zed_env_vars.rs

1use std::sync::LazyLock;
2
3/// Whether Zed is running in stateless mode.
4/// When true, Zed will use in-memory databases instead of persistent storage.
5pub static ZED_STATELESS: LazyLock<bool> =
6    LazyLock::new(|| std::env::var("ZED_STATELESS").is_ok_and(|v| !v.is_empty()));