application_menu.rs
1use gpui::Render;
2use story::{Story, StoryItem, StorySection};
3
4use ui::prelude::*;
5
6use crate::application_menu::ApplicationMenu;
7
8pub struct ApplicationMenuStory;
9
10impl Render for ApplicationMenuStory {
11 fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
12 Story::container()
13 .child(Story::title_for::<ApplicationMenu>())
14 .child(StorySection::new().child(StoryItem::new(
15 "Application Menu",
16 h_flex().child(ApplicationMenu::new()),
17 )))
18 }
19}