input.rs

  1use crate::{App, Bounds, Context, Entity, InputHandler, Pixels, UTF16Selection, Window};
  2use std::ops::Range;
  3
  4/// Implement this trait to allow views to handle textual input when implementing an editor, field, etc.
  5///
  6/// Once your view implements this trait, you can use it to construct an [`ElementInputHandler<V>`].
  7/// This input handler can then be assigned during paint by calling [`WindowContext::handle_input`].
  8///
  9/// See [`InputHandler`] for details on how to implement each method.
 10pub trait EntityInputHandler: 'static + Sized {
 11    /// See [`InputHandler::text_for_range`] for details
 12    fn text_for_range(
 13        &mut self,
 14        range: Range<usize>,
 15        adjusted_range: &mut Option<Range<usize>>,
 16        window: &mut Window,
 17        cx: &mut Context<Self>,
 18    ) -> Option<String>;
 19
 20    /// See [`InputHandler::selected_text_range`] for details
 21    fn selected_text_range(
 22        &mut self,
 23        ignore_disabled_input: bool,
 24        window: &mut Window,
 25        cx: &mut Context<Self>,
 26    ) -> Option<UTF16Selection>;
 27
 28    /// See [`InputHandler::marked_text_range`] for details
 29    fn marked_text_range(
 30        &self,
 31        window: &mut Window,
 32        cx: &mut Context<Self>,
 33    ) -> Option<Range<usize>>;
 34
 35    /// See [`InputHandler::unmark_text`] for details
 36    fn unmark_text(&mut self, window: &mut Window, cx: &mut Context<Self>);
 37
 38    /// See [`InputHandler::replace_text_in_range`] for details
 39    fn replace_text_in_range(
 40        &mut self,
 41        range: Option<Range<usize>>,
 42        text: &str,
 43        window: &mut Window,
 44        cx: &mut Context<Self>,
 45    );
 46
 47    /// See [`InputHandler::replace_and_mark_text_in_range`] for details
 48    fn replace_and_mark_text_in_range(
 49        &mut self,
 50        range: Option<Range<usize>>,
 51        new_text: &str,
 52        new_selected_range: Option<Range<usize>>,
 53        window: &mut Window,
 54        cx: &mut Context<Self>,
 55    );
 56
 57    /// See [`InputHandler::bounds_for_range`] for details
 58    fn bounds_for_range(
 59        &mut self,
 60        range_utf16: Range<usize>,
 61        element_bounds: Bounds<Pixels>,
 62        window: &mut Window,
 63        cx: &mut Context<Self>,
 64    ) -> Option<Bounds<Pixels>>;
 65
 66    /// See [`InputHandler::character_index_for_point`] for details
 67    fn character_index_for_point(
 68        &mut self,
 69        point: crate::Point<Pixels>,
 70        window: &mut Window,
 71        cx: &mut Context<Self>,
 72    ) -> Option<usize>;
 73}
 74
 75/// The canonical implementation of [`PlatformInputHandler`]. Call [`WindowContext::handle_input`]
 76/// with an instance during your element's paint.
 77pub struct ElementInputHandler<V> {
 78    view: Entity<V>,
 79    element_bounds: Bounds<Pixels>,
 80}
 81
 82impl<V: 'static> ElementInputHandler<V> {
 83    /// Used in [`Element::paint`][element_paint] with the element's bounds and a view context for its
 84    /// containing view.
 85    ///
 86    /// [element_paint]: crate::Element::paint
 87    pub fn new(element_bounds: Bounds<Pixels>, view: Entity<V>) -> Self {
 88        ElementInputHandler {
 89            view,
 90            element_bounds,
 91        }
 92    }
 93}
 94
 95impl<V: EntityInputHandler> InputHandler for ElementInputHandler<V> {
 96    fn selected_text_range(
 97        &mut self,
 98        ignore_disabled_input: bool,
 99        window: &mut Window,
100        cx: &mut App,
101    ) -> Option<UTF16Selection> {
102        self.view.update(cx, |view, cx| {
103            view.selected_text_range(ignore_disabled_input, window, cx)
104        })
105    }
106
107    fn marked_text_range(&mut self, window: &mut Window, cx: &mut App) -> Option<Range<usize>> {
108        self.view
109            .update(cx, |view, cx| view.marked_text_range(window, cx))
110    }
111
112    fn text_for_range(
113        &mut self,
114        range_utf16: Range<usize>,
115        adjusted_range: &mut Option<Range<usize>>,
116        window: &mut Window,
117        cx: &mut App,
118    ) -> Option<String> {
119        self.view.update(cx, |view, cx| {
120            view.text_for_range(range_utf16, adjusted_range, window, cx)
121        })
122    }
123
124    fn replace_text_in_range(
125        &mut self,
126        replacement_range: Option<Range<usize>>,
127        text: &str,
128        window: &mut Window,
129        cx: &mut App,
130    ) {
131        self.view.update(cx, |view, cx| {
132            view.replace_text_in_range(replacement_range, text, window, cx)
133        });
134    }
135
136    fn replace_and_mark_text_in_range(
137        &mut self,
138        range_utf16: Option<Range<usize>>,
139        new_text: &str,
140        new_selected_range: Option<Range<usize>>,
141        window: &mut Window,
142        cx: &mut App,
143    ) {
144        self.view.update(cx, |view, cx| {
145            view.replace_and_mark_text_in_range(
146                range_utf16,
147                new_text,
148                new_selected_range,
149                window,
150                cx,
151            )
152        });
153    }
154
155    fn unmark_text(&mut self, window: &mut Window, cx: &mut App) {
156        self.view
157            .update(cx, |view, cx| view.unmark_text(window, cx));
158    }
159
160    fn bounds_for_range(
161        &mut self,
162        range_utf16: Range<usize>,
163        window: &mut Window,
164        cx: &mut App,
165    ) -> Option<Bounds<Pixels>> {
166        self.view.update(cx, |view, cx| {
167            view.bounds_for_range(range_utf16, self.element_bounds, window, cx)
168        })
169    }
170
171    fn character_index_for_point(
172        &mut self,
173        point: crate::Point<Pixels>,
174        window: &mut Window,
175        cx: &mut App,
176    ) -> Option<usize> {
177        self.view.update(cx, |view, cx| {
178            view.character_index_for_point(point, window, cx)
179        })
180    }
181}