application_menu.rs

 1use gpui::Render;
 2use story::{StoryContainer, StoryItem, StorySection};
 3
 4use ui::prelude::*;
 5
 6use crate::application_menu::ApplicationMenu;
 7
 8pub struct ApplicationMenuStory;
 9
10impl Render for ApplicationMenuStory {
11    fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
12        StoryContainer::new(
13            "ApplicationMenu Story",
14            "crates/title_bar/src/stories/application_menu.rs",
15        )
16        .child(StorySection::new().child(StoryItem::new(
17            "Application Menu",
18            h_flex().child(ApplicationMenu::new()),
19        )))
20    }
21}