terminal_element.rs

   1use editor::{CursorLayout, HighlightedRange, HighlightedRangeLine};
   2use gpui::{
   3    div, fill, point, px, relative, size, AnyElement, AvailableSpace, Bounds, ContentMask,
   4    DispatchPhase, Element, ElementId, FocusHandle, Font, FontStyle, FontWeight, GlobalElementId,
   5    HighlightStyle, Hitbox, Hsla, InputHandler, InteractiveElement, Interactivity, IntoElement,
   6    LayoutId, Model, ModelContext, ModifiersChangedEvent, MouseButton, MouseMoveEvent, Pixels,
   7    Point, ShapedLine, StatefulInteractiveElement, StrikethroughStyle, Styled, TextRun, TextStyle,
   8    UnderlineStyle, View, WeakView, WhiteSpace, WindowContext, WindowTextSystem,
   9};
  10use itertools::Itertools;
  11use language::CursorShape;
  12use settings::Settings;
  13use terminal::{
  14    alacritty_terminal::{
  15        grid::Dimensions,
  16        index::Point as AlacPoint,
  17        term::{cell::Flags, TermMode},
  18        vte::ansi::{
  19            Color::{self as AnsiColor, Named},
  20            CursorShape as AlacCursorShape, NamedColor,
  21        },
  22    },
  23    terminal_settings::TerminalSettings,
  24    HoveredWord, IndexedCell, Terminal, TerminalContent, TerminalSize,
  25};
  26use theme::{ActiveTheme, Theme, ThemeSettings};
  27use ui::{ParentElement, Tooltip};
  28use workspace::Workspace;
  29
  30use std::{fmt::Debug, ops::RangeInclusive};
  31use std::{mem, sync::Arc};
  32
  33use crate::{BlockContext, BlockProperties, TerminalView};
  34
  35/// The information generated during layout that is necessary for painting.
  36pub struct LayoutState {
  37    hitbox: Hitbox,
  38    cells: Vec<LayoutCell>,
  39    rects: Vec<LayoutRect>,
  40    relative_highlighted_ranges: Vec<(RangeInclusive<AlacPoint>, Hsla)>,
  41    cursor: Option<CursorLayout>,
  42    background_color: Hsla,
  43    dimensions: TerminalSize,
  44    mode: TermMode,
  45    display_offset: usize,
  46    hyperlink_tooltip: Option<AnyElement>,
  47    gutter: Pixels,
  48    last_hovered_word: Option<HoveredWord>,
  49    block_below_cursor_element: Option<AnyElement>,
  50}
  51
  52/// Helper struct for converting data between Alacritty's cursor points, and displayed cursor points.
  53struct DisplayCursor {
  54    line: i32,
  55    col: usize,
  56}
  57
  58impl DisplayCursor {
  59    fn from(cursor_point: AlacPoint, display_offset: usize) -> Self {
  60        Self {
  61            line: cursor_point.line.0 + display_offset as i32,
  62            col: cursor_point.column.0,
  63        }
  64    }
  65
  66    pub fn line(&self) -> i32 {
  67        self.line
  68    }
  69
  70    pub fn col(&self) -> usize {
  71        self.col
  72    }
  73}
  74
  75#[derive(Debug, Default)]
  76struct LayoutCell {
  77    point: AlacPoint<i32, i32>,
  78    text: gpui::ShapedLine,
  79}
  80
  81impl LayoutCell {
  82    fn new(point: AlacPoint<i32, i32>, text: gpui::ShapedLine) -> LayoutCell {
  83        LayoutCell { point, text }
  84    }
  85
  86    fn paint(
  87        &self,
  88        origin: Point<Pixels>,
  89        layout: &LayoutState,
  90        _visible_bounds: Bounds<Pixels>,
  91        cx: &mut WindowContext,
  92    ) {
  93        let pos = {
  94            let point = self.point;
  95
  96            Point::new(
  97                (origin.x + point.column as f32 * layout.dimensions.cell_width).floor(),
  98                origin.y + point.line as f32 * layout.dimensions.line_height,
  99            )
 100        };
 101
 102        self.text.paint(pos, layout.dimensions.line_height, cx).ok();
 103    }
 104}
 105
 106#[derive(Clone, Debug, Default)]
 107struct LayoutRect {
 108    point: AlacPoint<i32, i32>,
 109    num_of_cells: usize,
 110    color: Hsla,
 111}
 112
 113impl LayoutRect {
 114    fn new(point: AlacPoint<i32, i32>, num_of_cells: usize, color: Hsla) -> LayoutRect {
 115        LayoutRect {
 116            point,
 117            num_of_cells,
 118            color,
 119        }
 120    }
 121
 122    fn extend(&self) -> Self {
 123        LayoutRect {
 124            point: self.point,
 125            num_of_cells: self.num_of_cells + 1,
 126            color: self.color,
 127        }
 128    }
 129
 130    fn paint(&self, origin: Point<Pixels>, layout: &LayoutState, cx: &mut WindowContext) {
 131        let position = {
 132            let alac_point = self.point;
 133            point(
 134                (origin.x + alac_point.column as f32 * layout.dimensions.cell_width).floor(),
 135                origin.y + alac_point.line as f32 * layout.dimensions.line_height,
 136            )
 137        };
 138        let size = point(
 139            (layout.dimensions.cell_width * self.num_of_cells as f32).ceil(),
 140            layout.dimensions.line_height,
 141        )
 142        .into();
 143
 144        cx.paint_quad(fill(Bounds::new(position, size), self.color));
 145    }
 146}
 147
 148/// The GPUI element that paints the terminal.
 149/// We need to keep a reference to the view for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
 150pub struct TerminalElement {
 151    terminal: Model<Terminal>,
 152    terminal_view: View<TerminalView>,
 153    workspace: WeakView<Workspace>,
 154    focus: FocusHandle,
 155    focused: bool,
 156    cursor_visible: bool,
 157    can_navigate_to_selected_word: bool,
 158    interactivity: Interactivity,
 159    block_below_cursor: Option<Arc<BlockProperties>>,
 160}
 161
 162impl InteractiveElement for TerminalElement {
 163    fn interactivity(&mut self) -> &mut Interactivity {
 164        &mut self.interactivity
 165    }
 166}
 167
 168impl StatefulInteractiveElement for TerminalElement {}
 169
 170impl TerminalElement {
 171    #[allow(clippy::too_many_arguments)]
 172    pub fn new(
 173        terminal: Model<Terminal>,
 174        terminal_view: View<TerminalView>,
 175        workspace: WeakView<Workspace>,
 176        focus: FocusHandle,
 177        focused: bool,
 178        cursor_visible: bool,
 179        can_navigate_to_selected_word: bool,
 180        block_below_cursor: Option<Arc<BlockProperties>>,
 181    ) -> TerminalElement {
 182        TerminalElement {
 183            terminal,
 184            terminal_view,
 185            workspace,
 186            focused,
 187            focus: focus.clone(),
 188            cursor_visible,
 189            can_navigate_to_selected_word,
 190            block_below_cursor,
 191            interactivity: Default::default(),
 192        }
 193        .track_focus(&focus)
 194        .element
 195    }
 196
 197    //Vec<Range<AlacPoint>> -> Clip out the parts of the ranges
 198
 199    fn layout_grid(
 200        grid: &Vec<IndexedCell>,
 201        text_style: &TextStyle,
 202        // terminal_theme: &TerminalStyle,
 203        text_system: &WindowTextSystem,
 204        hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
 205        cx: &WindowContext,
 206    ) -> (Vec<LayoutCell>, Vec<LayoutRect>) {
 207        let theme = cx.theme();
 208        let mut cells = vec![];
 209        let mut rects = vec![];
 210
 211        let mut cur_rect: Option<LayoutRect> = None;
 212        let mut cur_alac_color = None;
 213
 214        let linegroups = grid.into_iter().group_by(|i| i.point.line);
 215        for (line_index, (_, line)) in linegroups.into_iter().enumerate() {
 216            for cell in line {
 217                let mut fg = cell.fg;
 218                let mut bg = cell.bg;
 219                if cell.flags.contains(Flags::INVERSE) {
 220                    mem::swap(&mut fg, &mut bg);
 221                }
 222
 223                //Expand background rect range
 224                {
 225                    if matches!(bg, Named(NamedColor::Background)) {
 226                        //Continue to next cell, resetting variables if necessary
 227                        cur_alac_color = None;
 228                        if let Some(rect) = cur_rect {
 229                            rects.push(rect);
 230                            cur_rect = None
 231                        }
 232                    } else {
 233                        match cur_alac_color {
 234                            Some(cur_color) => {
 235                                if bg == cur_color {
 236                                    // `cur_rect` can be None if it was moved to the `rects` vec after wrapping around
 237                                    // from one line to the next. The variables are all set correctly but there is no current
 238                                    // rect, so we create one if necessary.
 239                                    cur_rect = cur_rect.map_or_else(
 240                                        || {
 241                                            Some(LayoutRect::new(
 242                                                AlacPoint::new(
 243                                                    line_index as i32,
 244                                                    cell.point.column.0 as i32,
 245                                                ),
 246                                                1,
 247                                                convert_color(&bg, theme),
 248                                            ))
 249                                        },
 250                                        |rect| Some(rect.extend()),
 251                                    );
 252                                } else {
 253                                    cur_alac_color = Some(bg);
 254                                    if cur_rect.is_some() {
 255                                        rects.push(cur_rect.take().unwrap());
 256                                    }
 257                                    cur_rect = Some(LayoutRect::new(
 258                                        AlacPoint::new(
 259                                            line_index as i32,
 260                                            cell.point.column.0 as i32,
 261                                        ),
 262                                        1,
 263                                        convert_color(&bg, theme),
 264                                    ));
 265                                }
 266                            }
 267                            None => {
 268                                cur_alac_color = Some(bg);
 269                                cur_rect = Some(LayoutRect::new(
 270                                    AlacPoint::new(line_index as i32, cell.point.column.0 as i32),
 271                                    1,
 272                                    convert_color(&bg, &theme),
 273                                ));
 274                            }
 275                        }
 276                    }
 277                }
 278
 279                //Layout current cell text
 280                {
 281                    if !is_blank(&cell) {
 282                        let cell_text = cell.c.to_string();
 283                        let cell_style =
 284                            TerminalElement::cell_style(&cell, fg, theme, text_style, hyperlink);
 285
 286                        let layout_cell = text_system
 287                            .shape_line(
 288                                cell_text.into(),
 289                                text_style.font_size.to_pixels(cx.rem_size()),
 290                                &[cell_style],
 291                            )
 292                            .unwrap();
 293
 294                        cells.push(LayoutCell::new(
 295                            AlacPoint::new(line_index as i32, cell.point.column.0 as i32),
 296                            layout_cell,
 297                        ))
 298                    };
 299                }
 300            }
 301
 302            if cur_rect.is_some() {
 303                rects.push(cur_rect.take().unwrap());
 304            }
 305        }
 306        (cells, rects)
 307    }
 308
 309    /// Computes the cursor position and expected block width, may return a zero width if x_for_index returns
 310    /// the same position for sequential indexes. Use em_width instead
 311    fn shape_cursor(
 312        cursor_point: DisplayCursor,
 313        size: TerminalSize,
 314        text_fragment: &ShapedLine,
 315    ) -> Option<(Point<Pixels>, Pixels)> {
 316        if cursor_point.line() < size.total_lines() as i32 {
 317            let cursor_width = if text_fragment.width == Pixels::ZERO {
 318                size.cell_width()
 319            } else {
 320                text_fragment.width
 321            };
 322
 323            // Cursor should always surround as much of the text as possible,
 324            // hence when on pixel boundaries round the origin down and the width up
 325            Some((
 326                point(
 327                    (cursor_point.col() as f32 * size.cell_width()).floor(),
 328                    (cursor_point.line() as f32 * size.line_height()).floor(),
 329                ),
 330                cursor_width.ceil(),
 331            ))
 332        } else {
 333            None
 334        }
 335    }
 336
 337    /// Converts the Alacritty cell styles to GPUI text styles and background color.
 338    fn cell_style(
 339        indexed: &IndexedCell,
 340        fg: terminal::alacritty_terminal::vte::ansi::Color,
 341        // bg: terminal::alacritty_terminal::ansi::Color,
 342        colors: &Theme,
 343        text_style: &TextStyle,
 344        hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
 345    ) -> TextRun {
 346        let flags = indexed.cell.flags;
 347        let mut fg = convert_color(&fg, &colors);
 348
 349        // Ghostty uses (175/255) as the multiplier (~0.69), Alacritty uses 0.66, Kitty
 350        // uses 0.75. We're using 0.7 because it's pretty well in the middle of that.
 351        if flags.intersects(Flags::DIM) {
 352            fg.a *= 0.7;
 353        }
 354
 355        let underline = (flags.intersects(Flags::ALL_UNDERLINES)
 356            || indexed.cell.hyperlink().is_some())
 357        .then(|| UnderlineStyle {
 358            color: Some(fg),
 359            thickness: Pixels::from(1.0),
 360            wavy: flags.contains(Flags::UNDERCURL),
 361        });
 362
 363        let strikethrough = flags
 364            .intersects(Flags::STRIKEOUT)
 365            .then(|| StrikethroughStyle {
 366                color: Some(fg),
 367                thickness: Pixels::from(1.0),
 368            });
 369
 370        let weight = if flags.intersects(Flags::BOLD) {
 371            FontWeight::BOLD
 372        } else {
 373            text_style.font_weight
 374        };
 375
 376        let style = if flags.intersects(Flags::ITALIC) {
 377            FontStyle::Italic
 378        } else {
 379            FontStyle::Normal
 380        };
 381
 382        let mut result = TextRun {
 383            len: indexed.c.len_utf8(),
 384            color: fg,
 385            background_color: None,
 386            font: Font {
 387                weight,
 388                style,
 389                ..text_style.font()
 390            },
 391            underline,
 392            strikethrough,
 393        };
 394
 395        if let Some((style, range)) = hyperlink {
 396            if range.contains(&indexed.point) {
 397                if let Some(underline) = style.underline {
 398                    result.underline = Some(underline);
 399                }
 400
 401                if let Some(color) = style.color {
 402                    result.color = color;
 403                }
 404            }
 405        }
 406
 407        result
 408    }
 409
 410    fn generic_button_handler<E>(
 411        connection: Model<Terminal>,
 412        origin: Point<Pixels>,
 413        focus_handle: FocusHandle,
 414        f: impl Fn(&mut Terminal, Point<Pixels>, &E, &mut ModelContext<Terminal>),
 415    ) -> impl Fn(&E, &mut WindowContext) {
 416        move |event, cx| {
 417            cx.focus(&focus_handle);
 418            connection.update(cx, |terminal, cx| {
 419                f(terminal, origin, event, cx);
 420
 421                cx.notify();
 422            })
 423        }
 424    }
 425
 426    fn register_mouse_listeners(
 427        &mut self,
 428        origin: Point<Pixels>,
 429        mode: TermMode,
 430        hitbox: &Hitbox,
 431        cx: &mut WindowContext,
 432    ) {
 433        let focus = self.focus.clone();
 434        let terminal = self.terminal.clone();
 435
 436        self.interactivity.on_mouse_down(MouseButton::Left, {
 437            let terminal = terminal.clone();
 438            let focus = focus.clone();
 439            move |e, cx| {
 440                cx.focus(&focus);
 441                terminal.update(cx, |terminal, cx| {
 442                    terminal.mouse_down(&e, origin, cx);
 443                    cx.notify();
 444                })
 445            }
 446        });
 447
 448        cx.on_mouse_event({
 449            let focus = self.focus.clone();
 450            let terminal = self.terminal.clone();
 451            let hitbox = hitbox.clone();
 452            move |e: &MouseMoveEvent, phase, cx| {
 453                if phase != DispatchPhase::Bubble || !focus.is_focused(cx) {
 454                    return;
 455                }
 456
 457                if e.pressed_button.is_some() && !cx.has_active_drag() {
 458                    let hovered = hitbox.is_hovered(cx);
 459                    terminal.update(cx, |terminal, cx| {
 460                        if terminal.selection_started() {
 461                            terminal.mouse_drag(e, origin, hitbox.bounds);
 462                            cx.notify();
 463                        } else {
 464                            if hovered {
 465                                terminal.mouse_drag(e, origin, hitbox.bounds);
 466                                cx.notify();
 467                            }
 468                        }
 469                    })
 470                }
 471
 472                if hitbox.is_hovered(cx) {
 473                    terminal.update(cx, |terminal, cx| {
 474                        terminal.mouse_move(&e, origin);
 475                        cx.notify();
 476                    })
 477                }
 478            }
 479        });
 480
 481        self.interactivity.on_mouse_up(
 482            MouseButton::Left,
 483            TerminalElement::generic_button_handler(
 484                terminal.clone(),
 485                origin,
 486                focus.clone(),
 487                move |terminal, origin, e, cx| {
 488                    terminal.mouse_up(&e, origin, cx);
 489                },
 490            ),
 491        );
 492        self.interactivity.on_mouse_down(
 493            MouseButton::Middle,
 494            TerminalElement::generic_button_handler(
 495                terminal.clone(),
 496                origin,
 497                focus.clone(),
 498                move |terminal, origin, e, cx| {
 499                    terminal.mouse_down(&e, origin, cx);
 500                },
 501            ),
 502        );
 503        self.interactivity.on_scroll_wheel({
 504            let terminal_view = self.terminal_view.downgrade();
 505            move |e, cx| {
 506                terminal_view
 507                    .update(cx, |terminal_view, cx| {
 508                        terminal_view.scroll_wheel(e, origin, cx);
 509                        cx.notify();
 510                    })
 511                    .ok();
 512            }
 513        });
 514
 515        // Mouse mode handlers:
 516        // All mouse modes need the extra click handlers
 517        if mode.intersects(TermMode::MOUSE_MODE) {
 518            self.interactivity.on_mouse_down(
 519                MouseButton::Right,
 520                TerminalElement::generic_button_handler(
 521                    terminal.clone(),
 522                    origin,
 523                    focus.clone(),
 524                    move |terminal, origin, e, cx| {
 525                        terminal.mouse_down(&e, origin, cx);
 526                    },
 527                ),
 528            );
 529            self.interactivity.on_mouse_up(
 530                MouseButton::Right,
 531                TerminalElement::generic_button_handler(
 532                    terminal.clone(),
 533                    origin,
 534                    focus.clone(),
 535                    move |terminal, origin, e, cx| {
 536                        terminal.mouse_up(&e, origin, cx);
 537                    },
 538                ),
 539            );
 540            self.interactivity.on_mouse_up(
 541                MouseButton::Middle,
 542                TerminalElement::generic_button_handler(
 543                    terminal,
 544                    origin,
 545                    focus,
 546                    move |terminal, origin, e, cx| {
 547                        terminal.mouse_up(&e, origin, cx);
 548                    },
 549                ),
 550            );
 551        }
 552    }
 553
 554    fn rem_size(&self, cx: &WindowContext) -> Option<Pixels> {
 555        let settings = ThemeSettings::get_global(cx).clone();
 556        let buffer_font_size = settings.buffer_font_size(cx);
 557        let rem_size_scale = {
 558            // Our default UI font size is 14px on a 16px base scale.
 559            // This means the default UI font size is 0.875rems.
 560            let default_font_size_scale = 14. / ui::BASE_REM_SIZE_IN_PX;
 561
 562            // We then determine the delta between a single rem and the default font
 563            // size scale.
 564            let default_font_size_delta = 1. - default_font_size_scale;
 565
 566            // Finally, we add this delta to 1rem to get the scale factor that
 567            // should be used to scale up the UI.
 568            1. + default_font_size_delta
 569        };
 570
 571        Some(buffer_font_size * rem_size_scale)
 572    }
 573}
 574
 575impl Element for TerminalElement {
 576    type RequestLayoutState = ();
 577    type PrepaintState = LayoutState;
 578
 579    fn id(&self) -> Option<ElementId> {
 580        self.interactivity.element_id.clone()
 581    }
 582
 583    fn request_layout(
 584        &mut self,
 585        global_id: Option<&GlobalElementId>,
 586        cx: &mut WindowContext,
 587    ) -> (LayoutId, Self::RequestLayoutState) {
 588        let layout_id = self
 589            .interactivity
 590            .request_layout(global_id, cx, |mut style, cx| {
 591                style.size.width = relative(1.).into();
 592                style.size.height = relative(1.).into();
 593                // style.overflow = point(Overflow::Hidden, Overflow::Hidden);
 594                let layout_id = cx.request_layout(style, None);
 595
 596                layout_id
 597            });
 598        (layout_id, ())
 599    }
 600
 601    fn prepaint(
 602        &mut self,
 603        global_id: Option<&GlobalElementId>,
 604        bounds: Bounds<Pixels>,
 605        _: &mut Self::RequestLayoutState,
 606        cx: &mut WindowContext,
 607    ) -> Self::PrepaintState {
 608        let rem_size = self.rem_size(cx);
 609        self.interactivity
 610            .prepaint(global_id, bounds, bounds.size, cx, |_, _, hitbox, cx| {
 611                let hitbox = hitbox.unwrap();
 612                let settings = ThemeSettings::get_global(cx).clone();
 613
 614                let buffer_font_size = settings.buffer_font_size(cx);
 615
 616                let terminal_settings = TerminalSettings::get_global(cx);
 617                let font_family = terminal_settings
 618                    .font_family
 619                    .as_ref()
 620                    .map(|string| string.clone().into())
 621                    .unwrap_or(settings.buffer_font.family);
 622
 623                let font_features = terminal_settings
 624                    .font_features
 625                    .clone()
 626                    .unwrap_or(settings.buffer_font.features.clone());
 627
 628                let font_weight = terminal_settings.font_weight.unwrap_or_default();
 629
 630                let line_height = terminal_settings.line_height.value();
 631                let font_size = terminal_settings.font_size;
 632
 633                let font_size =
 634                    font_size.map_or(buffer_font_size, |size| theme::adjusted_font_size(size, cx));
 635
 636                let theme = cx.theme().clone();
 637
 638                let link_style = HighlightStyle {
 639                    color: Some(theme.colors().link_text_hover),
 640                    font_weight: Some(font_weight),
 641                    font_style: None,
 642                    background_color: None,
 643                    underline: Some(UnderlineStyle {
 644                        thickness: px(1.0),
 645                        color: Some(theme.colors().link_text_hover),
 646                        wavy: false,
 647                    }),
 648                    strikethrough: None,
 649                    fade_out: None,
 650                };
 651
 652                let text_style = TextStyle {
 653                    font_family,
 654                    font_features,
 655                    font_weight,
 656                    font_size: font_size.into(),
 657                    font_style: FontStyle::Normal,
 658                    line_height: line_height.into(),
 659                    background_color: Some(theme.colors().terminal_background),
 660                    white_space: WhiteSpace::Normal,
 661                    // These are going to be overridden per-cell
 662                    underline: None,
 663                    strikethrough: None,
 664                    color: theme.colors().terminal_foreground,
 665                };
 666
 667                let text_system = cx.text_system();
 668                let player_color = theme.players().local();
 669                let match_color = theme.colors().search_match_background;
 670                let gutter;
 671                let dimensions = {
 672                    let rem_size = cx.rem_size();
 673                    let font_pixels = text_style.font_size.to_pixels(rem_size);
 674                    let line_height = font_pixels * line_height.to_pixels(rem_size);
 675                    let font_id = cx.text_system().resolve_font(&text_style.font());
 676
 677                    let cell_width = text_system
 678                        .advance(font_id, font_pixels, 'm')
 679                        .unwrap()
 680                        .width;
 681                    gutter = cell_width;
 682
 683                    let mut size = bounds.size;
 684                    size.width -= gutter;
 685
 686                    // https://github.com/zed-industries/zed/issues/2750
 687                    // if the terminal is one column wide, rendering 🦀
 688                    // causes alacritty to misbehave.
 689                    if size.width < cell_width * 2.0 {
 690                        size.width = cell_width * 2.0;
 691                    }
 692
 693                    TerminalSize::new(line_height, cell_width, size)
 694                };
 695
 696                let search_matches = self.terminal.read(cx).matches.clone();
 697
 698                let background_color = theme.colors().terminal_background;
 699
 700                let last_hovered_word = self.terminal.update(cx, |terminal, cx| {
 701                    terminal.set_size(dimensions);
 702                    terminal.sync(cx);
 703                    if self.can_navigate_to_selected_word
 704                        && terminal.can_navigate_to_selected_word()
 705                    {
 706                        terminal.last_content.last_hovered_word.clone()
 707                    } else {
 708                        None
 709                    }
 710                });
 711
 712                let scroll_top = self.terminal_view.read(cx).scroll_top;
 713                let hyperlink_tooltip = last_hovered_word.clone().map(|hovered_word| {
 714                    let offset = bounds.origin + point(gutter, px(0.)) - point(px(0.), scroll_top);
 715                    let mut element = div()
 716                        .size_full()
 717                        .id("terminal-element")
 718                        .tooltip(move |cx| Tooltip::text(hovered_word.word.clone(), cx))
 719                        .into_any_element();
 720                    element.prepaint_as_root(offset, bounds.size.into(), cx);
 721                    element
 722                });
 723
 724                let TerminalContent {
 725                    cells,
 726                    mode,
 727                    display_offset,
 728                    cursor_char,
 729                    selection,
 730                    cursor,
 731                    ..
 732                } = &self.terminal.read(cx).last_content;
 733                let mode = *mode;
 734                let display_offset = *display_offset;
 735
 736                // searches, highlights to a single range representations
 737                let mut relative_highlighted_ranges = Vec::new();
 738                for search_match in search_matches {
 739                    relative_highlighted_ranges.push((search_match, match_color))
 740                }
 741                if let Some(selection) = selection {
 742                    relative_highlighted_ranges
 743                        .push((selection.start..=selection.end, player_color.selection));
 744                }
 745
 746                // then have that representation be converted to the appropriate highlight data structure
 747
 748                let (cells, rects) = TerminalElement::layout_grid(
 749                    cells,
 750                    &text_style,
 751                    &cx.text_system(),
 752                    last_hovered_word
 753                        .as_ref()
 754                        .map(|last_hovered_word| (link_style, &last_hovered_word.word_match)),
 755                    cx,
 756                );
 757
 758                // Layout cursor. Rectangle is used for IME, so we should lay it out even
 759                // if we don't end up showing it.
 760                let cursor = if let AlacCursorShape::Hidden = cursor.shape {
 761                    None
 762                } else {
 763                    let cursor_point = DisplayCursor::from(cursor.point, display_offset);
 764                    let cursor_text = {
 765                        let str_trxt = cursor_char.to_string();
 766                        let len = str_trxt.len();
 767                        cx.text_system()
 768                            .shape_line(
 769                                str_trxt.into(),
 770                                text_style.font_size.to_pixels(cx.rem_size()),
 771                                &[TextRun {
 772                                    len,
 773                                    font: text_style.font(),
 774                                    color: theme.colors().terminal_background,
 775                                    background_color: None,
 776                                    underline: Default::default(),
 777                                    strikethrough: None,
 778                                }],
 779                            )
 780                            .unwrap()
 781                    };
 782
 783                    let focused = self.focused;
 784                    TerminalElement::shape_cursor(cursor_point, dimensions, &cursor_text).map(
 785                        move |(cursor_position, block_width)| {
 786                            let (shape, text) = match cursor.shape {
 787                                AlacCursorShape::Block if !focused => (CursorShape::Hollow, None),
 788                                AlacCursorShape::Block => (CursorShape::Block, Some(cursor_text)),
 789                                AlacCursorShape::Underline => (CursorShape::Underscore, None),
 790                                AlacCursorShape::Beam => (CursorShape::Bar, None),
 791                                AlacCursorShape::HollowBlock => (CursorShape::Hollow, None),
 792                                //This case is handled in the if wrapping the whole cursor layout
 793                                AlacCursorShape::Hidden => unreachable!(),
 794                            };
 795
 796                            CursorLayout::new(
 797                                cursor_position,
 798                                block_width,
 799                                dimensions.line_height,
 800                                theme.players().local().cursor,
 801                                shape,
 802                                text,
 803                            )
 804                        },
 805                    )
 806                };
 807
 808                let block_below_cursor_element = if let Some(block) = &self.block_below_cursor {
 809                    let terminal = self.terminal.read(cx);
 810                    if terminal.last_content.display_offset == 0 {
 811                        let target_line = terminal.last_content.cursor.point.line.0 + 1;
 812                        let render = &block.render;
 813                        let mut block_cx = BlockContext {
 814                            context: cx,
 815                            dimensions,
 816                        };
 817                        let element = render(&mut block_cx);
 818                        let mut element = div().occlude().child(element).into_any_element();
 819                        let available_space = size(
 820                            AvailableSpace::Definite(dimensions.width() + gutter),
 821                            AvailableSpace::Definite(
 822                                block.height as f32 * dimensions.line_height(),
 823                            ),
 824                        );
 825                        let origin = bounds.origin
 826                            + point(px(0.), target_line as f32 * dimensions.line_height())
 827                            - point(px(0.), scroll_top);
 828                        cx.with_rem_size(rem_size, |cx| {
 829                            element.prepaint_as_root(origin, available_space, cx);
 830                        });
 831                        Some(element)
 832                    } else {
 833                        None
 834                    }
 835                } else {
 836                    None
 837                };
 838
 839                LayoutState {
 840                    hitbox,
 841                    cells,
 842                    cursor,
 843                    background_color,
 844                    dimensions,
 845                    rects,
 846                    relative_highlighted_ranges,
 847                    mode,
 848                    display_offset,
 849                    hyperlink_tooltip,
 850                    gutter,
 851                    last_hovered_word,
 852                    block_below_cursor_element,
 853                }
 854            })
 855    }
 856
 857    fn paint(
 858        &mut self,
 859        global_id: Option<&GlobalElementId>,
 860        bounds: Bounds<Pixels>,
 861        _: &mut Self::RequestLayoutState,
 862        layout: &mut Self::PrepaintState,
 863        cx: &mut WindowContext<'_>,
 864    ) {
 865        cx.with_content_mask(Some(ContentMask { bounds }), |cx| {
 866            let scroll_top = self.terminal_view.read(cx).scroll_top;
 867
 868            cx.paint_quad(fill(bounds, layout.background_color));
 869            let origin =
 870                bounds.origin + Point::new(layout.gutter, px(0.)) - Point::new(px(0.), scroll_top);
 871
 872            let terminal_input_handler = TerminalInputHandler {
 873                terminal: self.terminal.clone(),
 874                cursor_bounds: layout
 875                    .cursor
 876                    .as_ref()
 877                    .map(|cursor| cursor.bounding_rect(origin)),
 878                workspace: self.workspace.clone(),
 879            };
 880
 881            self.register_mouse_listeners(origin, layout.mode, &layout.hitbox, cx);
 882            if self.can_navigate_to_selected_word && layout.last_hovered_word.is_some() {
 883                cx.set_cursor_style(gpui::CursorStyle::PointingHand, &layout.hitbox);
 884            } else {
 885                cx.set_cursor_style(gpui::CursorStyle::IBeam, &layout.hitbox);
 886            }
 887
 888            let cursor = layout.cursor.take();
 889            let hyperlink_tooltip = layout.hyperlink_tooltip.take();
 890            let block_below_cursor_element = layout.block_below_cursor_element.take();
 891            self.interactivity
 892                .paint(global_id, bounds, Some(&layout.hitbox), cx, |_, cx| {
 893                    cx.handle_input(&self.focus, terminal_input_handler);
 894
 895                    cx.on_key_event({
 896                        let this = self.terminal.clone();
 897                        move |event: &ModifiersChangedEvent, phase, cx| {
 898                            if phase != DispatchPhase::Bubble {
 899                                return;
 900                            }
 901
 902                            let handled = this
 903                                .update(cx, |term, _| term.try_modifiers_change(&event.modifiers));
 904
 905                            if handled {
 906                                cx.refresh();
 907                            }
 908                        }
 909                    });
 910
 911                    for rect in &layout.rects {
 912                        rect.paint(origin, &layout, cx);
 913                    }
 914
 915                    for (relative_highlighted_range, color) in
 916                        layout.relative_highlighted_ranges.iter()
 917                    {
 918                        if let Some((start_y, highlighted_range_lines)) =
 919                            to_highlighted_range_lines(relative_highlighted_range, &layout, origin)
 920                        {
 921                            let hr = HighlightedRange {
 922                                start_y,
 923                                line_height: layout.dimensions.line_height,
 924                                lines: highlighted_range_lines,
 925                                color: *color,
 926                                corner_radius: 0.15 * layout.dimensions.line_height,
 927                            };
 928                            hr.paint(bounds, cx);
 929                        }
 930                    }
 931
 932                    for cell in &layout.cells {
 933                        cell.paint(origin, &layout, bounds, cx);
 934                    }
 935
 936                    if self.cursor_visible {
 937                        if let Some(mut cursor) = cursor {
 938                            cursor.paint(origin, cx);
 939                        }
 940                    }
 941
 942                    if let Some(mut element) = block_below_cursor_element {
 943                        element.paint(cx);
 944                    }
 945
 946                    if let Some(mut element) = hyperlink_tooltip {
 947                        element.paint(cx);
 948                    }
 949                });
 950        });
 951    }
 952}
 953
 954impl IntoElement for TerminalElement {
 955    type Element = Self;
 956
 957    fn into_element(self) -> Self::Element {
 958        self
 959    }
 960}
 961
 962struct TerminalInputHandler {
 963    terminal: Model<Terminal>,
 964    workspace: WeakView<Workspace>,
 965    cursor_bounds: Option<Bounds<Pixels>>,
 966}
 967
 968impl InputHandler for TerminalInputHandler {
 969    fn selected_text_range(&mut self, cx: &mut WindowContext) -> Option<std::ops::Range<usize>> {
 970        if self
 971            .terminal
 972            .read(cx)
 973            .last_content
 974            .mode
 975            .contains(TermMode::ALT_SCREEN)
 976        {
 977            None
 978        } else {
 979            Some(0..0)
 980        }
 981    }
 982
 983    fn marked_text_range(&mut self, _: &mut WindowContext) -> Option<std::ops::Range<usize>> {
 984        None
 985    }
 986
 987    fn text_for_range(
 988        &mut self,
 989        _: std::ops::Range<usize>,
 990        _: &mut WindowContext,
 991    ) -> Option<String> {
 992        None
 993    }
 994
 995    fn replace_text_in_range(
 996        &mut self,
 997        _replacement_range: Option<std::ops::Range<usize>>,
 998        text: &str,
 999        cx: &mut WindowContext,
1000    ) {
1001        self.terminal.update(cx, |terminal, _| {
1002            terminal.input(text.into());
1003        });
1004
1005        self.workspace
1006            .update(cx, |this, cx| {
1007                let telemetry = this.project().read(cx).client().telemetry().clone();
1008                telemetry.log_edit_event("terminal");
1009            })
1010            .ok();
1011    }
1012
1013    fn replace_and_mark_text_in_range(
1014        &mut self,
1015        _range_utf16: Option<std::ops::Range<usize>>,
1016        _new_text: &str,
1017        _new_selected_range: Option<std::ops::Range<usize>>,
1018        _: &mut WindowContext,
1019    ) {
1020    }
1021
1022    fn unmark_text(&mut self, _: &mut WindowContext) {}
1023
1024    fn bounds_for_range(
1025        &mut self,
1026        _range_utf16: std::ops::Range<usize>,
1027        _: &mut WindowContext,
1028    ) -> Option<Bounds<Pixels>> {
1029        self.cursor_bounds
1030    }
1031}
1032
1033pub fn is_blank(cell: &IndexedCell) -> bool {
1034    if cell.c != ' ' {
1035        return false;
1036    }
1037
1038    if cell.bg != AnsiColor::Named(NamedColor::Background) {
1039        return false;
1040    }
1041
1042    if cell.hyperlink().is_some() {
1043        return false;
1044    }
1045
1046    if cell
1047        .flags
1048        .intersects(Flags::ALL_UNDERLINES | Flags::INVERSE | Flags::STRIKEOUT)
1049    {
1050        return false;
1051    }
1052
1053    return true;
1054}
1055
1056fn to_highlighted_range_lines(
1057    range: &RangeInclusive<AlacPoint>,
1058    layout: &LayoutState,
1059    origin: Point<Pixels>,
1060) -> Option<(Pixels, Vec<HighlightedRangeLine>)> {
1061    // Step 1. Normalize the points to be viewport relative.
1062    // When display_offset = 1, here's how the grid is arranged:
1063    //-2,0 -2,1...
1064    //--- Viewport top
1065    //-1,0 -1,1...
1066    //--------- Terminal Top
1067    // 0,0  0,1...
1068    // 1,0  1,1...
1069    //--- Viewport Bottom
1070    // 2,0  2,1...
1071    //--------- Terminal Bottom
1072
1073    // Normalize to viewport relative, from terminal relative.
1074    // lines are i32s, which are negative above the top left corner of the terminal
1075    // If the user has scrolled, we use the display_offset to tell us which offset
1076    // of the grid data we should be looking at. But for the rendering step, we don't
1077    // want negatives. We want things relative to the 'viewport' (the area of the grid
1078    // which is currently shown according to the display offset)
1079    let unclamped_start = AlacPoint::new(
1080        range.start().line + layout.display_offset,
1081        range.start().column,
1082    );
1083    let unclamped_end =
1084        AlacPoint::new(range.end().line + layout.display_offset, range.end().column);
1085
1086    // Step 2. Clamp range to viewport, and return None if it doesn't overlap
1087    if unclamped_end.line.0 < 0 || unclamped_start.line.0 > layout.dimensions.num_lines() as i32 {
1088        return None;
1089    }
1090
1091    let clamped_start_line = unclamped_start.line.0.max(0) as usize;
1092    let clamped_end_line = unclamped_end
1093        .line
1094        .0
1095        .min(layout.dimensions.num_lines() as i32) as usize;
1096    //Convert the start of the range to pixels
1097    let start_y = origin.y + clamped_start_line as f32 * layout.dimensions.line_height;
1098
1099    // Step 3. Expand ranges that cross lines into a collection of single-line ranges.
1100    //  (also convert to pixels)
1101    let mut highlighted_range_lines = Vec::new();
1102    for line in clamped_start_line..=clamped_end_line {
1103        let mut line_start = 0;
1104        let mut line_end = layout.dimensions.columns();
1105
1106        if line == clamped_start_line {
1107            line_start = unclamped_start.column.0;
1108        }
1109        if line == clamped_end_line {
1110            line_end = unclamped_end.column.0 + 1; // +1 for inclusive
1111        }
1112
1113        highlighted_range_lines.push(HighlightedRangeLine {
1114            start_x: origin.x + line_start as f32 * layout.dimensions.cell_width,
1115            end_x: origin.x + line_end as f32 * layout.dimensions.cell_width,
1116        });
1117    }
1118
1119    Some((start_y, highlighted_range_lines))
1120}
1121
1122/// Converts a 2, 8, or 24 bit color ANSI color to the GPUI equivalent.
1123pub fn convert_color(fg: &terminal::alacritty_terminal::vte::ansi::Color, theme: &Theme) -> Hsla {
1124    let colors = theme.colors();
1125    match fg {
1126        // Named and theme defined colors
1127        terminal::alacritty_terminal::vte::ansi::Color::Named(n) => match n {
1128            NamedColor::Black => colors.terminal_ansi_black,
1129            NamedColor::Red => colors.terminal_ansi_red,
1130            NamedColor::Green => colors.terminal_ansi_green,
1131            NamedColor::Yellow => colors.terminal_ansi_yellow,
1132            NamedColor::Blue => colors.terminal_ansi_blue,
1133            NamedColor::Magenta => colors.terminal_ansi_magenta,
1134            NamedColor::Cyan => colors.terminal_ansi_cyan,
1135            NamedColor::White => colors.terminal_ansi_white,
1136            NamedColor::BrightBlack => colors.terminal_ansi_bright_black,
1137            NamedColor::BrightRed => colors.terminal_ansi_bright_red,
1138            NamedColor::BrightGreen => colors.terminal_ansi_bright_green,
1139            NamedColor::BrightYellow => colors.terminal_ansi_bright_yellow,
1140            NamedColor::BrightBlue => colors.terminal_ansi_bright_blue,
1141            NamedColor::BrightMagenta => colors.terminal_ansi_bright_magenta,
1142            NamedColor::BrightCyan => colors.terminal_ansi_bright_cyan,
1143            NamedColor::BrightWhite => colors.terminal_ansi_bright_white,
1144            NamedColor::Foreground => colors.terminal_foreground,
1145            NamedColor::Background => colors.terminal_background,
1146            NamedColor::Cursor => theme.players().local().cursor,
1147            NamedColor::DimBlack => colors.terminal_ansi_dim_black,
1148            NamedColor::DimRed => colors.terminal_ansi_dim_red,
1149            NamedColor::DimGreen => colors.terminal_ansi_dim_green,
1150            NamedColor::DimYellow => colors.terminal_ansi_dim_yellow,
1151            NamedColor::DimBlue => colors.terminal_ansi_dim_blue,
1152            NamedColor::DimMagenta => colors.terminal_ansi_dim_magenta,
1153            NamedColor::DimCyan => colors.terminal_ansi_dim_cyan,
1154            NamedColor::DimWhite => colors.terminal_ansi_dim_white,
1155            NamedColor::BrightForeground => colors.terminal_bright_foreground,
1156            NamedColor::DimForeground => colors.terminal_dim_foreground,
1157        },
1158        // 'True' colors
1159        terminal::alacritty_terminal::vte::ansi::Color::Spec(rgb) => {
1160            terminal::rgba_color(rgb.r, rgb.g, rgb.b)
1161        }
1162        // 8 bit, indexed colors
1163        terminal::alacritty_terminal::vte::ansi::Color::Indexed(i) => {
1164            terminal::get_color_at_index(*i as usize, theme)
1165        }
1166    }
1167}