scrollbar.rs

  1use std::{cell::Cell, ops::Range, rc::Rc};
  2
  3use gpui::{
  4    point, AnyView, Bounds, ContentMask, Hitbox, MouseDownEvent, MouseMoveEvent, MouseUpEvent,
  5    ScrollWheelEvent, Style, UniformListScrollHandle,
  6};
  7use ui::{prelude::*, px, relative, IntoElement};
  8
  9pub(crate) struct ProjectPanelScrollbar {
 10    thumb: Range<f32>,
 11    scroll: UniformListScrollHandle,
 12    // If Some(), there's an active drag, offset by percentage from the top of thumb.
 13    scrollbar_drag_state: Rc<Cell<Option<f32>>>,
 14    item_count: usize,
 15    view: AnyView,
 16}
 17
 18impl ProjectPanelScrollbar {
 19    pub(crate) fn new(
 20        thumb: Range<f32>,
 21        scroll: UniformListScrollHandle,
 22        scrollbar_drag_state: Rc<Cell<Option<f32>>>,
 23        view: AnyView,
 24        item_count: usize,
 25    ) -> Self {
 26        Self {
 27            thumb,
 28            scroll,
 29            scrollbar_drag_state,
 30            item_count,
 31            view,
 32        }
 33    }
 34}
 35
 36impl gpui::Element for ProjectPanelScrollbar {
 37    type RequestLayoutState = ();
 38
 39    type PrepaintState = Hitbox;
 40
 41    fn id(&self) -> Option<ui::ElementId> {
 42        None
 43    }
 44
 45    fn request_layout(
 46        &mut self,
 47        _id: Option<&gpui::GlobalElementId>,
 48        cx: &mut ui::WindowContext,
 49    ) -> (gpui::LayoutId, Self::RequestLayoutState) {
 50        let mut style = Style::default();
 51        style.flex_grow = 1.;
 52        style.flex_shrink = 1.;
 53        style.size.width = px(12.).into();
 54        style.size.height = relative(1.).into();
 55        (cx.request_layout(style, None), ())
 56    }
 57
 58    fn prepaint(
 59        &mut self,
 60        _id: Option<&gpui::GlobalElementId>,
 61        bounds: Bounds<ui::Pixels>,
 62        _request_layout: &mut Self::RequestLayoutState,
 63        cx: &mut ui::WindowContext,
 64    ) -> Self::PrepaintState {
 65        cx.with_content_mask(Some(ContentMask { bounds }), |cx| {
 66            cx.insert_hitbox(bounds, false)
 67        })
 68    }
 69
 70    fn paint(
 71        &mut self,
 72        _id: Option<&gpui::GlobalElementId>,
 73        bounds: Bounds<ui::Pixels>,
 74        _request_layout: &mut Self::RequestLayoutState,
 75        _prepaint: &mut Self::PrepaintState,
 76        cx: &mut ui::WindowContext,
 77    ) {
 78        cx.with_content_mask(Some(ContentMask { bounds }), |cx| {
 79            let colors = cx.theme().colors();
 80            let scrollbar_background = colors.scrollbar_track_background;
 81            let thumb_background = colors.scrollbar_thumb_background;
 82            cx.paint_quad(gpui::fill(bounds, scrollbar_background));
 83
 84            let thumb_offset = self.thumb.start * bounds.size.height;
 85            let thumb_end = self.thumb.end * bounds.size.height;
 86
 87            let thumb_percentage_size = self.thumb.end - self.thumb.start;
 88            let thumb_bounds = {
 89                let thumb_upper_left = point(bounds.origin.x, bounds.origin.y + thumb_offset);
 90                let thumb_lower_right = point(
 91                    bounds.origin.x + bounds.size.width,
 92                    bounds.origin.y + thumb_end,
 93                );
 94                Bounds::from_corners(thumb_upper_left, thumb_lower_right)
 95            };
 96            cx.paint_quad(gpui::fill(thumb_bounds, thumb_background));
 97            let scroll = self.scroll.clone();
 98            let item_count = self.item_count;
 99            cx.on_mouse_event({
100                let scroll = self.scroll.clone();
101                let is_dragging = self.scrollbar_drag_state.clone();
102                move |event: &MouseDownEvent, phase, _cx| {
103                    if phase.bubble() && bounds.contains(&event.position) {
104                        if !thumb_bounds.contains(&event.position) {
105                            let scroll = scroll.0.borrow();
106                            if let Some(last_height) = scroll.last_item_height {
107                                let max_offset = item_count as f32 * last_height;
108                                let percentage =
109                                    (event.position.y - bounds.origin.y) / bounds.size.height;
110
111                                let percentage = percentage.min(1. - thumb_percentage_size);
112                                scroll
113                                    .base_handle
114                                    .set_offset(point(px(0.), -max_offset * percentage));
115                            }
116                        } else {
117                            let thumb_top_offset =
118                                (event.position.y - thumb_bounds.origin.y) / bounds.size.height;
119                            is_dragging.set(Some(thumb_top_offset));
120                        }
121                    }
122                }
123            });
124            cx.on_mouse_event({
125                let scroll = self.scroll.clone();
126                move |event: &ScrollWheelEvent, phase, cx| {
127                    if phase.bubble() && bounds.contains(&event.position) {
128                        let scroll = scroll.0.borrow_mut();
129                        let current_offset = scroll.base_handle.offset();
130                        scroll
131                            .base_handle
132                            .set_offset(current_offset + event.delta.pixel_delta(cx.line_height()));
133                    }
134                }
135            });
136            let drag_state = self.scrollbar_drag_state.clone();
137            let view_id = self.view.entity_id();
138            cx.on_mouse_event(move |event: &MouseMoveEvent, _, cx| {
139                if let Some(drag_state) = drag_state.get().filter(|_| event.dragging()) {
140                    let scroll = scroll.0.borrow();
141                    if let Some(last_height) = scroll.last_item_height {
142                        let max_offset = item_count as f32 * last_height;
143                        let percentage =
144                            (event.position.y - bounds.origin.y) / bounds.size.height - drag_state;
145
146                        let percentage = percentage.min(1. - thumb_percentage_size);
147                        scroll
148                            .base_handle
149                            .set_offset(point(px(0.), -max_offset * percentage));
150                        cx.notify(view_id);
151                    }
152                } else {
153                    drag_state.set(None);
154                }
155            });
156            let is_dragging = self.scrollbar_drag_state.clone();
157            cx.on_mouse_event(move |_event: &MouseUpEvent, phase, cx| {
158                if phase.bubble() {
159                    is_dragging.set(None);
160                    cx.notify(view_id);
161                }
162            });
163        })
164    }
165}
166
167impl IntoElement for ProjectPanelScrollbar {
168    type Element = Self;
169
170    fn into_element(self) -> Self::Element {
171        self
172    }
173}