1use gpui::AnyElement;
2use smallvec::SmallVec;
3
4use crate::prelude::*;
5
6#[derive(IntoElement)]
7pub struct SettingsContainer {
8 children: SmallVec<[AnyElement; 2]>,
9}
10
11impl SettingsContainer {
12 pub fn new() -> Self {
13 Self {
14 children: SmallVec::new(),
15 }
16 }
17}
18
19impl ParentElement for SettingsContainer {
20 fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
21 self.children.extend(elements)
22 }
23}
24
25impl RenderOnce for SettingsContainer {
26 fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
27 v_flex().px_2().gap_1().children(self.children)
28 }
29}