1use std::{
2 cell::{Cell, RefCell},
3 ffi::OsStr,
4 path::{Path, PathBuf},
5 rc::{Rc, Weak},
6 sync::{
7 Arc,
8 atomic::{AtomicBool, Ordering},
9 },
10};
11
12use ::util::{ResultExt, paths::SanitizedPath};
13use anyhow::{Context as _, Result, anyhow};
14use futures::channel::oneshot::{self, Receiver};
15use itertools::Itertools;
16use parking_lot::RwLock;
17use smallvec::SmallVec;
18use windows::{
19 UI::ViewManagement::UISettings,
20 Win32::{
21 Foundation::*,
22 Graphics::{Direct3D11::ID3D11Device, Gdi::*},
23 Media::{timeBeginPeriod, timeEndPeriod},
24 Security::Credentials::*,
25 System::{Com::*, LibraryLoader::*, Ole::*, SystemInformation::*},
26 UI::{Input::KeyboardAndMouse::*, Shell::*, WindowsAndMessaging::*},
27 },
28 core::*,
29};
30
31use crate::*;
32
33pub(crate) struct WindowsPlatform {
34 inner: Rc<WindowsPlatformInner>,
35 raw_window_handles: Arc<RwLock<SmallVec<[SafeHwnd; 4]>>>,
36 // The below members will never change throughout the entire lifecycle of the app.
37 headless: bool,
38 icon: HICON,
39 background_executor: BackgroundExecutor,
40 foreground_executor: ForegroundExecutor,
41 text_system: Arc<dyn PlatformTextSystem>,
42 direct_write_text_system: Option<Arc<DirectWriteTextSystem>>,
43 windows_version: WindowsVersion,
44 drop_target_helper: Option<IDropTargetHelper>,
45 /// Flag to instruct the `VSyncProvider` thread to invalidate the directx devices
46 /// as resizing them has failed, causing us to have lost at least the render target.
47 invalidate_devices: Arc<AtomicBool>,
48 handle: HWND,
49 disable_direct_composition: bool,
50}
51
52struct WindowsPlatformInner {
53 state: WindowsPlatformState,
54 raw_window_handles: std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
55 // The below members will never change throughout the entire lifecycle of the app.
56 validation_number: usize,
57 main_receiver: PriorityQueueReceiver<RunnableVariant>,
58 dispatcher: Arc<WindowsDispatcher>,
59}
60
61pub(crate) struct WindowsPlatformState {
62 callbacks: PlatformCallbacks,
63 menus: RefCell<Vec<OwnedMenu>>,
64 jump_list: RefCell<JumpList>,
65 // NOTE: standard cursor handles don't need to close.
66 pub(crate) current_cursor: Cell<Option<HCURSOR>>,
67 directx_devices: RefCell<Option<DirectXDevices>>,
68}
69
70#[derive(Default)]
71struct PlatformCallbacks {
72 open_urls: Cell<Option<Box<dyn FnMut(Vec<String>)>>>,
73 quit: Cell<Option<Box<dyn FnMut()>>>,
74 reopen: Cell<Option<Box<dyn FnMut()>>>,
75 app_menu_action: Cell<Option<Box<dyn FnMut(&dyn Action)>>>,
76 will_open_app_menu: Cell<Option<Box<dyn FnMut()>>>,
77 validate_app_menu_command: Cell<Option<Box<dyn FnMut(&dyn Action) -> bool>>>,
78 keyboard_layout_change: Cell<Option<Box<dyn FnMut()>>>,
79}
80
81impl WindowsPlatformState {
82 fn new(directx_devices: Option<DirectXDevices>) -> Self {
83 let callbacks = PlatformCallbacks::default();
84 let jump_list = JumpList::new();
85 let current_cursor = load_cursor(CursorStyle::Arrow);
86
87 Self {
88 callbacks,
89 jump_list: RefCell::new(jump_list),
90 current_cursor: Cell::new(current_cursor),
91 directx_devices: RefCell::new(directx_devices),
92 menus: RefCell::new(Vec::new()),
93 }
94 }
95}
96
97impl WindowsPlatform {
98 pub(crate) fn new(headless: bool) -> Result<Self> {
99 unsafe {
100 OleInitialize(None).context("unable to initialize Windows OLE")?;
101 // Set the system timer resolution to 1ms so that short timeouts
102 // (e.g. in Scheduler::block) are not rounded up to the default
103 // ~15.6ms tick interval.
104 timeBeginPeriod(1);
105 }
106 let (directx_devices, text_system, direct_write_text_system) = if !headless {
107 let devices = DirectXDevices::new().context("Creating DirectX devices")?;
108 let dw_text_system = Arc::new(
109 DirectWriteTextSystem::new(&devices)
110 .context("Error creating DirectWriteTextSystem")?,
111 );
112 (
113 Some(devices),
114 dw_text_system.clone() as Arc<dyn PlatformTextSystem>,
115 Some(dw_text_system),
116 )
117 } else {
118 (
119 None,
120 Arc::new(crate::NoopTextSystem::new()) as Arc<dyn PlatformTextSystem>,
121 None,
122 )
123 };
124
125 let (main_sender, main_receiver) = PriorityQueueReceiver::new();
126 let validation_number = if usize::BITS == 64 {
127 rand::random::<u64>() as usize
128 } else {
129 rand::random::<u32>() as usize
130 };
131 let raw_window_handles = Arc::new(RwLock::new(SmallVec::new()));
132
133 register_platform_window_class();
134 let mut context = PlatformWindowCreateContext {
135 inner: None,
136 raw_window_handles: Arc::downgrade(&raw_window_handles),
137 validation_number,
138 main_sender: Some(main_sender),
139 main_receiver: Some(main_receiver),
140 directx_devices,
141 dispatcher: None,
142 };
143 let result = unsafe {
144 CreateWindowExW(
145 WINDOW_EX_STYLE(0),
146 PLATFORM_WINDOW_CLASS_NAME,
147 None,
148 WINDOW_STYLE(0),
149 0,
150 0,
151 0,
152 0,
153 Some(HWND_MESSAGE),
154 None,
155 None,
156 Some(&raw const context as *const _),
157 )
158 };
159 let inner = context
160 .inner
161 .take()
162 .context("CreateWindowExW did not run correctly")??;
163 let dispatcher = context
164 .dispatcher
165 .take()
166 .context("CreateWindowExW did not run correctly")?;
167 let handle = result?;
168
169 let disable_direct_composition = std::env::var(DISABLE_DIRECT_COMPOSITION)
170 .is_ok_and(|value| value == "true" || value == "1");
171 let background_executor = BackgroundExecutor::new(dispatcher.clone());
172 let foreground_executor = ForegroundExecutor::new(dispatcher);
173
174 let drop_target_helper: Option<IDropTargetHelper> = if !headless {
175 Some(unsafe {
176 CoCreateInstance(&CLSID_DragDropHelper, None, CLSCTX_INPROC_SERVER)
177 .context("Error creating drop target helper.")?
178 })
179 } else {
180 None
181 };
182 let icon = if !headless {
183 load_icon().unwrap_or_default()
184 } else {
185 HICON::default()
186 };
187 let windows_version = WindowsVersion::new().context("Error retrieve windows version")?;
188
189 Ok(Self {
190 inner,
191 handle,
192 raw_window_handles,
193 headless,
194 icon,
195 background_executor,
196 foreground_executor,
197 text_system,
198 direct_write_text_system,
199 disable_direct_composition,
200 windows_version,
201 drop_target_helper,
202 invalidate_devices: Arc::new(AtomicBool::new(false)),
203 })
204 }
205
206 pub fn window_from_hwnd(&self, hwnd: HWND) -> Option<Rc<WindowsWindowInner>> {
207 self.raw_window_handles
208 .read()
209 .iter()
210 .find(|entry| entry.as_raw() == hwnd)
211 .and_then(|hwnd| window_from_hwnd(hwnd.as_raw()))
212 }
213
214 #[inline]
215 fn post_message(&self, message: u32, wparam: WPARAM, lparam: LPARAM) {
216 self.raw_window_handles
217 .read()
218 .iter()
219 .for_each(|handle| unsafe {
220 PostMessageW(Some(handle.as_raw()), message, wparam, lparam).log_err();
221 });
222 }
223
224 fn generate_creation_info(&self) -> WindowCreationInfo {
225 WindowCreationInfo {
226 icon: self.icon,
227 executor: self.foreground_executor.clone(),
228 current_cursor: self.inner.state.current_cursor.get(),
229 windows_version: self.windows_version,
230 drop_target_helper: self.drop_target_helper.clone().unwrap(),
231 validation_number: self.inner.validation_number,
232 main_receiver: self.inner.main_receiver.clone(),
233 platform_window_handle: self.handle,
234 disable_direct_composition: self.disable_direct_composition,
235 directx_devices: self.inner.state.directx_devices.borrow().clone().unwrap(),
236 invalidate_devices: self.invalidate_devices.clone(),
237 }
238 }
239
240 fn set_dock_menus(&self, menus: Vec<MenuItem>) {
241 let mut actions = Vec::new();
242 menus.into_iter().for_each(|menu| {
243 if let Some(dock_menu) = DockMenuItem::new(menu).log_err() {
244 actions.push(dock_menu);
245 }
246 });
247 self.inner.state.jump_list.borrow_mut().dock_menus = actions;
248 let borrow = self.inner.state.jump_list.borrow();
249 let dock_menus = borrow
250 .dock_menus
251 .iter()
252 .map(|menu| (menu.name.clone(), menu.description.clone()))
253 .collect::<Vec<_>>();
254 let recent_workspaces = borrow.recent_workspaces.clone();
255 self.background_executor
256 .spawn(async move {
257 update_jump_list(&recent_workspaces, &dock_menus).log_err();
258 })
259 .detach();
260 }
261
262 fn update_jump_list(
263 &self,
264 menus: Vec<MenuItem>,
265 entries: Vec<SmallVec<[PathBuf; 2]>>,
266 ) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
267 let mut actions = Vec::new();
268 menus.into_iter().for_each(|menu| {
269 if let Some(dock_menu) = DockMenuItem::new(menu).log_err() {
270 actions.push(dock_menu);
271 }
272 });
273 let mut jump_list = self.inner.state.jump_list.borrow_mut();
274 jump_list.dock_menus = actions;
275 jump_list.recent_workspaces = entries.into();
276 let dock_menus = jump_list
277 .dock_menus
278 .iter()
279 .map(|menu| (menu.name.clone(), menu.description.clone()))
280 .collect::<Vec<_>>();
281 let recent_workspaces = jump_list.recent_workspaces.clone();
282 self.background_executor.spawn(async move {
283 update_jump_list(&recent_workspaces, &dock_menus)
284 .log_err()
285 .unwrap_or_default()
286 })
287 }
288
289 fn find_current_active_window(&self) -> Option<HWND> {
290 let active_window_hwnd = unsafe { GetActiveWindow() };
291 if active_window_hwnd.is_invalid() {
292 return None;
293 }
294 self.raw_window_handles
295 .read()
296 .iter()
297 .find(|hwnd| hwnd.as_raw() == active_window_hwnd)
298 .map(|hwnd| hwnd.as_raw())
299 }
300
301 fn begin_vsync_thread(&self) {
302 let Some(directx_devices) = self.inner.state.directx_devices.borrow().clone() else {
303 return;
304 };
305 let Some(direct_write_text_system) = &self.direct_write_text_system else {
306 return;
307 };
308 let mut directx_device = directx_devices;
309 let platform_window: SafeHwnd = self.handle.into();
310 let validation_number = self.inner.validation_number;
311 let all_windows = Arc::downgrade(&self.raw_window_handles);
312 let text_system = Arc::downgrade(direct_write_text_system);
313 let invalidate_devices = self.invalidate_devices.clone();
314
315 std::thread::Builder::new()
316 .name("VSyncProvider".to_owned())
317 .spawn(move || {
318 let vsync_provider = VSyncProvider::new();
319 loop {
320 vsync_provider.wait_for_vsync();
321 if check_device_lost(&directx_device.device)
322 || invalidate_devices.fetch_and(false, Ordering::Acquire)
323 {
324 if let Err(err) = handle_gpu_device_lost(
325 &mut directx_device,
326 platform_window.as_raw(),
327 validation_number,
328 &all_windows,
329 &text_system,
330 ) {
331 panic!("Device lost: {err}");
332 }
333 }
334 let Some(all_windows) = all_windows.upgrade() else {
335 break;
336 };
337 for hwnd in all_windows.read().iter() {
338 unsafe {
339 let _ = RedrawWindow(Some(hwnd.as_raw()), None, None, RDW_INVALIDATE);
340 }
341 }
342 }
343 })
344 .unwrap();
345 }
346}
347
348fn translate_accelerator(msg: &MSG) -> Option<()> {
349 if msg.message != WM_KEYDOWN && msg.message != WM_SYSKEYDOWN {
350 return None;
351 }
352
353 let result = unsafe {
354 SendMessageW(
355 msg.hwnd,
356 WM_GPUI_KEYDOWN,
357 Some(msg.wParam),
358 Some(msg.lParam),
359 )
360 };
361 (result.0 == 0).then_some(())
362}
363
364impl Platform for WindowsPlatform {
365 fn background_executor(&self) -> BackgroundExecutor {
366 self.background_executor.clone()
367 }
368
369 fn foreground_executor(&self) -> ForegroundExecutor {
370 self.foreground_executor.clone()
371 }
372
373 fn text_system(&self) -> Arc<dyn PlatformTextSystem> {
374 self.text_system.clone()
375 }
376
377 fn keyboard_layout(&self) -> Box<dyn PlatformKeyboardLayout> {
378 Box::new(
379 WindowsKeyboardLayout::new()
380 .log_err()
381 .unwrap_or(WindowsKeyboardLayout::unknown()),
382 )
383 }
384
385 fn keyboard_mapper(&self) -> Rc<dyn PlatformKeyboardMapper> {
386 Rc::new(WindowsKeyboardMapper::new())
387 }
388
389 fn on_keyboard_layout_change(&self, callback: Box<dyn FnMut()>) {
390 self.inner
391 .state
392 .callbacks
393 .keyboard_layout_change
394 .set(Some(callback));
395 }
396
397 fn run(&self, on_finish_launching: Box<dyn 'static + FnOnce()>) {
398 on_finish_launching();
399 if !self.headless {
400 self.begin_vsync_thread();
401 }
402
403 let mut msg = MSG::default();
404 unsafe {
405 while GetMessageW(&mut msg, None, 0, 0).as_bool() {
406 if translate_accelerator(&msg).is_none() {
407 _ = TranslateMessage(&msg);
408 DispatchMessageW(&msg);
409 }
410 }
411 }
412
413 self.inner
414 .with_callback(|callbacks| &callbacks.quit, |callback| callback());
415 }
416
417 fn quit(&self) {
418 self.foreground_executor()
419 .spawn(async { unsafe { PostQuitMessage(0) } })
420 .detach();
421 }
422
423 fn restart(&self, binary_path: Option<PathBuf>) {
424 let pid = std::process::id();
425 let Some(app_path) = binary_path.or(self.app_path().log_err()) else {
426 return;
427 };
428 let script = format!(
429 r#"
430 $pidToWaitFor = {}
431 $exePath = "{}"
432
433 while ($true) {{
434 $process = Get-Process -Id $pidToWaitFor -ErrorAction SilentlyContinue
435 if (-not $process) {{
436 Start-Process -FilePath $exePath
437 break
438 }}
439 Start-Sleep -Seconds 0.1
440 }}
441 "#,
442 pid,
443 app_path.display(),
444 );
445
446 #[allow(
447 clippy::disallowed_methods,
448 reason = "We are restarting ourselves, using std command thus is fine"
449 )] // todo(shell): There might be no powershell on the system
450 let restart_process =
451 util::command::new_std_command(util::shell::get_windows_system_shell())
452 .arg("-command")
453 .arg(script)
454 .spawn();
455
456 match restart_process {
457 Ok(_) => self.quit(),
458 Err(e) => log::error!("failed to spawn restart script: {:?}", e),
459 }
460 }
461
462 fn activate(&self, _ignoring_other_apps: bool) {}
463
464 fn hide(&self) {}
465
466 // todo(windows)
467 fn hide_other_apps(&self) {
468 unimplemented!()
469 }
470
471 // todo(windows)
472 fn unhide_other_apps(&self) {
473 unimplemented!()
474 }
475
476 fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>> {
477 WindowsDisplay::displays()
478 }
479
480 fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>> {
481 WindowsDisplay::primary_monitor().map(|display| Rc::new(display) as Rc<dyn PlatformDisplay>)
482 }
483
484 #[cfg(feature = "screen-capture")]
485 fn is_screen_capture_supported(&self) -> bool {
486 true
487 }
488
489 #[cfg(feature = "screen-capture")]
490 fn screen_capture_sources(
491 &self,
492 ) -> oneshot::Receiver<Result<Vec<Rc<dyn ScreenCaptureSource>>>> {
493 crate::platform::scap_screen_capture::scap_screen_sources(&self.foreground_executor)
494 }
495
496 fn active_window(&self) -> Option<AnyWindowHandle> {
497 let active_window_hwnd = unsafe { GetActiveWindow() };
498 self.window_from_hwnd(active_window_hwnd)
499 .map(|inner| inner.handle)
500 }
501
502 fn open_window(
503 &self,
504 handle: AnyWindowHandle,
505 options: WindowParams,
506 ) -> Result<Box<dyn PlatformWindow>> {
507 let window = WindowsWindow::new(handle, options, self.generate_creation_info())?;
508 let handle = window.get_raw_handle();
509 self.raw_window_handles.write().push(handle.into());
510
511 Ok(Box::new(window))
512 }
513
514 fn window_appearance(&self) -> WindowAppearance {
515 system_appearance().log_err().unwrap_or_default()
516 }
517
518 fn open_url(&self, url: &str) {
519 if url.is_empty() {
520 return;
521 }
522 let url_string = url.to_string();
523 self.background_executor()
524 .spawn(async move {
525 open_target(&url_string)
526 .with_context(|| format!("Opening url: {}", url_string))
527 .log_err();
528 })
529 .detach();
530 }
531
532 fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>) {
533 self.inner.state.callbacks.open_urls.set(Some(callback));
534 }
535
536 fn prompt_for_paths(
537 &self,
538 options: PathPromptOptions,
539 ) -> Receiver<Result<Option<Vec<PathBuf>>>> {
540 let (tx, rx) = oneshot::channel();
541 let window = self.find_current_active_window();
542 self.foreground_executor()
543 .spawn(async move {
544 let _ = tx.send(file_open_dialog(options, window));
545 })
546 .detach();
547
548 rx
549 }
550
551 fn prompt_for_new_path(
552 &self,
553 directory: &Path,
554 suggested_name: Option<&str>,
555 ) -> Receiver<Result<Option<PathBuf>>> {
556 let directory = directory.to_owned();
557 let suggested_name = suggested_name.map(|s| s.to_owned());
558 let (tx, rx) = oneshot::channel();
559 let window = self.find_current_active_window();
560 self.foreground_executor()
561 .spawn(async move {
562 let _ = tx.send(file_save_dialog(directory, suggested_name, window));
563 })
564 .detach();
565
566 rx
567 }
568
569 fn can_select_mixed_files_and_dirs(&self) -> bool {
570 // The FOS_PICKFOLDERS flag toggles between "only files" and "only folders".
571 false
572 }
573
574 fn reveal_path(&self, path: &Path) {
575 if path.as_os_str().is_empty() {
576 return;
577 }
578 let path = path.to_path_buf();
579 self.background_executor()
580 .spawn(async move {
581 open_target_in_explorer(&path)
582 .with_context(|| format!("Revealing path {} in explorer", path.display()))
583 .log_err();
584 })
585 .detach();
586 }
587
588 fn open_with_system(&self, path: &Path) {
589 if path.as_os_str().is_empty() {
590 return;
591 }
592 let path = path.to_path_buf();
593 self.background_executor()
594 .spawn(async move {
595 open_target(&path)
596 .with_context(|| format!("Opening {} with system", path.display()))
597 .log_err();
598 })
599 .detach();
600 }
601
602 fn on_quit(&self, callback: Box<dyn FnMut()>) {
603 self.inner.state.callbacks.quit.set(Some(callback));
604 }
605
606 fn on_reopen(&self, callback: Box<dyn FnMut()>) {
607 self.inner.state.callbacks.reopen.set(Some(callback));
608 }
609
610 fn set_menus(&self, menus: Vec<Menu>, _keymap: &Keymap) {
611 *self.inner.state.menus.borrow_mut() = menus.into_iter().map(|menu| menu.owned()).collect();
612 }
613
614 fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
615 Some(self.inner.state.menus.borrow().clone())
616 }
617
618 fn set_dock_menu(&self, menus: Vec<MenuItem>, _keymap: &Keymap) {
619 self.set_dock_menus(menus);
620 }
621
622 fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>) {
623 self.inner
624 .state
625 .callbacks
626 .app_menu_action
627 .set(Some(callback));
628 }
629
630 fn on_will_open_app_menu(&self, callback: Box<dyn FnMut()>) {
631 self.inner
632 .state
633 .callbacks
634 .will_open_app_menu
635 .set(Some(callback));
636 }
637
638 fn on_validate_app_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>) {
639 self.inner
640 .state
641 .callbacks
642 .validate_app_menu_command
643 .set(Some(callback));
644 }
645
646 fn app_path(&self) -> Result<PathBuf> {
647 Ok(std::env::current_exe()?)
648 }
649
650 // todo(windows)
651 fn path_for_auxiliary_executable(&self, _name: &str) -> Result<PathBuf> {
652 anyhow::bail!("not yet implemented");
653 }
654
655 fn set_cursor_style(&self, style: CursorStyle) {
656 let hcursor = load_cursor(style);
657 if self.inner.state.current_cursor.get().map(|c| c.0) != hcursor.map(|c| c.0) {
658 self.post_message(
659 WM_GPUI_CURSOR_STYLE_CHANGED,
660 WPARAM(0),
661 LPARAM(hcursor.map_or(0, |c| c.0 as isize)),
662 );
663 self.inner.state.current_cursor.set(hcursor);
664 }
665 }
666
667 fn should_auto_hide_scrollbars(&self) -> bool {
668 should_auto_hide_scrollbars().log_err().unwrap_or(false)
669 }
670
671 fn write_to_clipboard(&self, item: ClipboardItem) {
672 write_to_clipboard(item);
673 }
674
675 fn read_from_clipboard(&self) -> Option<ClipboardItem> {
676 read_from_clipboard()
677 }
678
679 fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>> {
680 let mut password = password.to_vec();
681 let mut username = username.encode_utf16().chain(Some(0)).collect_vec();
682 let mut target_name = windows_credentials_target_name(url)
683 .encode_utf16()
684 .chain(Some(0))
685 .collect_vec();
686 self.foreground_executor().spawn(async move {
687 let credentials = CREDENTIALW {
688 LastWritten: unsafe { GetSystemTimeAsFileTime() },
689 Flags: CRED_FLAGS(0),
690 Type: CRED_TYPE_GENERIC,
691 TargetName: PWSTR::from_raw(target_name.as_mut_ptr()),
692 CredentialBlobSize: password.len() as u32,
693 CredentialBlob: password.as_ptr() as *mut _,
694 Persist: CRED_PERSIST_LOCAL_MACHINE,
695 UserName: PWSTR::from_raw(username.as_mut_ptr()),
696 ..CREDENTIALW::default()
697 };
698 unsafe {
699 CredWriteW(&credentials, 0).map_err(|err| {
700 anyhow!(
701 "Failed to write credentials to Windows Credential Manager: {}",
702 err,
703 )
704 })?;
705 }
706 Ok(())
707 })
708 }
709
710 fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>> {
711 let mut target_name = windows_credentials_target_name(url)
712 .encode_utf16()
713 .chain(Some(0))
714 .collect_vec();
715 self.foreground_executor().spawn(async move {
716 let mut credentials: *mut CREDENTIALW = std::ptr::null_mut();
717 let result = unsafe {
718 CredReadW(
719 PCWSTR::from_raw(target_name.as_ptr()),
720 CRED_TYPE_GENERIC,
721 None,
722 &mut credentials,
723 )
724 };
725
726 if let Err(err) = result {
727 // ERROR_NOT_FOUND means the credential doesn't exist.
728 // Return Ok(None) to match macOS and Linux behavior.
729 if err.code() == ERROR_NOT_FOUND.to_hresult() {
730 return Ok(None);
731 }
732 return Err(err.into());
733 }
734
735 if credentials.is_null() {
736 Ok(None)
737 } else {
738 let username: String = unsafe { (*credentials).UserName.to_string()? };
739 let credential_blob = unsafe {
740 std::slice::from_raw_parts(
741 (*credentials).CredentialBlob,
742 (*credentials).CredentialBlobSize as usize,
743 )
744 };
745 let password = credential_blob.to_vec();
746 unsafe { CredFree(credentials as *const _ as _) };
747 Ok(Some((username, password)))
748 }
749 })
750 }
751
752 fn delete_credentials(&self, url: &str) -> Task<Result<()>> {
753 let mut target_name = windows_credentials_target_name(url)
754 .encode_utf16()
755 .chain(Some(0))
756 .collect_vec();
757 self.foreground_executor().spawn(async move {
758 unsafe {
759 CredDeleteW(
760 PCWSTR::from_raw(target_name.as_ptr()),
761 CRED_TYPE_GENERIC,
762 None,
763 )?
764 };
765 Ok(())
766 })
767 }
768
769 fn register_url_scheme(&self, _: &str) -> Task<anyhow::Result<()>> {
770 Task::ready(Err(anyhow!("register_url_scheme unimplemented")))
771 }
772
773 fn perform_dock_menu_action(&self, action: usize) {
774 unsafe {
775 PostMessageW(
776 Some(self.handle),
777 WM_GPUI_DOCK_MENU_ACTION,
778 WPARAM(self.inner.validation_number),
779 LPARAM(action as isize),
780 )
781 .log_err();
782 }
783 }
784
785 fn update_jump_list(
786 &self,
787 menus: Vec<MenuItem>,
788 entries: Vec<SmallVec<[PathBuf; 2]>>,
789 ) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
790 self.update_jump_list(menus, entries)
791 }
792}
793
794impl WindowsPlatformInner {
795 fn new(context: &mut PlatformWindowCreateContext) -> Result<Rc<Self>> {
796 let state = WindowsPlatformState::new(context.directx_devices.take());
797 Ok(Rc::new(Self {
798 state,
799 raw_window_handles: context.raw_window_handles.clone(),
800 dispatcher: context
801 .dispatcher
802 .as_ref()
803 .context("missing dispatcher")?
804 .clone(),
805 validation_number: context.validation_number,
806 main_receiver: context
807 .main_receiver
808 .take()
809 .context("missing main receiver")?,
810 }))
811 }
812
813 /// Calls `project` to project to the corresponding callback field, removes it from callbacks, calls `f` with the callback and then puts the callback back.
814 fn with_callback<T>(
815 &self,
816 project: impl Fn(&PlatformCallbacks) -> &Cell<Option<T>>,
817 f: impl FnOnce(&mut T),
818 ) {
819 let callback = project(&self.state.callbacks).take();
820 if let Some(mut callback) = callback {
821 f(&mut callback);
822 project(&self.state.callbacks).set(Some(callback));
823 }
824 }
825
826 fn handle_msg(
827 self: &Rc<Self>,
828 handle: HWND,
829 msg: u32,
830 wparam: WPARAM,
831 lparam: LPARAM,
832 ) -> LRESULT {
833 let handled = match msg {
834 WM_GPUI_CLOSE_ONE_WINDOW
835 | WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD
836 | WM_GPUI_DOCK_MENU_ACTION
837 | WM_GPUI_KEYBOARD_LAYOUT_CHANGED
838 | WM_GPUI_GPU_DEVICE_LOST => self.handle_gpui_events(msg, wparam, lparam),
839 _ => None,
840 };
841 if let Some(result) = handled {
842 LRESULT(result)
843 } else {
844 unsafe { DefWindowProcW(handle, msg, wparam, lparam) }
845 }
846 }
847
848 fn handle_gpui_events(&self, message: u32, wparam: WPARAM, lparam: LPARAM) -> Option<isize> {
849 if wparam.0 != self.validation_number {
850 log::error!("Wrong validation number while processing message: {message}");
851 return None;
852 }
853 match message {
854 WM_GPUI_CLOSE_ONE_WINDOW => {
855 self.close_one_window(HWND(lparam.0 as _));
856 Some(0)
857 }
858 WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD => self.run_foreground_task(),
859 WM_GPUI_DOCK_MENU_ACTION => self.handle_dock_action_event(lparam.0 as _),
860 WM_GPUI_KEYBOARD_LAYOUT_CHANGED => self.handle_keyboard_layout_change(),
861 WM_GPUI_GPU_DEVICE_LOST => self.handle_device_lost(lparam),
862 _ => unreachable!(),
863 }
864 }
865
866 fn close_one_window(&self, target_window: HWND) -> bool {
867 let Some(all_windows) = self.raw_window_handles.upgrade() else {
868 log::error!("Failed to upgrade raw window handles");
869 return false;
870 };
871 let mut lock = all_windows.write();
872 let index = lock
873 .iter()
874 .position(|handle| handle.as_raw() == target_window)
875 .unwrap();
876 lock.remove(index);
877
878 lock.is_empty()
879 }
880
881 #[inline]
882 fn run_foreground_task(&self) -> Option<isize> {
883 const MAIN_TASK_TIMEOUT: u128 = 10;
884
885 let start = std::time::Instant::now();
886 'tasks: loop {
887 'timeout_loop: loop {
888 if start.elapsed().as_millis() >= MAIN_TASK_TIMEOUT {
889 log::debug!("foreground task timeout reached");
890 // we spent our budget on gpui tasks, we likely have a lot of work queued so drain system events first to stay responsive
891 // then quit out of foreground work to allow us to process other gpui events first before returning back to foreground task work
892 // if we don't we might not for example process window quit events
893 let mut msg = MSG::default();
894 let process_message = |msg: &_| {
895 if translate_accelerator(msg).is_none() {
896 _ = unsafe { TranslateMessage(msg) };
897 unsafe { DispatchMessageW(msg) };
898 }
899 };
900 let peek_msg = |msg: &mut _, msg_kind| unsafe {
901 PeekMessageW(msg, None, 0, 0, PM_REMOVE | msg_kind).as_bool()
902 };
903 // We need to process a paint message here as otherwise we will re-enter `run_foreground_task` before painting if we have work remaining.
904 // The reason for this is that windows prefers custom application message processing over system messages.
905 if peek_msg(&mut msg, PM_QS_PAINT) {
906 process_message(&msg);
907 }
908 while peek_msg(&mut msg, PM_QS_INPUT) {
909 process_message(&msg);
910 }
911 // Allow the main loop to process other gpui events before going back into `run_foreground_task`
912 unsafe {
913 if let Err(_) = PostMessageW(
914 Some(self.dispatcher.platform_window_handle.as_raw()),
915 WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD,
916 WPARAM(self.validation_number),
917 LPARAM(0),
918 ) {
919 self.dispatcher.wake_posted.store(false, Ordering::Release);
920 };
921 }
922 break 'tasks;
923 }
924 let mut main_receiver = self.main_receiver.clone();
925 match main_receiver.try_pop() {
926 Ok(Some(runnable)) => WindowsDispatcher::execute_runnable(runnable),
927 _ => break 'timeout_loop,
928 }
929 }
930
931 // Someone could enqueue a Runnable here. The flag is still true, so they will not PostMessage.
932 // We need to check for those Runnables after we clear the flag.
933 self.dispatcher.wake_posted.store(false, Ordering::Release);
934 let mut main_receiver = self.main_receiver.clone();
935 match main_receiver.try_pop() {
936 Ok(Some(runnable)) => {
937 self.dispatcher.wake_posted.store(true, Ordering::Release);
938
939 WindowsDispatcher::execute_runnable(runnable);
940 }
941 _ => break 'tasks,
942 }
943 }
944
945 Some(0)
946 }
947
948 fn handle_dock_action_event(&self, action_idx: usize) -> Option<isize> {
949 let Some(action) = self
950 .state
951 .jump_list
952 .borrow()
953 .dock_menus
954 .get(action_idx)
955 .map(|dock_menu| dock_menu.action.boxed_clone())
956 else {
957 log::error!("Dock menu for index {action_idx} not found");
958 return Some(1);
959 };
960 self.with_callback(
961 |callbacks| &callbacks.app_menu_action,
962 |callback| callback(&*action),
963 );
964 Some(0)
965 }
966
967 fn handle_keyboard_layout_change(&self) -> Option<isize> {
968 self.with_callback(
969 |callbacks| &callbacks.keyboard_layout_change,
970 |callback| callback(),
971 );
972 Some(0)
973 }
974
975 fn handle_device_lost(&self, lparam: LPARAM) -> Option<isize> {
976 let directx_devices = lparam.0 as *const DirectXDevices;
977 let directx_devices = unsafe { &*directx_devices };
978 self.state.directx_devices.borrow_mut().take();
979 *self.state.directx_devices.borrow_mut() = Some(directx_devices.clone());
980
981 Some(0)
982 }
983}
984
985impl Drop for WindowsPlatform {
986 fn drop(&mut self) {
987 unsafe {
988 timeEndPeriod(1);
989 DestroyWindow(self.handle)
990 .context("Destroying platform window")
991 .log_err();
992 OleUninitialize();
993 }
994 }
995}
996
997pub(crate) struct WindowCreationInfo {
998 pub(crate) icon: HICON,
999 pub(crate) executor: ForegroundExecutor,
1000 pub(crate) current_cursor: Option<HCURSOR>,
1001 pub(crate) windows_version: WindowsVersion,
1002 pub(crate) drop_target_helper: IDropTargetHelper,
1003 pub(crate) validation_number: usize,
1004 pub(crate) main_receiver: PriorityQueueReceiver<RunnableVariant>,
1005 pub(crate) platform_window_handle: HWND,
1006 pub(crate) disable_direct_composition: bool,
1007 pub(crate) directx_devices: DirectXDevices,
1008 /// Flag to instruct the `VSyncProvider` thread to invalidate the directx devices
1009 /// as resizing them has failed, causing us to have lost at least the render target.
1010 pub(crate) invalidate_devices: Arc<AtomicBool>,
1011}
1012
1013struct PlatformWindowCreateContext {
1014 inner: Option<Result<Rc<WindowsPlatformInner>>>,
1015 raw_window_handles: std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
1016 validation_number: usize,
1017 main_sender: Option<PriorityQueueSender<RunnableVariant>>,
1018 main_receiver: Option<PriorityQueueReceiver<RunnableVariant>>,
1019 directx_devices: Option<DirectXDevices>,
1020 dispatcher: Option<Arc<WindowsDispatcher>>,
1021}
1022
1023fn open_target(target: impl AsRef<OsStr>) -> Result<()> {
1024 let target = target.as_ref();
1025 let ret = unsafe {
1026 ShellExecuteW(
1027 None,
1028 windows::core::w!("open"),
1029 &HSTRING::from(target),
1030 None,
1031 None,
1032 SW_SHOWDEFAULT,
1033 )
1034 };
1035 if ret.0 as isize <= 32 {
1036 Err(anyhow::anyhow!(
1037 "Unable to open target: {}",
1038 std::io::Error::last_os_error()
1039 ))
1040 } else {
1041 Ok(())
1042 }
1043}
1044
1045fn open_target_in_explorer(target: &Path) -> Result<()> {
1046 let dir = target.parent().context("No parent folder found")?;
1047 let desktop = unsafe { SHGetDesktopFolder()? };
1048
1049 let mut dir_item = std::ptr::null_mut();
1050 unsafe {
1051 desktop.ParseDisplayName(
1052 HWND::default(),
1053 None,
1054 &HSTRING::from(dir),
1055 None,
1056 &mut dir_item,
1057 std::ptr::null_mut(),
1058 )?;
1059 }
1060
1061 let mut file_item = std::ptr::null_mut();
1062 unsafe {
1063 desktop.ParseDisplayName(
1064 HWND::default(),
1065 None,
1066 &HSTRING::from(target),
1067 None,
1068 &mut file_item,
1069 std::ptr::null_mut(),
1070 )?;
1071 }
1072
1073 let highlight = [file_item as *const _];
1074 unsafe { SHOpenFolderAndSelectItems(dir_item as _, Some(&highlight), 0) }.or_else(|err| {
1075 if err.code().0 == ERROR_FILE_NOT_FOUND.0 as i32 {
1076 // On some systems, the above call mysteriously fails with "file not
1077 // found" even though the file is there. In these cases, ShellExecute()
1078 // seems to work as a fallback (although it won't select the file).
1079 open_target(dir).context("Opening target parent folder")
1080 } else {
1081 Err(anyhow::anyhow!("Can not open target path: {}", err))
1082 }
1083 })
1084}
1085
1086fn file_open_dialog(
1087 options: PathPromptOptions,
1088 window: Option<HWND>,
1089) -> Result<Option<Vec<PathBuf>>> {
1090 let folder_dialog: IFileOpenDialog =
1091 unsafe { CoCreateInstance(&FileOpenDialog, None, CLSCTX_ALL)? };
1092
1093 let mut dialog_options = FOS_FILEMUSTEXIST;
1094 if options.multiple {
1095 dialog_options |= FOS_ALLOWMULTISELECT;
1096 }
1097 if options.directories {
1098 dialog_options |= FOS_PICKFOLDERS;
1099 }
1100
1101 unsafe {
1102 folder_dialog.SetOptions(dialog_options)?;
1103
1104 if let Some(prompt) = options.prompt {
1105 let prompt: &str = &prompt;
1106 folder_dialog.SetOkButtonLabel(&HSTRING::from(prompt))?;
1107 }
1108
1109 if folder_dialog.Show(window).is_err() {
1110 // User cancelled
1111 return Ok(None);
1112 }
1113 }
1114
1115 let results = unsafe { folder_dialog.GetResults()? };
1116 let file_count = unsafe { results.GetCount()? };
1117 if file_count == 0 {
1118 return Ok(None);
1119 }
1120
1121 let mut paths = Vec::with_capacity(file_count as usize);
1122 for i in 0..file_count {
1123 let item = unsafe { results.GetItemAt(i)? };
1124 let path = unsafe { item.GetDisplayName(SIGDN_FILESYSPATH)?.to_string()? };
1125 paths.push(PathBuf::from(path));
1126 }
1127
1128 Ok(Some(paths))
1129}
1130
1131fn file_save_dialog(
1132 directory: PathBuf,
1133 suggested_name: Option<String>,
1134 window: Option<HWND>,
1135) -> Result<Option<PathBuf>> {
1136 let dialog: IFileSaveDialog = unsafe { CoCreateInstance(&FileSaveDialog, None, CLSCTX_ALL)? };
1137 if !directory.to_string_lossy().is_empty()
1138 && let Some(full_path) = directory
1139 .canonicalize()
1140 .context("failed to canonicalize directory")
1141 .log_err()
1142 {
1143 let full_path = SanitizedPath::new(&full_path);
1144 let full_path_string = full_path.to_string();
1145 let path_item: IShellItem =
1146 unsafe { SHCreateItemFromParsingName(&HSTRING::from(full_path_string), None)? };
1147 unsafe {
1148 dialog
1149 .SetFolder(&path_item)
1150 .context("failed to set dialog folder")
1151 .log_err()
1152 };
1153 }
1154
1155 if let Some(suggested_name) = suggested_name {
1156 unsafe {
1157 dialog
1158 .SetFileName(&HSTRING::from(suggested_name))
1159 .context("failed to set file name")
1160 .log_err()
1161 };
1162 }
1163
1164 unsafe {
1165 dialog.SetFileTypes(&[Common::COMDLG_FILTERSPEC {
1166 pszName: windows::core::w!("All files"),
1167 pszSpec: windows::core::w!("*.*"),
1168 }])?;
1169 if dialog.Show(window).is_err() {
1170 // User cancelled
1171 return Ok(None);
1172 }
1173 }
1174 let shell_item = unsafe { dialog.GetResult()? };
1175 let file_path_string = unsafe {
1176 let pwstr = shell_item.GetDisplayName(SIGDN_FILESYSPATH)?;
1177 let string = pwstr.to_string()?;
1178 CoTaskMemFree(Some(pwstr.0 as _));
1179 string
1180 };
1181 Ok(Some(PathBuf::from(file_path_string)))
1182}
1183
1184fn load_icon() -> Result<HICON> {
1185 let module = unsafe { GetModuleHandleW(None).context("unable to get module handle")? };
1186 let handle = unsafe {
1187 LoadImageW(
1188 Some(module.into()),
1189 windows::core::PCWSTR(1 as _),
1190 IMAGE_ICON,
1191 0,
1192 0,
1193 LR_DEFAULTSIZE | LR_SHARED,
1194 )
1195 .context("unable to load icon file")?
1196 };
1197 Ok(HICON(handle.0))
1198}
1199
1200#[inline]
1201fn should_auto_hide_scrollbars() -> Result<bool> {
1202 let ui_settings = UISettings::new()?;
1203 Ok(ui_settings.AutoHideScrollBars()?)
1204}
1205
1206fn check_device_lost(device: &ID3D11Device) -> bool {
1207 let device_state = unsafe { device.GetDeviceRemovedReason() };
1208 match device_state {
1209 Ok(_) => false,
1210 Err(err) => {
1211 log::error!("DirectX device lost detected: {:?}", err);
1212 true
1213 }
1214 }
1215}
1216
1217fn handle_gpu_device_lost(
1218 directx_devices: &mut DirectXDevices,
1219 platform_window: HWND,
1220 validation_number: usize,
1221 all_windows: &std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
1222 text_system: &std::sync::Weak<DirectWriteTextSystem>,
1223) -> Result<()> {
1224 // Here we wait a bit to ensure the system has time to recover from the device lost state.
1225 // If we don't wait, the final drawing result will be blank.
1226 std::thread::sleep(std::time::Duration::from_millis(350));
1227
1228 *directx_devices = try_to_recover_from_device_lost(|| {
1229 DirectXDevices::new().context("Failed to recreate new DirectX devices after device lost")
1230 })?;
1231 log::info!("DirectX devices successfully recreated.");
1232
1233 let lparam = LPARAM(directx_devices as *const _ as _);
1234 unsafe {
1235 SendMessageW(
1236 platform_window,
1237 WM_GPUI_GPU_DEVICE_LOST,
1238 Some(WPARAM(validation_number)),
1239 Some(lparam),
1240 );
1241 }
1242
1243 if let Some(text_system) = text_system.upgrade() {
1244 text_system.handle_gpu_lost(&directx_devices)?;
1245 }
1246 if let Some(all_windows) = all_windows.upgrade() {
1247 for window in all_windows.read().iter() {
1248 unsafe {
1249 SendMessageW(
1250 window.as_raw(),
1251 WM_GPUI_GPU_DEVICE_LOST,
1252 Some(WPARAM(validation_number)),
1253 Some(lparam),
1254 );
1255 }
1256 }
1257 std::thread::sleep(std::time::Duration::from_millis(200));
1258 for window in all_windows.read().iter() {
1259 unsafe {
1260 SendMessageW(
1261 window.as_raw(),
1262 WM_GPUI_FORCE_UPDATE_WINDOW,
1263 Some(WPARAM(validation_number)),
1264 None,
1265 );
1266 }
1267 }
1268 }
1269 Ok(())
1270}
1271
1272const PLATFORM_WINDOW_CLASS_NAME: PCWSTR = w!("Zed::PlatformWindow");
1273
1274fn register_platform_window_class() {
1275 let wc = WNDCLASSW {
1276 lpfnWndProc: Some(window_procedure),
1277 lpszClassName: PCWSTR(PLATFORM_WINDOW_CLASS_NAME.as_ptr()),
1278 ..Default::default()
1279 };
1280 unsafe { RegisterClassW(&wc) };
1281}
1282
1283unsafe extern "system" fn window_procedure(
1284 hwnd: HWND,
1285 msg: u32,
1286 wparam: WPARAM,
1287 lparam: LPARAM,
1288) -> LRESULT {
1289 if msg == WM_NCCREATE {
1290 let params = unsafe { &*(lparam.0 as *const CREATESTRUCTW) };
1291 let creation_context = params.lpCreateParams as *mut PlatformWindowCreateContext;
1292 let creation_context = unsafe { &mut *creation_context };
1293
1294 let Some(main_sender) = creation_context.main_sender.take() else {
1295 creation_context.inner = Some(Err(anyhow!("missing main sender")));
1296 return LRESULT(0);
1297 };
1298 creation_context.dispatcher = Some(Arc::new(WindowsDispatcher::new(
1299 main_sender,
1300 hwnd,
1301 creation_context.validation_number,
1302 )));
1303
1304 return match WindowsPlatformInner::new(creation_context) {
1305 Ok(inner) => {
1306 let weak = Box::new(Rc::downgrade(&inner));
1307 unsafe { set_window_long(hwnd, GWLP_USERDATA, Box::into_raw(weak) as isize) };
1308 creation_context.inner = Some(Ok(inner));
1309 unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) }
1310 }
1311 Err(error) => {
1312 creation_context.inner = Some(Err(error));
1313 LRESULT(0)
1314 }
1315 };
1316 }
1317
1318 let ptr = unsafe { get_window_long(hwnd, GWLP_USERDATA) } as *mut Weak<WindowsPlatformInner>;
1319 if ptr.is_null() {
1320 return unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) };
1321 }
1322 let inner = unsafe { &*ptr };
1323 let result = if let Some(inner) = inner.upgrade() {
1324 inner.handle_msg(hwnd, msg, wparam, lparam)
1325 } else {
1326 unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) }
1327 };
1328
1329 if msg == WM_NCDESTROY {
1330 unsafe { set_window_long(hwnd, GWLP_USERDATA, 0) };
1331 unsafe { drop(Box::from_raw(ptr)) };
1332 }
1333
1334 result
1335}
1336
1337#[cfg(test)]
1338mod tests {
1339 use crate::{ClipboardItem, read_from_clipboard, write_to_clipboard};
1340
1341 #[test]
1342 fn test_clipboard() {
1343 let item = ClipboardItem::new_string("你好,我是张小白".to_string());
1344 write_to_clipboard(item.clone());
1345 assert_eq!(read_from_clipboard(), Some(item));
1346
1347 let item = ClipboardItem::new_string("12345".to_string());
1348 write_to_clipboard(item.clone());
1349 assert_eq!(read_from_clipboard(), Some(item));
1350
1351 let item = ClipboardItem::new_string_with_json_metadata("abcdef".to_string(), vec![3, 4]);
1352 write_to_clipboard(item.clone());
1353 assert_eq!(read_from_clipboard(), Some(item));
1354 }
1355}