platform.rs

   1use std::{
   2    cell::{Cell, RefCell},
   3    ffi::OsStr,
   4    path::{Path, PathBuf},
   5    rc::{Rc, Weak},
   6    sync::{
   7        Arc,
   8        atomic::{AtomicBool, Ordering},
   9    },
  10};
  11
  12use ::util::{ResultExt, paths::SanitizedPath};
  13use anyhow::{Context as _, Result, anyhow};
  14use futures::channel::oneshot::{self, Receiver};
  15use itertools::Itertools;
  16use parking_lot::RwLock;
  17use smallvec::SmallVec;
  18use windows::{
  19    UI::ViewManagement::UISettings,
  20    Win32::{
  21        Foundation::*,
  22        Graphics::{Direct3D11::ID3D11Device, Gdi::*},
  23        Security::Credentials::*,
  24        System::{Com::*, LibraryLoader::*, Ole::*, SystemInformation::*},
  25        UI::{Input::KeyboardAndMouse::*, Shell::*, WindowsAndMessaging::*},
  26    },
  27    core::*,
  28};
  29
  30use crate::*;
  31
  32pub(crate) struct WindowsPlatform {
  33    inner: Rc<WindowsPlatformInner>,
  34    raw_window_handles: Arc<RwLock<SmallVec<[SafeHwnd; 4]>>>,
  35    // The below members will never change throughout the entire lifecycle of the app.
  36    headless: bool,
  37    icon: HICON,
  38    background_executor: BackgroundExecutor,
  39    foreground_executor: ForegroundExecutor,
  40    text_system: Arc<dyn PlatformTextSystem>,
  41    direct_write_text_system: Option<Arc<DirectWriteTextSystem>>,
  42    windows_version: WindowsVersion,
  43    drop_target_helper: Option<IDropTargetHelper>,
  44    /// Flag to instruct the `VSyncProvider` thread to invalidate the directx devices
  45    /// as resizing them has failed, causing us to have lost at least the render target.
  46    invalidate_devices: Arc<AtomicBool>,
  47    handle: HWND,
  48    disable_direct_composition: bool,
  49}
  50
  51struct WindowsPlatformInner {
  52    state: WindowsPlatformState,
  53    raw_window_handles: std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
  54    // The below members will never change throughout the entire lifecycle of the app.
  55    validation_number: usize,
  56    main_receiver: PriorityQueueReceiver<RunnableVariant>,
  57    dispatcher: Arc<WindowsDispatcher>,
  58}
  59
  60pub(crate) struct WindowsPlatformState {
  61    callbacks: PlatformCallbacks,
  62    menus: RefCell<Vec<OwnedMenu>>,
  63    jump_list: RefCell<JumpList>,
  64    // NOTE: standard cursor handles don't need to close.
  65    pub(crate) current_cursor: Cell<Option<HCURSOR>>,
  66    directx_devices: RefCell<Option<DirectXDevices>>,
  67}
  68
  69#[derive(Default)]
  70struct PlatformCallbacks {
  71    open_urls: Cell<Option<Box<dyn FnMut(Vec<String>)>>>,
  72    quit: Cell<Option<Box<dyn FnMut()>>>,
  73    reopen: Cell<Option<Box<dyn FnMut()>>>,
  74    app_menu_action: Cell<Option<Box<dyn FnMut(&dyn Action)>>>,
  75    will_open_app_menu: Cell<Option<Box<dyn FnMut()>>>,
  76    validate_app_menu_command: Cell<Option<Box<dyn FnMut(&dyn Action) -> bool>>>,
  77    keyboard_layout_change: Cell<Option<Box<dyn FnMut()>>>,
  78}
  79
  80impl WindowsPlatformState {
  81    fn new(directx_devices: Option<DirectXDevices>) -> Self {
  82        let callbacks = PlatformCallbacks::default();
  83        let jump_list = JumpList::new();
  84        let current_cursor = load_cursor(CursorStyle::Arrow);
  85
  86        Self {
  87            callbacks,
  88            jump_list: RefCell::new(jump_list),
  89            current_cursor: Cell::new(current_cursor),
  90            directx_devices: RefCell::new(directx_devices),
  91            menus: RefCell::new(Vec::new()),
  92        }
  93    }
  94}
  95
  96impl WindowsPlatform {
  97    pub(crate) fn new(headless: bool) -> Result<Self> {
  98        unsafe {
  99            OleInitialize(None).context("unable to initialize Windows OLE")?;
 100        }
 101        let (directx_devices, text_system, direct_write_text_system) = if !headless {
 102            let devices = DirectXDevices::new().context("Creating DirectX devices")?;
 103            let dw_text_system = Arc::new(
 104                DirectWriteTextSystem::new(&devices)
 105                    .context("Error creating DirectWriteTextSystem")?,
 106            );
 107            (
 108                Some(devices),
 109                dw_text_system.clone() as Arc<dyn PlatformTextSystem>,
 110                Some(dw_text_system),
 111            )
 112        } else {
 113            (
 114                None,
 115                Arc::new(crate::NoopTextSystem::new()) as Arc<dyn PlatformTextSystem>,
 116                None,
 117            )
 118        };
 119
 120        let (main_sender, main_receiver) = PriorityQueueReceiver::new();
 121        let validation_number = if usize::BITS == 64 {
 122            rand::random::<u64>() as usize
 123        } else {
 124            rand::random::<u32>() as usize
 125        };
 126        let raw_window_handles = Arc::new(RwLock::new(SmallVec::new()));
 127
 128        register_platform_window_class();
 129        let mut context = PlatformWindowCreateContext {
 130            inner: None,
 131            raw_window_handles: Arc::downgrade(&raw_window_handles),
 132            validation_number,
 133            main_sender: Some(main_sender),
 134            main_receiver: Some(main_receiver),
 135            directx_devices,
 136            dispatcher: None,
 137        };
 138        let result = unsafe {
 139            CreateWindowExW(
 140                WINDOW_EX_STYLE(0),
 141                PLATFORM_WINDOW_CLASS_NAME,
 142                None,
 143                WINDOW_STYLE(0),
 144                0,
 145                0,
 146                0,
 147                0,
 148                Some(HWND_MESSAGE),
 149                None,
 150                None,
 151                Some(&raw const context as *const _),
 152            )
 153        };
 154        let inner = context
 155            .inner
 156            .take()
 157            .context("CreateWindowExW did not run correctly")??;
 158        let dispatcher = context
 159            .dispatcher
 160            .take()
 161            .context("CreateWindowExW did not run correctly")?;
 162        let handle = result?;
 163
 164        let disable_direct_composition = std::env::var(DISABLE_DIRECT_COMPOSITION)
 165            .is_ok_and(|value| value == "true" || value == "1");
 166        let background_executor = BackgroundExecutor::new(dispatcher.clone());
 167        let foreground_executor = ForegroundExecutor::new(dispatcher);
 168
 169        let drop_target_helper: Option<IDropTargetHelper> = if !headless {
 170            Some(unsafe {
 171                CoCreateInstance(&CLSID_DragDropHelper, None, CLSCTX_INPROC_SERVER)
 172                    .context("Error creating drop target helper.")?
 173            })
 174        } else {
 175            None
 176        };
 177        let icon = if !headless {
 178            load_icon().unwrap_or_default()
 179        } else {
 180            HICON::default()
 181        };
 182        let windows_version = WindowsVersion::new().context("Error retrieve windows version")?;
 183
 184        Ok(Self {
 185            inner,
 186            handle,
 187            raw_window_handles,
 188            headless,
 189            icon,
 190            background_executor,
 191            foreground_executor,
 192            text_system,
 193            direct_write_text_system,
 194            disable_direct_composition,
 195            windows_version,
 196            drop_target_helper,
 197            invalidate_devices: Arc::new(AtomicBool::new(false)),
 198        })
 199    }
 200
 201    pub fn window_from_hwnd(&self, hwnd: HWND) -> Option<Rc<WindowsWindowInner>> {
 202        self.raw_window_handles
 203            .read()
 204            .iter()
 205            .find(|entry| entry.as_raw() == hwnd)
 206            .and_then(|hwnd| window_from_hwnd(hwnd.as_raw()))
 207    }
 208
 209    #[inline]
 210    fn post_message(&self, message: u32, wparam: WPARAM, lparam: LPARAM) {
 211        self.raw_window_handles
 212            .read()
 213            .iter()
 214            .for_each(|handle| unsafe {
 215                PostMessageW(Some(handle.as_raw()), message, wparam, lparam).log_err();
 216            });
 217    }
 218
 219    fn generate_creation_info(&self) -> WindowCreationInfo {
 220        WindowCreationInfo {
 221            icon: self.icon,
 222            executor: self.foreground_executor.clone(),
 223            current_cursor: self.inner.state.current_cursor.get(),
 224            windows_version: self.windows_version,
 225            drop_target_helper: self.drop_target_helper.clone().unwrap(),
 226            validation_number: self.inner.validation_number,
 227            main_receiver: self.inner.main_receiver.clone(),
 228            platform_window_handle: self.handle,
 229            disable_direct_composition: self.disable_direct_composition,
 230            directx_devices: self.inner.state.directx_devices.borrow().clone().unwrap(),
 231            invalidate_devices: self.invalidate_devices.clone(),
 232        }
 233    }
 234
 235    fn set_dock_menus(&self, menus: Vec<MenuItem>) {
 236        let mut actions = Vec::new();
 237        menus.into_iter().for_each(|menu| {
 238            if let Some(dock_menu) = DockMenuItem::new(menu).log_err() {
 239                actions.push(dock_menu);
 240            }
 241        });
 242        self.inner.state.jump_list.borrow_mut().dock_menus = actions;
 243        let borrow = self.inner.state.jump_list.borrow();
 244        let dock_menus = borrow
 245            .dock_menus
 246            .iter()
 247            .map(|menu| (menu.name.clone(), menu.description.clone()))
 248            .collect::<Vec<_>>();
 249        let recent_workspaces = borrow.recent_workspaces.clone();
 250        self.background_executor
 251            .spawn(async move {
 252                update_jump_list(&recent_workspaces, &dock_menus).log_err();
 253            })
 254            .detach();
 255    }
 256
 257    fn update_jump_list(
 258        &self,
 259        menus: Vec<MenuItem>,
 260        entries: Vec<SmallVec<[PathBuf; 2]>>,
 261    ) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
 262        let mut actions = Vec::new();
 263        menus.into_iter().for_each(|menu| {
 264            if let Some(dock_menu) = DockMenuItem::new(menu).log_err() {
 265                actions.push(dock_menu);
 266            }
 267        });
 268        let mut jump_list = self.inner.state.jump_list.borrow_mut();
 269        jump_list.dock_menus = actions;
 270        jump_list.recent_workspaces = entries.into();
 271        let dock_menus = jump_list
 272            .dock_menus
 273            .iter()
 274            .map(|menu| (menu.name.clone(), menu.description.clone()))
 275            .collect::<Vec<_>>();
 276        let recent_workspaces = jump_list.recent_workspaces.clone();
 277        self.background_executor.spawn(async move {
 278            update_jump_list(&recent_workspaces, &dock_menus)
 279                .log_err()
 280                .unwrap_or_default()
 281        })
 282    }
 283
 284    fn find_current_active_window(&self) -> Option<HWND> {
 285        let active_window_hwnd = unsafe { GetActiveWindow() };
 286        if active_window_hwnd.is_invalid() {
 287            return None;
 288        }
 289        self.raw_window_handles
 290            .read()
 291            .iter()
 292            .find(|hwnd| hwnd.as_raw() == active_window_hwnd)
 293            .map(|hwnd| hwnd.as_raw())
 294    }
 295
 296    fn begin_vsync_thread(&self) {
 297        let Some(directx_devices) = self.inner.state.directx_devices.borrow().clone() else {
 298            return;
 299        };
 300        let Some(direct_write_text_system) = &self.direct_write_text_system else {
 301            return;
 302        };
 303        let mut directx_device = directx_devices;
 304        let platform_window: SafeHwnd = self.handle.into();
 305        let validation_number = self.inner.validation_number;
 306        let all_windows = Arc::downgrade(&self.raw_window_handles);
 307        let text_system = Arc::downgrade(direct_write_text_system);
 308        let invalidate_devices = self.invalidate_devices.clone();
 309
 310        std::thread::Builder::new()
 311            .name("VSyncProvider".to_owned())
 312            .spawn(move || {
 313                let vsync_provider = VSyncProvider::new();
 314                loop {
 315                    vsync_provider.wait_for_vsync();
 316                    if check_device_lost(&directx_device.device)
 317                        || invalidate_devices.fetch_and(false, Ordering::Acquire)
 318                    {
 319                        if let Err(err) = handle_gpu_device_lost(
 320                            &mut directx_device,
 321                            platform_window.as_raw(),
 322                            validation_number,
 323                            &all_windows,
 324                            &text_system,
 325                        ) {
 326                            panic!("Device lost: {err}");
 327                        }
 328                    }
 329                    let Some(all_windows) = all_windows.upgrade() else {
 330                        break;
 331                    };
 332                    for hwnd in all_windows.read().iter() {
 333                        unsafe {
 334                            let _ = RedrawWindow(Some(hwnd.as_raw()), None, None, RDW_INVALIDATE);
 335                        }
 336                    }
 337                }
 338            })
 339            .unwrap();
 340    }
 341}
 342
 343fn translate_accelerator(msg: &MSG) -> Option<()> {
 344    if msg.message != WM_KEYDOWN && msg.message != WM_SYSKEYDOWN {
 345        return None;
 346    }
 347
 348    let result = unsafe {
 349        SendMessageW(
 350            msg.hwnd,
 351            WM_GPUI_KEYDOWN,
 352            Some(msg.wParam),
 353            Some(msg.lParam),
 354        )
 355    };
 356    (result.0 == 0).then_some(())
 357}
 358
 359impl Platform for WindowsPlatform {
 360    fn background_executor(&self) -> BackgroundExecutor {
 361        self.background_executor.clone()
 362    }
 363
 364    fn foreground_executor(&self) -> ForegroundExecutor {
 365        self.foreground_executor.clone()
 366    }
 367
 368    fn text_system(&self) -> Arc<dyn PlatformTextSystem> {
 369        self.text_system.clone()
 370    }
 371
 372    fn keyboard_layout(&self) -> Box<dyn PlatformKeyboardLayout> {
 373        Box::new(
 374            WindowsKeyboardLayout::new()
 375                .log_err()
 376                .unwrap_or(WindowsKeyboardLayout::unknown()),
 377        )
 378    }
 379
 380    fn keyboard_mapper(&self) -> Rc<dyn PlatformKeyboardMapper> {
 381        Rc::new(WindowsKeyboardMapper::new())
 382    }
 383
 384    fn on_keyboard_layout_change(&self, callback: Box<dyn FnMut()>) {
 385        self.inner
 386            .state
 387            .callbacks
 388            .keyboard_layout_change
 389            .set(Some(callback));
 390    }
 391
 392    fn on_thermal_state_change(&self, _callback: Box<dyn FnMut()>) {}
 393
 394    fn thermal_state(&self) -> ThermalState {
 395        ThermalState::Nominal
 396    }
 397
 398    fn run(&self, on_finish_launching: Box<dyn 'static + FnOnce()>) {
 399        on_finish_launching();
 400        if !self.headless {
 401            self.begin_vsync_thread();
 402        }
 403
 404        let mut msg = MSG::default();
 405        unsafe {
 406            while GetMessageW(&mut msg, None, 0, 0).as_bool() {
 407                if translate_accelerator(&msg).is_none() {
 408                    _ = TranslateMessage(&msg);
 409                    DispatchMessageW(&msg);
 410                }
 411            }
 412        }
 413
 414        self.inner
 415            .with_callback(|callbacks| &callbacks.quit, |callback| callback());
 416    }
 417
 418    fn quit(&self) {
 419        self.foreground_executor()
 420            .spawn(async { unsafe { PostQuitMessage(0) } })
 421            .detach();
 422    }
 423
 424    fn restart(&self, binary_path: Option<PathBuf>) {
 425        let pid = std::process::id();
 426        let Some(app_path) = binary_path.or(self.app_path().log_err()) else {
 427            return;
 428        };
 429        let script = format!(
 430            r#"
 431            $pidToWaitFor = {}
 432            $exePath = "{}"
 433
 434            while ($true) {{
 435                $process = Get-Process -Id $pidToWaitFor -ErrorAction SilentlyContinue
 436                if (-not $process) {{
 437                    Start-Process -FilePath $exePath
 438                    break
 439                }}
 440                Start-Sleep -Seconds 0.1
 441            }}
 442            "#,
 443            pid,
 444            app_path.display(),
 445        );
 446
 447        // Defer spawning to the foreground executor so it runs after the
 448        // current `AppCell` borrow is released. On Windows, `Command::spawn()`
 449        // can pump the Win32 message loop (via `CreateProcessW`), which
 450        // re-enters message handling possibly resulting in another mutable
 451        // borrow of the `AppCell` ending up with a double borrow panic
 452        self.foreground_executor
 453            .spawn(async move {
 454                #[allow(
 455                    clippy::disallowed_methods,
 456                    reason = "We are restarting ourselves, using std command thus is fine"
 457                )]
 458                let restart_process =
 459                    util::command::new_std_command(util::shell::get_windows_system_shell())
 460                        .arg("-command")
 461                        .arg(script)
 462                        .spawn();
 463
 464                match restart_process {
 465                    Ok(_) => unsafe { PostQuitMessage(0) },
 466                    Err(e) => log::error!("failed to spawn restart script: {:?}", e),
 467                }
 468            })
 469            .detach();
 470    }
 471
 472    fn activate(&self, _ignoring_other_apps: bool) {}
 473
 474    fn hide(&self) {}
 475
 476    // todo(windows)
 477    fn hide_other_apps(&self) {
 478        unimplemented!()
 479    }
 480
 481    // todo(windows)
 482    fn unhide_other_apps(&self) {
 483        unimplemented!()
 484    }
 485
 486    fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>> {
 487        WindowsDisplay::displays()
 488    }
 489
 490    fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>> {
 491        WindowsDisplay::primary_monitor().map(|display| Rc::new(display) as Rc<dyn PlatformDisplay>)
 492    }
 493
 494    #[cfg(feature = "screen-capture")]
 495    fn is_screen_capture_supported(&self) -> bool {
 496        true
 497    }
 498
 499    #[cfg(feature = "screen-capture")]
 500    fn screen_capture_sources(
 501        &self,
 502    ) -> oneshot::Receiver<Result<Vec<Rc<dyn ScreenCaptureSource>>>> {
 503        crate::platform::scap_screen_capture::scap_screen_sources(&self.foreground_executor)
 504    }
 505
 506    fn active_window(&self) -> Option<AnyWindowHandle> {
 507        let active_window_hwnd = unsafe { GetActiveWindow() };
 508        self.window_from_hwnd(active_window_hwnd)
 509            .map(|inner| inner.handle)
 510    }
 511
 512    fn open_window(
 513        &self,
 514        handle: AnyWindowHandle,
 515        options: WindowParams,
 516    ) -> Result<Box<dyn PlatformWindow>> {
 517        let window = WindowsWindow::new(handle, options, self.generate_creation_info())?;
 518        let handle = window.get_raw_handle();
 519        self.raw_window_handles.write().push(handle.into());
 520
 521        Ok(Box::new(window))
 522    }
 523
 524    fn window_appearance(&self) -> WindowAppearance {
 525        system_appearance().log_err().unwrap_or_default()
 526    }
 527
 528    fn open_url(&self, url: &str) {
 529        if url.is_empty() {
 530            return;
 531        }
 532        let url_string = url.to_string();
 533        self.background_executor()
 534            .spawn(async move {
 535                open_target(&url_string)
 536                    .with_context(|| format!("Opening url: {}", url_string))
 537                    .log_err();
 538            })
 539            .detach();
 540    }
 541
 542    fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>) {
 543        self.inner.state.callbacks.open_urls.set(Some(callback));
 544    }
 545
 546    fn prompt_for_paths(
 547        &self,
 548        options: PathPromptOptions,
 549    ) -> Receiver<Result<Option<Vec<PathBuf>>>> {
 550        let (tx, rx) = oneshot::channel();
 551        let window = self.find_current_active_window();
 552        self.foreground_executor()
 553            .spawn(async move {
 554                let _ = tx.send(file_open_dialog(options, window));
 555            })
 556            .detach();
 557
 558        rx
 559    }
 560
 561    fn prompt_for_new_path(
 562        &self,
 563        directory: &Path,
 564        suggested_name: Option<&str>,
 565    ) -> Receiver<Result<Option<PathBuf>>> {
 566        let directory = directory.to_owned();
 567        let suggested_name = suggested_name.map(|s| s.to_owned());
 568        let (tx, rx) = oneshot::channel();
 569        let window = self.find_current_active_window();
 570        self.foreground_executor()
 571            .spawn(async move {
 572                let _ = tx.send(file_save_dialog(directory, suggested_name, window));
 573            })
 574            .detach();
 575
 576        rx
 577    }
 578
 579    fn can_select_mixed_files_and_dirs(&self) -> bool {
 580        // The FOS_PICKFOLDERS flag toggles between "only files" and "only folders".
 581        false
 582    }
 583
 584    fn reveal_path(&self, path: &Path) {
 585        if path.as_os_str().is_empty() {
 586            return;
 587        }
 588        let path = path.to_path_buf();
 589        self.background_executor()
 590            .spawn(async move {
 591                open_target_in_explorer(&path)
 592                    .with_context(|| format!("Revealing path {} in explorer", path.display()))
 593                    .log_err();
 594            })
 595            .detach();
 596    }
 597
 598    fn open_with_system(&self, path: &Path) {
 599        if path.as_os_str().is_empty() {
 600            return;
 601        }
 602        let path = path.to_path_buf();
 603        self.background_executor()
 604            .spawn(async move {
 605                open_target(&path)
 606                    .with_context(|| format!("Opening {} with system", path.display()))
 607                    .log_err();
 608            })
 609            .detach();
 610    }
 611
 612    fn on_quit(&self, callback: Box<dyn FnMut()>) {
 613        self.inner.state.callbacks.quit.set(Some(callback));
 614    }
 615
 616    fn on_reopen(&self, callback: Box<dyn FnMut()>) {
 617        self.inner.state.callbacks.reopen.set(Some(callback));
 618    }
 619
 620    fn set_menus(&self, menus: Vec<Menu>, _keymap: &Keymap) {
 621        *self.inner.state.menus.borrow_mut() = menus.into_iter().map(|menu| menu.owned()).collect();
 622    }
 623
 624    fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
 625        Some(self.inner.state.menus.borrow().clone())
 626    }
 627
 628    fn set_dock_menu(&self, menus: Vec<MenuItem>, _keymap: &Keymap) {
 629        self.set_dock_menus(menus);
 630    }
 631
 632    fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>) {
 633        self.inner
 634            .state
 635            .callbacks
 636            .app_menu_action
 637            .set(Some(callback));
 638    }
 639
 640    fn on_will_open_app_menu(&self, callback: Box<dyn FnMut()>) {
 641        self.inner
 642            .state
 643            .callbacks
 644            .will_open_app_menu
 645            .set(Some(callback));
 646    }
 647
 648    fn on_validate_app_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>) {
 649        self.inner
 650            .state
 651            .callbacks
 652            .validate_app_menu_command
 653            .set(Some(callback));
 654    }
 655
 656    fn app_path(&self) -> Result<PathBuf> {
 657        Ok(std::env::current_exe()?)
 658    }
 659
 660    // todo(windows)
 661    fn path_for_auxiliary_executable(&self, _name: &str) -> Result<PathBuf> {
 662        anyhow::bail!("not yet implemented");
 663    }
 664
 665    fn set_cursor_style(&self, style: CursorStyle) {
 666        let hcursor = load_cursor(style);
 667        if self.inner.state.current_cursor.get().map(|c| c.0) != hcursor.map(|c| c.0) {
 668            self.post_message(
 669                WM_GPUI_CURSOR_STYLE_CHANGED,
 670                WPARAM(0),
 671                LPARAM(hcursor.map_or(0, |c| c.0 as isize)),
 672            );
 673            self.inner.state.current_cursor.set(hcursor);
 674        }
 675    }
 676
 677    fn should_auto_hide_scrollbars(&self) -> bool {
 678        should_auto_hide_scrollbars().log_err().unwrap_or(false)
 679    }
 680
 681    fn write_to_clipboard(&self, item: ClipboardItem) {
 682        write_to_clipboard(item);
 683    }
 684
 685    fn read_from_clipboard(&self) -> Option<ClipboardItem> {
 686        read_from_clipboard()
 687    }
 688
 689    fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>> {
 690        let mut password = password.to_vec();
 691        let mut username = username.encode_utf16().chain(Some(0)).collect_vec();
 692        let mut target_name = windows_credentials_target_name(url)
 693            .encode_utf16()
 694            .chain(Some(0))
 695            .collect_vec();
 696        self.foreground_executor().spawn(async move {
 697            let credentials = CREDENTIALW {
 698                LastWritten: unsafe { GetSystemTimeAsFileTime() },
 699                Flags: CRED_FLAGS(0),
 700                Type: CRED_TYPE_GENERIC,
 701                TargetName: PWSTR::from_raw(target_name.as_mut_ptr()),
 702                CredentialBlobSize: password.len() as u32,
 703                CredentialBlob: password.as_ptr() as *mut _,
 704                Persist: CRED_PERSIST_LOCAL_MACHINE,
 705                UserName: PWSTR::from_raw(username.as_mut_ptr()),
 706                ..CREDENTIALW::default()
 707            };
 708            unsafe {
 709                CredWriteW(&credentials, 0).map_err(|err| {
 710                    anyhow!(
 711                        "Failed to write credentials to Windows Credential Manager: {}",
 712                        err,
 713                    )
 714                })?;
 715            }
 716            Ok(())
 717        })
 718    }
 719
 720    fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>> {
 721        let mut target_name = windows_credentials_target_name(url)
 722            .encode_utf16()
 723            .chain(Some(0))
 724            .collect_vec();
 725        self.foreground_executor().spawn(async move {
 726            let mut credentials: *mut CREDENTIALW = std::ptr::null_mut();
 727            let result = unsafe {
 728                CredReadW(
 729                    PCWSTR::from_raw(target_name.as_ptr()),
 730                    CRED_TYPE_GENERIC,
 731                    None,
 732                    &mut credentials,
 733                )
 734            };
 735
 736            if let Err(err) = result {
 737                // ERROR_NOT_FOUND means the credential doesn't exist.
 738                // Return Ok(None) to match macOS and Linux behavior.
 739                if err.code() == ERROR_NOT_FOUND.to_hresult() {
 740                    return Ok(None);
 741                }
 742                return Err(err.into());
 743            }
 744
 745            if credentials.is_null() {
 746                Ok(None)
 747            } else {
 748                let username: String = unsafe { (*credentials).UserName.to_string()? };
 749                let credential_blob = unsafe {
 750                    std::slice::from_raw_parts(
 751                        (*credentials).CredentialBlob,
 752                        (*credentials).CredentialBlobSize as usize,
 753                    )
 754                };
 755                let password = credential_blob.to_vec();
 756                unsafe { CredFree(credentials as *const _ as _) };
 757                Ok(Some((username, password)))
 758            }
 759        })
 760    }
 761
 762    fn delete_credentials(&self, url: &str) -> Task<Result<()>> {
 763        let mut target_name = windows_credentials_target_name(url)
 764            .encode_utf16()
 765            .chain(Some(0))
 766            .collect_vec();
 767        self.foreground_executor().spawn(async move {
 768            unsafe {
 769                CredDeleteW(
 770                    PCWSTR::from_raw(target_name.as_ptr()),
 771                    CRED_TYPE_GENERIC,
 772                    None,
 773                )?
 774            };
 775            Ok(())
 776        })
 777    }
 778
 779    fn register_url_scheme(&self, _: &str) -> Task<anyhow::Result<()>> {
 780        Task::ready(Err(anyhow!("register_url_scheme unimplemented")))
 781    }
 782
 783    fn perform_dock_menu_action(&self, action: usize) {
 784        unsafe {
 785            PostMessageW(
 786                Some(self.handle),
 787                WM_GPUI_DOCK_MENU_ACTION,
 788                WPARAM(self.inner.validation_number),
 789                LPARAM(action as isize),
 790            )
 791            .log_err();
 792        }
 793    }
 794
 795    fn update_jump_list(
 796        &self,
 797        menus: Vec<MenuItem>,
 798        entries: Vec<SmallVec<[PathBuf; 2]>>,
 799    ) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
 800        self.update_jump_list(menus, entries)
 801    }
 802}
 803
 804impl WindowsPlatformInner {
 805    fn new(context: &mut PlatformWindowCreateContext) -> Result<Rc<Self>> {
 806        let state = WindowsPlatformState::new(context.directx_devices.take());
 807        Ok(Rc::new(Self {
 808            state,
 809            raw_window_handles: context.raw_window_handles.clone(),
 810            dispatcher: context
 811                .dispatcher
 812                .as_ref()
 813                .context("missing dispatcher")?
 814                .clone(),
 815            validation_number: context.validation_number,
 816            main_receiver: context
 817                .main_receiver
 818                .take()
 819                .context("missing main receiver")?,
 820        }))
 821    }
 822
 823    /// Calls `project` to project to the corresponding callback field, removes it from callbacks, calls `f` with the callback and then puts the callback back.
 824    fn with_callback<T>(
 825        &self,
 826        project: impl Fn(&PlatformCallbacks) -> &Cell<Option<T>>,
 827        f: impl FnOnce(&mut T),
 828    ) {
 829        let callback = project(&self.state.callbacks).take();
 830        if let Some(mut callback) = callback {
 831            f(&mut callback);
 832            project(&self.state.callbacks).set(Some(callback));
 833        }
 834    }
 835
 836    fn handle_msg(
 837        self: &Rc<Self>,
 838        handle: HWND,
 839        msg: u32,
 840        wparam: WPARAM,
 841        lparam: LPARAM,
 842    ) -> LRESULT {
 843        let handled = match msg {
 844            WM_GPUI_CLOSE_ONE_WINDOW
 845            | WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD
 846            | WM_GPUI_DOCK_MENU_ACTION
 847            | WM_GPUI_KEYBOARD_LAYOUT_CHANGED
 848            | WM_GPUI_GPU_DEVICE_LOST => self.handle_gpui_events(msg, wparam, lparam),
 849            _ => None,
 850        };
 851        if let Some(result) = handled {
 852            LRESULT(result)
 853        } else {
 854            unsafe { DefWindowProcW(handle, msg, wparam, lparam) }
 855        }
 856    }
 857
 858    fn handle_gpui_events(&self, message: u32, wparam: WPARAM, lparam: LPARAM) -> Option<isize> {
 859        if wparam.0 != self.validation_number {
 860            log::error!("Wrong validation number while processing message: {message}");
 861            return None;
 862        }
 863        match message {
 864            WM_GPUI_CLOSE_ONE_WINDOW => {
 865                self.close_one_window(HWND(lparam.0 as _));
 866                Some(0)
 867            }
 868            WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD => self.run_foreground_task(),
 869            WM_GPUI_DOCK_MENU_ACTION => self.handle_dock_action_event(lparam.0 as _),
 870            WM_GPUI_KEYBOARD_LAYOUT_CHANGED => self.handle_keyboard_layout_change(),
 871            WM_GPUI_GPU_DEVICE_LOST => self.handle_device_lost(lparam),
 872            _ => unreachable!(),
 873        }
 874    }
 875
 876    fn close_one_window(&self, target_window: HWND) -> bool {
 877        let Some(all_windows) = self.raw_window_handles.upgrade() else {
 878            log::error!("Failed to upgrade raw window handles");
 879            return false;
 880        };
 881        let mut lock = all_windows.write();
 882        let index = lock
 883            .iter()
 884            .position(|handle| handle.as_raw() == target_window)
 885            .unwrap();
 886        lock.remove(index);
 887
 888        lock.is_empty()
 889    }
 890
 891    #[inline]
 892    fn run_foreground_task(&self) -> Option<isize> {
 893        const MAIN_TASK_TIMEOUT: u128 = 10;
 894
 895        let start = std::time::Instant::now();
 896        'tasks: loop {
 897            'timeout_loop: loop {
 898                if start.elapsed().as_millis() >= MAIN_TASK_TIMEOUT {
 899                    log::debug!("foreground task timeout reached");
 900                    // we spent our budget on gpui tasks, we likely have a lot of work queued so drain system events first to stay responsive
 901                    // then quit out of foreground work to allow us to process other gpui events first before returning back to foreground task work
 902                    // if we don't we might not for example process window quit events
 903                    let mut msg = MSG::default();
 904                    let process_message = |msg: &_| {
 905                        if translate_accelerator(msg).is_none() {
 906                            _ = unsafe { TranslateMessage(msg) };
 907                            unsafe { DispatchMessageW(msg) };
 908                        }
 909                    };
 910                    let peek_msg = |msg: &mut _, msg_kind| unsafe {
 911                        PeekMessageW(msg, None, 0, 0, PM_REMOVE | msg_kind).as_bool()
 912                    };
 913                    // We need to process a paint message here as otherwise we will re-enter `run_foreground_task` before painting if we have work remaining.
 914                    // The reason for this is that windows prefers custom application message processing over system messages.
 915                    if peek_msg(&mut msg, PM_QS_PAINT) {
 916                        process_message(&msg);
 917                    }
 918                    while peek_msg(&mut msg, PM_QS_INPUT) {
 919                        process_message(&msg);
 920                    }
 921                    // Allow the main loop to process other gpui events before going back into `run_foreground_task`
 922                    unsafe {
 923                        if let Err(_) = PostMessageW(
 924                            Some(self.dispatcher.platform_window_handle.as_raw()),
 925                            WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD,
 926                            WPARAM(self.validation_number),
 927                            LPARAM(0),
 928                        ) {
 929                            self.dispatcher.wake_posted.store(false, Ordering::Release);
 930                        };
 931                    }
 932                    break 'tasks;
 933                }
 934                let mut main_receiver = self.main_receiver.clone();
 935                match main_receiver.try_pop() {
 936                    Ok(Some(runnable)) => WindowsDispatcher::execute_runnable(runnable),
 937                    _ => break 'timeout_loop,
 938                }
 939            }
 940
 941            // Someone could enqueue a Runnable here. The flag is still true, so they will not PostMessage.
 942            // We need to check for those Runnables after we clear the flag.
 943            self.dispatcher.wake_posted.store(false, Ordering::Release);
 944            let mut main_receiver = self.main_receiver.clone();
 945            match main_receiver.try_pop() {
 946                Ok(Some(runnable)) => {
 947                    self.dispatcher.wake_posted.store(true, Ordering::Release);
 948
 949                    WindowsDispatcher::execute_runnable(runnable);
 950                }
 951                _ => break 'tasks,
 952            }
 953        }
 954
 955        Some(0)
 956    }
 957
 958    fn handle_dock_action_event(&self, action_idx: usize) -> Option<isize> {
 959        let Some(action) = self
 960            .state
 961            .jump_list
 962            .borrow()
 963            .dock_menus
 964            .get(action_idx)
 965            .map(|dock_menu| dock_menu.action.boxed_clone())
 966        else {
 967            log::error!("Dock menu for index {action_idx} not found");
 968            return Some(1);
 969        };
 970        self.with_callback(
 971            |callbacks| &callbacks.app_menu_action,
 972            |callback| callback(&*action),
 973        );
 974        Some(0)
 975    }
 976
 977    fn handle_keyboard_layout_change(&self) -> Option<isize> {
 978        self.with_callback(
 979            |callbacks| &callbacks.keyboard_layout_change,
 980            |callback| callback(),
 981        );
 982        Some(0)
 983    }
 984
 985    fn handle_device_lost(&self, lparam: LPARAM) -> Option<isize> {
 986        let directx_devices = lparam.0 as *const DirectXDevices;
 987        let directx_devices = unsafe { &*directx_devices };
 988        self.state.directx_devices.borrow_mut().take();
 989        *self.state.directx_devices.borrow_mut() = Some(directx_devices.clone());
 990
 991        Some(0)
 992    }
 993}
 994
 995impl Drop for WindowsPlatform {
 996    fn drop(&mut self) {
 997        unsafe {
 998            DestroyWindow(self.handle)
 999                .context("Destroying platform window")
1000                .log_err();
1001            OleUninitialize();
1002        }
1003    }
1004}
1005
1006pub(crate) struct WindowCreationInfo {
1007    pub(crate) icon: HICON,
1008    pub(crate) executor: ForegroundExecutor,
1009    pub(crate) current_cursor: Option<HCURSOR>,
1010    pub(crate) windows_version: WindowsVersion,
1011    pub(crate) drop_target_helper: IDropTargetHelper,
1012    pub(crate) validation_number: usize,
1013    pub(crate) main_receiver: PriorityQueueReceiver<RunnableVariant>,
1014    pub(crate) platform_window_handle: HWND,
1015    pub(crate) disable_direct_composition: bool,
1016    pub(crate) directx_devices: DirectXDevices,
1017    /// Flag to instruct the `VSyncProvider` thread to invalidate the directx devices
1018    /// as resizing them has failed, causing us to have lost at least the render target.
1019    pub(crate) invalidate_devices: Arc<AtomicBool>,
1020}
1021
1022struct PlatformWindowCreateContext {
1023    inner: Option<Result<Rc<WindowsPlatformInner>>>,
1024    raw_window_handles: std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
1025    validation_number: usize,
1026    main_sender: Option<PriorityQueueSender<RunnableVariant>>,
1027    main_receiver: Option<PriorityQueueReceiver<RunnableVariant>>,
1028    directx_devices: Option<DirectXDevices>,
1029    dispatcher: Option<Arc<WindowsDispatcher>>,
1030}
1031
1032fn open_target(target: impl AsRef<OsStr>) -> Result<()> {
1033    let target = target.as_ref();
1034    let ret = unsafe {
1035        ShellExecuteW(
1036            None,
1037            windows::core::w!("open"),
1038            &HSTRING::from(target),
1039            None,
1040            None,
1041            SW_SHOWDEFAULT,
1042        )
1043    };
1044    if ret.0 as isize <= 32 {
1045        Err(anyhow::anyhow!(
1046            "Unable to open target: {}",
1047            std::io::Error::last_os_error()
1048        ))
1049    } else {
1050        Ok(())
1051    }
1052}
1053
1054fn open_target_in_explorer(target: &Path) -> Result<()> {
1055    let dir = target.parent().context("No parent folder found")?;
1056    let desktop = unsafe { SHGetDesktopFolder()? };
1057
1058    let mut dir_item = std::ptr::null_mut();
1059    unsafe {
1060        desktop.ParseDisplayName(
1061            HWND::default(),
1062            None,
1063            &HSTRING::from(dir),
1064            None,
1065            &mut dir_item,
1066            std::ptr::null_mut(),
1067        )?;
1068    }
1069
1070    let mut file_item = std::ptr::null_mut();
1071    unsafe {
1072        desktop.ParseDisplayName(
1073            HWND::default(),
1074            None,
1075            &HSTRING::from(target),
1076            None,
1077            &mut file_item,
1078            std::ptr::null_mut(),
1079        )?;
1080    }
1081
1082    let highlight = [file_item as *const _];
1083    unsafe { SHOpenFolderAndSelectItems(dir_item as _, Some(&highlight), 0) }.or_else(|err| {
1084        if err.code().0 == ERROR_FILE_NOT_FOUND.0 as i32 {
1085            // On some systems, the above call mysteriously fails with "file not
1086            // found" even though the file is there.  In these cases, ShellExecute()
1087            // seems to work as a fallback (although it won't select the file).
1088            open_target(dir).context("Opening target parent folder")
1089        } else {
1090            Err(anyhow::anyhow!("Can not open target path: {}", err))
1091        }
1092    })
1093}
1094
1095fn file_open_dialog(
1096    options: PathPromptOptions,
1097    window: Option<HWND>,
1098) -> Result<Option<Vec<PathBuf>>> {
1099    let folder_dialog: IFileOpenDialog =
1100        unsafe { CoCreateInstance(&FileOpenDialog, None, CLSCTX_ALL)? };
1101
1102    let mut dialog_options = FOS_FILEMUSTEXIST;
1103    if options.multiple {
1104        dialog_options |= FOS_ALLOWMULTISELECT;
1105    }
1106    if options.directories {
1107        dialog_options |= FOS_PICKFOLDERS;
1108    }
1109
1110    unsafe {
1111        folder_dialog.SetOptions(dialog_options)?;
1112
1113        if let Some(prompt) = options.prompt {
1114            let prompt: &str = &prompt;
1115            folder_dialog.SetOkButtonLabel(&HSTRING::from(prompt))?;
1116        }
1117
1118        if folder_dialog.Show(window).is_err() {
1119            // User cancelled
1120            return Ok(None);
1121        }
1122    }
1123
1124    let results = unsafe { folder_dialog.GetResults()? };
1125    let file_count = unsafe { results.GetCount()? };
1126    if file_count == 0 {
1127        return Ok(None);
1128    }
1129
1130    let mut paths = Vec::with_capacity(file_count as usize);
1131    for i in 0..file_count {
1132        let item = unsafe { results.GetItemAt(i)? };
1133        let path = unsafe { item.GetDisplayName(SIGDN_FILESYSPATH)?.to_string()? };
1134        paths.push(PathBuf::from(path));
1135    }
1136
1137    Ok(Some(paths))
1138}
1139
1140fn file_save_dialog(
1141    directory: PathBuf,
1142    suggested_name: Option<String>,
1143    window: Option<HWND>,
1144) -> Result<Option<PathBuf>> {
1145    let dialog: IFileSaveDialog = unsafe { CoCreateInstance(&FileSaveDialog, None, CLSCTX_ALL)? };
1146    if !directory.to_string_lossy().is_empty()
1147        && let Some(full_path) = directory
1148            .canonicalize()
1149            .context("failed to canonicalize directory")
1150            .log_err()
1151    {
1152        let full_path = SanitizedPath::new(&full_path);
1153        let full_path_string = full_path.to_string();
1154        let path_item: IShellItem =
1155            unsafe { SHCreateItemFromParsingName(&HSTRING::from(full_path_string), None)? };
1156        unsafe {
1157            dialog
1158                .SetFolder(&path_item)
1159                .context("failed to set dialog folder")
1160                .log_err()
1161        };
1162    }
1163
1164    if let Some(suggested_name) = suggested_name {
1165        unsafe {
1166            dialog
1167                .SetFileName(&HSTRING::from(suggested_name))
1168                .context("failed to set file name")
1169                .log_err()
1170        };
1171    }
1172
1173    unsafe {
1174        dialog.SetFileTypes(&[Common::COMDLG_FILTERSPEC {
1175            pszName: windows::core::w!("All files"),
1176            pszSpec: windows::core::w!("*.*"),
1177        }])?;
1178        if dialog.Show(window).is_err() {
1179            // User cancelled
1180            return Ok(None);
1181        }
1182    }
1183    let shell_item = unsafe { dialog.GetResult()? };
1184    let file_path_string = unsafe {
1185        let pwstr = shell_item.GetDisplayName(SIGDN_FILESYSPATH)?;
1186        let string = pwstr.to_string()?;
1187        CoTaskMemFree(Some(pwstr.0 as _));
1188        string
1189    };
1190    Ok(Some(PathBuf::from(file_path_string)))
1191}
1192
1193fn load_icon() -> Result<HICON> {
1194    let module = unsafe { GetModuleHandleW(None).context("unable to get module handle")? };
1195    let handle = unsafe {
1196        LoadImageW(
1197            Some(module.into()),
1198            windows::core::PCWSTR(1 as _),
1199            IMAGE_ICON,
1200            0,
1201            0,
1202            LR_DEFAULTSIZE | LR_SHARED,
1203        )
1204        .context("unable to load icon file")?
1205    };
1206    Ok(HICON(handle.0))
1207}
1208
1209#[inline]
1210fn should_auto_hide_scrollbars() -> Result<bool> {
1211    let ui_settings = UISettings::new()?;
1212    Ok(ui_settings.AutoHideScrollBars()?)
1213}
1214
1215fn check_device_lost(device: &ID3D11Device) -> bool {
1216    let device_state = unsafe { device.GetDeviceRemovedReason() };
1217    match device_state {
1218        Ok(_) => false,
1219        Err(err) => {
1220            log::error!("DirectX device lost detected: {:?}", err);
1221            true
1222        }
1223    }
1224}
1225
1226fn handle_gpu_device_lost(
1227    directx_devices: &mut DirectXDevices,
1228    platform_window: HWND,
1229    validation_number: usize,
1230    all_windows: &std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
1231    text_system: &std::sync::Weak<DirectWriteTextSystem>,
1232) -> Result<()> {
1233    // Here we wait a bit to ensure the system has time to recover from the device lost state.
1234    // If we don't wait, the final drawing result will be blank.
1235    std::thread::sleep(std::time::Duration::from_millis(350));
1236
1237    *directx_devices = try_to_recover_from_device_lost(|| {
1238        DirectXDevices::new().context("Failed to recreate new DirectX devices after device lost")
1239    })?;
1240    log::info!("DirectX devices successfully recreated.");
1241
1242    let lparam = LPARAM(directx_devices as *const _ as _);
1243    unsafe {
1244        SendMessageW(
1245            platform_window,
1246            WM_GPUI_GPU_DEVICE_LOST,
1247            Some(WPARAM(validation_number)),
1248            Some(lparam),
1249        );
1250    }
1251
1252    if let Some(text_system) = text_system.upgrade() {
1253        text_system.handle_gpu_lost(&directx_devices)?;
1254    }
1255    if let Some(all_windows) = all_windows.upgrade() {
1256        for window in all_windows.read().iter() {
1257            unsafe {
1258                SendMessageW(
1259                    window.as_raw(),
1260                    WM_GPUI_GPU_DEVICE_LOST,
1261                    Some(WPARAM(validation_number)),
1262                    Some(lparam),
1263                );
1264            }
1265        }
1266        std::thread::sleep(std::time::Duration::from_millis(200));
1267        for window in all_windows.read().iter() {
1268            unsafe {
1269                SendMessageW(
1270                    window.as_raw(),
1271                    WM_GPUI_FORCE_UPDATE_WINDOW,
1272                    Some(WPARAM(validation_number)),
1273                    None,
1274                );
1275            }
1276        }
1277    }
1278    Ok(())
1279}
1280
1281const PLATFORM_WINDOW_CLASS_NAME: PCWSTR = w!("Zed::PlatformWindow");
1282
1283fn register_platform_window_class() {
1284    let wc = WNDCLASSW {
1285        lpfnWndProc: Some(window_procedure),
1286        lpszClassName: PCWSTR(PLATFORM_WINDOW_CLASS_NAME.as_ptr()),
1287        ..Default::default()
1288    };
1289    unsafe { RegisterClassW(&wc) };
1290}
1291
1292unsafe extern "system" fn window_procedure(
1293    hwnd: HWND,
1294    msg: u32,
1295    wparam: WPARAM,
1296    lparam: LPARAM,
1297) -> LRESULT {
1298    if msg == WM_NCCREATE {
1299        let params = unsafe { &*(lparam.0 as *const CREATESTRUCTW) };
1300        let creation_context = params.lpCreateParams as *mut PlatformWindowCreateContext;
1301        let creation_context = unsafe { &mut *creation_context };
1302
1303        let Some(main_sender) = creation_context.main_sender.take() else {
1304            creation_context.inner = Some(Err(anyhow!("missing main sender")));
1305            return LRESULT(0);
1306        };
1307        creation_context.dispatcher = Some(Arc::new(WindowsDispatcher::new(
1308            main_sender,
1309            hwnd,
1310            creation_context.validation_number,
1311        )));
1312
1313        return match WindowsPlatformInner::new(creation_context) {
1314            Ok(inner) => {
1315                let weak = Box::new(Rc::downgrade(&inner));
1316                unsafe { set_window_long(hwnd, GWLP_USERDATA, Box::into_raw(weak) as isize) };
1317                creation_context.inner = Some(Ok(inner));
1318                unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) }
1319            }
1320            Err(error) => {
1321                creation_context.inner = Some(Err(error));
1322                LRESULT(0)
1323            }
1324        };
1325    }
1326
1327    let ptr = unsafe { get_window_long(hwnd, GWLP_USERDATA) } as *mut Weak<WindowsPlatformInner>;
1328    if ptr.is_null() {
1329        return unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) };
1330    }
1331    let inner = unsafe { &*ptr };
1332    let result = if let Some(inner) = inner.upgrade() {
1333        inner.handle_msg(hwnd, msg, wparam, lparam)
1334    } else {
1335        unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) }
1336    };
1337
1338    if msg == WM_NCDESTROY {
1339        unsafe { set_window_long(hwnd, GWLP_USERDATA, 0) };
1340        unsafe { drop(Box::from_raw(ptr)) };
1341    }
1342
1343    result
1344}
1345
1346#[cfg(test)]
1347mod tests {
1348    use crate::{ClipboardItem, read_from_clipboard, write_to_clipboard};
1349
1350    #[test]
1351    fn test_clipboard() {
1352        let item = ClipboardItem::new_string("你好,我是张小白".to_string());
1353        write_to_clipboard(item.clone());
1354        assert_eq!(read_from_clipboard(), Some(item));
1355
1356        let item = ClipboardItem::new_string("12345".to_string());
1357        write_to_clipboard(item.clone());
1358        assert_eq!(read_from_clipboard(), Some(item));
1359
1360        let item = ClipboardItem::new_string_with_json_metadata("abcdef".to_string(), vec![3, 4]);
1361        write_to_clipboard(item.clone());
1362        assert_eq!(read_from_clipboard(), Some(item));
1363    }
1364}