terminal_element.rs

   1use editor::{CursorLayout, HighlightedRange, HighlightedRangeLine};
   2use gpui::{
   3    div, fill, point, px, relative, size, AnyElement, AvailableSpace, Bounds, ContentMask,
   4    DispatchPhase, Element, ElementId, FocusHandle, Font, FontStyle, FontWeight, GlobalElementId,
   5    HighlightStyle, Hitbox, Hsla, InputHandler, InteractiveElement, Interactivity, IntoElement,
   6    LayoutId, Model, ModelContext, ModifiersChangedEvent, MouseButton, MouseMoveEvent, Pixels,
   7    Point, ShapedLine, StatefulInteractiveElement, StrikethroughStyle, Styled, TextRun, TextStyle,
   8    UTF16Selection, UnderlineStyle, View, WeakView, WhiteSpace, WindowContext, WindowTextSystem,
   9};
  10use itertools::Itertools;
  11use language::CursorShape;
  12use settings::Settings;
  13use terminal::{
  14    alacritty_terminal::{
  15        grid::Dimensions,
  16        index::Point as AlacPoint,
  17        term::{cell::Flags, TermMode},
  18        vte::ansi::{
  19            Color::{self as AnsiColor, Named},
  20            CursorShape as AlacCursorShape, NamedColor,
  21        },
  22    },
  23    terminal_settings::TerminalSettings,
  24    HoveredWord, IndexedCell, Terminal, TerminalContent, TerminalSize,
  25};
  26use theme::{ActiveTheme, Theme, ThemeSettings};
  27use ui::{ParentElement, Tooltip};
  28use workspace::Workspace;
  29
  30use std::mem;
  31use std::{fmt::Debug, ops::RangeInclusive, rc::Rc};
  32
  33use crate::{BlockContext, BlockProperties, TerminalView};
  34
  35/// The information generated during layout that is necessary for painting.
  36pub struct LayoutState {
  37    hitbox: Hitbox,
  38    cells: Vec<LayoutCell>,
  39    rects: Vec<LayoutRect>,
  40    relative_highlighted_ranges: Vec<(RangeInclusive<AlacPoint>, Hsla)>,
  41    cursor: Option<CursorLayout>,
  42    background_color: Hsla,
  43    dimensions: TerminalSize,
  44    mode: TermMode,
  45    display_offset: usize,
  46    hyperlink_tooltip: Option<AnyElement>,
  47    gutter: Pixels,
  48    last_hovered_word: Option<HoveredWord>,
  49    block_below_cursor_element: Option<AnyElement>,
  50}
  51
  52/// Helper struct for converting data between Alacritty's cursor points, and displayed cursor points.
  53struct DisplayCursor {
  54    line: i32,
  55    col: usize,
  56}
  57
  58impl DisplayCursor {
  59    fn from(cursor_point: AlacPoint, display_offset: usize) -> Self {
  60        Self {
  61            line: cursor_point.line.0 + display_offset as i32,
  62            col: cursor_point.column.0,
  63        }
  64    }
  65
  66    pub fn line(&self) -> i32 {
  67        self.line
  68    }
  69
  70    pub fn col(&self) -> usize {
  71        self.col
  72    }
  73}
  74
  75#[derive(Debug, Default)]
  76pub struct LayoutCell {
  77    pub point: AlacPoint<i32, i32>,
  78    text: gpui::ShapedLine,
  79}
  80
  81impl LayoutCell {
  82    fn new(point: AlacPoint<i32, i32>, text: gpui::ShapedLine) -> LayoutCell {
  83        LayoutCell { point, text }
  84    }
  85
  86    pub fn paint(
  87        &self,
  88        origin: Point<Pixels>,
  89        dimensions: &TerminalSize,
  90        _visible_bounds: Bounds<Pixels>,
  91        cx: &mut WindowContext,
  92    ) {
  93        let pos = {
  94            let point = self.point;
  95
  96            Point::new(
  97                (origin.x + point.column as f32 * dimensions.cell_width).floor(),
  98                origin.y + point.line as f32 * dimensions.line_height,
  99            )
 100        };
 101
 102        self.text.paint(pos, dimensions.line_height, cx).ok();
 103    }
 104}
 105
 106#[derive(Clone, Debug, Default)]
 107pub struct LayoutRect {
 108    point: AlacPoint<i32, i32>,
 109    num_of_cells: usize,
 110    color: Hsla,
 111}
 112
 113impl LayoutRect {
 114    fn new(point: AlacPoint<i32, i32>, num_of_cells: usize, color: Hsla) -> LayoutRect {
 115        LayoutRect {
 116            point,
 117            num_of_cells,
 118            color,
 119        }
 120    }
 121
 122    fn extend(&self) -> Self {
 123        LayoutRect {
 124            point: self.point,
 125            num_of_cells: self.num_of_cells + 1,
 126            color: self.color,
 127        }
 128    }
 129
 130    pub fn paint(&self, origin: Point<Pixels>, dimensions: &TerminalSize, cx: &mut WindowContext) {
 131        let position = {
 132            let alac_point = self.point;
 133            point(
 134                (origin.x + alac_point.column as f32 * dimensions.cell_width).floor(),
 135                origin.y + alac_point.line as f32 * dimensions.line_height,
 136            )
 137        };
 138        let size = point(
 139            (dimensions.cell_width * self.num_of_cells as f32).ceil(),
 140            dimensions.line_height,
 141        )
 142        .into();
 143
 144        cx.paint_quad(fill(Bounds::new(position, size), self.color));
 145    }
 146}
 147
 148/// The GPUI element that paints the terminal.
 149/// We need to keep a reference to the view for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
 150pub struct TerminalElement {
 151    terminal: Model<Terminal>,
 152    terminal_view: View<TerminalView>,
 153    workspace: WeakView<Workspace>,
 154    focus: FocusHandle,
 155    focused: bool,
 156    cursor_visible: bool,
 157    can_navigate_to_selected_word: bool,
 158    interactivity: Interactivity,
 159    block_below_cursor: Option<Rc<BlockProperties>>,
 160}
 161
 162impl InteractiveElement for TerminalElement {
 163    fn interactivity(&mut self) -> &mut Interactivity {
 164        &mut self.interactivity
 165    }
 166}
 167
 168impl StatefulInteractiveElement for TerminalElement {}
 169
 170impl TerminalElement {
 171    #[allow(clippy::too_many_arguments)]
 172    pub fn new(
 173        terminal: Model<Terminal>,
 174        terminal_view: View<TerminalView>,
 175        workspace: WeakView<Workspace>,
 176        focus: FocusHandle,
 177        focused: bool,
 178        cursor_visible: bool,
 179        can_navigate_to_selected_word: bool,
 180        block_below_cursor: Option<Rc<BlockProperties>>,
 181    ) -> TerminalElement {
 182        TerminalElement {
 183            terminal,
 184            terminal_view,
 185            workspace,
 186            focused,
 187            focus: focus.clone(),
 188            cursor_visible,
 189            can_navigate_to_selected_word,
 190            block_below_cursor,
 191            interactivity: Default::default(),
 192        }
 193        .track_focus(&focus)
 194        .element
 195    }
 196
 197    //Vec<Range<AlacPoint>> -> Clip out the parts of the ranges
 198
 199    pub fn layout_grid(
 200        grid: impl Iterator<Item = IndexedCell>,
 201        text_style: &TextStyle,
 202        // terminal_theme: &TerminalStyle,
 203        text_system: &WindowTextSystem,
 204        hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
 205        cx: &WindowContext,
 206    ) -> (Vec<LayoutCell>, Vec<LayoutRect>) {
 207        let theme = cx.theme();
 208        let mut cells = vec![];
 209        let mut rects = vec![];
 210
 211        let mut cur_rect: Option<LayoutRect> = None;
 212        let mut cur_alac_color = None;
 213
 214        let linegroups = grid.into_iter().chunk_by(|i| i.point.line);
 215        for (line_index, (_, line)) in linegroups.into_iter().enumerate() {
 216            for cell in line {
 217                let mut fg = cell.fg;
 218                let mut bg = cell.bg;
 219                if cell.flags.contains(Flags::INVERSE) {
 220                    mem::swap(&mut fg, &mut bg);
 221                }
 222
 223                //Expand background rect range
 224                {
 225                    if matches!(bg, Named(NamedColor::Background)) {
 226                        //Continue to next cell, resetting variables if necessary
 227                        cur_alac_color = None;
 228                        if let Some(rect) = cur_rect {
 229                            rects.push(rect);
 230                            cur_rect = None
 231                        }
 232                    } else {
 233                        match cur_alac_color {
 234                            Some(cur_color) => {
 235                                if bg == cur_color {
 236                                    // `cur_rect` can be None if it was moved to the `rects` vec after wrapping around
 237                                    // from one line to the next. The variables are all set correctly but there is no current
 238                                    // rect, so we create one if necessary.
 239                                    cur_rect = cur_rect.map_or_else(
 240                                        || {
 241                                            Some(LayoutRect::new(
 242                                                AlacPoint::new(
 243                                                    line_index as i32,
 244                                                    cell.point.column.0 as i32,
 245                                                ),
 246                                                1,
 247                                                convert_color(&bg, theme),
 248                                            ))
 249                                        },
 250                                        |rect| Some(rect.extend()),
 251                                    );
 252                                } else {
 253                                    cur_alac_color = Some(bg);
 254                                    if cur_rect.is_some() {
 255                                        rects.push(cur_rect.take().unwrap());
 256                                    }
 257                                    cur_rect = Some(LayoutRect::new(
 258                                        AlacPoint::new(
 259                                            line_index as i32,
 260                                            cell.point.column.0 as i32,
 261                                        ),
 262                                        1,
 263                                        convert_color(&bg, theme),
 264                                    ));
 265                                }
 266                            }
 267                            None => {
 268                                cur_alac_color = Some(bg);
 269                                cur_rect = Some(LayoutRect::new(
 270                                    AlacPoint::new(line_index as i32, cell.point.column.0 as i32),
 271                                    1,
 272                                    convert_color(&bg, theme),
 273                                ));
 274                            }
 275                        }
 276                    }
 277                }
 278
 279                //Layout current cell text
 280                {
 281                    if !is_blank(&cell) {
 282                        let cell_text = cell.c.to_string();
 283                        let cell_style =
 284                            TerminalElement::cell_style(&cell, fg, theme, text_style, hyperlink);
 285
 286                        let layout_cell = text_system
 287                            .shape_line(
 288                                cell_text.into(),
 289                                text_style.font_size.to_pixels(cx.rem_size()),
 290                                &[cell_style],
 291                            )
 292                            .unwrap();
 293
 294                        cells.push(LayoutCell::new(
 295                            AlacPoint::new(line_index as i32, cell.point.column.0 as i32),
 296                            layout_cell,
 297                        ))
 298                    };
 299                }
 300            }
 301
 302            if cur_rect.is_some() {
 303                rects.push(cur_rect.take().unwrap());
 304            }
 305        }
 306        (cells, rects)
 307    }
 308
 309    /// Computes the cursor position and expected block width, may return a zero width if x_for_index returns
 310    /// the same position for sequential indexes. Use em_width instead
 311    fn shape_cursor(
 312        cursor_point: DisplayCursor,
 313        size: TerminalSize,
 314        text_fragment: &ShapedLine,
 315    ) -> Option<(Point<Pixels>, Pixels)> {
 316        if cursor_point.line() < size.total_lines() as i32 {
 317            let cursor_width = if text_fragment.width == Pixels::ZERO {
 318                size.cell_width()
 319            } else {
 320                text_fragment.width
 321            };
 322
 323            // Cursor should always surround as much of the text as possible,
 324            // hence when on pixel boundaries round the origin down and the width up
 325            Some((
 326                point(
 327                    (cursor_point.col() as f32 * size.cell_width()).floor(),
 328                    (cursor_point.line() as f32 * size.line_height()).floor(),
 329                ),
 330                cursor_width.ceil(),
 331            ))
 332        } else {
 333            None
 334        }
 335    }
 336
 337    /// Converts the Alacritty cell styles to GPUI text styles and background color.
 338    fn cell_style(
 339        indexed: &IndexedCell,
 340        fg: terminal::alacritty_terminal::vte::ansi::Color,
 341        // bg: terminal::alacritty_terminal::ansi::Color,
 342        colors: &Theme,
 343        text_style: &TextStyle,
 344        hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
 345    ) -> TextRun {
 346        let flags = indexed.cell.flags;
 347        let mut fg = convert_color(&fg, colors);
 348
 349        // Ghostty uses (175/255) as the multiplier (~0.69), Alacritty uses 0.66, Kitty
 350        // uses 0.75. We're using 0.7 because it's pretty well in the middle of that.
 351        if flags.intersects(Flags::DIM) {
 352            fg.a *= 0.7;
 353        }
 354
 355        let underline = (flags.intersects(Flags::ALL_UNDERLINES)
 356            || indexed.cell.hyperlink().is_some())
 357        .then(|| UnderlineStyle {
 358            color: Some(fg),
 359            thickness: Pixels::from(1.0),
 360            wavy: flags.contains(Flags::UNDERCURL),
 361        });
 362
 363        let strikethrough = flags
 364            .intersects(Flags::STRIKEOUT)
 365            .then(|| StrikethroughStyle {
 366                color: Some(fg),
 367                thickness: Pixels::from(1.0),
 368            });
 369
 370        let weight = if flags.intersects(Flags::BOLD) {
 371            FontWeight::BOLD
 372        } else {
 373            text_style.font_weight
 374        };
 375
 376        let style = if flags.intersects(Flags::ITALIC) {
 377            FontStyle::Italic
 378        } else {
 379            FontStyle::Normal
 380        };
 381
 382        let mut result = TextRun {
 383            len: indexed.c.len_utf8(),
 384            color: fg,
 385            background_color: None,
 386            font: Font {
 387                weight,
 388                style,
 389                ..text_style.font()
 390            },
 391            underline,
 392            strikethrough,
 393        };
 394
 395        if let Some((style, range)) = hyperlink {
 396            if range.contains(&indexed.point) {
 397                if let Some(underline) = style.underline {
 398                    result.underline = Some(underline);
 399                }
 400
 401                if let Some(color) = style.color {
 402                    result.color = color;
 403                }
 404            }
 405        }
 406
 407        result
 408    }
 409
 410    fn generic_button_handler<E>(
 411        connection: Model<Terminal>,
 412        origin: Point<Pixels>,
 413        focus_handle: FocusHandle,
 414        f: impl Fn(&mut Terminal, Point<Pixels>, &E, &mut ModelContext<Terminal>),
 415    ) -> impl Fn(&E, &mut WindowContext) {
 416        move |event, cx| {
 417            cx.focus(&focus_handle);
 418            connection.update(cx, |terminal, cx| {
 419                f(terminal, origin, event, cx);
 420
 421                cx.notify();
 422            })
 423        }
 424    }
 425
 426    fn register_mouse_listeners(
 427        &mut self,
 428        origin: Point<Pixels>,
 429        mode: TermMode,
 430        hitbox: &Hitbox,
 431        cx: &mut WindowContext,
 432    ) {
 433        let focus = self.focus.clone();
 434        let terminal = self.terminal.clone();
 435
 436        self.interactivity.on_mouse_down(MouseButton::Left, {
 437            let terminal = terminal.clone();
 438            let focus = focus.clone();
 439            move |e, cx| {
 440                cx.focus(&focus);
 441                terminal.update(cx, |terminal, cx| {
 442                    terminal.mouse_down(e, origin, cx);
 443                    cx.notify();
 444                })
 445            }
 446        });
 447
 448        cx.on_mouse_event({
 449            let focus = self.focus.clone();
 450            let terminal = self.terminal.clone();
 451            let hitbox = hitbox.clone();
 452            move |e: &MouseMoveEvent, phase, cx| {
 453                if phase != DispatchPhase::Bubble || !focus.is_focused(cx) {
 454                    return;
 455                }
 456
 457                if e.pressed_button.is_some() && !cx.has_active_drag() {
 458                    let hovered = hitbox.is_hovered(cx);
 459                    terminal.update(cx, |terminal, cx| {
 460                        if terminal.selection_started() {
 461                            terminal.mouse_drag(e, origin, hitbox.bounds);
 462                            cx.notify();
 463                        } else if hovered {
 464                            terminal.mouse_drag(e, origin, hitbox.bounds);
 465                            cx.notify();
 466                        }
 467                    })
 468                }
 469
 470                if hitbox.is_hovered(cx) {
 471                    terminal.update(cx, |terminal, cx| {
 472                        terminal.mouse_move(e, origin);
 473                        cx.notify();
 474                    })
 475                }
 476            }
 477        });
 478
 479        self.interactivity.on_mouse_up(
 480            MouseButton::Left,
 481            TerminalElement::generic_button_handler(
 482                terminal.clone(),
 483                origin,
 484                focus.clone(),
 485                move |terminal, origin, e, cx| {
 486                    terminal.mouse_up(e, origin, cx);
 487                },
 488            ),
 489        );
 490        self.interactivity.on_mouse_down(
 491            MouseButton::Middle,
 492            TerminalElement::generic_button_handler(
 493                terminal.clone(),
 494                origin,
 495                focus.clone(),
 496                move |terminal, origin, e, cx| {
 497                    terminal.mouse_down(e, origin, cx);
 498                },
 499            ),
 500        );
 501        self.interactivity.on_scroll_wheel({
 502            let terminal_view = self.terminal_view.downgrade();
 503            move |e, cx| {
 504                terminal_view
 505                    .update(cx, |terminal_view, cx| {
 506                        terminal_view.scroll_wheel(e, origin, cx);
 507                        cx.notify();
 508                    })
 509                    .ok();
 510            }
 511        });
 512
 513        // Mouse mode handlers:
 514        // All mouse modes need the extra click handlers
 515        if mode.intersects(TermMode::MOUSE_MODE) {
 516            self.interactivity.on_mouse_down(
 517                MouseButton::Right,
 518                TerminalElement::generic_button_handler(
 519                    terminal.clone(),
 520                    origin,
 521                    focus.clone(),
 522                    move |terminal, origin, e, cx| {
 523                        terminal.mouse_down(e, origin, cx);
 524                    },
 525                ),
 526            );
 527            self.interactivity.on_mouse_up(
 528                MouseButton::Right,
 529                TerminalElement::generic_button_handler(
 530                    terminal.clone(),
 531                    origin,
 532                    focus.clone(),
 533                    move |terminal, origin, e, cx| {
 534                        terminal.mouse_up(e, origin, cx);
 535                    },
 536                ),
 537            );
 538            self.interactivity.on_mouse_up(
 539                MouseButton::Middle,
 540                TerminalElement::generic_button_handler(
 541                    terminal,
 542                    origin,
 543                    focus,
 544                    move |terminal, origin, e, cx| {
 545                        terminal.mouse_up(e, origin, cx);
 546                    },
 547                ),
 548            );
 549        }
 550    }
 551
 552    fn rem_size(&self, cx: &WindowContext) -> Option<Pixels> {
 553        let settings = ThemeSettings::get_global(cx).clone();
 554        let buffer_font_size = settings.buffer_font_size(cx);
 555        let rem_size_scale = {
 556            // Our default UI font size is 14px on a 16px base scale.
 557            // This means the default UI font size is 0.875rems.
 558            let default_font_size_scale = 14. / ui::BASE_REM_SIZE_IN_PX;
 559
 560            // We then determine the delta between a single rem and the default font
 561            // size scale.
 562            let default_font_size_delta = 1. - default_font_size_scale;
 563
 564            // Finally, we add this delta to 1rem to get the scale factor that
 565            // should be used to scale up the UI.
 566            1. + default_font_size_delta
 567        };
 568
 569        Some(buffer_font_size * rem_size_scale)
 570    }
 571}
 572
 573impl Element for TerminalElement {
 574    type RequestLayoutState = ();
 575    type PrepaintState = LayoutState;
 576
 577    fn id(&self) -> Option<ElementId> {
 578        self.interactivity.element_id.clone()
 579    }
 580
 581    fn request_layout(
 582        &mut self,
 583        global_id: Option<&GlobalElementId>,
 584        cx: &mut WindowContext,
 585    ) -> (LayoutId, Self::RequestLayoutState) {
 586        let layout_id = self
 587            .interactivity
 588            .request_layout(global_id, cx, |mut style, cx| {
 589                style.size.width = relative(1.).into();
 590                style.size.height = relative(1.).into();
 591                // style.overflow = point(Overflow::Hidden, Overflow::Hidden);
 592
 593                cx.request_layout(style, None)
 594            });
 595        (layout_id, ())
 596    }
 597
 598    fn prepaint(
 599        &mut self,
 600        global_id: Option<&GlobalElementId>,
 601        bounds: Bounds<Pixels>,
 602        _: &mut Self::RequestLayoutState,
 603        cx: &mut WindowContext,
 604    ) -> Self::PrepaintState {
 605        let rem_size = self.rem_size(cx);
 606        self.interactivity
 607            .prepaint(global_id, bounds, bounds.size, cx, |_, _, hitbox, cx| {
 608                let hitbox = hitbox.unwrap();
 609                let settings = ThemeSettings::get_global(cx).clone();
 610
 611                let buffer_font_size = settings.buffer_font_size(cx);
 612
 613                let terminal_settings = TerminalSettings::get_global(cx);
 614
 615                let font_family = terminal_settings
 616                    .font_family
 617                    .as_ref()
 618                    .unwrap_or(&settings.buffer_font.family)
 619                    .clone();
 620
 621                let font_fallbacks = terminal_settings
 622                    .font_fallbacks
 623                    .as_ref()
 624                    .or(settings.buffer_font.fallbacks.as_ref())
 625                    .cloned();
 626
 627                let font_features = terminal_settings
 628                    .font_features
 629                    .as_ref()
 630                    .unwrap_or(&settings.buffer_font.features)
 631                    .clone();
 632
 633                let font_weight = terminal_settings.font_weight.unwrap_or_default();
 634
 635                let line_height = terminal_settings.line_height.value();
 636                let font_size = terminal_settings.font_size;
 637
 638                let font_size =
 639                    font_size.map_or(buffer_font_size, |size| theme::adjusted_font_size(size, cx));
 640
 641                let theme = cx.theme().clone();
 642
 643                let link_style = HighlightStyle {
 644                    color: Some(theme.colors().link_text_hover),
 645                    font_weight: Some(font_weight),
 646                    font_style: None,
 647                    background_color: None,
 648                    underline: Some(UnderlineStyle {
 649                        thickness: px(1.0),
 650                        color: Some(theme.colors().link_text_hover),
 651                        wavy: false,
 652                    }),
 653                    strikethrough: None,
 654                    fade_out: None,
 655                };
 656
 657                let text_style = TextStyle {
 658                    font_family,
 659                    font_features,
 660                    font_weight,
 661                    font_fallbacks,
 662                    font_size: font_size.into(),
 663                    font_style: FontStyle::Normal,
 664                    line_height: line_height.into(),
 665                    background_color: Some(theme.colors().terminal_ansi_background),
 666                    white_space: WhiteSpace::Normal,
 667                    truncate: None,
 668                    // These are going to be overridden per-cell
 669                    underline: None,
 670                    strikethrough: None,
 671                    color: theme.colors().terminal_foreground,
 672                };
 673
 674                let text_system = cx.text_system();
 675                let player_color = theme.players().local();
 676                let match_color = theme.colors().search_match_background;
 677                let gutter;
 678                let dimensions = {
 679                    let rem_size = cx.rem_size();
 680                    let font_pixels = text_style.font_size.to_pixels(rem_size);
 681                    let line_height = font_pixels * line_height.to_pixels(rem_size);
 682                    let font_id = cx.text_system().resolve_font(&text_style.font());
 683
 684                    let cell_width = text_system
 685                        .advance(font_id, font_pixels, 'm')
 686                        .unwrap()
 687                        .width;
 688                    gutter = cell_width;
 689
 690                    let mut size = bounds.size;
 691                    size.width -= gutter;
 692
 693                    // https://github.com/zed-industries/zed/issues/2750
 694                    // if the terminal is one column wide, rendering 🦀
 695                    // causes alacritty to misbehave.
 696                    if size.width < cell_width * 2.0 {
 697                        size.width = cell_width * 2.0;
 698                    }
 699
 700                    TerminalSize::new(line_height, cell_width, size)
 701                };
 702
 703                let search_matches = self.terminal.read(cx).matches.clone();
 704
 705                let background_color = theme.colors().terminal_background;
 706
 707                let last_hovered_word = self.terminal.update(cx, |terminal, cx| {
 708                    terminal.set_size(dimensions);
 709                    terminal.sync(cx);
 710                    if self.can_navigate_to_selected_word
 711                        && terminal.can_navigate_to_selected_word()
 712                    {
 713                        terminal.last_content.last_hovered_word.clone()
 714                    } else {
 715                        None
 716                    }
 717                });
 718
 719                let scroll_top = self.terminal_view.read(cx).scroll_top;
 720                let hyperlink_tooltip = last_hovered_word.clone().map(|hovered_word| {
 721                    let offset = bounds.origin + point(gutter, px(0.)) - point(px(0.), scroll_top);
 722                    let mut element = div()
 723                        .size_full()
 724                        .id("terminal-element")
 725                        .tooltip(move |cx| Tooltip::text(hovered_word.word.clone(), cx))
 726                        .into_any_element();
 727                    element.prepaint_as_root(offset, bounds.size.into(), cx);
 728                    element
 729                });
 730
 731                let TerminalContent {
 732                    cells,
 733                    mode,
 734                    display_offset,
 735                    cursor_char,
 736                    selection,
 737                    cursor,
 738                    ..
 739                } = &self.terminal.read(cx).last_content;
 740                let mode = *mode;
 741                let display_offset = *display_offset;
 742
 743                // searches, highlights to a single range representations
 744                let mut relative_highlighted_ranges = Vec::new();
 745                for search_match in search_matches {
 746                    relative_highlighted_ranges.push((search_match, match_color))
 747                }
 748                if let Some(selection) = selection {
 749                    relative_highlighted_ranges
 750                        .push((selection.start..=selection.end, player_color.selection));
 751                }
 752
 753                // then have that representation be converted to the appropriate highlight data structure
 754
 755                let (cells, rects) = TerminalElement::layout_grid(
 756                    cells.iter().cloned(),
 757                    &text_style,
 758                    cx.text_system(),
 759                    last_hovered_word
 760                        .as_ref()
 761                        .map(|last_hovered_word| (link_style, &last_hovered_word.word_match)),
 762                    cx,
 763                );
 764
 765                // Layout cursor. Rectangle is used for IME, so we should lay it out even
 766                // if we don't end up showing it.
 767                let cursor = if let AlacCursorShape::Hidden = cursor.shape {
 768                    None
 769                } else {
 770                    let cursor_point = DisplayCursor::from(cursor.point, display_offset);
 771                    let cursor_text = {
 772                        let str_trxt = cursor_char.to_string();
 773                        let len = str_trxt.len();
 774                        cx.text_system()
 775                            .shape_line(
 776                                str_trxt.into(),
 777                                text_style.font_size.to_pixels(cx.rem_size()),
 778                                &[TextRun {
 779                                    len,
 780                                    font: text_style.font(),
 781                                    color: theme.colors().terminal_ansi_background,
 782                                    background_color: None,
 783                                    underline: Default::default(),
 784                                    strikethrough: None,
 785                                }],
 786                            )
 787                            .unwrap()
 788                    };
 789
 790                    let focused = self.focused;
 791                    TerminalElement::shape_cursor(cursor_point, dimensions, &cursor_text).map(
 792                        move |(cursor_position, block_width)| {
 793                            let (shape, text) = match cursor.shape {
 794                                AlacCursorShape::Block if !focused => (CursorShape::Hollow, None),
 795                                AlacCursorShape::Block => (CursorShape::Block, Some(cursor_text)),
 796                                AlacCursorShape::Underline => (CursorShape::Underline, None),
 797                                AlacCursorShape::Beam => (CursorShape::Bar, None),
 798                                AlacCursorShape::HollowBlock => (CursorShape::Hollow, None),
 799                                //This case is handled in the if wrapping the whole cursor layout
 800                                AlacCursorShape::Hidden => unreachable!(),
 801                            };
 802
 803                            CursorLayout::new(
 804                                cursor_position,
 805                                block_width,
 806                                dimensions.line_height,
 807                                theme.players().local().cursor,
 808                                shape,
 809                                text,
 810                            )
 811                        },
 812                    )
 813                };
 814
 815                let block_below_cursor_element = if let Some(block) = &self.block_below_cursor {
 816                    let terminal = self.terminal.read(cx);
 817                    if terminal.last_content.display_offset == 0 {
 818                        let target_line = terminal.last_content.cursor.point.line.0 + 1;
 819                        let render = &block.render;
 820                        let mut block_cx = BlockContext {
 821                            context: cx,
 822                            dimensions,
 823                        };
 824                        let element = render(&mut block_cx);
 825                        let mut element = div().occlude().child(element).into_any_element();
 826                        let available_space = size(
 827                            AvailableSpace::Definite(dimensions.width() + gutter),
 828                            AvailableSpace::Definite(
 829                                block.height as f32 * dimensions.line_height(),
 830                            ),
 831                        );
 832                        let origin = bounds.origin
 833                            + point(px(0.), target_line as f32 * dimensions.line_height())
 834                            - point(px(0.), scroll_top);
 835                        cx.with_rem_size(rem_size, |cx| {
 836                            element.prepaint_as_root(origin, available_space, cx);
 837                        });
 838                        Some(element)
 839                    } else {
 840                        None
 841                    }
 842                } else {
 843                    None
 844                };
 845
 846                LayoutState {
 847                    hitbox,
 848                    cells,
 849                    cursor,
 850                    background_color,
 851                    dimensions,
 852                    rects,
 853                    relative_highlighted_ranges,
 854                    mode,
 855                    display_offset,
 856                    hyperlink_tooltip,
 857                    gutter,
 858                    last_hovered_word,
 859                    block_below_cursor_element,
 860                }
 861            })
 862    }
 863
 864    fn paint(
 865        &mut self,
 866        global_id: Option<&GlobalElementId>,
 867        bounds: Bounds<Pixels>,
 868        _: &mut Self::RequestLayoutState,
 869        layout: &mut Self::PrepaintState,
 870        cx: &mut WindowContext<'_>,
 871    ) {
 872        cx.with_content_mask(Some(ContentMask { bounds }), |cx| {
 873            let scroll_top = self.terminal_view.read(cx).scroll_top;
 874
 875            cx.paint_quad(fill(bounds, layout.background_color));
 876            let origin =
 877                bounds.origin + Point::new(layout.gutter, px(0.)) - Point::new(px(0.), scroll_top);
 878
 879            let terminal_input_handler = TerminalInputHandler {
 880                terminal: self.terminal.clone(),
 881                cursor_bounds: layout
 882                    .cursor
 883                    .as_ref()
 884                    .map(|cursor| cursor.bounding_rect(origin)),
 885                workspace: self.workspace.clone(),
 886            };
 887
 888            self.register_mouse_listeners(origin, layout.mode, &layout.hitbox, cx);
 889            if self.can_navigate_to_selected_word && layout.last_hovered_word.is_some() {
 890                cx.set_cursor_style(gpui::CursorStyle::PointingHand, &layout.hitbox);
 891            } else {
 892                cx.set_cursor_style(gpui::CursorStyle::IBeam, &layout.hitbox);
 893            }
 894
 895            let cursor = layout.cursor.take();
 896            let hyperlink_tooltip = layout.hyperlink_tooltip.take();
 897            let block_below_cursor_element = layout.block_below_cursor_element.take();
 898            self.interactivity
 899                .paint(global_id, bounds, Some(&layout.hitbox), cx, |_, cx| {
 900                    cx.handle_input(&self.focus, terminal_input_handler);
 901
 902                    cx.on_key_event({
 903                        let this = self.terminal.clone();
 904                        move |event: &ModifiersChangedEvent, phase, cx| {
 905                            if phase != DispatchPhase::Bubble {
 906                                return;
 907                            }
 908
 909                            let handled = this
 910                                .update(cx, |term, _| term.try_modifiers_change(&event.modifiers));
 911
 912                            if handled {
 913                                cx.refresh();
 914                            }
 915                        }
 916                    });
 917
 918                    for rect in &layout.rects {
 919                        rect.paint(origin, &layout.dimensions, cx);
 920                    }
 921
 922                    for (relative_highlighted_range, color) in
 923                        layout.relative_highlighted_ranges.iter()
 924                    {
 925                        if let Some((start_y, highlighted_range_lines)) =
 926                            to_highlighted_range_lines(relative_highlighted_range, layout, origin)
 927                        {
 928                            let hr = HighlightedRange {
 929                                start_y,
 930                                line_height: layout.dimensions.line_height,
 931                                lines: highlighted_range_lines,
 932                                color: *color,
 933                                corner_radius: 0.15 * layout.dimensions.line_height,
 934                            };
 935                            hr.paint(bounds, cx);
 936                        }
 937                    }
 938
 939                    for cell in &layout.cells {
 940                        cell.paint(origin, &layout.dimensions, bounds, cx);
 941                    }
 942
 943                    if self.cursor_visible {
 944                        if let Some(mut cursor) = cursor {
 945                            cursor.paint(origin, cx);
 946                        }
 947                    }
 948
 949                    if let Some(mut element) = block_below_cursor_element {
 950                        element.paint(cx);
 951                    }
 952
 953                    if let Some(mut element) = hyperlink_tooltip {
 954                        element.paint(cx);
 955                    }
 956                });
 957        });
 958    }
 959}
 960
 961impl IntoElement for TerminalElement {
 962    type Element = Self;
 963
 964    fn into_element(self) -> Self::Element {
 965        self
 966    }
 967}
 968
 969struct TerminalInputHandler {
 970    terminal: Model<Terminal>,
 971    workspace: WeakView<Workspace>,
 972    cursor_bounds: Option<Bounds<Pixels>>,
 973}
 974
 975impl InputHandler for TerminalInputHandler {
 976    fn selected_text_range(
 977        &mut self,
 978        _ignore_disabled_input: bool,
 979        cx: &mut WindowContext,
 980    ) -> Option<UTF16Selection> {
 981        if self
 982            .terminal
 983            .read(cx)
 984            .last_content
 985            .mode
 986            .contains(TermMode::ALT_SCREEN)
 987        {
 988            None
 989        } else {
 990            Some(UTF16Selection {
 991                range: 0..0,
 992                reversed: false,
 993            })
 994        }
 995    }
 996
 997    fn marked_text_range(&mut self, _: &mut WindowContext) -> Option<std::ops::Range<usize>> {
 998        None
 999    }
1000
1001    fn text_for_range(
1002        &mut self,
1003        _: std::ops::Range<usize>,
1004        _: &mut Option<std::ops::Range<usize>>,
1005        _: &mut WindowContext,
1006    ) -> Option<String> {
1007        None
1008    }
1009
1010    fn replace_text_in_range(
1011        &mut self,
1012        _replacement_range: Option<std::ops::Range<usize>>,
1013        text: &str,
1014        cx: &mut WindowContext,
1015    ) {
1016        self.terminal.update(cx, |terminal, _| {
1017            terminal.input(text.into());
1018        });
1019
1020        self.workspace
1021            .update(cx, |this, cx| {
1022                cx.invalidate_character_coordinates();
1023                let project = this.project().read(cx);
1024                let telemetry = project.client().telemetry().clone();
1025                telemetry.log_edit_event("terminal", project.is_via_ssh());
1026            })
1027            .ok();
1028    }
1029
1030    fn replace_and_mark_text_in_range(
1031        &mut self,
1032        _range_utf16: Option<std::ops::Range<usize>>,
1033        _new_text: &str,
1034        _new_selected_range: Option<std::ops::Range<usize>>,
1035        _: &mut WindowContext,
1036    ) {
1037    }
1038
1039    fn unmark_text(&mut self, _: &mut WindowContext) {}
1040
1041    fn bounds_for_range(
1042        &mut self,
1043        _range_utf16: std::ops::Range<usize>,
1044        _: &mut WindowContext,
1045    ) -> Option<Bounds<Pixels>> {
1046        self.cursor_bounds
1047    }
1048
1049    fn apple_press_and_hold_enabled(&mut self) -> bool {
1050        false
1051    }
1052}
1053
1054pub fn is_blank(cell: &IndexedCell) -> bool {
1055    if cell.c != ' ' {
1056        return false;
1057    }
1058
1059    if cell.bg != AnsiColor::Named(NamedColor::Background) {
1060        return false;
1061    }
1062
1063    if cell.hyperlink().is_some() {
1064        return false;
1065    }
1066
1067    if cell
1068        .flags
1069        .intersects(Flags::ALL_UNDERLINES | Flags::INVERSE | Flags::STRIKEOUT)
1070    {
1071        return false;
1072    }
1073
1074    true
1075}
1076
1077fn to_highlighted_range_lines(
1078    range: &RangeInclusive<AlacPoint>,
1079    layout: &LayoutState,
1080    origin: Point<Pixels>,
1081) -> Option<(Pixels, Vec<HighlightedRangeLine>)> {
1082    // Step 1. Normalize the points to be viewport relative.
1083    // When display_offset = 1, here's how the grid is arranged:
1084    //-2,0 -2,1...
1085    //--- Viewport top
1086    //-1,0 -1,1...
1087    //--------- Terminal Top
1088    // 0,0  0,1...
1089    // 1,0  1,1...
1090    //--- Viewport Bottom
1091    // 2,0  2,1...
1092    //--------- Terminal Bottom
1093
1094    // Normalize to viewport relative, from terminal relative.
1095    // lines are i32s, which are negative above the top left corner of the terminal
1096    // If the user has scrolled, we use the display_offset to tell us which offset
1097    // of the grid data we should be looking at. But for the rendering step, we don't
1098    // want negatives. We want things relative to the 'viewport' (the area of the grid
1099    // which is currently shown according to the display offset)
1100    let unclamped_start = AlacPoint::new(
1101        range.start().line + layout.display_offset,
1102        range.start().column,
1103    );
1104    let unclamped_end =
1105        AlacPoint::new(range.end().line + layout.display_offset, range.end().column);
1106
1107    // Step 2. Clamp range to viewport, and return None if it doesn't overlap
1108    if unclamped_end.line.0 < 0 || unclamped_start.line.0 > layout.dimensions.num_lines() as i32 {
1109        return None;
1110    }
1111
1112    let clamped_start_line = unclamped_start.line.0.max(0) as usize;
1113    let clamped_end_line = unclamped_end
1114        .line
1115        .0
1116        .min(layout.dimensions.num_lines() as i32) as usize;
1117    //Convert the start of the range to pixels
1118    let start_y = origin.y + clamped_start_line as f32 * layout.dimensions.line_height;
1119
1120    // Step 3. Expand ranges that cross lines into a collection of single-line ranges.
1121    //  (also convert to pixels)
1122    let mut highlighted_range_lines = Vec::new();
1123    for line in clamped_start_line..=clamped_end_line {
1124        let mut line_start = 0;
1125        let mut line_end = layout.dimensions.columns();
1126
1127        if line == clamped_start_line {
1128            line_start = unclamped_start.column.0;
1129        }
1130        if line == clamped_end_line {
1131            line_end = unclamped_end.column.0 + 1; // +1 for inclusive
1132        }
1133
1134        highlighted_range_lines.push(HighlightedRangeLine {
1135            start_x: origin.x + line_start as f32 * layout.dimensions.cell_width,
1136            end_x: origin.x + line_end as f32 * layout.dimensions.cell_width,
1137        });
1138    }
1139
1140    Some((start_y, highlighted_range_lines))
1141}
1142
1143/// Converts a 2, 8, or 24 bit color ANSI color to the GPUI equivalent.
1144pub fn convert_color(fg: &terminal::alacritty_terminal::vte::ansi::Color, theme: &Theme) -> Hsla {
1145    let colors = theme.colors();
1146    match fg {
1147        // Named and theme defined colors
1148        terminal::alacritty_terminal::vte::ansi::Color::Named(n) => match n {
1149            NamedColor::Black => colors.terminal_ansi_black,
1150            NamedColor::Red => colors.terminal_ansi_red,
1151            NamedColor::Green => colors.terminal_ansi_green,
1152            NamedColor::Yellow => colors.terminal_ansi_yellow,
1153            NamedColor::Blue => colors.terminal_ansi_blue,
1154            NamedColor::Magenta => colors.terminal_ansi_magenta,
1155            NamedColor::Cyan => colors.terminal_ansi_cyan,
1156            NamedColor::White => colors.terminal_ansi_white,
1157            NamedColor::BrightBlack => colors.terminal_ansi_bright_black,
1158            NamedColor::BrightRed => colors.terminal_ansi_bright_red,
1159            NamedColor::BrightGreen => colors.terminal_ansi_bright_green,
1160            NamedColor::BrightYellow => colors.terminal_ansi_bright_yellow,
1161            NamedColor::BrightBlue => colors.terminal_ansi_bright_blue,
1162            NamedColor::BrightMagenta => colors.terminal_ansi_bright_magenta,
1163            NamedColor::BrightCyan => colors.terminal_ansi_bright_cyan,
1164            NamedColor::BrightWhite => colors.terminal_ansi_bright_white,
1165            NamedColor::Foreground => colors.terminal_foreground,
1166            NamedColor::Background => colors.terminal_ansi_background,
1167            NamedColor::Cursor => theme.players().local().cursor,
1168            NamedColor::DimBlack => colors.terminal_ansi_dim_black,
1169            NamedColor::DimRed => colors.terminal_ansi_dim_red,
1170            NamedColor::DimGreen => colors.terminal_ansi_dim_green,
1171            NamedColor::DimYellow => colors.terminal_ansi_dim_yellow,
1172            NamedColor::DimBlue => colors.terminal_ansi_dim_blue,
1173            NamedColor::DimMagenta => colors.terminal_ansi_dim_magenta,
1174            NamedColor::DimCyan => colors.terminal_ansi_dim_cyan,
1175            NamedColor::DimWhite => colors.terminal_ansi_dim_white,
1176            NamedColor::BrightForeground => colors.terminal_bright_foreground,
1177            NamedColor::DimForeground => colors.terminal_dim_foreground,
1178        },
1179        // 'True' colors
1180        terminal::alacritty_terminal::vte::ansi::Color::Spec(rgb) => {
1181            terminal::rgba_color(rgb.r, rgb.g, rgb.b)
1182        }
1183        // 8 bit, indexed colors
1184        terminal::alacritty_terminal::vte::ansi::Color::Indexed(i) => {
1185            terminal::get_color_at_index(*i as usize, theme)
1186        }
1187    }
1188}