
 882    fn on_close(&self, callback: Box<dyn FnOnce()>) {
 883        self.0.callbacks.borrow_mut().close = Some(callback);
 884    }
 885
 886    fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
 887        self.0.callbacks.borrow_mut().appearance_changed = Some(callback);
 888    }
 889
 890    fn draw(&self, scene: &Scene) {
 891        let mut state = self.borrow_mut();
 892        state.renderer.draw(scene);
 893    }
 894
 895    fn completed_frame(&self) {
 896        let mut state = self.borrow_mut();
 897        if let Some(area) = state.requested_inset {
 898            state.inset = Some(area);
 899        }
 900
 901        let window_geometry = inset_by_tiling(
 902            state.bounds.map_origin(|_| px(0.0)),
 903            state.inset.unwrap_or(px(0.0)),
 904            state.tiling,
 905        )
 906        .map(|v| v.0 as i32)
 907        .map_size(|v| if v <= 0 { 1 } else { v });
 908
 909        state.xdg_surface.set_window_geometry(
 910            window_geometry.origin.x,
 911            window_geometry.origin.y,
 912            window_geometry.size.width,
 913            window_geometry.size.height,
 914        );
 915
 916        state.surface.commit();
 917    }
 918
 919    fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas> {
 920        let state = self.borrow();
 921        state.renderer.sprite_atlas().clone()
 922    }
 923
 924    fn show_window_menu(&self, position: Point<Pixels>) {
 925        let state = self.borrow();
 926        let serial = state.client.get_serial(SerialKind::MousePress);
 927        state.toplevel.show_window_menu(
 928            &state.globals.seat,
 929            serial,
 930            position.x.0 as i32,
 931            position.y.0 as i32,
 932        );
 933    }
 934
 935    fn start_window_move(&self) {
 936        let state = self.borrow();
 937        let serial = state.client.get_serial(SerialKind::MousePress);
 938        state.toplevel._move(&state.globals.seat, serial);
 939    }
 940
 941    fn start_window_resize(&self, edge: crate::ResizeEdge) {
 942        let state = self.borrow();
 943        state.toplevel.resize(
 944            &state.globals.seat,
 945            state.client.get_serial(SerialKind::MousePress),
 946            edge.to_xdg(),
 947        )
 948    }
 949
 950    fn window_decorations(&self) -> Decorations {
 951        let state = self.borrow();
 952        match state.decorations {
 953            WindowDecorations::Server => Decorations::Server,
 954            WindowDecorations::Client => Decorations::Client {
 955                tiling: state.tiling,
 956            },
 957        }
 958    }
 959
 960    fn request_decorations(&self, decorations: WindowDecorations) {
 961        let mut state = self.borrow_mut();
 962        state.decorations = decorations;
 963        if let Some(decoration) = state.decoration.as_ref() {
 964            decoration.set_mode(decorations.to_xdg());
 965            update_window(state);
 966        }
 967    }
 968
 969    fn window_controls(&self) -> WindowControls {
 970        self.borrow().window_controls
 971    }
 972
 973    fn set_client_inset(&self, inset: Pixels) {
 974        let mut state = self.borrow_mut();
 975        if Some(inset) != state.inset {
 976            state.requested_inset = Some(inset);
 977            update_window(state);
 978        }
 979    }
 980}
 981
 982fn update_window(mut state: RefMut<WaylandWindowState>) {
 983    let opaque = !state.is_transparent();
 984
 985    state.renderer.update_transparency(!opaque);
 986    let mut opaque_area = state.window_bounds.map(|v| v.0 as i32);
 987    if let Some(inset) = state.inset {
 988        opaque_area.inset(inset.0 as i32);
 989    }
 990
 991    let region = state
 992        .globals
 993        .compositor
 994        .create_region(&state.globals.qh, ());
 995    region.add(
 996        opaque_area.origin.x,
 997        opaque_area.origin.y,
 998        opaque_area.size.width,
 999        opaque_area.size.height,
1000    );
1001
1002    // Note that rounded corners make this rectangle API hard to work with.
1003    // As this is common when using CSD, let's just disable this API.
1004    if state.background_appearance == WindowBackgroundAppearance::Opaque
1005        && state.decorations == WindowDecorations::Server
1006    {
1007        // Promise the compositor that this region of the window surface
1008        // contains no transparent pixels. This allows the compositor to
1009        // do skip whatever is behind the surface for better performance.
1010        state.surface.set_opaque_region(Some(&region));
1011    } else {
1012        state.surface.set_opaque_region(None);
1013    }
1014
1015    if let Some(ref blur_manager) = state.globals.blur_manager {
1016        if state.background_appearance == WindowBackgroundAppearance::Blurred {
1017            if state.blur.is_none() {
1018                let blur = blur_manager.create(&state.surface, &state.globals.qh, ());
1019                blur.set_region(Some(&region));
1020                state.blur = Some(blur);
1021            }
1022            state.blur.as_ref().unwrap().commit();
1023        } else {
1024            // It probably doesn't hurt to clear the blur for opaque windows
1025            blur_manager.unset(&state.surface);
1026            if let Some(b) = state.blur.take() {
1027                b.release()
1028            }
1029        }
1030    }
1031
1032    region.destroy();
1033}
1034
1035impl WindowDecorations {
1036    fn to_xdg(&self) -> zxdg_toplevel_decoration_v1::Mode {
1037        match self {
1038            WindowDecorations::Client => zxdg_toplevel_decoration_v1::Mode::ClientSide,
1039            WindowDecorations::Server => zxdg_toplevel_decoration_v1::Mode::ServerSide,
1040        }
1041    }
1042}
1043
1044impl ResizeEdge {
1045    fn to_xdg(&self) -> xdg_toplevel::ResizeEdge {
1046        match self {
1047            ResizeEdge::Top => xdg_toplevel::ResizeEdge::Top,
1048            ResizeEdge::TopRight => xdg_toplevel::ResizeEdge::TopRight,
1049            ResizeEdge::Right => xdg_toplevel::ResizeEdge::Right,
1050            ResizeEdge::BottomRight => xdg_toplevel::ResizeEdge::BottomRight,
1051            ResizeEdge::Bottom => xdg_toplevel::ResizeEdge::Bottom,
1052            ResizeEdge::BottomLeft => xdg_toplevel::ResizeEdge::BottomLeft,
1053            ResizeEdge::Left => xdg_toplevel::ResizeEdge::Left,
1054            ResizeEdge::TopLeft => xdg_toplevel::ResizeEdge::TopLeft,
1055        }
1056    }
1057}
1058
1059/// The configuration event is in terms of the window geometry, which we are constantly
1060/// updating to account for the client decorations. But that's not the area we want to render
1061/// to, due to our intrusize CSD. So, here we calculate the 'actual' size, by adding back in the insets
1062fn compute_outer_size(
1063    inset: Option<Pixels>,
1064    new_size: Option<Size<Pixels>>,
1065    tiling: Tiling,
1066) -> Option<Size<Pixels>> {
1067    let Some(inset) = inset else { return new_size };
1068
1069    new_size.map(|mut new_size| {
1070        if !tiling.top {
1071            new_size.height += inset;
1072        }
1073        if !tiling.bottom {
1074            new_size.height += inset;
1075        }
1076        if !tiling.left {
1077            new_size.width += inset;
1078        }
1079        if !tiling.right {
1080            new_size.width += inset;
1081        }
1082
1083        new_size
1084    })
1085}
1086
1087fn inset_by_tiling(mut bounds: Bounds<Pixels>, inset: Pixels, tiling: Tiling) -> Bounds<Pixels> {
1088    if !tiling.top {
1089        bounds.origin.y += inset;
1090        bounds.size.height -= inset;
1091    }
1092    if !tiling.bottom {
1093        bounds.size.height -= inset;
1094    }
1095    if !tiling.left {
1096        bounds.origin.x += inset;
1097        bounds.size.width -= inset;
1098    }
1099    if !tiling.right {
1100        bounds.size.width -= inset;
1101    }
1102
1103    bounds
1104}