1use gpui::{hsla, Hsla};
2
3#[derive(Clone)]
4pub struct SystemColors {
5 pub transparent: Hsla,
6 pub mac_os_traffic_light_red: Hsla,
7 pub mac_os_traffic_light_yellow: Hsla,
8 pub mac_os_traffic_light_green: Hsla,
9}
10
11impl Default for SystemColors {
12 fn default() -> Self {
13 Self {
14 transparent: hsla(0.0, 0.0, 0.0, 0.0),
15 mac_os_traffic_light_red: hsla(0.0139, 0.79, 0.65, 1.0),
16 mac_os_traffic_light_yellow: hsla(0.114, 0.88, 0.63, 1.0),
17 mac_os_traffic_light_green: hsla(0.313, 0.49, 0.55, 1.0),
18 }
19 }
20}