mouse_event_handler.rs

  1use super::Padding;
  2use crate::{
  3    geometry::{
  4        rect::RectF,
  5        vector::{vec2f, Vector2F},
  6    },
  7    platform::CursorStyle,
  8    CursorStyleHandle, DebugContext, Element, ElementBox, ElementStateContext, ElementStateHandle,
  9    Event, EventContext, LayoutContext, PaintContext, SizeConstraint,
 10};
 11use serde_json::json;
 12
 13pub struct MouseEventHandler {
 14    state: ElementStateHandle<MouseState>,
 15    child: ElementBox,
 16    cursor_style: Option<CursorStyle>,
 17    mouse_down_handler: Option<Box<dyn FnMut(&mut EventContext)>>,
 18    click_handler: Option<Box<dyn FnMut(&mut EventContext)>>,
 19    drag_handler: Option<Box<dyn FnMut(Vector2F, &mut EventContext)>>,
 20    padding: Padding,
 21}
 22
 23#[derive(Default)]
 24pub struct MouseState {
 25    pub hovered: bool,
 26    pub clicked: bool,
 27    prev_drag_position: Option<Vector2F>,
 28    cursor_style_handle: Option<CursorStyleHandle>,
 29}
 30
 31impl MouseEventHandler {
 32    pub fn new<Tag, C, F>(id: usize, cx: &mut C, render_child: F) -> Self
 33    where
 34        Tag: 'static,
 35        C: ElementStateContext,
 36        F: FnOnce(&MouseState, &mut C) -> ElementBox,
 37    {
 38        let state_handle = cx.element_state::<Tag, _>(id);
 39        let child = state_handle.update(cx, |state, cx| render_child(state, cx));
 40        Self {
 41            state: state_handle,
 42            child,
 43            cursor_style: None,
 44            mouse_down_handler: None,
 45            click_handler: None,
 46            drag_handler: None,
 47            padding: Default::default(),
 48        }
 49    }
 50
 51    pub fn with_cursor_style(mut self, cursor: CursorStyle) -> Self {
 52        self.cursor_style = Some(cursor);
 53        self
 54    }
 55
 56    pub fn on_mouse_down(mut self, handler: impl FnMut(&mut EventContext) + 'static) -> Self {
 57        self.mouse_down_handler = Some(Box::new(handler));
 58        self
 59    }
 60
 61    pub fn on_click(mut self, handler: impl FnMut(&mut EventContext) + 'static) -> Self {
 62        self.click_handler = Some(Box::new(handler));
 63        self
 64    }
 65
 66    pub fn on_drag(mut self, handler: impl FnMut(Vector2F, &mut EventContext) + 'static) -> Self {
 67        self.drag_handler = Some(Box::new(handler));
 68        self
 69    }
 70
 71    pub fn with_padding(mut self, padding: Padding) -> Self {
 72        self.padding = padding;
 73        self
 74    }
 75}
 76
 77impl Element for MouseEventHandler {
 78    type LayoutState = ();
 79    type PaintState = ();
 80
 81    fn layout(
 82        &mut self,
 83        constraint: SizeConstraint,
 84        cx: &mut LayoutContext,
 85    ) -> (Vector2F, Self::LayoutState) {
 86        (self.child.layout(constraint, cx), ())
 87    }
 88
 89    fn paint(
 90        &mut self,
 91        bounds: RectF,
 92        visible_bounds: RectF,
 93        _: &mut Self::LayoutState,
 94        cx: &mut PaintContext,
 95    ) -> Self::PaintState {
 96        self.child.paint(bounds.origin(), visible_bounds, cx);
 97    }
 98
 99    fn dispatch_event(
100        &mut self,
101        event: &Event,
102        _: RectF,
103        visible_bounds: RectF,
104        _: &mut Self::LayoutState,
105        _: &mut Self::PaintState,
106        cx: &mut EventContext,
107    ) -> bool {
108        let cursor_style = self.cursor_style;
109        let mouse_down_handler = self.mouse_down_handler.as_mut();
110        let click_handler = self.click_handler.as_mut();
111        let drag_handler = self.drag_handler.as_mut();
112
113        let handled_in_child = self.child.dispatch_event(event, cx);
114
115        let hit_bounds = RectF::from_points(
116            visible_bounds.origin() - vec2f(self.padding.left, self.padding.top),
117            visible_bounds.lower_right() + vec2f(self.padding.right, self.padding.bottom),
118        )
119        .round_out();
120
121        self.state.update(cx, |state, cx| match event {
122            Event::MouseMoved {
123                position,
124                left_mouse_down,
125            } => {
126                if !left_mouse_down {
127                    let mouse_in = hit_bounds.contains_point(*position);
128                    if state.hovered != mouse_in {
129                        state.hovered = mouse_in;
130                        if let Some(cursor_style) = cursor_style {
131                            if !state.clicked {
132                                if state.hovered {
133                                    state.cursor_style_handle =
134                                        Some(cx.set_cursor_style(cursor_style));
135                                } else {
136                                    state.cursor_style_handle = None;
137                                }
138                            }
139                        }
140                        cx.notify();
141                        return true;
142                    }
143                }
144                handled_in_child
145            }
146            Event::LeftMouseDown { position, .. } => {
147                if !handled_in_child && hit_bounds.contains_point(*position) {
148                    state.clicked = true;
149                    state.prev_drag_position = Some(*position);
150                    cx.notify();
151                    if let Some(handler) = mouse_down_handler {
152                        handler(cx);
153                    }
154                    true
155                } else {
156                    handled_in_child
157                }
158            }
159            Event::LeftMouseUp { position, .. } => {
160                state.prev_drag_position = None;
161                if !handled_in_child && state.clicked {
162                    state.clicked = false;
163                    if !state.hovered {
164                        state.cursor_style_handle = None;
165                    }
166                    cx.notify();
167                    if let Some(handler) = click_handler {
168                        if hit_bounds.contains_point(*position) {
169                            handler(cx);
170                        }
171                    }
172                    true
173                } else {
174                    handled_in_child
175                }
176            }
177            Event::LeftMouseDragged { position, .. } => {
178                if !handled_in_child && state.clicked {
179                    let prev_drag_position = state.prev_drag_position.replace(*position);
180                    if let Some((handler, prev_position)) = drag_handler.zip(prev_drag_position) {
181                        let delta = *position - prev_position;
182                        if !delta.is_zero() {
183                            (handler)(delta, cx);
184                        }
185                    }
186                    true
187                } else {
188                    handled_in_child
189                }
190            }
191            _ => handled_in_child,
192        })
193    }
194
195    fn debug(
196        &self,
197        _: RectF,
198        _: &Self::LayoutState,
199        _: &Self::PaintState,
200        cx: &DebugContext,
201    ) -> serde_json::Value {
202        json!({
203            "type": "MouseEventHandler",
204            "child": self.child.debug(cx),
205        })
206    }
207}