1#![allow(missing_docs)]
2
3use gpui::{Hsla, WindowBackgroundAppearance};
4use refineable::Refineable;
5use std::sync::Arc;
6
7use crate::{
8 AccentColors, PlayerColors, StatusColors, StatusColorsRefinement, SyntaxTheme, SystemColors,
9};
10
11#[derive(Refineable, Clone, Debug)]
12#[refineable(Debug, serde::Deserialize)]
13pub struct ThemeColors {
14 /// Border color. Used for most borders, is usually a high contrast color.
15 pub border: Hsla,
16 /// Border color. Used for deemphasized borders, like a visual divider between two sections
17 pub border_variant: Hsla,
18 /// Border color. Used for focused elements, like keyboard focused list item.
19 pub border_focused: Hsla,
20 /// Border color. Used for selected elements, like an active search filter or selected checkbox.
21 pub border_selected: Hsla,
22 /// Border color. Used for transparent borders. Used for placeholder borders when an element gains a border on state change.
23 pub border_transparent: Hsla,
24 /// Border color. Used for disabled elements, like a disabled input or button.
25 pub border_disabled: Hsla,
26 /// Border color. Used for elevated surfaces, like a context menu, popup, or dialog.
27 pub elevated_surface_background: Hsla,
28 /// Background Color. Used for grounded surfaces like a panel or tab.
29 pub surface_background: Hsla,
30 /// Background Color. Used for the app background and blank panels or windows.
31 pub background: Hsla,
32 /// Background Color. Used for the background of an element that should have a different background than the surface it's on.
33 ///
34 /// Elements might include: Buttons, Inputs, Checkboxes, Radio Buttons...
35 ///
36 /// For an element that should have the same background as the surface it's on, use `ghost_element_background`.
37 pub element_background: Hsla,
38 /// Background Color. Used for the hover state of an element that should have a different background than the surface it's on.
39 ///
40 /// Hover states are triggered by the mouse entering an element, or a finger touching an element on a touch screen.
41 pub element_hover: Hsla,
42 /// Background Color. Used for the active state of an element that should have a different background than the surface it's on.
43 ///
44 /// Active states are triggered by the mouse button being pressed down on an element, or the Return button or other activator being pressd.
45 pub element_active: Hsla,
46 /// Background Color. Used for the selected state of an element that should have a different background than the surface it's on.
47 ///
48 /// Selected states are triggered by the element being selected (or "activated") by the user.
49 ///
50 /// This could include a selected checkbox, a toggleable button that is toggled on, etc.
51 pub element_selected: Hsla,
52 /// Background Color. Used for the disabled state of an element that should have a different background than the surface it's on.
53 ///
54 /// Disabled states are shown when a user cannot interact with an element, like a disabled button or input.
55 pub element_disabled: Hsla,
56 /// Background Color. Used for the area that shows where a dragged element will be dropped.
57 pub drop_target_background: Hsla,
58 /// Border Color. Used to show the area that shows where a dragged element will be dropped.
59 // pub drop_target_border: Hsla,
60 /// Used for the background of a ghost element that should have the same background as the surface it's on.
61 ///
62 /// Elements might include: Buttons, Inputs, Checkboxes, Radio Buttons...
63 ///
64 /// For an element that should have a different background than the surface it's on, use `element_background`.
65 pub ghost_element_background: Hsla,
66 /// Background Color. Used for the hover state of a ghost element that should have the same background as the surface it's on.
67 ///
68 /// Hover states are triggered by the mouse entering an element, or a finger touching an element on a touch screen.
69 pub ghost_element_hover: Hsla,
70 /// Background Color. Used for the active state of a ghost element that should have the same background as the surface it's on.
71 ///
72 /// Active states are triggered by the mouse button being pressed down on an element, or the Return button or other activator being pressd.
73 pub ghost_element_active: Hsla,
74 /// Background Color. Used for the selected state of a ghost element that should have the same background as the surface it's on.
75 ///
76 /// Selected states are triggered by the element being selected (or "activated") by the user.
77 ///
78 /// This could include a selected checkbox, a toggleable button that is toggled on, etc.
79 pub ghost_element_selected: Hsla,
80 /// Background Color. Used for the disabled state of a ghost element that should have the same background as the surface it's on.
81 ///
82 /// Disabled states are shown when a user cannot interact with an element, like a disabled button or input.
83 pub ghost_element_disabled: Hsla,
84 /// Text Color. Default text color used for most text.
85 pub text: Hsla,
86 /// Text Color. Color of muted or deemphasized text. It is a subdued version of the standard text color.
87 pub text_muted: Hsla,
88 /// Text Color. Color of the placeholder text typically shown in input fields to guide the user to enter valid data.
89 pub text_placeholder: Hsla,
90 /// Text Color. Color used for text denoting disabled elements. Typically, the color is faded or grayed out to emphasize the disabled state.
91 pub text_disabled: Hsla,
92 /// Text Color. Color used for emphasis or highlighting certain text, like an active filter or a matched character in a search.
93 pub text_accent: Hsla,
94 /// Fill Color. Used for the default fill color of an icon.
95 pub icon: Hsla,
96 /// Fill Color. Used for the muted or deemphasized fill color of an icon.
97 ///
98 /// This might be used to show an icon in an inactive pane, or to demphasize a series of icons to give them less visual weight.
99 pub icon_muted: Hsla,
100 /// Fill Color. Used for the disabled fill color of an icon.
101 ///
102 /// Disabled states are shown when a user cannot interact with an element, like a icon button.
103 pub icon_disabled: Hsla,
104 /// Fill Color. Used for the placeholder fill color of an icon.
105 ///
106 /// This might be used to show an icon in an input that disappears when the user enters text.
107 pub icon_placeholder: Hsla,
108 /// Fill Color. Used for the accent fill color of an icon.
109 ///
110 /// This might be used to show when a toggleable icon button is selected.
111 pub icon_accent: Hsla,
112
113 // ===
114 // UI Elements
115 // ===
116 pub status_bar_background: Hsla,
117 pub title_bar_background: Hsla,
118 pub title_bar_inactive_background: Hsla,
119 pub toolbar_background: Hsla,
120 pub tab_bar_background: Hsla,
121 pub tab_inactive_background: Hsla,
122 pub tab_active_background: Hsla,
123 pub search_match_background: Hsla,
124 pub panel_background: Hsla,
125 pub panel_focused_border: Hsla,
126 pub pane_focused_border: Hsla,
127 pub pane_group_border: Hsla,
128 /// The color of the scrollbar thumb.
129 pub scrollbar_thumb_background: Hsla,
130 /// The color of the scrollbar thumb when hovered over.
131 pub scrollbar_thumb_hover_background: Hsla,
132 /// The border color of the scrollbar thumb.
133 pub scrollbar_thumb_border: Hsla,
134 /// The background color of the scrollbar track.
135 pub scrollbar_track_background: Hsla,
136 /// The border color of the scrollbar track.
137 pub scrollbar_track_border: Hsla,
138 // /// The opacity of the scrollbar status marks, like diagnostic states and git status.
139 // todo()
140 // pub scrollbar_status_opacity: Hsla,
141
142 // ===
143 // Editor
144 // ===
145 pub editor_foreground: Hsla,
146 pub editor_background: Hsla,
147 // pub editor_inactive_background: Hsla,
148 pub editor_gutter_background: Hsla,
149 pub editor_subheader_background: Hsla,
150 pub editor_active_line_background: Hsla,
151 pub editor_highlighted_line_background: Hsla,
152 /// Text Color. Used for the text of the line number in the editor gutter.
153 pub editor_line_number: Hsla,
154 /// Text Color. Used for the text of the line number in the editor gutter when the line is highlighted.
155 pub editor_active_line_number: Hsla,
156 /// Text Color. Used to mark invisible characters in the editor.
157 ///
158 /// Example: spaces, tabs, carriage returns, etc.
159 pub editor_invisible: Hsla,
160 pub editor_wrap_guide: Hsla,
161 pub editor_active_wrap_guide: Hsla,
162 pub editor_indent_guide: Hsla,
163 pub editor_indent_guide_active: Hsla,
164 /// Read-access of a symbol, like reading a variable.
165 ///
166 /// A document highlight is a range inside a text document which deserves
167 /// special attention. Usually a document highlight is visualized by changing
168 /// the background color of its range.
169 pub editor_document_highlight_read_background: Hsla,
170 /// Read-access of a symbol, like reading a variable.
171 ///
172 /// A document highlight is a range inside a text document which deserves
173 /// special attention. Usually a document highlight is visualized by changing
174 /// the background color of its range.
175 pub editor_document_highlight_write_background: Hsla,
176 /// Highlighted brackets background color.
177 ///
178 /// Matching brackets in the cursor scope are highlighted with this background color.
179 pub editor_document_highlight_bracket_background: Hsla,
180
181 // ===
182 // Terminal
183 // ===
184 /// Terminal layout background color.
185 pub terminal_background: Hsla,
186 /// Terminal foreground color.
187 pub terminal_foreground: Hsla,
188 /// Bright terminal foreground color.
189 pub terminal_bright_foreground: Hsla,
190 /// Dim terminal foreground color.
191 pub terminal_dim_foreground: Hsla,
192 /// Terminal ANSI background color.
193 pub terminal_ansi_background: Hsla,
194 /// Black ANSI terminal color.
195 pub terminal_ansi_black: Hsla,
196 /// Bright black ANSI terminal color.
197 pub terminal_ansi_bright_black: Hsla,
198 /// Dim black ANSI terminal color.
199 pub terminal_ansi_dim_black: Hsla,
200 /// Red ANSI terminal color.
201 pub terminal_ansi_red: Hsla,
202 /// Bright red ANSI terminal color.
203 pub terminal_ansi_bright_red: Hsla,
204 /// Dim red ANSI terminal color.
205 pub terminal_ansi_dim_red: Hsla,
206 /// Green ANSI terminal color.
207 pub terminal_ansi_green: Hsla,
208 /// Bright green ANSI terminal color.
209 pub terminal_ansi_bright_green: Hsla,
210 /// Dim green ANSI terminal color.
211 pub terminal_ansi_dim_green: Hsla,
212 /// Yellow ANSI terminal color.
213 pub terminal_ansi_yellow: Hsla,
214 /// Bright yellow ANSI terminal color.
215 pub terminal_ansi_bright_yellow: Hsla,
216 /// Dim yellow ANSI terminal color.
217 pub terminal_ansi_dim_yellow: Hsla,
218 /// Blue ANSI terminal color.
219 pub terminal_ansi_blue: Hsla,
220 /// Bright blue ANSI terminal color.
221 pub terminal_ansi_bright_blue: Hsla,
222 /// Dim blue ANSI terminal color.
223 pub terminal_ansi_dim_blue: Hsla,
224 /// Magenta ANSI terminal color.
225 pub terminal_ansi_magenta: Hsla,
226 /// Bright magenta ANSI terminal color.
227 pub terminal_ansi_bright_magenta: Hsla,
228 /// Dim magenta ANSI terminal color.
229 pub terminal_ansi_dim_magenta: Hsla,
230 /// Cyan ANSI terminal color.
231 pub terminal_ansi_cyan: Hsla,
232 /// Bright cyan ANSI terminal color.
233 pub terminal_ansi_bright_cyan: Hsla,
234 /// Dim cyan ANSI terminal color.
235 pub terminal_ansi_dim_cyan: Hsla,
236 /// White ANSI terminal color.
237 pub terminal_ansi_white: Hsla,
238 /// Bright white ANSI terminal color.
239 pub terminal_ansi_bright_white: Hsla,
240 /// Dim white ANSI terminal color.
241 pub terminal_ansi_dim_white: Hsla,
242
243 // ===
244 // UI/Rich Text
245 // ===
246 pub link_text_hover: Hsla,
247}
248
249#[derive(Refineable, Clone)]
250pub struct ThemeStyles {
251 /// The background appearance of the window.
252 pub window_background_appearance: WindowBackgroundAppearance,
253 pub system: SystemColors,
254 /// An array of colors used for theme elements that iterate through a series of colors.
255 ///
256 /// Example: Player colors, rainbow brackets and indent guides, etc.
257 pub accents: AccentColors,
258
259 #[refineable]
260 pub colors: ThemeColors,
261
262 #[refineable]
263 pub status: StatusColors,
264
265 pub player: PlayerColors,
266
267 pub syntax: Arc<SyntaxTheme>,
268}
269
270#[cfg(test)]
271mod tests {
272 use serde_json::json;
273
274 use super::*;
275
276 #[test]
277 fn override_a_single_theme_color() {
278 let mut colors = ThemeColors::light();
279
280 let magenta: Hsla = gpui::rgb(0xff00ff).into();
281
282 assert_ne!(colors.text, magenta);
283
284 let overrides = ThemeColorsRefinement {
285 text: Some(magenta),
286 ..Default::default()
287 };
288
289 colors.refine(&overrides);
290
291 assert_eq!(colors.text, magenta);
292 }
293
294 #[test]
295 fn override_multiple_theme_colors() {
296 let mut colors = ThemeColors::light();
297
298 let magenta: Hsla = gpui::rgb(0xff00ff).into();
299 let green: Hsla = gpui::rgb(0x00ff00).into();
300
301 assert_ne!(colors.text, magenta);
302 assert_ne!(colors.background, green);
303
304 let overrides = ThemeColorsRefinement {
305 text: Some(magenta),
306 background: Some(green),
307 ..Default::default()
308 };
309
310 colors.refine(&overrides);
311
312 assert_eq!(colors.text, magenta);
313 assert_eq!(colors.background, green);
314 }
315
316 #[test]
317 fn deserialize_theme_colors_refinement_from_json() {
318 let colors: ThemeColorsRefinement = serde_json::from_value(json!({
319 "background": "#ff00ff",
320 "text": "#ff0000"
321 }))
322 .unwrap();
323
324 assert_eq!(colors.background, Some(gpui::rgb(0xff00ff).into()));
325 assert_eq!(colors.text, Some(gpui::rgb(0xff0000).into()));
326 }
327}