application_menu.rs

 1use gpui::Render;
 2use story::{Story, StoryItem, StorySection};
 3
 4use ui::prelude::*;
 5
 6use crate::application_menu::ApplicationMenu;
 7
 8pub struct ApplicationMenuStory;
 9
10impl Render for ApplicationMenuStory {
11    fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
12        Story::container()
13            .child(Story::title_for::<ApplicationMenu>())
14            .child(StorySection::new().child(StoryItem::new(
15                "Application Menu",
16                h_flex().child(ApplicationMenu::new()),
17            )))
18    }
19}