test_context.rs

   1use crate::{
   2    Action, AnyView, AnyWindowHandle, App, AppCell, AppContext, AsyncApp, AvailableSpace,
   3    BackgroundExecutor, BorrowAppContext, Bounds, ClipboardItem, DrawPhase, Drawable, Element,
   4    Empty, EventEmitter, ForegroundExecutor, Global, InputEvent, Keystroke, Modifiers,
   5    ModifiersChangedEvent, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, Pixels,
   6    Platform, Point, Render, Result, Size, Task, TestDispatcher, TestPlatform,
   7    TestScreenCaptureSource, TestWindow, TextSystem, VisualContext, Window, WindowBounds,
   8    WindowHandle, WindowOptions,
   9};
  10use anyhow::{anyhow, bail};
  11use futures::{channel::oneshot, Stream, StreamExt};
  12use std::{cell::RefCell, future::Future, ops::Deref, rc::Rc, sync::Arc, time::Duration};
  13
  14/// A TestAppContext is provided to tests created with `#[gpui::test]`, it provides
  15/// an implementation of `Context` with additional methods that are useful in tests.
  16#[derive(Clone)]
  17pub struct TestAppContext {
  18    #[doc(hidden)]
  19    pub app: Rc<AppCell>,
  20    #[doc(hidden)]
  21    pub background_executor: BackgroundExecutor,
  22    #[doc(hidden)]
  23    pub foreground_executor: ForegroundExecutor,
  24    #[doc(hidden)]
  25    pub dispatcher: TestDispatcher,
  26    test_platform: Rc<TestPlatform>,
  27    text_system: Arc<TextSystem>,
  28    fn_name: Option<&'static str>,
  29    on_quit: Rc<RefCell<Vec<Box<dyn FnOnce() + 'static>>>>,
  30}
  31
  32impl AppContext for TestAppContext {
  33    type Result<T> = T;
  34
  35    fn new<T: 'static>(
  36        &mut self,
  37        build_entity: impl FnOnce(&mut Context<'_, T>) -> T,
  38    ) -> Self::Result<Entity<T>> {
  39        let mut app = self.app.borrow_mut();
  40        app.new(build_entity)
  41    }
  42
  43    fn reserve_entity<T: 'static>(&mut self) -> Self::Result<crate::Reservation<T>> {
  44        let mut app = self.app.borrow_mut();
  45        app.reserve_entity()
  46    }
  47
  48    fn insert_entity<T: 'static>(
  49        &mut self,
  50        reservation: crate::Reservation<T>,
  51        build_entity: impl FnOnce(&mut Context<'_, T>) -> T,
  52    ) -> Self::Result<Entity<T>> {
  53        let mut app = self.app.borrow_mut();
  54        app.insert_entity(reservation, build_entity)
  55    }
  56
  57    fn update_entity<T: 'static, R>(
  58        &mut self,
  59        handle: &Entity<T>,
  60        update: impl FnOnce(&mut T, &mut Context<'_, T>) -> R,
  61    ) -> Self::Result<R> {
  62        let mut app = self.app.borrow_mut();
  63        app.update_entity(handle, update)
  64    }
  65
  66    fn read_entity<T, R>(
  67        &self,
  68        handle: &Entity<T>,
  69        read: impl FnOnce(&T, &App) -> R,
  70    ) -> Self::Result<R>
  71    where
  72        T: 'static,
  73    {
  74        let app = self.app.borrow();
  75        app.read_entity(handle, read)
  76    }
  77
  78    fn update_window<T, F>(&mut self, window: AnyWindowHandle, f: F) -> Result<T>
  79    where
  80        F: FnOnce(AnyView, &mut Window, &mut App) -> T,
  81    {
  82        let mut lock = self.app.borrow_mut();
  83        lock.update_window(window, f)
  84    }
  85
  86    fn read_window<T, R>(
  87        &self,
  88        window: &WindowHandle<T>,
  89        read: impl FnOnce(Entity<T>, &App) -> R,
  90    ) -> Result<R>
  91    where
  92        T: 'static,
  93    {
  94        let app = self.app.borrow();
  95        app.read_window(window, read)
  96    }
  97
  98    fn background_spawn<R>(&self, future: impl Future<Output = R> + Send + 'static) -> Task<R>
  99    where
 100        R: Send + 'static,
 101    {
 102        self.background_executor.spawn(future)
 103    }
 104
 105    fn read_global<G, R>(&self, callback: impl FnOnce(&G, &App) -> R) -> Self::Result<R>
 106    where
 107        G: Global,
 108    {
 109        let app = self.app.borrow();
 110        app.read_global(callback)
 111    }
 112}
 113
 114impl TestAppContext {
 115    /// Creates a new `TestAppContext`. Usually you can rely on `#[gpui::test]` to do this for you.
 116    pub fn new(dispatcher: TestDispatcher, fn_name: Option<&'static str>) -> Self {
 117        let arc_dispatcher = Arc::new(dispatcher.clone());
 118        let background_executor = BackgroundExecutor::new(arc_dispatcher.clone());
 119        let foreground_executor = ForegroundExecutor::new(arc_dispatcher);
 120        let platform = TestPlatform::new(background_executor.clone(), foreground_executor.clone());
 121        let asset_source = Arc::new(());
 122        let http_client = http_client::FakeHttpClient::with_404_response();
 123        let text_system = Arc::new(TextSystem::new(platform.text_system()));
 124
 125        Self {
 126            app: App::new_app(platform.clone(), asset_source, http_client),
 127            background_executor,
 128            foreground_executor,
 129            dispatcher: dispatcher.clone(),
 130            test_platform: platform,
 131            text_system,
 132            fn_name,
 133            on_quit: Rc::new(RefCell::new(Vec::default())),
 134        }
 135    }
 136
 137    /// The name of the test function that created this `TestAppContext`
 138    pub fn test_function_name(&self) -> Option<&'static str> {
 139        self.fn_name
 140    }
 141
 142    /// Checks whether there have been any new path prompts received by the platform.
 143    pub fn did_prompt_for_new_path(&self) -> bool {
 144        self.test_platform.did_prompt_for_new_path()
 145    }
 146
 147    /// returns a new `TestAppContext` re-using the same executors to interleave tasks.
 148    pub fn new_app(&self) -> TestAppContext {
 149        Self::new(self.dispatcher.clone(), self.fn_name)
 150    }
 151
 152    /// Called by the test helper to end the test.
 153    /// public so the macro can call it.
 154    pub fn quit(&self) {
 155        self.on_quit.borrow_mut().drain(..).for_each(|f| f());
 156        self.app.borrow_mut().shutdown();
 157    }
 158
 159    /// Register cleanup to run when the test ends.
 160    pub fn on_quit(&mut self, f: impl FnOnce() + 'static) {
 161        self.on_quit.borrow_mut().push(Box::new(f));
 162    }
 163
 164    /// Schedules all windows to be redrawn on the next effect cycle.
 165    pub fn refresh(&mut self) -> Result<()> {
 166        let mut app = self.app.borrow_mut();
 167        app.refresh_windows();
 168        Ok(())
 169    }
 170
 171    /// Returns an executor (for running tasks in the background)
 172    pub fn executor(&self) -> BackgroundExecutor {
 173        self.background_executor.clone()
 174    }
 175
 176    /// Returns an executor (for running tasks on the main thread)
 177    pub fn foreground_executor(&self) -> &ForegroundExecutor {
 178        &self.foreground_executor
 179    }
 180
 181    /// Gives you an `&mut App` for the duration of the closure
 182    pub fn update<R>(&self, f: impl FnOnce(&mut App) -> R) -> R {
 183        let mut cx = self.app.borrow_mut();
 184        cx.update(f)
 185    }
 186
 187    /// Gives you an `&App` for the duration of the closure
 188    pub fn read<R>(&self, f: impl FnOnce(&App) -> R) -> R {
 189        let cx = self.app.borrow();
 190        f(&cx)
 191    }
 192
 193    /// Adds a new window. The Window will always be backed by a `TestWindow` which
 194    /// can be retrieved with `self.test_window(handle)`
 195    pub fn add_window<F, V>(&mut self, build_window: F) -> WindowHandle<V>
 196    where
 197        F: FnOnce(&mut Window, &mut Context<V>) -> V,
 198        V: 'static + Render,
 199    {
 200        let mut cx = self.app.borrow_mut();
 201
 202        // Some tests rely on the window size matching the bounds of the test display
 203        let bounds = Bounds::maximized(None, &mut cx);
 204        cx.open_window(
 205            WindowOptions {
 206                window_bounds: Some(WindowBounds::Windowed(bounds)),
 207                ..Default::default()
 208            },
 209            |window, cx| cx.new(|cx| build_window(window, cx)),
 210        )
 211        .unwrap()
 212    }
 213
 214    /// Adds a new window with no content.
 215    pub fn add_empty_window(&mut self) -> &mut VisualTestContext {
 216        let mut cx = self.app.borrow_mut();
 217        let bounds = Bounds::maximized(None, &mut cx);
 218        let window = cx
 219            .open_window(
 220                WindowOptions {
 221                    window_bounds: Some(WindowBounds::Windowed(bounds)),
 222                    ..Default::default()
 223                },
 224                |_, cx| cx.new(|_| Empty),
 225            )
 226            .unwrap();
 227        drop(cx);
 228        let cx = VisualTestContext::from_window(*window.deref(), self).as_mut();
 229        cx.run_until_parked();
 230        cx
 231    }
 232
 233    /// Adds a new window, and returns its root view and a `VisualTestContext` which can be used
 234    /// as a `Window` and `App` for the rest of the test. Typically you would shadow this context with
 235    /// the returned one. `let (view, cx) = cx.add_window_view(...);`
 236    pub fn add_window_view<F, V>(
 237        &mut self,
 238        build_root_view: F,
 239    ) -> (Entity<V>, &mut VisualTestContext)
 240    where
 241        F: FnOnce(&mut Window, &mut Context<V>) -> V,
 242        V: 'static + Render,
 243    {
 244        let mut cx = self.app.borrow_mut();
 245        let bounds = Bounds::maximized(None, &mut cx);
 246        let window = cx
 247            .open_window(
 248                WindowOptions {
 249                    window_bounds: Some(WindowBounds::Windowed(bounds)),
 250                    ..Default::default()
 251                },
 252                |window, cx| cx.new(|cx| build_root_view(window, cx)),
 253            )
 254            .unwrap();
 255        drop(cx);
 256        let view = window.root(self).unwrap();
 257        let cx = VisualTestContext::from_window(*window.deref(), self).as_mut();
 258        cx.run_until_parked();
 259
 260        // it might be nice to try and cleanup these at the end of each test.
 261        (view, cx)
 262    }
 263
 264    /// returns the TextSystem
 265    pub fn text_system(&self) -> &Arc<TextSystem> {
 266        &self.text_system
 267    }
 268
 269    /// Simulates writing to the platform clipboard
 270    pub fn write_to_clipboard(&self, item: ClipboardItem) {
 271        self.test_platform.write_to_clipboard(item)
 272    }
 273
 274    /// Simulates reading from the platform clipboard.
 275    /// This will return the most recent value from `write_to_clipboard`.
 276    pub fn read_from_clipboard(&self) -> Option<ClipboardItem> {
 277        self.test_platform.read_from_clipboard()
 278    }
 279
 280    /// Simulates choosing a File in the platform's "Open" dialog.
 281    pub fn simulate_new_path_selection(
 282        &self,
 283        select_path: impl FnOnce(&std::path::Path) -> Option<std::path::PathBuf>,
 284    ) {
 285        self.test_platform.simulate_new_path_selection(select_path);
 286    }
 287
 288    /// Simulates clicking a button in an platform-level alert dialog.
 289    pub fn simulate_prompt_answer(&self, button_ix: usize) {
 290        self.test_platform.simulate_prompt_answer(button_ix);
 291    }
 292
 293    /// Returns true if there's an alert dialog open.
 294    pub fn has_pending_prompt(&self) -> bool {
 295        self.test_platform.has_pending_prompt()
 296    }
 297
 298    /// All the urls that have been opened with cx.open_url() during this test.
 299    pub fn opened_url(&self) -> Option<String> {
 300        self.test_platform.opened_url.borrow().clone()
 301    }
 302
 303    /// Simulates the user resizing the window to the new size.
 304    pub fn simulate_window_resize(&self, window_handle: AnyWindowHandle, size: Size<Pixels>) {
 305        self.test_window(window_handle).simulate_resize(size);
 306    }
 307
 308    /// Causes the given sources to be returned if the application queries for screen
 309    /// capture sources.
 310    pub fn set_screen_capture_sources(&self, sources: Vec<TestScreenCaptureSource>) {
 311        self.test_platform.set_screen_capture_sources(sources);
 312    }
 313
 314    /// Returns all windows open in the test.
 315    pub fn windows(&self) -> Vec<AnyWindowHandle> {
 316        self.app.borrow().windows().clone()
 317    }
 318
 319    /// Run the given task on the main thread.
 320    #[track_caller]
 321    pub fn spawn<Fut, R>(&self, f: impl FnOnce(AsyncApp) -> Fut) -> Task<R>
 322    where
 323        Fut: Future<Output = R> + 'static,
 324        R: 'static,
 325    {
 326        self.foreground_executor.spawn(f(self.to_async()))
 327    }
 328
 329    /// true if the given global is defined
 330    pub fn has_global<G: Global>(&self) -> bool {
 331        let app = self.app.borrow();
 332        app.has_global::<G>()
 333    }
 334
 335    /// runs the given closure with a reference to the global
 336    /// panics if `has_global` would return false.
 337    pub fn read_global<G: Global, R>(&self, read: impl FnOnce(&G, &App) -> R) -> R {
 338        let app = self.app.borrow();
 339        read(app.global(), &app)
 340    }
 341
 342    /// runs the given closure with a reference to the global (if set)
 343    pub fn try_read_global<G: Global, R>(&self, read: impl FnOnce(&G, &App) -> R) -> Option<R> {
 344        let lock = self.app.borrow();
 345        Some(read(lock.try_global()?, &lock))
 346    }
 347
 348    /// sets the global in this context.
 349    pub fn set_global<G: Global>(&mut self, global: G) {
 350        let mut lock = self.app.borrow_mut();
 351        lock.update(|cx| cx.set_global(global))
 352    }
 353
 354    /// updates the global in this context. (panics if `has_global` would return false)
 355    pub fn update_global<G: Global, R>(&mut self, update: impl FnOnce(&mut G, &mut App) -> R) -> R {
 356        let mut lock = self.app.borrow_mut();
 357        lock.update(|cx| cx.update_global(update))
 358    }
 359
 360    /// Returns an `AsyncApp` which can be used to run tasks that expect to be on a background
 361    /// thread on the current thread in tests.
 362    pub fn to_async(&self) -> AsyncApp {
 363        AsyncApp {
 364            app: Rc::downgrade(&self.app),
 365            background_executor: self.background_executor.clone(),
 366            foreground_executor: self.foreground_executor.clone(),
 367        }
 368    }
 369
 370    /// Wait until there are no more pending tasks.
 371    pub fn run_until_parked(&mut self) {
 372        self.background_executor.run_until_parked()
 373    }
 374
 375    /// Simulate dispatching an action to the currently focused node in the window.
 376    pub fn dispatch_action<A>(&mut self, window: AnyWindowHandle, action: A)
 377    where
 378        A: Action,
 379    {
 380        window
 381            .update(self, |_, window, cx| {
 382                window.dispatch_action(action.boxed_clone(), cx)
 383            })
 384            .unwrap();
 385
 386        self.background_executor.run_until_parked()
 387    }
 388
 389    /// simulate_keystrokes takes a space-separated list of keys to type.
 390    /// cx.simulate_keystrokes("cmd-shift-p b k s p enter")
 391    /// in Zed, this will run backspace on the current editor through the command palette.
 392    /// This will also run the background executor until it's parked.
 393    pub fn simulate_keystrokes(&mut self, window: AnyWindowHandle, keystrokes: &str) {
 394        for keystroke in keystrokes
 395            .split(' ')
 396            .map(Keystroke::parse)
 397            .map(Result::unwrap)
 398        {
 399            self.dispatch_keystroke(window, keystroke);
 400        }
 401
 402        self.background_executor.run_until_parked()
 403    }
 404
 405    /// simulate_input takes a string of text to type.
 406    /// cx.simulate_input("abc")
 407    /// will type abc into your current editor
 408    /// This will also run the background executor until it's parked.
 409    pub fn simulate_input(&mut self, window: AnyWindowHandle, input: &str) {
 410        for keystroke in input.split("").map(Keystroke::parse).map(Result::unwrap) {
 411            self.dispatch_keystroke(window, keystroke);
 412        }
 413
 414        self.background_executor.run_until_parked()
 415    }
 416
 417    /// dispatches a single Keystroke (see also `simulate_keystrokes` and `simulate_input`)
 418    pub fn dispatch_keystroke(&mut self, window: AnyWindowHandle, keystroke: Keystroke) {
 419        self.update_window(window, |_, window, cx| {
 420            window.dispatch_keystroke(keystroke, cx)
 421        })
 422        .unwrap();
 423    }
 424
 425    /// Returns the `TestWindow` backing the given handle.
 426    pub(crate) fn test_window(&self, window: AnyWindowHandle) -> TestWindow {
 427        self.app
 428            .borrow_mut()
 429            .windows
 430            .get_mut(window.id)
 431            .unwrap()
 432            .as_mut()
 433            .unwrap()
 434            .platform_window
 435            .as_test()
 436            .unwrap()
 437            .clone()
 438    }
 439
 440    /// Returns a stream of notifications whenever the Entity is updated.
 441    pub fn notifications<T: 'static>(&mut self, entity: &Entity<T>) -> impl Stream<Item = ()> {
 442        let (tx, rx) = futures::channel::mpsc::unbounded();
 443        self.update(|cx| {
 444            cx.observe(entity, {
 445                let tx = tx.clone();
 446                move |_, _| {
 447                    let _ = tx.unbounded_send(());
 448                }
 449            })
 450            .detach();
 451            cx.observe_release(entity, move |_, _| tx.close_channel())
 452                .detach()
 453        });
 454        rx
 455    }
 456
 457    /// Returns a stream of events emitted by the given Entity.
 458    pub fn events<Evt, T: 'static + EventEmitter<Evt>>(
 459        &mut self,
 460        entity: &Entity<T>,
 461    ) -> futures::channel::mpsc::UnboundedReceiver<Evt>
 462    where
 463        Evt: 'static + Clone,
 464    {
 465        let (tx, rx) = futures::channel::mpsc::unbounded();
 466        entity
 467            .update(self, |_, cx: &mut Context<T>| {
 468                cx.subscribe(entity, move |_entity, _handle, event, _cx| {
 469                    let _ = tx.unbounded_send(event.clone());
 470                })
 471            })
 472            .detach();
 473        rx
 474    }
 475
 476    /// Runs until the given condition becomes true. (Prefer `run_until_parked` if you
 477    /// don't need to jump in at a specific time).
 478    pub async fn condition<T: 'static>(
 479        &mut self,
 480        entity: &Entity<T>,
 481        mut predicate: impl FnMut(&mut T, &mut Context<T>) -> bool,
 482    ) {
 483        let timer = self.executor().timer(Duration::from_secs(3));
 484        let mut notifications = self.notifications(entity);
 485
 486        use futures::FutureExt as _;
 487        use smol::future::FutureExt as _;
 488
 489        async {
 490            loop {
 491                if entity.update(self, &mut predicate) {
 492                    return Ok(());
 493                }
 494
 495                if notifications.next().await.is_none() {
 496                    bail!("entity dropped")
 497                }
 498            }
 499        }
 500        .race(timer.map(|_| Err(anyhow!("condition timed out"))))
 501        .await
 502        .unwrap();
 503    }
 504
 505    /// Set a name for this App.
 506    #[cfg(any(test, feature = "test-support"))]
 507    pub fn set_name(&mut self, name: &'static str) {
 508        self.update(|cx| cx.name = Some(name))
 509    }
 510}
 511
 512impl<T: 'static> Entity<T> {
 513    /// Block until the next event is emitted by the entity, then return it.
 514    pub fn next_event<Event>(&self, cx: &mut TestAppContext) -> impl Future<Output = Event>
 515    where
 516        Event: Send + Clone + 'static,
 517        T: EventEmitter<Event>,
 518    {
 519        let (tx, mut rx) = oneshot::channel();
 520        let mut tx = Some(tx);
 521        let subscription = self.update(cx, |_, cx| {
 522            cx.subscribe(self, move |_, _, event, _| {
 523                if let Some(tx) = tx.take() {
 524                    _ = tx.send(event.clone());
 525                }
 526            })
 527        });
 528
 529        async move {
 530            let event = rx.await.expect("no event emitted");
 531            drop(subscription);
 532            event
 533        }
 534    }
 535}
 536
 537impl<V: 'static> Entity<V> {
 538    /// Returns a future that resolves when the view is next updated.
 539    pub fn next_notification(
 540        &self,
 541        advance_clock_by: Duration,
 542        cx: &TestAppContext,
 543    ) -> impl Future<Output = ()> {
 544        use postage::prelude::{Sink as _, Stream as _};
 545
 546        let (mut tx, mut rx) = postage::mpsc::channel(1);
 547        let subscription = cx.app.borrow_mut().observe(self, move |_, _| {
 548            tx.try_send(()).ok();
 549        });
 550
 551        let duration = if std::env::var("CI").is_ok() {
 552            Duration::from_secs(5)
 553        } else {
 554            Duration::from_secs(1)
 555        };
 556
 557        cx.executor().advance_clock(advance_clock_by);
 558
 559        async move {
 560            let notification = crate::util::timeout(duration, rx.recv())
 561                .await
 562                .expect("next notification timed out");
 563            drop(subscription);
 564            notification.expect("entity dropped while test was waiting for its next notification")
 565        }
 566    }
 567}
 568
 569impl<V> Entity<V> {
 570    /// Returns a future that resolves when the condition becomes true.
 571    pub fn condition<Evt>(
 572        &self,
 573        cx: &TestAppContext,
 574        mut predicate: impl FnMut(&V, &App) -> bool,
 575    ) -> impl Future<Output = ()>
 576    where
 577        Evt: 'static,
 578        V: EventEmitter<Evt>,
 579    {
 580        use postage::prelude::{Sink as _, Stream as _};
 581
 582        let (tx, mut rx) = postage::mpsc::channel(1024);
 583        let timeout_duration = if cfg!(target_os = "macos") {
 584            Duration::from_millis(100)
 585        } else {
 586            Duration::from_secs(1)
 587        };
 588
 589        let mut cx = cx.app.borrow_mut();
 590        let subscriptions = (
 591            cx.observe(self, {
 592                let mut tx = tx.clone();
 593                move |_, _| {
 594                    tx.blocking_send(()).ok();
 595                }
 596            }),
 597            cx.subscribe(self, {
 598                let mut tx = tx.clone();
 599                move |_, _: &Evt, _| {
 600                    tx.blocking_send(()).ok();
 601                }
 602            }),
 603        );
 604
 605        let cx = cx.this.upgrade().unwrap();
 606        let handle = self.downgrade();
 607
 608        async move {
 609            crate::util::timeout(timeout_duration, async move {
 610                loop {
 611                    {
 612                        let cx = cx.borrow();
 613                        let cx = &*cx;
 614                        if predicate(
 615                            handle
 616                                .upgrade()
 617                                .expect("view dropped with pending condition")
 618                                .read(cx),
 619                            cx,
 620                        ) {
 621                            break;
 622                        }
 623                    }
 624
 625                    cx.borrow().background_executor().start_waiting();
 626                    rx.recv()
 627                        .await
 628                        .expect("view dropped with pending condition");
 629                    cx.borrow().background_executor().finish_waiting();
 630                }
 631            })
 632            .await
 633            .expect("condition timed out");
 634            drop(subscriptions);
 635        }
 636    }
 637}
 638
 639use derive_more::{Deref, DerefMut};
 640
 641use super::{Context, Entity};
 642#[derive(Deref, DerefMut, Clone)]
 643/// A VisualTestContext is the test-equivalent of a `Window` and `App`. It allows you to
 644/// run window-specific test code. It can be dereferenced to a `TextAppContext`.
 645pub struct VisualTestContext {
 646    #[deref]
 647    #[deref_mut]
 648    /// cx is the original TestAppContext (you can more easily access this using Deref)
 649    pub cx: TestAppContext,
 650    window: AnyWindowHandle,
 651}
 652
 653impl VisualTestContext {
 654    /// Provides a `Window` and `App` for the duration of the closure.
 655    pub fn update<R>(&mut self, f: impl FnOnce(&mut Window, &mut App) -> R) -> R {
 656        self.cx
 657            .update_window(self.window, |_, window, cx| f(window, cx))
 658            .unwrap()
 659    }
 660
 661    /// Creates a new VisualTestContext. You would typically shadow the passed in
 662    /// TestAppContext with this, as this is typically more useful.
 663    /// `let cx = VisualTestContext::from_window(window, cx);`
 664    pub fn from_window(window: AnyWindowHandle, cx: &TestAppContext) -> Self {
 665        Self {
 666            cx: cx.clone(),
 667            window,
 668        }
 669    }
 670
 671    /// Wait until there are no more pending tasks.
 672    pub fn run_until_parked(&self) {
 673        self.cx.background_executor.run_until_parked();
 674    }
 675
 676    /// Dispatch the action to the currently focused node.
 677    pub fn dispatch_action<A>(&mut self, action: A)
 678    where
 679        A: Action,
 680    {
 681        self.cx.dispatch_action(self.window, action)
 682    }
 683
 684    /// Read the title off the window (set by `Window#set_window_title`)
 685    pub fn window_title(&mut self) -> Option<String> {
 686        self.cx.test_window(self.window).0.lock().title.clone()
 687    }
 688
 689    /// Simulate a sequence of keystrokes `cx.simulate_keystrokes("cmd-p escape")`
 690    /// Automatically runs until parked.
 691    pub fn simulate_keystrokes(&mut self, keystrokes: &str) {
 692        self.cx.simulate_keystrokes(self.window, keystrokes)
 693    }
 694
 695    /// Simulate typing text `cx.simulate_input("hello")`
 696    /// Automatically runs until parked.
 697    pub fn simulate_input(&mut self, input: &str) {
 698        self.cx.simulate_input(self.window, input)
 699    }
 700
 701    /// Simulate a mouse move event to the given point
 702    pub fn simulate_mouse_move(
 703        &mut self,
 704        position: Point<Pixels>,
 705        button: impl Into<Option<MouseButton>>,
 706        modifiers: Modifiers,
 707    ) {
 708        self.simulate_event(MouseMoveEvent {
 709            position,
 710            modifiers,
 711            pressed_button: button.into(),
 712        })
 713    }
 714
 715    /// Simulate a mouse down event to the given point
 716    pub fn simulate_mouse_down(
 717        &mut self,
 718        position: Point<Pixels>,
 719        button: MouseButton,
 720        modifiers: Modifiers,
 721    ) {
 722        self.simulate_event(MouseDownEvent {
 723            position,
 724            modifiers,
 725            button,
 726            click_count: 1,
 727            first_mouse: false,
 728        })
 729    }
 730
 731    /// Simulate a mouse up event to the given point
 732    pub fn simulate_mouse_up(
 733        &mut self,
 734        position: Point<Pixels>,
 735        button: MouseButton,
 736        modifiers: Modifiers,
 737    ) {
 738        self.simulate_event(MouseUpEvent {
 739            position,
 740            modifiers,
 741            button,
 742            click_count: 1,
 743        })
 744    }
 745
 746    /// Simulate a primary mouse click at the given point
 747    pub fn simulate_click(&mut self, position: Point<Pixels>, modifiers: Modifiers) {
 748        self.simulate_event(MouseDownEvent {
 749            position,
 750            modifiers,
 751            button: MouseButton::Left,
 752            click_count: 1,
 753            first_mouse: false,
 754        });
 755        self.simulate_event(MouseUpEvent {
 756            position,
 757            modifiers,
 758            button: MouseButton::Left,
 759            click_count: 1,
 760        });
 761    }
 762
 763    /// Simulate a modifiers changed event
 764    pub fn simulate_modifiers_change(&mut self, modifiers: Modifiers) {
 765        self.simulate_event(ModifiersChangedEvent { modifiers })
 766    }
 767
 768    /// Simulates the user resizing the window to the new size.
 769    pub fn simulate_resize(&self, size: Size<Pixels>) {
 770        self.simulate_window_resize(self.window, size)
 771    }
 772
 773    /// debug_bounds returns the bounds of the element with the given selector.
 774    pub fn debug_bounds(&mut self, selector: &'static str) -> Option<Bounds<Pixels>> {
 775        self.update(|window, _| window.rendered_frame.debug_bounds.get(selector).copied())
 776    }
 777
 778    /// Draw an element to the window. Useful for simulating events or actions
 779    pub fn draw<E>(
 780        &mut self,
 781        origin: Point<Pixels>,
 782        space: impl Into<Size<AvailableSpace>>,
 783        f: impl FnOnce(&mut Window, &mut App) -> E,
 784    ) -> (E::RequestLayoutState, E::PrepaintState)
 785    where
 786        E: Element,
 787    {
 788        self.update(|window, cx| {
 789            window.invalidator.set_phase(DrawPhase::Prepaint);
 790            let mut element = Drawable::new(f(window, cx));
 791            element.layout_as_root(space.into(), window, cx);
 792            window.with_absolute_element_offset(origin, |window| element.prepaint(window, cx));
 793
 794            window.invalidator.set_phase(DrawPhase::Paint);
 795            let (request_layout_state, prepaint_state) = element.paint(window, cx);
 796
 797            window.invalidator.set_phase(DrawPhase::None);
 798            window.refresh();
 799
 800            (request_layout_state, prepaint_state)
 801        })
 802    }
 803
 804    /// Simulate an event from the platform, e.g. a SrollWheelEvent
 805    /// Make sure you've called [VisualTestContext::draw] first!
 806    pub fn simulate_event<E: InputEvent>(&mut self, event: E) {
 807        self.test_window(self.window)
 808            .simulate_input(event.to_platform_input());
 809        self.background_executor.run_until_parked();
 810    }
 811
 812    /// Simulates the user blurring the window.
 813    pub fn deactivate_window(&mut self) {
 814        if Some(self.window) == self.test_platform.active_window() {
 815            self.test_platform.set_active_window(None)
 816        }
 817        self.background_executor.run_until_parked();
 818    }
 819
 820    /// Simulates the user closing the window.
 821    /// Returns true if the window was closed.
 822    pub fn simulate_close(&mut self) -> bool {
 823        let handler = self
 824            .cx
 825            .update_window(self.window, |_, window, _| {
 826                window
 827                    .platform_window
 828                    .as_test()
 829                    .unwrap()
 830                    .0
 831                    .lock()
 832                    .should_close_handler
 833                    .take()
 834            })
 835            .unwrap();
 836        if let Some(mut handler) = handler {
 837            let should_close = handler();
 838            self.cx
 839                .update_window(self.window, |_, window, _| {
 840                    window.platform_window.on_should_close(handler);
 841                })
 842                .unwrap();
 843            should_close
 844        } else {
 845            false
 846        }
 847    }
 848
 849    /// Get an &mut VisualTestContext (which is mostly what you need to pass to other methods).
 850    /// This method internally retains the VisualTestContext until the end of the test.
 851    pub fn as_mut(self) -> &'static mut Self {
 852        let ptr = Box::into_raw(Box::new(self));
 853        // safety: on_quit will be called after the test has finished.
 854        // the executor will ensure that all tasks related to the test have stopped.
 855        // so there is no way for cx to be accessed after on_quit is called.
 856        let cx = Box::leak(unsafe { Box::from_raw(ptr) });
 857        cx.on_quit(move || unsafe {
 858            drop(Box::from_raw(ptr));
 859        });
 860        cx
 861    }
 862}
 863
 864impl AppContext for VisualTestContext {
 865    type Result<T> = <TestAppContext as AppContext>::Result<T>;
 866
 867    fn new<T: 'static>(
 868        &mut self,
 869        build_entity: impl FnOnce(&mut Context<'_, T>) -> T,
 870    ) -> Self::Result<Entity<T>> {
 871        self.cx.new(build_entity)
 872    }
 873
 874    fn reserve_entity<T: 'static>(&mut self) -> Self::Result<crate::Reservation<T>> {
 875        self.cx.reserve_entity()
 876    }
 877
 878    fn insert_entity<T: 'static>(
 879        &mut self,
 880        reservation: crate::Reservation<T>,
 881        build_entity: impl FnOnce(&mut Context<'_, T>) -> T,
 882    ) -> Self::Result<Entity<T>> {
 883        self.cx.insert_entity(reservation, build_entity)
 884    }
 885
 886    fn update_entity<T, R>(
 887        &mut self,
 888        handle: &Entity<T>,
 889        update: impl FnOnce(&mut T, &mut Context<'_, T>) -> R,
 890    ) -> Self::Result<R>
 891    where
 892        T: 'static,
 893    {
 894        self.cx.update_entity(handle, update)
 895    }
 896
 897    fn read_entity<T, R>(
 898        &self,
 899        handle: &Entity<T>,
 900        read: impl FnOnce(&T, &App) -> R,
 901    ) -> Self::Result<R>
 902    where
 903        T: 'static,
 904    {
 905        self.cx.read_entity(handle, read)
 906    }
 907
 908    fn update_window<T, F>(&mut self, window: AnyWindowHandle, f: F) -> Result<T>
 909    where
 910        F: FnOnce(AnyView, &mut Window, &mut App) -> T,
 911    {
 912        self.cx.update_window(window, f)
 913    }
 914
 915    fn read_window<T, R>(
 916        &self,
 917        window: &WindowHandle<T>,
 918        read: impl FnOnce(Entity<T>, &App) -> R,
 919    ) -> Result<R>
 920    where
 921        T: 'static,
 922    {
 923        self.cx.read_window(window, read)
 924    }
 925
 926    fn background_spawn<R>(&self, future: impl Future<Output = R> + Send + 'static) -> Task<R>
 927    where
 928        R: Send + 'static,
 929    {
 930        self.cx.background_spawn(future)
 931    }
 932
 933    fn read_global<G, R>(&self, callback: impl FnOnce(&G, &App) -> R) -> Self::Result<R>
 934    where
 935        G: Global,
 936    {
 937        self.cx.read_global(callback)
 938    }
 939}
 940
 941impl VisualContext for VisualTestContext {
 942    /// Get the underlying window handle underlying this context.
 943    fn window_handle(&self) -> AnyWindowHandle {
 944        self.window
 945    }
 946
 947    fn new_window_entity<T: 'static>(
 948        &mut self,
 949        build_entity: impl FnOnce(&mut Window, &mut Context<'_, T>) -> T,
 950    ) -> Self::Result<Entity<T>> {
 951        self.window
 952            .update(&mut self.cx, |_, window, cx| {
 953                cx.new(|cx| build_entity(window, cx))
 954            })
 955            .unwrap()
 956    }
 957
 958    fn update_window_entity<V: 'static, R>(
 959        &mut self,
 960        view: &Entity<V>,
 961        update: impl FnOnce(&mut V, &mut Window, &mut Context<V>) -> R,
 962    ) -> Self::Result<R> {
 963        self.window
 964            .update(&mut self.cx, |_, window, cx| {
 965                view.update(cx, |v, cx| update(v, window, cx))
 966            })
 967            .unwrap()
 968    }
 969
 970    fn replace_root_view<V>(
 971        &mut self,
 972        build_view: impl FnOnce(&mut Window, &mut Context<V>) -> V,
 973    ) -> Self::Result<Entity<V>>
 974    where
 975        V: 'static + Render,
 976    {
 977        self.window
 978            .update(&mut self.cx, |_, window, cx| {
 979                window.replace_root(cx, build_view)
 980            })
 981            .unwrap()
 982    }
 983
 984    fn focus<V: crate::Focusable>(&mut self, view: &Entity<V>) -> Self::Result<()> {
 985        self.window
 986            .update(&mut self.cx, |_, window, cx| {
 987                view.read(cx).focus_handle(cx).clone().focus(window)
 988            })
 989            .unwrap()
 990    }
 991}
 992
 993impl AnyWindowHandle {
 994    /// Creates the given view in this window.
 995    pub fn build_entity<V: Render + 'static>(
 996        &self,
 997        cx: &mut TestAppContext,
 998        build_view: impl FnOnce(&mut Window, &mut Context<V>) -> V,
 999    ) -> Entity<V> {
1000        self.update(cx, |_, window, cx| cx.new(|cx| build_view(window, cx)))
1001            .unwrap()
1002    }
1003}