1use super::{
2 display_map::{BlockContext, ToDisplayPoint},
3 Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, SelectPhase, SoftWrap, ToPoint,
4 MAX_LINE_LEN,
5};
6use crate::{
7 display_map::{BlockStyle, DisplaySnapshot, FoldStatus, TransformBlock},
8 git::{diff_hunk_to_display, DisplayDiffHunk},
9 hover_popover::{
10 hide_hover, hover_at, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH,
11 MIN_POPOVER_LINE_HEIGHT,
12 },
13 link_go_to_definition::{
14 go_to_fetched_definition, go_to_fetched_type_definition, update_go_to_definition_link,
15 },
16 mouse_context_menu, EditorStyle, GutterHover, UnfoldAt,
17};
18use clock::ReplicaId;
19use collections::{BTreeMap, HashMap};
20use git::diff::DiffHunkStatus;
21use gpui::{
22 color::Color,
23 elements::*,
24 fonts::{HighlightStyle, TextStyle, Underline},
25 geometry::{
26 rect::RectF,
27 vector::{vec2f, Vector2F},
28 PathBuilder,
29 },
30 json::{self, ToJson},
31 platform::{CursorStyle, Modifiers, MouseButton, MouseButtonEvent, MouseMovedEvent},
32 text_layout::{self, Line, RunStyle, TextLayoutCache},
33 AnyElement, Axis, Border, CursorRegion, Element, EventContext, FontCache, LayoutContext,
34 MouseRegion, Quad, SceneBuilder, SizeConstraint, ViewContext, WindowContext,
35};
36use itertools::Itertools;
37use json::json;
38use language::{Bias, CursorShape, DiagnosticSeverity, OffsetUtf16, Selection};
39use project::ProjectPath;
40use settings::{GitGutter, Settings, ShowWhitespaces};
41use smallvec::SmallVec;
42use std::{
43 borrow::Cow,
44 cmp::{self, Ordering},
45 fmt::Write,
46 iter,
47 ops::Range,
48 sync::Arc,
49};
50use workspace::item::Item;
51
52enum FoldMarkers {}
53
54struct SelectionLayout {
55 head: DisplayPoint,
56 cursor_shape: CursorShape,
57 range: Range<DisplayPoint>,
58}
59
60impl SelectionLayout {
61 fn new<T: ToPoint + ToDisplayPoint + Clone>(
62 selection: Selection<T>,
63 line_mode: bool,
64 cursor_shape: CursorShape,
65 map: &DisplaySnapshot,
66 ) -> Self {
67 if line_mode {
68 let selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
69 let point_range = map.expand_to_line(selection.range());
70 Self {
71 head: selection.head().to_display_point(map),
72 cursor_shape,
73 range: point_range.start.to_display_point(map)
74 ..point_range.end.to_display_point(map),
75 }
76 } else {
77 let selection = selection.map(|p| p.to_display_point(map));
78 Self {
79 head: selection.head(),
80 cursor_shape,
81 range: selection.range(),
82 }
83 }
84 }
85}
86
87#[derive(Clone)]
88pub struct EditorElement {
89 style: Arc<EditorStyle>,
90}
91
92impl EditorElement {
93 pub fn new(style: EditorStyle) -> Self {
94 Self {
95 style: Arc::new(style),
96 }
97 }
98
99 fn attach_mouse_handlers(
100 scene: &mut SceneBuilder,
101 position_map: &Arc<PositionMap>,
102 has_popovers: bool,
103 visible_bounds: RectF,
104 text_bounds: RectF,
105 gutter_bounds: RectF,
106 bounds: RectF,
107 cx: &mut ViewContext<Editor>,
108 ) {
109 enum EditorElementMouseHandlers {}
110 scene.push_mouse_region(
111 MouseRegion::new::<EditorElementMouseHandlers>(
112 cx.view_id(),
113 cx.view_id(),
114 visible_bounds,
115 )
116 .on_down(MouseButton::Left, {
117 let position_map = position_map.clone();
118 move |event, editor, cx| {
119 if !Self::mouse_down(
120 editor,
121 event.platform_event,
122 position_map.as_ref(),
123 text_bounds,
124 gutter_bounds,
125 cx,
126 ) {
127 cx.propagate_event();
128 }
129 }
130 })
131 .on_down(MouseButton::Right, {
132 let position_map = position_map.clone();
133 move |event, editor, cx| {
134 if !Self::mouse_right_down(
135 editor,
136 event.position,
137 position_map.as_ref(),
138 text_bounds,
139 cx,
140 ) {
141 cx.propagate_event();
142 }
143 }
144 })
145 .on_up(MouseButton::Left, {
146 let position_map = position_map.clone();
147 move |event, editor, cx| {
148 if !Self::mouse_up(
149 editor,
150 event.position,
151 event.cmd,
152 event.shift,
153 position_map.as_ref(),
154 text_bounds,
155 cx,
156 ) {
157 cx.propagate_event()
158 }
159 }
160 })
161 .on_drag(MouseButton::Left, {
162 let position_map = position_map.clone();
163 move |event, editor, cx| {
164 if !Self::mouse_dragged(
165 editor,
166 event.platform_event,
167 position_map.as_ref(),
168 text_bounds,
169 cx,
170 ) {
171 cx.propagate_event()
172 }
173 }
174 })
175 .on_move({
176 let position_map = position_map.clone();
177 move |event, editor, cx| {
178 if !Self::mouse_moved(
179 editor,
180 event.platform_event,
181 &position_map,
182 text_bounds,
183 cx,
184 ) {
185 cx.propagate_event()
186 }
187 }
188 })
189 .on_move_out(move |_, editor: &mut Editor, cx| {
190 if has_popovers {
191 hide_hover(editor, cx);
192 }
193 })
194 .on_scroll({
195 let position_map = position_map.clone();
196 move |event, editor, cx| {
197 if !Self::scroll(
198 editor,
199 event.position,
200 *event.delta.raw(),
201 event.delta.precise(),
202 &position_map,
203 bounds,
204 cx,
205 ) {
206 cx.propagate_event()
207 }
208 }
209 }),
210 );
211
212 enum GutterHandlers {}
213 scene.push_mouse_region(
214 MouseRegion::new::<GutterHandlers>(cx.view_id(), cx.view_id() + 1, gutter_bounds)
215 .on_hover(|hover, editor: &mut Editor, cx| {
216 editor.gutter_hover(
217 &GutterHover {
218 hovered: hover.started,
219 },
220 cx,
221 );
222 }),
223 )
224 }
225
226 fn mouse_down(
227 editor: &mut Editor,
228 MouseButtonEvent {
229 position,
230 modifiers:
231 Modifiers {
232 shift,
233 ctrl,
234 alt,
235 cmd,
236 ..
237 },
238 mut click_count,
239 ..
240 }: MouseButtonEvent,
241 position_map: &PositionMap,
242 text_bounds: RectF,
243 gutter_bounds: RectF,
244 cx: &mut EventContext<Editor>,
245 ) -> bool {
246 if gutter_bounds.contains_point(position) {
247 click_count = 3; // Simulate triple-click when clicking the gutter to select lines
248 } else if !text_bounds.contains_point(position) {
249 return false;
250 }
251
252 let (position, target_position) = position_map.point_for_position(text_bounds, position);
253
254 if shift && alt {
255 editor.select(
256 SelectPhase::BeginColumnar {
257 position,
258 goal_column: target_position.column(),
259 },
260 cx,
261 );
262 } else if shift && !ctrl && !alt && !cmd {
263 editor.select(
264 SelectPhase::Extend {
265 position,
266 click_count,
267 },
268 cx,
269 );
270 } else {
271 editor.select(
272 SelectPhase::Begin {
273 position,
274 add: alt,
275 click_count,
276 },
277 cx,
278 );
279 }
280
281 true
282 }
283
284 fn mouse_right_down(
285 editor: &mut Editor,
286 position: Vector2F,
287 position_map: &PositionMap,
288 text_bounds: RectF,
289 cx: &mut EventContext<Editor>,
290 ) -> bool {
291 if !text_bounds.contains_point(position) {
292 return false;
293 }
294
295 let (point, _) = position_map.point_for_position(text_bounds, position);
296 mouse_context_menu::deploy_context_menu(editor, position, point, cx);
297 true
298 }
299
300 fn mouse_up(
301 editor: &mut Editor,
302 position: Vector2F,
303 cmd: bool,
304 shift: bool,
305 position_map: &PositionMap,
306 text_bounds: RectF,
307 cx: &mut EventContext<Editor>,
308 ) -> bool {
309 let end_selection = editor.has_pending_selection();
310 let pending_nonempty_selections = editor.has_pending_nonempty_selection();
311
312 if end_selection {
313 editor.select(SelectPhase::End, cx);
314 }
315
316 if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
317 let (point, target_point) = position_map.point_for_position(text_bounds, position);
318
319 if point == target_point {
320 if shift {
321 go_to_fetched_type_definition(editor, point, cx);
322 } else {
323 go_to_fetched_definition(editor, point, cx);
324 }
325
326 return true;
327 }
328 }
329
330 end_selection
331 }
332
333 fn mouse_dragged(
334 editor: &mut Editor,
335 MouseMovedEvent {
336 modifiers: Modifiers { cmd, shift, .. },
337 position,
338 ..
339 }: MouseMovedEvent,
340 position_map: &PositionMap,
341 text_bounds: RectF,
342 cx: &mut EventContext<Editor>,
343 ) -> bool {
344 // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
345 // Don't trigger hover popover if mouse is hovering over context menu
346 let point = if text_bounds.contains_point(position) {
347 let (point, target_point) = position_map.point_for_position(text_bounds, position);
348 if point == target_point {
349 Some(point)
350 } else {
351 None
352 }
353 } else {
354 None
355 };
356
357 update_go_to_definition_link(editor, point, cmd, shift, cx);
358
359 if editor.has_pending_selection() {
360 let mut scroll_delta = Vector2F::zero();
361
362 let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
363 let top = text_bounds.origin_y() + vertical_margin;
364 let bottom = text_bounds.lower_left().y() - vertical_margin;
365 if position.y() < top {
366 scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
367 }
368 if position.y() > bottom {
369 scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
370 }
371
372 let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
373 let left = text_bounds.origin_x() + horizontal_margin;
374 let right = text_bounds.upper_right().x() - horizontal_margin;
375 if position.x() < left {
376 scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
377 left - position.x(),
378 ))
379 }
380 if position.x() > right {
381 scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
382 position.x() - right,
383 ))
384 }
385
386 let (position, target_position) =
387 position_map.point_for_position(text_bounds, position);
388
389 editor.select(
390 SelectPhase::Update {
391 position,
392 goal_column: target_position.column(),
393 scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
394 .clamp(Vector2F::zero(), position_map.scroll_max),
395 },
396 cx,
397 );
398 hover_at(editor, point, cx);
399 true
400 } else {
401 hover_at(editor, point, cx);
402 false
403 }
404 }
405
406 fn mouse_moved(
407 editor: &mut Editor,
408 MouseMovedEvent {
409 modifiers: Modifiers { shift, cmd, .. },
410 position,
411 ..
412 }: MouseMovedEvent,
413 position_map: &PositionMap,
414 text_bounds: RectF,
415 cx: &mut ViewContext<Editor>,
416 ) -> bool {
417 // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
418 // Don't trigger hover popover if mouse is hovering over context menu
419 let point = position_to_display_point(position, text_bounds, position_map);
420
421 update_go_to_definition_link(editor, point, cmd, shift, cx);
422 hover_at(editor, point, cx);
423
424 true
425 }
426
427 fn scroll(
428 editor: &mut Editor,
429 position: Vector2F,
430 mut delta: Vector2F,
431 precise: bool,
432 position_map: &PositionMap,
433 bounds: RectF,
434 cx: &mut ViewContext<Editor>,
435 ) -> bool {
436 if !bounds.contains_point(position) {
437 return false;
438 }
439
440 let line_height = position_map.line_height;
441 let max_glyph_width = position_map.em_width;
442
443 let axis = if precise {
444 //Trackpad
445 position_map.snapshot.ongoing_scroll.filter(&mut delta)
446 } else {
447 //Not trackpad
448 delta *= vec2f(max_glyph_width, line_height);
449 None //Resets ongoing scroll
450 };
451
452 let scroll_position = position_map.snapshot.scroll_position();
453 let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
454 let y = (scroll_position.y() * line_height - delta.y()) / line_height;
455 let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
456 editor.scroll(scroll_position, axis, cx);
457
458 true
459 }
460
461 fn paint_background(
462 &self,
463 scene: &mut SceneBuilder,
464 gutter_bounds: RectF,
465 text_bounds: RectF,
466 layout: &LayoutState,
467 ) {
468 let bounds = gutter_bounds.union_rect(text_bounds);
469 let scroll_top =
470 layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
471 scene.push_quad(Quad {
472 bounds: gutter_bounds,
473 background: Some(self.style.gutter_background),
474 border: Border::new(0., Color::transparent_black()),
475 corner_radius: 0.,
476 });
477 scene.push_quad(Quad {
478 bounds: text_bounds,
479 background: Some(self.style.background),
480 border: Border::new(0., Color::transparent_black()),
481 corner_radius: 0.,
482 });
483
484 if let EditorMode::Full = layout.mode {
485 let mut active_rows = layout.active_rows.iter().peekable();
486 while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
487 let mut end_row = *start_row;
488 while active_rows.peek().map_or(false, |r| {
489 *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
490 }) {
491 active_rows.next().unwrap();
492 end_row += 1;
493 }
494
495 if !contains_non_empty_selection {
496 let origin = vec2f(
497 bounds.origin_x(),
498 bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
499 - scroll_top,
500 );
501 let size = vec2f(
502 bounds.width(),
503 layout.position_map.line_height * (end_row - start_row + 1) as f32,
504 );
505 scene.push_quad(Quad {
506 bounds: RectF::new(origin, size),
507 background: Some(self.style.active_line_background),
508 border: Border::default(),
509 corner_radius: 0.,
510 });
511 }
512 }
513
514 if let Some(highlighted_rows) = &layout.highlighted_rows {
515 let origin = vec2f(
516 bounds.origin_x(),
517 bounds.origin_y()
518 + (layout.position_map.line_height * highlighted_rows.start as f32)
519 - scroll_top,
520 );
521 let size = vec2f(
522 bounds.width(),
523 layout.position_map.line_height * highlighted_rows.len() as f32,
524 );
525 scene.push_quad(Quad {
526 bounds: RectF::new(origin, size),
527 background: Some(self.style.highlighted_line_background),
528 border: Border::default(),
529 corner_radius: 0.,
530 });
531 }
532 }
533 }
534
535 fn paint_gutter(
536 &mut self,
537 scene: &mut SceneBuilder,
538 bounds: RectF,
539 visible_bounds: RectF,
540 layout: &mut LayoutState,
541 editor: &mut Editor,
542 cx: &mut ViewContext<Editor>,
543 ) {
544 let line_height = layout.position_map.line_height;
545
546 let scroll_position = layout.position_map.snapshot.scroll_position();
547 let scroll_top = scroll_position.y() * line_height;
548
549 let show_gutter = matches!(
550 &cx.global::<Settings>()
551 .git_overrides
552 .git_gutter
553 .unwrap_or_default(),
554 GitGutter::TrackedFiles
555 );
556
557 if show_gutter {
558 Self::paint_diff_hunks(scene, bounds, layout, cx);
559 }
560
561 for (ix, line) in layout.line_number_layouts.iter().enumerate() {
562 if let Some(line) = line {
563 let line_origin = bounds.origin()
564 + vec2f(
565 bounds.width() - line.width() - layout.gutter_padding,
566 ix as f32 * line_height - (scroll_top % line_height),
567 );
568
569 line.paint(scene, line_origin, visible_bounds, line_height, cx);
570 }
571 }
572
573 for (ix, fold_indicator) in layout.fold_indicators.iter_mut().enumerate() {
574 if let Some(indicator) = fold_indicator.as_mut() {
575 let position = vec2f(
576 bounds.width() - layout.gutter_padding,
577 ix as f32 * line_height - (scroll_top % line_height),
578 );
579 let centering_offset = vec2f(
580 (layout.gutter_padding + layout.gutter_margin - indicator.size().x()) / 2.,
581 (line_height - indicator.size().y()) / 2.,
582 );
583
584 let indicator_origin = bounds.origin() + position + centering_offset;
585
586 indicator.paint(scene, indicator_origin, visible_bounds, editor, cx);
587 }
588 }
589
590 if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
591 let mut x = 0.;
592 let mut y = *row as f32 * line_height - scroll_top;
593 x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
594 y += (line_height - indicator.size().y()) / 2.;
595 indicator.paint(
596 scene,
597 bounds.origin() + vec2f(x, y),
598 visible_bounds,
599 editor,
600 cx,
601 );
602 }
603 }
604
605 fn paint_diff_hunks(
606 scene: &mut SceneBuilder,
607 bounds: RectF,
608 layout: &mut LayoutState,
609 cx: &mut ViewContext<Editor>,
610 ) {
611 let diff_style = &cx.global::<Settings>().theme.editor.diff.clone();
612 let line_height = layout.position_map.line_height;
613
614 let scroll_position = layout.position_map.snapshot.scroll_position();
615 let scroll_top = scroll_position.y() * line_height;
616
617 for hunk in &layout.display_hunks {
618 let (display_row_range, status) = match hunk {
619 //TODO: This rendering is entirely a horrible hack
620 &DisplayDiffHunk::Folded { display_row: row } => {
621 let start_y = row as f32 * line_height - scroll_top;
622 let end_y = start_y + line_height;
623
624 let width = diff_style.removed_width_em * line_height;
625 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
626 let highlight_size = vec2f(width * 2., end_y - start_y);
627 let highlight_bounds = RectF::new(highlight_origin, highlight_size);
628
629 scene.push_quad(Quad {
630 bounds: highlight_bounds,
631 background: Some(diff_style.modified),
632 border: Border::new(0., Color::transparent_black()),
633 corner_radius: 1. * line_height,
634 });
635
636 continue;
637 }
638
639 DisplayDiffHunk::Unfolded {
640 display_row_range,
641 status,
642 } => (display_row_range, status),
643 };
644
645 let color = match status {
646 DiffHunkStatus::Added => diff_style.inserted,
647 DiffHunkStatus::Modified => diff_style.modified,
648
649 //TODO: This rendering is entirely a horrible hack
650 DiffHunkStatus::Removed => {
651 let row = *display_row_range.start();
652
653 let offset = line_height / 2.;
654 let start_y = row as f32 * line_height - offset - scroll_top;
655 let end_y = start_y + line_height;
656
657 let width = diff_style.removed_width_em * line_height;
658 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
659 let highlight_size = vec2f(width * 2., end_y - start_y);
660 let highlight_bounds = RectF::new(highlight_origin, highlight_size);
661
662 scene.push_quad(Quad {
663 bounds: highlight_bounds,
664 background: Some(diff_style.deleted),
665 border: Border::new(0., Color::transparent_black()),
666 corner_radius: 1. * line_height,
667 });
668
669 continue;
670 }
671 };
672
673 let start_row = *display_row_range.start();
674 let end_row = *display_row_range.end();
675
676 let start_y = start_row as f32 * line_height - scroll_top;
677 let end_y = end_row as f32 * line_height - scroll_top + line_height;
678
679 let width = diff_style.width_em * line_height;
680 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
681 let highlight_size = vec2f(width * 2., end_y - start_y);
682 let highlight_bounds = RectF::new(highlight_origin, highlight_size);
683
684 scene.push_quad(Quad {
685 bounds: highlight_bounds,
686 background: Some(color),
687 border: Border::new(0., Color::transparent_black()),
688 corner_radius: diff_style.corner_radius * line_height,
689 });
690 }
691 }
692
693 fn paint_text(
694 &mut self,
695 scene: &mut SceneBuilder,
696 bounds: RectF,
697 visible_bounds: RectF,
698 layout: &mut LayoutState,
699 editor: &mut Editor,
700 cx: &mut ViewContext<Editor>,
701 ) {
702 let style = &self.style;
703 let local_replica_id = editor.replica_id(cx);
704 let scroll_position = layout.position_map.snapshot.scroll_position();
705 let start_row = layout.visible_display_row_range.start;
706 let scroll_top = scroll_position.y() * layout.position_map.line_height;
707 let max_glyph_width = layout.position_map.em_width;
708 let scroll_left = scroll_position.x() * max_glyph_width;
709 let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
710 let line_end_overshoot = 0.15 * layout.position_map.line_height;
711
712 scene.push_layer(Some(bounds));
713
714 scene.push_cursor_region(CursorRegion {
715 bounds,
716 style: if !editor.link_go_to_definition_state.definitions.is_empty() {
717 CursorStyle::PointingHand
718 } else {
719 CursorStyle::IBeam
720 },
721 });
722
723 let fold_corner_radius =
724 self.style.folds.ellipses.corner_radius_factor * layout.position_map.line_height;
725 for (id, range, color) in layout.fold_ranges.iter() {
726 self.paint_highlighted_range(
727 scene,
728 range.clone(),
729 *color,
730 fold_corner_radius,
731 fold_corner_radius * 2.,
732 layout,
733 content_origin,
734 scroll_top,
735 scroll_left,
736 bounds,
737 );
738
739 for bound in range_to_bounds(
740 &range,
741 content_origin,
742 scroll_left,
743 scroll_top,
744 &layout.visible_display_row_range,
745 line_end_overshoot,
746 &layout.position_map,
747 ) {
748 scene.push_cursor_region(CursorRegion {
749 bounds: bound,
750 style: CursorStyle::PointingHand,
751 });
752
753 let display_row = range.start.row();
754
755 let buffer_row = DisplayPoint::new(display_row, 0)
756 .to_point(&layout.position_map.snapshot.display_snapshot)
757 .row;
758
759 scene.push_mouse_region(
760 MouseRegion::new::<FoldMarkers>(cx.view_id(), *id as usize, bound)
761 .on_click(MouseButton::Left, move |_, editor: &mut Editor, cx| {
762 editor.unfold_at(&UnfoldAt { buffer_row }, cx)
763 })
764 .with_notify_on_hover(true)
765 .with_notify_on_click(true),
766 )
767 }
768 }
769
770 for (range, color) in &layout.highlighted_ranges {
771 self.paint_highlighted_range(
772 scene,
773 range.clone(),
774 *color,
775 0.,
776 line_end_overshoot,
777 layout,
778 content_origin,
779 scroll_top,
780 scroll_left,
781 bounds,
782 );
783 }
784
785 let mut cursors = SmallVec::<[Cursor; 32]>::new();
786 let corner_radius = 0.15 * layout.position_map.line_height;
787 let mut invisible_display_ranges = SmallVec::<[Range<DisplayPoint>; 32]>::new();
788
789 for (replica_id, selections) in &layout.selections {
790 let replica_id = *replica_id;
791 let selection_style = style.replica_selection_style(replica_id);
792
793 for selection in selections {
794 if !selection.range.is_empty()
795 && (replica_id == local_replica_id
796 || Some(replica_id) == editor.leader_replica_id)
797 {
798 invisible_display_ranges.push(selection.range.clone());
799 }
800 self.paint_highlighted_range(
801 scene,
802 selection.range.clone(),
803 selection_style.selection,
804 corner_radius,
805 corner_radius * 2.,
806 layout,
807 content_origin,
808 scroll_top,
809 scroll_left,
810 bounds,
811 );
812
813 if editor.show_local_cursors(cx) || replica_id != local_replica_id {
814 let cursor_position = selection.head;
815 if layout
816 .visible_display_row_range
817 .contains(&cursor_position.row())
818 {
819 let cursor_row_layout = &layout.position_map.line_layouts
820 [(cursor_position.row() - start_row) as usize]
821 .line;
822 let cursor_column = cursor_position.column() as usize;
823
824 let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
825 let mut block_width =
826 cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
827 if block_width == 0.0 {
828 block_width = layout.position_map.em_width;
829 }
830 let block_text = if let CursorShape::Block = selection.cursor_shape {
831 layout
832 .position_map
833 .snapshot
834 .chars_at(cursor_position)
835 .next()
836 .and_then(|(character, _)| {
837 let font_id =
838 cursor_row_layout.font_for_index(cursor_column)?;
839 let text = character.to_string();
840
841 Some(cx.text_layout_cache().layout_str(
842 &text,
843 cursor_row_layout.font_size(),
844 &[(
845 text.len(),
846 RunStyle {
847 font_id,
848 color: style.background,
849 underline: Default::default(),
850 },
851 )],
852 ))
853 })
854 } else {
855 None
856 };
857
858 let x = cursor_character_x - scroll_left;
859 let y = cursor_position.row() as f32 * layout.position_map.line_height
860 - scroll_top;
861 cursors.push(Cursor {
862 color: selection_style.cursor,
863 block_width,
864 origin: vec2f(x, y),
865 line_height: layout.position_map.line_height,
866 shape: selection.cursor_shape,
867 block_text,
868 });
869 }
870 }
871 }
872 }
873
874 if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
875 for (ix, line_with_invisibles) in layout.position_map.line_layouts.iter().enumerate() {
876 let row = start_row + ix as u32;
877 line_with_invisibles.draw(
878 layout,
879 row,
880 scroll_top,
881 scene,
882 content_origin,
883 scroll_left,
884 visible_text_bounds,
885 cx,
886 &invisible_display_ranges,
887 visible_bounds,
888 )
889 }
890 }
891
892 scene.paint_layer(Some(bounds), |scene| {
893 for cursor in cursors {
894 cursor.paint(scene, content_origin, cx);
895 }
896 });
897
898 if let Some((position, context_menu)) = layout.context_menu.as_mut() {
899 scene.push_stacking_context(None, None);
900 let cursor_row_layout =
901 &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
902 let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
903 let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
904 let mut list_origin = content_origin + vec2f(x, y);
905 let list_width = context_menu.size().x();
906 let list_height = context_menu.size().y();
907
908 // Snap the right edge of the list to the right edge of the window if
909 // its horizontal bounds overflow.
910 if list_origin.x() + list_width > cx.window_size().x() {
911 list_origin.set_x((cx.window_size().x() - list_width).max(0.));
912 }
913
914 if list_origin.y() + list_height > bounds.max_y() {
915 list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
916 }
917
918 context_menu.paint(
919 scene,
920 list_origin,
921 RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
922 editor,
923 cx,
924 );
925
926 scene.pop_stacking_context();
927 }
928
929 if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
930 scene.push_stacking_context(None, None);
931
932 // This is safe because we check on layout whether the required row is available
933 let hovered_row_layout =
934 &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
935
936 // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
937 // height. This is the size we will use to decide whether to render popovers above or below
938 // the hovered line.
939 let first_size = hover_popovers[0].size();
940 let height_to_reserve = first_size.y()
941 + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
942
943 // Compute Hovered Point
944 let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
945 let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
946 let hovered_point = content_origin + vec2f(x, y);
947
948 if hovered_point.y() - height_to_reserve > 0.0 {
949 // There is enough space above. Render popovers above the hovered point
950 let mut current_y = hovered_point.y();
951 for hover_popover in hover_popovers {
952 let size = hover_popover.size();
953 let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
954
955 let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
956 if x_out_of_bounds < 0.0 {
957 popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
958 }
959
960 hover_popover.paint(
961 scene,
962 popover_origin,
963 RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
964 editor,
965 cx,
966 );
967
968 current_y = popover_origin.y() - HOVER_POPOVER_GAP;
969 }
970 } else {
971 // There is not enough space above. Render popovers below the hovered point
972 let mut current_y = hovered_point.y() + layout.position_map.line_height;
973 for hover_popover in hover_popovers {
974 let size = hover_popover.size();
975 let mut popover_origin = vec2f(hovered_point.x(), current_y);
976
977 let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
978 if x_out_of_bounds < 0.0 {
979 popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
980 }
981
982 hover_popover.paint(
983 scene,
984 popover_origin,
985 RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
986 editor,
987 cx,
988 );
989
990 current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
991 }
992 }
993
994 scene.pop_stacking_context();
995 }
996
997 scene.pop_layer();
998 }
999
1000 fn paint_scrollbar(
1001 &mut self,
1002 scene: &mut SceneBuilder,
1003 bounds: RectF,
1004 layout: &mut LayoutState,
1005 cx: &mut ViewContext<Editor>,
1006 ) {
1007 enum ScrollbarMouseHandlers {}
1008 if layout.mode != EditorMode::Full {
1009 return;
1010 }
1011
1012 let style = &self.style.theme.scrollbar;
1013
1014 let top = bounds.min_y();
1015 let bottom = bounds.max_y();
1016 let right = bounds.max_x();
1017 let left = right - style.width;
1018 let row_range = &layout.scrollbar_row_range;
1019 let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
1020
1021 let mut height = bounds.height();
1022 let mut first_row_y_offset = 0.0;
1023
1024 // Impose a minimum height on the scrollbar thumb
1025 let row_height = height / max_row;
1026 let min_thumb_height =
1027 style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
1028 let thumb_height = (row_range.end - row_range.start) * row_height;
1029 if thumb_height < min_thumb_height {
1030 first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
1031 height -= min_thumb_height - thumb_height;
1032 }
1033
1034 let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * row_height };
1035
1036 let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
1037 let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
1038 let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom));
1039 let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
1040
1041 if layout.show_scrollbars {
1042 scene.push_quad(Quad {
1043 bounds: track_bounds,
1044 border: style.track.border,
1045 background: style.track.background_color,
1046 ..Default::default()
1047 });
1048
1049 let diff_style = cx.global::<Settings>().theme.editor.diff.clone();
1050 for hunk in layout
1051 .position_map
1052 .snapshot
1053 .buffer_snapshot
1054 .git_diff_hunks_in_range(0..(max_row.floor() as u32), false)
1055 {
1056 let start_y = y_for_row(hunk.buffer_range.start as f32);
1057 let mut end_y = if hunk.buffer_range.start == hunk.buffer_range.end {
1058 y_for_row((hunk.buffer_range.end + 1) as f32)
1059 } else {
1060 y_for_row((hunk.buffer_range.end) as f32)
1061 };
1062
1063 if end_y - start_y < 1. {
1064 end_y = start_y + 1.;
1065 }
1066 let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
1067
1068 let color = match hunk.status() {
1069 DiffHunkStatus::Added => diff_style.inserted,
1070 DiffHunkStatus::Modified => diff_style.modified,
1071 DiffHunkStatus::Removed => diff_style.deleted,
1072 };
1073
1074 let border = Border {
1075 width: 1.,
1076 color: style.thumb.border.color,
1077 overlay: false,
1078 top: false,
1079 right: true,
1080 bottom: false,
1081 left: true,
1082 };
1083
1084 scene.push_quad(Quad {
1085 bounds,
1086 background: Some(color),
1087 border,
1088 corner_radius: style.thumb.corner_radius,
1089 })
1090 }
1091
1092 scene.push_quad(Quad {
1093 bounds: thumb_bounds,
1094 border: style.thumb.border,
1095 background: style.thumb.background_color,
1096 corner_radius: style.thumb.corner_radius,
1097 });
1098 }
1099
1100 scene.push_cursor_region(CursorRegion {
1101 bounds: track_bounds,
1102 style: CursorStyle::Arrow,
1103 });
1104 scene.push_mouse_region(
1105 MouseRegion::new::<ScrollbarMouseHandlers>(cx.view_id(), cx.view_id(), track_bounds)
1106 .on_move(move |_, editor: &mut Editor, cx| {
1107 editor.scroll_manager.show_scrollbar(cx);
1108 })
1109 .on_down(MouseButton::Left, {
1110 let row_range = row_range.clone();
1111 move |event, editor: &mut Editor, cx| {
1112 let y = event.position.y();
1113 if y < thumb_top || thumb_bottom < y {
1114 let center_row = ((y - top) * max_row as f32 / height).round() as u32;
1115 let top_row = center_row
1116 .saturating_sub((row_range.end - row_range.start) as u32 / 2);
1117 let mut position = editor.scroll_position(cx);
1118 position.set_y(top_row as f32);
1119 editor.set_scroll_position(position, cx);
1120 } else {
1121 editor.scroll_manager.show_scrollbar(cx);
1122 }
1123 }
1124 })
1125 .on_drag(MouseButton::Left, {
1126 move |event, editor: &mut Editor, cx| {
1127 let y = event.prev_mouse_position.y();
1128 let new_y = event.position.y();
1129 if thumb_top < y && y < thumb_bottom {
1130 let mut position = editor.scroll_position(cx);
1131 position.set_y(position.y() + (new_y - y) * (max_row as f32) / height);
1132 if position.y() < 0.0 {
1133 position.set_y(0.);
1134 }
1135 editor.set_scroll_position(position, cx);
1136 }
1137 }
1138 }),
1139 );
1140 }
1141
1142 #[allow(clippy::too_many_arguments)]
1143 fn paint_highlighted_range(
1144 &self,
1145 scene: &mut SceneBuilder,
1146 range: Range<DisplayPoint>,
1147 color: Color,
1148 corner_radius: f32,
1149 line_end_overshoot: f32,
1150 layout: &LayoutState,
1151 content_origin: Vector2F,
1152 scroll_top: f32,
1153 scroll_left: f32,
1154 bounds: RectF,
1155 ) {
1156 let start_row = layout.visible_display_row_range.start;
1157 let end_row = layout.visible_display_row_range.end;
1158 if range.start != range.end {
1159 let row_range = if range.end.column() == 0 {
1160 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1161 } else {
1162 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1163 };
1164
1165 let highlighted_range = HighlightedRange {
1166 color,
1167 line_height: layout.position_map.line_height,
1168 corner_radius,
1169 start_y: content_origin.y()
1170 + row_range.start as f32 * layout.position_map.line_height
1171 - scroll_top,
1172 lines: row_range
1173 .into_iter()
1174 .map(|row| {
1175 let line_layout =
1176 &layout.position_map.line_layouts[(row - start_row) as usize].line;
1177 HighlightedRangeLine {
1178 start_x: if row == range.start.row() {
1179 content_origin.x()
1180 + line_layout.x_for_index(range.start.column() as usize)
1181 - scroll_left
1182 } else {
1183 content_origin.x() - scroll_left
1184 },
1185 end_x: if row == range.end.row() {
1186 content_origin.x()
1187 + line_layout.x_for_index(range.end.column() as usize)
1188 - scroll_left
1189 } else {
1190 content_origin.x() + line_layout.width() + line_end_overshoot
1191 - scroll_left
1192 },
1193 }
1194 })
1195 .collect(),
1196 };
1197
1198 highlighted_range.paint(bounds, scene);
1199 }
1200 }
1201
1202 fn paint_blocks(
1203 &mut self,
1204 scene: &mut SceneBuilder,
1205 bounds: RectF,
1206 visible_bounds: RectF,
1207 layout: &mut LayoutState,
1208 editor: &mut Editor,
1209 cx: &mut ViewContext<Editor>,
1210 ) {
1211 let scroll_position = layout.position_map.snapshot.scroll_position();
1212 let scroll_left = scroll_position.x() * layout.position_map.em_width;
1213 let scroll_top = scroll_position.y() * layout.position_map.line_height;
1214
1215 for block in &mut layout.blocks {
1216 let mut origin = bounds.origin()
1217 + vec2f(
1218 0.,
1219 block.row as f32 * layout.position_map.line_height - scroll_top,
1220 );
1221 if !matches!(block.style, BlockStyle::Sticky) {
1222 origin += vec2f(-scroll_left, 0.);
1223 }
1224 block
1225 .element
1226 .paint(scene, origin, visible_bounds, editor, cx);
1227 }
1228 }
1229
1230 fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &ViewContext<Editor>) -> f32 {
1231 let digit_count = (snapshot.max_buffer_row() as f32).log10().floor() as usize + 1;
1232 let style = &self.style;
1233
1234 cx.text_layout_cache()
1235 .layout_str(
1236 "1".repeat(digit_count).as_str(),
1237 style.text.font_size,
1238 &[(
1239 digit_count,
1240 RunStyle {
1241 font_id: style.text.font_id,
1242 color: Color::black(),
1243 underline: Default::default(),
1244 },
1245 )],
1246 )
1247 .width()
1248 }
1249
1250 //Folds contained in a hunk are ignored apart from shrinking visual size
1251 //If a fold contains any hunks then that fold line is marked as modified
1252 fn layout_git_gutters(
1253 &self,
1254 display_rows: Range<u32>,
1255 snapshot: &EditorSnapshot,
1256 ) -> Vec<DisplayDiffHunk> {
1257 let buffer_snapshot = &snapshot.buffer_snapshot;
1258
1259 let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1260 .to_point(snapshot)
1261 .row;
1262 let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1263 .to_point(snapshot)
1264 .row;
1265
1266 buffer_snapshot
1267 .git_diff_hunks_in_range(buffer_start_row..buffer_end_row, false)
1268 .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1269 .dedup()
1270 .collect()
1271 }
1272
1273 fn layout_line_numbers(
1274 &self,
1275 rows: Range<u32>,
1276 active_rows: &BTreeMap<u32, bool>,
1277 is_singleton: bool,
1278 snapshot: &EditorSnapshot,
1279 cx: &ViewContext<Editor>,
1280 ) -> (
1281 Vec<Option<text_layout::Line>>,
1282 Vec<Option<(FoldStatus, BufferRow, bool)>>,
1283 ) {
1284 let style = &self.style;
1285 let include_line_numbers = snapshot.mode == EditorMode::Full;
1286 let mut line_number_layouts = Vec::with_capacity(rows.len());
1287 let mut fold_statuses = Vec::with_capacity(rows.len());
1288 let mut line_number = String::new();
1289 for (ix, row) in snapshot
1290 .buffer_rows(rows.start)
1291 .take((rows.end - rows.start) as usize)
1292 .enumerate()
1293 {
1294 let display_row = rows.start + ix as u32;
1295 let (active, color) = if active_rows.contains_key(&display_row) {
1296 (true, style.line_number_active)
1297 } else {
1298 (false, style.line_number)
1299 };
1300 if let Some(buffer_row) = row {
1301 if include_line_numbers {
1302 line_number.clear();
1303 write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1304 line_number_layouts.push(Some(cx.text_layout_cache().layout_str(
1305 &line_number,
1306 style.text.font_size,
1307 &[(
1308 line_number.len(),
1309 RunStyle {
1310 font_id: style.text.font_id,
1311 color,
1312 underline: Default::default(),
1313 },
1314 )],
1315 )));
1316 fold_statuses.push(
1317 is_singleton
1318 .then(|| {
1319 snapshot
1320 .fold_for_line(buffer_row)
1321 .map(|fold_status| (fold_status, buffer_row, active))
1322 })
1323 .flatten(),
1324 )
1325 }
1326 } else {
1327 fold_statuses.push(None);
1328 line_number_layouts.push(None);
1329 }
1330 }
1331
1332 (line_number_layouts, fold_statuses)
1333 }
1334
1335 fn layout_lines(
1336 &mut self,
1337 rows: Range<u32>,
1338 line_number_layouts: &[Option<Line>],
1339 snapshot: &EditorSnapshot,
1340 cx: &ViewContext<Editor>,
1341 ) -> Vec<LineWithInvisibles> {
1342 if rows.start >= rows.end {
1343 return Vec::new();
1344 }
1345
1346 // When the editor is empty and unfocused, then show the placeholder.
1347 if snapshot.is_empty() {
1348 let placeholder_style = self
1349 .style
1350 .placeholder_text
1351 .as_ref()
1352 .unwrap_or(&self.style.text);
1353 let placeholder_text = snapshot.placeholder_text();
1354 let placeholder_lines = placeholder_text
1355 .as_ref()
1356 .map_or("", AsRef::as_ref)
1357 .split('\n')
1358 .skip(rows.start as usize)
1359 .chain(iter::repeat(""))
1360 .take(rows.len());
1361 placeholder_lines
1362 .map(|line| {
1363 cx.text_layout_cache().layout_str(
1364 line,
1365 placeholder_style.font_size,
1366 &[(
1367 line.len(),
1368 RunStyle {
1369 font_id: placeholder_style.font_id,
1370 color: placeholder_style.color,
1371 underline: Default::default(),
1372 },
1373 )],
1374 )
1375 })
1376 .map(|line| LineWithInvisibles {
1377 line,
1378 invisibles: Vec::new(),
1379 })
1380 .collect()
1381 } else {
1382 let style = &self.style;
1383 let chunks = snapshot
1384 .chunks(rows.clone(), true, Some(style.theme.suggestion))
1385 .map(|chunk| {
1386 let mut highlight_style = chunk
1387 .syntax_highlight_id
1388 .and_then(|id| id.style(&style.syntax));
1389
1390 if let Some(chunk_highlight) = chunk.highlight_style {
1391 if let Some(highlight_style) = highlight_style.as_mut() {
1392 highlight_style.highlight(chunk_highlight);
1393 } else {
1394 highlight_style = Some(chunk_highlight);
1395 }
1396 }
1397
1398 let mut diagnostic_highlight = HighlightStyle::default();
1399
1400 if chunk.is_unnecessary {
1401 diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1402 }
1403
1404 if let Some(severity) = chunk.diagnostic_severity {
1405 // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1406 if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1407 let diagnostic_style = super::diagnostic_style(severity, true, style);
1408 diagnostic_highlight.underline = Some(Underline {
1409 color: Some(diagnostic_style.message.text.color),
1410 thickness: 1.0.into(),
1411 squiggly: true,
1412 });
1413 }
1414 }
1415
1416 if let Some(highlight_style) = highlight_style.as_mut() {
1417 highlight_style.highlight(diagnostic_highlight);
1418 } else {
1419 highlight_style = Some(diagnostic_highlight);
1420 }
1421
1422 HighlightedChunk {
1423 chunk: chunk.text,
1424 style: highlight_style,
1425 is_tab: chunk.is_tab,
1426 }
1427 });
1428
1429 LineWithInvisibles::from_chunks(
1430 chunks,
1431 &style.text,
1432 cx.text_layout_cache(),
1433 cx.font_cache(),
1434 MAX_LINE_LEN,
1435 rows.len() as usize,
1436 line_number_layouts,
1437 snapshot.mode,
1438 )
1439 }
1440 }
1441
1442 #[allow(clippy::too_many_arguments)]
1443 fn layout_blocks(
1444 &mut self,
1445 rows: Range<u32>,
1446 snapshot: &EditorSnapshot,
1447 editor_width: f32,
1448 scroll_width: f32,
1449 gutter_padding: f32,
1450 gutter_width: f32,
1451 em_width: f32,
1452 text_x: f32,
1453 line_height: f32,
1454 style: &EditorStyle,
1455 line_layouts: &[LineWithInvisibles],
1456 include_root: bool,
1457 editor: &mut Editor,
1458 cx: &mut LayoutContext<Editor>,
1459 ) -> (f32, Vec<BlockLayout>) {
1460 let tooltip_style = cx.global::<Settings>().theme.tooltip.clone();
1461 let scroll_x = snapshot.scroll_anchor.offset.x();
1462 let (fixed_blocks, non_fixed_blocks) = snapshot
1463 .blocks_in_range(rows.clone())
1464 .partition::<Vec<_>, _>(|(_, block)| match block {
1465 TransformBlock::ExcerptHeader { .. } => false,
1466 TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1467 });
1468 let mut render_block = |block: &TransformBlock, width: f32| {
1469 let mut element = match block {
1470 TransformBlock::Custom(block) => {
1471 let align_to = block
1472 .position()
1473 .to_point(&snapshot.buffer_snapshot)
1474 .to_display_point(snapshot);
1475 let anchor_x = text_x
1476 + if rows.contains(&align_to.row()) {
1477 line_layouts[(align_to.row() - rows.start) as usize]
1478 .line
1479 .x_for_index(align_to.column() as usize)
1480 } else {
1481 layout_line(align_to.row(), snapshot, style, cx.text_layout_cache())
1482 .x_for_index(align_to.column() as usize)
1483 };
1484
1485 block.render(&mut BlockContext {
1486 view_context: cx,
1487 anchor_x,
1488 gutter_padding,
1489 line_height,
1490 scroll_x,
1491 gutter_width,
1492 em_width,
1493 })
1494 }
1495 TransformBlock::ExcerptHeader {
1496 id,
1497 buffer,
1498 range,
1499 starts_new_buffer,
1500 ..
1501 } => {
1502 let id = *id;
1503 let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1504 let jump_path = ProjectPath {
1505 worktree_id: file.worktree_id(cx),
1506 path: file.path.clone(),
1507 };
1508 let jump_anchor = range
1509 .primary
1510 .as_ref()
1511 .map_or(range.context.start, |primary| primary.start);
1512 let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
1513
1514 enum JumpIcon {}
1515 MouseEventHandler::<JumpIcon, _>::new(id.into(), cx, |state, _| {
1516 let style = style.jump_icon.style_for(state, false);
1517 Svg::new("icons/arrow_up_right_8.svg")
1518 .with_color(style.color)
1519 .constrained()
1520 .with_width(style.icon_width)
1521 .aligned()
1522 .contained()
1523 .with_style(style.container)
1524 .constrained()
1525 .with_width(style.button_width)
1526 .with_height(style.button_width)
1527 })
1528 .with_cursor_style(CursorStyle::PointingHand)
1529 .on_click(MouseButton::Left, move |_, editor, cx| {
1530 if let Some(workspace) = editor
1531 .workspace
1532 .as_ref()
1533 .and_then(|(workspace, _)| workspace.upgrade(cx))
1534 {
1535 workspace.update(cx, |workspace, cx| {
1536 Editor::jump(
1537 workspace,
1538 jump_path.clone(),
1539 jump_position,
1540 jump_anchor,
1541 cx,
1542 );
1543 });
1544 }
1545 })
1546 .with_tooltip::<JumpIcon>(
1547 id.into(),
1548 "Jump to Buffer".to_string(),
1549 Some(Box::new(crate::OpenExcerpts)),
1550 tooltip_style.clone(),
1551 cx,
1552 )
1553 .aligned()
1554 .flex_float()
1555 });
1556
1557 if *starts_new_buffer {
1558 let style = &self.style.diagnostic_path_header;
1559 let font_size =
1560 (style.text_scale_factor * self.style.text.font_size).round();
1561
1562 let path = buffer.resolve_file_path(cx, include_root);
1563 let mut filename = None;
1564 let mut parent_path = None;
1565 // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
1566 if let Some(path) = path {
1567 filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1568 parent_path =
1569 path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1570 }
1571
1572 Flex::row()
1573 .with_child(
1574 Label::new(
1575 filename.unwrap_or_else(|| "untitled".to_string()),
1576 style.filename.text.clone().with_font_size(font_size),
1577 )
1578 .contained()
1579 .with_style(style.filename.container)
1580 .aligned(),
1581 )
1582 .with_children(parent_path.map(|path| {
1583 Label::new(path, style.path.text.clone().with_font_size(font_size))
1584 .contained()
1585 .with_style(style.path.container)
1586 .aligned()
1587 }))
1588 .with_children(jump_icon)
1589 .contained()
1590 .with_style(style.container)
1591 .with_padding_left(gutter_padding)
1592 .with_padding_right(gutter_padding)
1593 .expanded()
1594 .into_any_named("path header block")
1595 } else {
1596 let text_style = self.style.text.clone();
1597 Flex::row()
1598 .with_child(Label::new("⋯", text_style))
1599 .with_children(jump_icon)
1600 .contained()
1601 .with_padding_left(gutter_padding)
1602 .with_padding_right(gutter_padding)
1603 .expanded()
1604 .into_any_named("collapsed context")
1605 }
1606 }
1607 };
1608
1609 element.layout(
1610 SizeConstraint {
1611 min: Vector2F::zero(),
1612 max: vec2f(width, block.height() as f32 * line_height),
1613 },
1614 editor,
1615 cx,
1616 );
1617 element
1618 };
1619
1620 let mut fixed_block_max_width = 0f32;
1621 let mut blocks = Vec::new();
1622 for (row, block) in fixed_blocks {
1623 let element = render_block(block, f32::INFINITY);
1624 fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1625 blocks.push(BlockLayout {
1626 row,
1627 element,
1628 style: BlockStyle::Fixed,
1629 });
1630 }
1631 for (row, block) in non_fixed_blocks {
1632 let style = match block {
1633 TransformBlock::Custom(block) => block.style(),
1634 TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1635 };
1636 let width = match style {
1637 BlockStyle::Sticky => editor_width,
1638 BlockStyle::Flex => editor_width
1639 .max(fixed_block_max_width)
1640 .max(gutter_width + scroll_width),
1641 BlockStyle::Fixed => unreachable!(),
1642 };
1643 let element = render_block(block, width);
1644 blocks.push(BlockLayout {
1645 row,
1646 element,
1647 style,
1648 });
1649 }
1650 (
1651 scroll_width.max(fixed_block_max_width - gutter_width),
1652 blocks,
1653 )
1654 }
1655}
1656
1657struct HighlightedChunk<'a> {
1658 chunk: &'a str,
1659 style: Option<HighlightStyle>,
1660 is_tab: bool,
1661}
1662
1663#[derive(Debug)]
1664pub struct LineWithInvisibles {
1665 pub line: Line,
1666 invisibles: Vec<Invisible>,
1667}
1668
1669impl LineWithInvisibles {
1670 fn from_chunks<'a>(
1671 chunks: impl Iterator<Item = HighlightedChunk<'a>>,
1672 text_style: &TextStyle,
1673 text_layout_cache: &TextLayoutCache,
1674 font_cache: &Arc<FontCache>,
1675 max_line_len: usize,
1676 max_line_count: usize,
1677 line_number_layouts: &[Option<Line>],
1678 editor_mode: EditorMode,
1679 ) -> Vec<Self> {
1680 let mut layouts = Vec::with_capacity(max_line_count);
1681 let mut line = String::new();
1682 let mut invisibles = Vec::new();
1683 let mut styles = Vec::new();
1684 let mut non_whitespace_added = false;
1685 let mut row = 0;
1686 let mut line_exceeded_max_len = false;
1687 for highlighted_chunk in chunks.chain([HighlightedChunk {
1688 chunk: "\n",
1689 style: None,
1690 is_tab: false,
1691 }]) {
1692 for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
1693 if ix > 0 {
1694 layouts.push(Self {
1695 line: text_layout_cache.layout_str(&line, text_style.font_size, &styles),
1696 invisibles: invisibles.drain(..).collect(),
1697 });
1698
1699 line.clear();
1700 styles.clear();
1701 row += 1;
1702 line_exceeded_max_len = false;
1703 non_whitespace_added = false;
1704 if row == max_line_count {
1705 return layouts;
1706 }
1707 }
1708
1709 if !line_chunk.is_empty() && !line_exceeded_max_len {
1710 let text_style = if let Some(style) = highlighted_chunk.style {
1711 text_style
1712 .clone()
1713 .highlight(style, font_cache)
1714 .map(Cow::Owned)
1715 .unwrap_or_else(|_| Cow::Borrowed(text_style))
1716 } else {
1717 Cow::Borrowed(text_style)
1718 };
1719
1720 if line.len() + line_chunk.len() > max_line_len {
1721 let mut chunk_len = max_line_len - line.len();
1722 while !line_chunk.is_char_boundary(chunk_len) {
1723 chunk_len -= 1;
1724 }
1725 line_chunk = &line_chunk[..chunk_len];
1726 line_exceeded_max_len = true;
1727 }
1728
1729 styles.push((
1730 line_chunk.len(),
1731 RunStyle {
1732 font_id: text_style.font_id,
1733 color: text_style.color,
1734 underline: text_style.underline,
1735 },
1736 ));
1737
1738 if editor_mode == EditorMode::Full {
1739 // Line wrap pads its contents with fake whitespaces,
1740 // avoid printing them
1741 let inside_wrapped_string = line_number_layouts
1742 .get(row)
1743 .and_then(|layout| layout.as_ref())
1744 .is_none();
1745 if highlighted_chunk.is_tab {
1746 if non_whitespace_added || !inside_wrapped_string {
1747 invisibles.push(Invisible::Tab {
1748 line_start_offset: line.len(),
1749 });
1750 }
1751 } else {
1752 invisibles.extend(
1753 line_chunk
1754 .chars()
1755 .enumerate()
1756 .filter(|(_, line_char)| {
1757 let is_whitespace = line_char.is_whitespace();
1758 non_whitespace_added |= !is_whitespace;
1759 is_whitespace
1760 && (non_whitespace_added || !inside_wrapped_string)
1761 })
1762 .map(|(whitespace_index, _)| Invisible::Whitespace {
1763 line_offset: line.len() + whitespace_index,
1764 }),
1765 )
1766 }
1767 }
1768
1769 line.push_str(line_chunk);
1770 }
1771 }
1772 }
1773
1774 layouts
1775 }
1776
1777 fn draw(
1778 &self,
1779 layout: &LayoutState,
1780 row: u32,
1781 scroll_top: f32,
1782 scene: &mut SceneBuilder,
1783 content_origin: Vector2F,
1784 scroll_left: f32,
1785 visible_text_bounds: RectF,
1786 cx: &mut ViewContext<Editor>,
1787 selection_ranges: &[Range<DisplayPoint>],
1788 visible_bounds: RectF,
1789 ) {
1790 let line_height = layout.position_map.line_height;
1791 let line_y = row as f32 * line_height - scroll_top;
1792
1793 self.line.paint(
1794 scene,
1795 content_origin + vec2f(-scroll_left, line_y),
1796 visible_text_bounds,
1797 line_height,
1798 cx,
1799 );
1800
1801 self.draw_invisibles(
1802 cx,
1803 &selection_ranges,
1804 layout,
1805 content_origin,
1806 scroll_left,
1807 line_y,
1808 row,
1809 scene,
1810 visible_bounds,
1811 line_height,
1812 );
1813 }
1814
1815 fn draw_invisibles(
1816 &self,
1817 cx: &mut ViewContext<Editor>,
1818 selection_ranges: &[Range<DisplayPoint>],
1819 layout: &LayoutState,
1820 content_origin: Vector2F,
1821 scroll_left: f32,
1822 line_y: f32,
1823 row: u32,
1824 scene: &mut SceneBuilder,
1825 visible_bounds: RectF,
1826 line_height: f32,
1827 ) {
1828 let settings = cx.global::<Settings>();
1829 let allowed_invisibles_regions = match settings
1830 .editor_overrides
1831 .show_whitespaces
1832 .or(settings.editor_defaults.show_whitespaces)
1833 .unwrap_or_default()
1834 {
1835 ShowWhitespaces::None => return,
1836 ShowWhitespaces::Selection => Some(selection_ranges),
1837 ShowWhitespaces::All => None,
1838 };
1839
1840 for invisible in &self.invisibles {
1841 let (&token_offset, invisible_symbol) = match invisible {
1842 Invisible::Tab { line_start_offset } => (line_start_offset, &layout.tab_invisible),
1843 Invisible::Whitespace { line_offset } => (line_offset, &layout.space_invisible),
1844 };
1845
1846 let x_offset = self.line.x_for_index(token_offset);
1847 let invisible_offset =
1848 (layout.position_map.em_width - invisible_symbol.width()).max(0.0) / 2.0;
1849 let origin = content_origin + vec2f(-scroll_left + x_offset + invisible_offset, line_y);
1850
1851 if let Some(allowed_regions) = allowed_invisibles_regions {
1852 let invisible_point = DisplayPoint::new(row, token_offset as u32);
1853 if !allowed_regions
1854 .iter()
1855 .any(|region| region.start <= invisible_point && invisible_point < region.end)
1856 {
1857 continue;
1858 }
1859 }
1860 invisible_symbol.paint(scene, origin, visible_bounds, line_height, cx);
1861 }
1862 }
1863}
1864
1865#[derive(Debug, Clone, Copy, PartialEq, Eq)]
1866enum Invisible {
1867 Tab { line_start_offset: usize },
1868 Whitespace { line_offset: usize },
1869}
1870
1871impl Element<Editor> for EditorElement {
1872 type LayoutState = LayoutState;
1873 type PaintState = ();
1874
1875 fn layout(
1876 &mut self,
1877 constraint: SizeConstraint,
1878 editor: &mut Editor,
1879 cx: &mut LayoutContext<Editor>,
1880 ) -> (Vector2F, Self::LayoutState) {
1881 let mut size = constraint.max;
1882 if size.x().is_infinite() {
1883 unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
1884 }
1885
1886 let snapshot = editor.snapshot(cx);
1887 let style = self.style.clone();
1888 let line_height = style.text.line_height(cx.font_cache());
1889
1890 let gutter_padding;
1891 let gutter_width;
1892 let gutter_margin;
1893 if snapshot.mode == EditorMode::Full {
1894 let em_width = style.text.em_width(cx.font_cache());
1895 gutter_padding = (em_width * style.gutter_padding_factor).round();
1896 gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
1897 gutter_margin = -style.text.descent(cx.font_cache());
1898 } else {
1899 gutter_padding = 0.0;
1900 gutter_width = 0.0;
1901 gutter_margin = 0.0;
1902 };
1903
1904 let text_width = size.x() - gutter_width;
1905 let em_width = style.text.em_width(cx.font_cache());
1906 let em_advance = style.text.em_advance(cx.font_cache());
1907 let overscroll = vec2f(em_width, 0.);
1908 let snapshot = {
1909 editor.set_visible_line_count(size.y() / line_height);
1910
1911 let editor_width = text_width - gutter_margin - overscroll.x() - em_width;
1912 let wrap_width = match editor.soft_wrap_mode(cx) {
1913 SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
1914 SoftWrap::EditorWidth => editor_width,
1915 SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
1916 };
1917
1918 if editor.set_wrap_width(Some(wrap_width), cx) {
1919 editor.snapshot(cx)
1920 } else {
1921 snapshot
1922 }
1923 };
1924
1925 let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
1926 if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
1927 size.set_y(
1928 scroll_height
1929 .min(constraint.max_along(Axis::Vertical))
1930 .max(constraint.min_along(Axis::Vertical))
1931 .min(line_height * max_lines as f32),
1932 )
1933 } else if let EditorMode::SingleLine = snapshot.mode {
1934 size.set_y(
1935 line_height
1936 .min(constraint.max_along(Axis::Vertical))
1937 .max(constraint.min_along(Axis::Vertical)),
1938 )
1939 } else if size.y().is_infinite() {
1940 size.set_y(scroll_height);
1941 }
1942 let gutter_size = vec2f(gutter_width, size.y());
1943 let text_size = vec2f(text_width, size.y());
1944
1945 let autoscroll_horizontally = editor.autoscroll_vertically(size.y(), line_height, cx);
1946 let mut snapshot = editor.snapshot(cx);
1947
1948 let scroll_position = snapshot.scroll_position();
1949 // The scroll position is a fractional point, the whole number of which represents
1950 // the top of the window in terms of display rows.
1951 let start_row = scroll_position.y() as u32;
1952 let height_in_lines = size.y() / line_height;
1953 let max_row = snapshot.max_point().row();
1954
1955 // Add 1 to ensure selections bleed off screen
1956 let end_row = 1 + cmp::min(
1957 (scroll_position.y() + height_in_lines).ceil() as u32,
1958 max_row,
1959 );
1960
1961 let start_anchor = if start_row == 0 {
1962 Anchor::min()
1963 } else {
1964 snapshot
1965 .buffer_snapshot
1966 .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
1967 };
1968 let end_anchor = if end_row > max_row {
1969 Anchor::max()
1970 } else {
1971 snapshot
1972 .buffer_snapshot
1973 .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
1974 };
1975
1976 let mut selections: Vec<(ReplicaId, Vec<SelectionLayout>)> = Vec::new();
1977 let mut active_rows = BTreeMap::new();
1978 let mut fold_ranges = Vec::new();
1979 let is_singleton = editor.is_singleton(cx);
1980
1981 let highlighted_rows = editor.highlighted_rows();
1982 let theme = cx.global::<Settings>().theme.as_ref();
1983 let highlighted_ranges = editor.background_highlights_in_range(
1984 start_anchor..end_anchor,
1985 &snapshot.display_snapshot,
1986 theme,
1987 );
1988
1989 fold_ranges.extend(
1990 snapshot
1991 .folds_in_range(start_anchor..end_anchor)
1992 .map(|anchor| {
1993 let start = anchor.start.to_point(&snapshot.buffer_snapshot);
1994 (
1995 start.row,
1996 start.to_display_point(&snapshot.display_snapshot)
1997 ..anchor.end.to_display_point(&snapshot),
1998 )
1999 }),
2000 );
2001
2002 let mut remote_selections = HashMap::default();
2003 for (replica_id, line_mode, cursor_shape, selection) in snapshot
2004 .buffer_snapshot
2005 .remote_selections_in_range(&(start_anchor..end_anchor))
2006 {
2007 // The local selections match the leader's selections.
2008 if Some(replica_id) == editor.leader_replica_id {
2009 continue;
2010 }
2011 remote_selections
2012 .entry(replica_id)
2013 .or_insert(Vec::new())
2014 .push(SelectionLayout::new(
2015 selection,
2016 line_mode,
2017 cursor_shape,
2018 &snapshot.display_snapshot,
2019 ));
2020 }
2021 selections.extend(remote_selections);
2022
2023 if editor.show_local_selections {
2024 let mut local_selections = editor
2025 .selections
2026 .disjoint_in_range(start_anchor..end_anchor, cx);
2027 local_selections.extend(editor.selections.pending(cx));
2028 for selection in &local_selections {
2029 let is_empty = selection.start == selection.end;
2030 let selection_start = snapshot.prev_line_boundary(selection.start).1;
2031 let selection_end = snapshot.next_line_boundary(selection.end).1;
2032 for row in cmp::max(selection_start.row(), start_row)
2033 ..=cmp::min(selection_end.row(), end_row)
2034 {
2035 let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
2036 *contains_non_empty_selection |= !is_empty;
2037 }
2038 }
2039
2040 // Render the local selections in the leader's color when following.
2041 let local_replica_id = editor
2042 .leader_replica_id
2043 .unwrap_or_else(|| editor.replica_id(cx));
2044
2045 selections.push((
2046 local_replica_id,
2047 local_selections
2048 .into_iter()
2049 .map(|selection| {
2050 SelectionLayout::new(
2051 selection,
2052 editor.selections.line_mode,
2053 editor.cursor_shape,
2054 &snapshot.display_snapshot,
2055 )
2056 })
2057 .collect(),
2058 ));
2059 }
2060
2061 let show_scrollbars = match cx.global::<Settings>().show_scrollbars {
2062 settings::ShowScrollbars::Auto => {
2063 snapshot.has_scrollbar_info() || editor.scroll_manager.scrollbars_visible()
2064 }
2065 settings::ShowScrollbars::System => editor.scroll_manager.scrollbars_visible(),
2066 settings::ShowScrollbars::Always => true,
2067 settings::ShowScrollbars::Never => false,
2068 };
2069
2070 let include_root = editor
2071 .project
2072 .as_ref()
2073 .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
2074 .unwrap_or_default();
2075
2076 let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)> = fold_ranges
2077 .into_iter()
2078 .map(|(id, fold)| {
2079 let color = self
2080 .style
2081 .folds
2082 .ellipses
2083 .background
2084 .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize), false)
2085 .color;
2086
2087 (id, fold, color)
2088 })
2089 .collect();
2090
2091 let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
2092 start_row..end_row,
2093 &active_rows,
2094 is_singleton,
2095 &snapshot,
2096 cx,
2097 );
2098
2099 let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
2100
2101 let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
2102
2103 let mut max_visible_line_width = 0.0;
2104 let line_layouts =
2105 self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
2106 for line_with_invisibles in &line_layouts {
2107 if line_with_invisibles.line.width() > max_visible_line_width {
2108 max_visible_line_width = line_with_invisibles.line.width();
2109 }
2110 }
2111
2112 let style = self.style.clone();
2113 let longest_line_width = layout_line(
2114 snapshot.longest_row(),
2115 &snapshot,
2116 &style,
2117 cx.text_layout_cache(),
2118 )
2119 .width();
2120 let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
2121 let em_width = style.text.em_width(cx.font_cache());
2122 let (scroll_width, blocks) = self.layout_blocks(
2123 start_row..end_row,
2124 &snapshot,
2125 size.x(),
2126 scroll_width,
2127 gutter_padding,
2128 gutter_width,
2129 em_width,
2130 gutter_width + gutter_margin,
2131 line_height,
2132 &style,
2133 &line_layouts,
2134 include_root,
2135 editor,
2136 cx,
2137 );
2138
2139 let scroll_max = vec2f(
2140 ((scroll_width - text_size.x()) / em_width).max(0.0),
2141 max_row as f32,
2142 );
2143
2144 let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x());
2145
2146 let autoscrolled = if autoscroll_horizontally {
2147 editor.autoscroll_horizontally(
2148 start_row,
2149 text_size.x(),
2150 scroll_width,
2151 em_width,
2152 &line_layouts,
2153 cx,
2154 )
2155 } else {
2156 false
2157 };
2158
2159 if clamped || autoscrolled {
2160 snapshot = editor.snapshot(cx);
2161 }
2162
2163 let newest_selection_head = editor
2164 .selections
2165 .newest::<usize>(cx)
2166 .head()
2167 .to_display_point(&snapshot);
2168 let style = editor.style(cx);
2169
2170 let mut context_menu = None;
2171 let mut code_actions_indicator = None;
2172 if (start_row..end_row).contains(&newest_selection_head.row()) {
2173 if editor.context_menu_visible() {
2174 context_menu = editor.render_context_menu(newest_selection_head, style.clone(), cx);
2175 }
2176
2177 let active = matches!(
2178 editor.context_menu,
2179 Some(crate::ContextMenu::CodeActions(_))
2180 );
2181
2182 code_actions_indicator = editor
2183 .render_code_actions_indicator(&style, active, cx)
2184 .map(|indicator| (newest_selection_head.row(), indicator));
2185 }
2186
2187 let visible_rows = start_row..start_row + line_layouts.len() as u32;
2188 let mut hover = editor
2189 .hover_state
2190 .render(&snapshot, &style, visible_rows, cx);
2191 let mode = editor.mode;
2192
2193 let mut fold_indicators = editor.render_fold_indicators(
2194 fold_statuses,
2195 &style,
2196 editor.gutter_hovered,
2197 line_height,
2198 gutter_margin,
2199 cx,
2200 );
2201
2202 if let Some((_, context_menu)) = context_menu.as_mut() {
2203 context_menu.layout(
2204 SizeConstraint {
2205 min: Vector2F::zero(),
2206 max: vec2f(
2207 cx.window_size().x() * 0.7,
2208 (12. * line_height).min((size.y() - line_height) / 2.),
2209 ),
2210 },
2211 editor,
2212 cx,
2213 );
2214 }
2215
2216 if let Some((_, indicator)) = code_actions_indicator.as_mut() {
2217 indicator.layout(
2218 SizeConstraint::strict_along(
2219 Axis::Vertical,
2220 line_height * style.code_actions.vertical_scale,
2221 ),
2222 editor,
2223 cx,
2224 );
2225 }
2226
2227 for fold_indicator in fold_indicators.iter_mut() {
2228 if let Some(indicator) = fold_indicator.as_mut() {
2229 indicator.layout(
2230 SizeConstraint::strict_along(
2231 Axis::Vertical,
2232 line_height * style.code_actions.vertical_scale,
2233 ),
2234 editor,
2235 cx,
2236 );
2237 }
2238 }
2239
2240 if let Some((_, hover_popovers)) = hover.as_mut() {
2241 for hover_popover in hover_popovers.iter_mut() {
2242 hover_popover.layout(
2243 SizeConstraint {
2244 min: Vector2F::zero(),
2245 max: vec2f(
2246 (120. * em_width) // Default size
2247 .min(size.x() / 2.) // Shrink to half of the editor width
2248 .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
2249 (16. * line_height) // Default size
2250 .min(size.y() / 2.) // Shrink to half of the editor height
2251 .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
2252 ),
2253 },
2254 editor,
2255 cx,
2256 );
2257 }
2258 }
2259
2260 let invisible_symbol_font_size = self.style.text.font_size / 2.0;
2261 let invisible_symbol_style = RunStyle {
2262 color: self.style.whitespace,
2263 font_id: self.style.text.font_id,
2264 underline: Default::default(),
2265 };
2266
2267 (
2268 size,
2269 LayoutState {
2270 mode,
2271 position_map: Arc::new(PositionMap {
2272 size,
2273 scroll_max,
2274 line_layouts,
2275 line_height,
2276 em_width,
2277 em_advance,
2278 snapshot,
2279 }),
2280 visible_display_row_range: start_row..end_row,
2281 gutter_size,
2282 gutter_padding,
2283 text_size,
2284 scrollbar_row_range,
2285 show_scrollbars,
2286 max_row,
2287 gutter_margin,
2288 active_rows,
2289 highlighted_rows,
2290 highlighted_ranges,
2291 fold_ranges,
2292 line_number_layouts,
2293 display_hunks,
2294 blocks,
2295 selections,
2296 context_menu,
2297 code_actions_indicator,
2298 fold_indicators,
2299 tab_invisible: cx.text_layout_cache().layout_str(
2300 "→",
2301 invisible_symbol_font_size,
2302 &[("→".len(), invisible_symbol_style)],
2303 ),
2304 space_invisible: cx.text_layout_cache().layout_str(
2305 "•",
2306 invisible_symbol_font_size,
2307 &[("•".len(), invisible_symbol_style)],
2308 ),
2309 hover_popovers: hover,
2310 },
2311 )
2312 }
2313
2314 fn paint(
2315 &mut self,
2316 scene: &mut SceneBuilder,
2317 bounds: RectF,
2318 visible_bounds: RectF,
2319 layout: &mut Self::LayoutState,
2320 editor: &mut Editor,
2321 cx: &mut ViewContext<Editor>,
2322 ) -> Self::PaintState {
2323 let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
2324 scene.push_layer(Some(visible_bounds));
2325
2326 let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
2327 let text_bounds = RectF::new(
2328 bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2329 layout.text_size,
2330 );
2331
2332 Self::attach_mouse_handlers(
2333 scene,
2334 &layout.position_map,
2335 layout.hover_popovers.is_some(),
2336 visible_bounds,
2337 text_bounds,
2338 gutter_bounds,
2339 bounds,
2340 cx,
2341 );
2342
2343 self.paint_background(scene, gutter_bounds, text_bounds, layout);
2344 if layout.gutter_size.x() > 0. {
2345 self.paint_gutter(scene, gutter_bounds, visible_bounds, layout, editor, cx);
2346 }
2347 self.paint_text(scene, text_bounds, visible_bounds, layout, editor, cx);
2348
2349 scene.push_layer(Some(bounds));
2350 if !layout.blocks.is_empty() {
2351 self.paint_blocks(scene, bounds, visible_bounds, layout, editor, cx);
2352 }
2353 self.paint_scrollbar(scene, bounds, layout, cx);
2354 scene.pop_layer();
2355
2356 scene.pop_layer();
2357 }
2358
2359 fn rect_for_text_range(
2360 &self,
2361 range_utf16: Range<usize>,
2362 bounds: RectF,
2363 _: RectF,
2364 layout: &Self::LayoutState,
2365 _: &Self::PaintState,
2366 _: &Editor,
2367 _: &ViewContext<Editor>,
2368 ) -> Option<RectF> {
2369 let text_bounds = RectF::new(
2370 bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2371 layout.text_size,
2372 );
2373 let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
2374 let scroll_position = layout.position_map.snapshot.scroll_position();
2375 let start_row = scroll_position.y() as u32;
2376 let scroll_top = scroll_position.y() * layout.position_map.line_height;
2377 let scroll_left = scroll_position.x() * layout.position_map.em_width;
2378
2379 let range_start = OffsetUtf16(range_utf16.start)
2380 .to_display_point(&layout.position_map.snapshot.display_snapshot);
2381 if range_start.row() < start_row {
2382 return None;
2383 }
2384
2385 let line = &layout
2386 .position_map
2387 .line_layouts
2388 .get((range_start.row() - start_row) as usize)?
2389 .line;
2390 let range_start_x = line.x_for_index(range_start.column() as usize);
2391 let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
2392 Some(RectF::new(
2393 content_origin
2394 + vec2f(
2395 range_start_x,
2396 range_start_y + layout.position_map.line_height,
2397 )
2398 - vec2f(scroll_left, scroll_top),
2399 vec2f(
2400 layout.position_map.em_width,
2401 layout.position_map.line_height,
2402 ),
2403 ))
2404 }
2405
2406 fn debug(
2407 &self,
2408 bounds: RectF,
2409 _: &Self::LayoutState,
2410 _: &Self::PaintState,
2411 _: &Editor,
2412 _: &ViewContext<Editor>,
2413 ) -> json::Value {
2414 json!({
2415 "type": "BufferElement",
2416 "bounds": bounds.to_json()
2417 })
2418 }
2419}
2420
2421type BufferRow = u32;
2422
2423pub struct LayoutState {
2424 position_map: Arc<PositionMap>,
2425 gutter_size: Vector2F,
2426 gutter_padding: f32,
2427 gutter_margin: f32,
2428 text_size: Vector2F,
2429 mode: EditorMode,
2430 visible_display_row_range: Range<u32>,
2431 active_rows: BTreeMap<u32, bool>,
2432 highlighted_rows: Option<Range<u32>>,
2433 line_number_layouts: Vec<Option<text_layout::Line>>,
2434 display_hunks: Vec<DisplayDiffHunk>,
2435 blocks: Vec<BlockLayout>,
2436 highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
2437 fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)>,
2438 selections: Vec<(ReplicaId, Vec<SelectionLayout>)>,
2439 scrollbar_row_range: Range<f32>,
2440 show_scrollbars: bool,
2441 max_row: u32,
2442 context_menu: Option<(DisplayPoint, AnyElement<Editor>)>,
2443 code_actions_indicator: Option<(u32, AnyElement<Editor>)>,
2444 hover_popovers: Option<(DisplayPoint, Vec<AnyElement<Editor>>)>,
2445 fold_indicators: Vec<Option<AnyElement<Editor>>>,
2446 tab_invisible: Line,
2447 space_invisible: Line,
2448}
2449
2450struct PositionMap {
2451 size: Vector2F,
2452 line_height: f32,
2453 scroll_max: Vector2F,
2454 em_width: f32,
2455 em_advance: f32,
2456 line_layouts: Vec<LineWithInvisibles>,
2457 snapshot: EditorSnapshot,
2458}
2459
2460impl PositionMap {
2461 /// Returns two display points:
2462 /// 1. The nearest *valid* position in the editor
2463 /// 2. An unclipped, potentially *invalid* position that maps directly to
2464 /// the given pixel position.
2465 fn point_for_position(
2466 &self,
2467 text_bounds: RectF,
2468 position: Vector2F,
2469 ) -> (DisplayPoint, DisplayPoint) {
2470 let scroll_position = self.snapshot.scroll_position();
2471 let position = position - text_bounds.origin();
2472 let y = position.y().max(0.0).min(self.size.y());
2473 let x = position.x() + (scroll_position.x() * self.em_width);
2474 let row = (y / self.line_height + scroll_position.y()) as u32;
2475 let (column, x_overshoot) = if let Some(line) = self
2476 .line_layouts
2477 .get(row as usize - scroll_position.y() as usize)
2478 .map(|line_with_spaces| &line_with_spaces.line)
2479 {
2480 if let Some(ix) = line.index_for_x(x) {
2481 (ix as u32, 0.0)
2482 } else {
2483 (line.len() as u32, 0f32.max(x - line.width()))
2484 }
2485 } else {
2486 (0, x)
2487 };
2488
2489 let mut target_point = DisplayPoint::new(row, column);
2490 let point = self.snapshot.clip_point(target_point, Bias::Left);
2491 *target_point.column_mut() += (x_overshoot / self.em_advance) as u32;
2492
2493 (point, target_point)
2494 }
2495}
2496
2497struct BlockLayout {
2498 row: u32,
2499 element: AnyElement<Editor>,
2500 style: BlockStyle,
2501}
2502
2503fn layout_line(
2504 row: u32,
2505 snapshot: &EditorSnapshot,
2506 style: &EditorStyle,
2507 layout_cache: &TextLayoutCache,
2508) -> text_layout::Line {
2509 let mut line = snapshot.line(row);
2510
2511 if line.len() > MAX_LINE_LEN {
2512 let mut len = MAX_LINE_LEN;
2513 while !line.is_char_boundary(len) {
2514 len -= 1;
2515 }
2516
2517 line.truncate(len);
2518 }
2519
2520 layout_cache.layout_str(
2521 &line,
2522 style.text.font_size,
2523 &[(
2524 snapshot.line_len(row) as usize,
2525 RunStyle {
2526 font_id: style.text.font_id,
2527 color: Color::black(),
2528 underline: Default::default(),
2529 },
2530 )],
2531 )
2532}
2533
2534#[derive(Debug)]
2535pub struct Cursor {
2536 origin: Vector2F,
2537 block_width: f32,
2538 line_height: f32,
2539 color: Color,
2540 shape: CursorShape,
2541 block_text: Option<Line>,
2542}
2543
2544impl Cursor {
2545 pub fn new(
2546 origin: Vector2F,
2547 block_width: f32,
2548 line_height: f32,
2549 color: Color,
2550 shape: CursorShape,
2551 block_text: Option<Line>,
2552 ) -> Cursor {
2553 Cursor {
2554 origin,
2555 block_width,
2556 line_height,
2557 color,
2558 shape,
2559 block_text,
2560 }
2561 }
2562
2563 pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
2564 RectF::new(
2565 self.origin + origin,
2566 vec2f(self.block_width, self.line_height),
2567 )
2568 }
2569
2570 pub fn paint(&self, scene: &mut SceneBuilder, origin: Vector2F, cx: &mut WindowContext) {
2571 let bounds = match self.shape {
2572 CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
2573 CursorShape::Block | CursorShape::Hollow => RectF::new(
2574 self.origin + origin,
2575 vec2f(self.block_width, self.line_height),
2576 ),
2577 CursorShape::Underscore => RectF::new(
2578 self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2579 vec2f(self.block_width, 2.0),
2580 ),
2581 };
2582
2583 //Draw background or border quad
2584 if matches!(self.shape, CursorShape::Hollow) {
2585 scene.push_quad(Quad {
2586 bounds,
2587 background: None,
2588 border: Border::all(1., self.color),
2589 corner_radius: 0.,
2590 });
2591 } else {
2592 scene.push_quad(Quad {
2593 bounds,
2594 background: Some(self.color),
2595 border: Default::default(),
2596 corner_radius: 0.,
2597 });
2598 }
2599
2600 if let Some(block_text) = &self.block_text {
2601 block_text.paint(scene, self.origin + origin, bounds, self.line_height, cx);
2602 }
2603 }
2604
2605 pub fn shape(&self) -> CursorShape {
2606 self.shape
2607 }
2608}
2609
2610#[derive(Debug)]
2611pub struct HighlightedRange {
2612 pub start_y: f32,
2613 pub line_height: f32,
2614 pub lines: Vec<HighlightedRangeLine>,
2615 pub color: Color,
2616 pub corner_radius: f32,
2617}
2618
2619#[derive(Debug)]
2620pub struct HighlightedRangeLine {
2621 pub start_x: f32,
2622 pub end_x: f32,
2623}
2624
2625impl HighlightedRange {
2626 pub fn paint(&self, bounds: RectF, scene: &mut SceneBuilder) {
2627 if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2628 self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2629 self.paint_lines(
2630 self.start_y + self.line_height,
2631 &self.lines[1..],
2632 bounds,
2633 scene,
2634 );
2635 } else {
2636 self.paint_lines(self.start_y, &self.lines, bounds, scene);
2637 }
2638 }
2639
2640 fn paint_lines(
2641 &self,
2642 start_y: f32,
2643 lines: &[HighlightedRangeLine],
2644 bounds: RectF,
2645 scene: &mut SceneBuilder,
2646 ) {
2647 if lines.is_empty() {
2648 return;
2649 }
2650
2651 let mut path = PathBuilder::new();
2652 let first_line = lines.first().unwrap();
2653 let last_line = lines.last().unwrap();
2654
2655 let first_top_left = vec2f(first_line.start_x, start_y);
2656 let first_top_right = vec2f(first_line.end_x, start_y);
2657
2658 let curve_height = vec2f(0., self.corner_radius);
2659 let curve_width = |start_x: f32, end_x: f32| {
2660 let max = (end_x - start_x) / 2.;
2661 let width = if max < self.corner_radius {
2662 max
2663 } else {
2664 self.corner_radius
2665 };
2666
2667 vec2f(width, 0.)
2668 };
2669
2670 let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2671 path.reset(first_top_right - top_curve_width);
2672 path.curve_to(first_top_right + curve_height, first_top_right);
2673
2674 let mut iter = lines.iter().enumerate().peekable();
2675 while let Some((ix, line)) = iter.next() {
2676 let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2677
2678 if let Some((_, next_line)) = iter.peek() {
2679 let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2680
2681 match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2682 Ordering::Equal => {
2683 path.line_to(bottom_right);
2684 }
2685 Ordering::Less => {
2686 let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2687 path.line_to(bottom_right - curve_height);
2688 if self.corner_radius > 0. {
2689 path.curve_to(bottom_right - curve_width, bottom_right);
2690 }
2691 path.line_to(next_top_right + curve_width);
2692 if self.corner_radius > 0. {
2693 path.curve_to(next_top_right + curve_height, next_top_right);
2694 }
2695 }
2696 Ordering::Greater => {
2697 let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2698 path.line_to(bottom_right - curve_height);
2699 if self.corner_radius > 0. {
2700 path.curve_to(bottom_right + curve_width, bottom_right);
2701 }
2702 path.line_to(next_top_right - curve_width);
2703 if self.corner_radius > 0. {
2704 path.curve_to(next_top_right + curve_height, next_top_right);
2705 }
2706 }
2707 }
2708 } else {
2709 let curve_width = curve_width(line.start_x, line.end_x);
2710 path.line_to(bottom_right - curve_height);
2711 if self.corner_radius > 0. {
2712 path.curve_to(bottom_right - curve_width, bottom_right);
2713 }
2714
2715 let bottom_left = vec2f(line.start_x, bottom_right.y());
2716 path.line_to(bottom_left + curve_width);
2717 if self.corner_radius > 0. {
2718 path.curve_to(bottom_left - curve_height, bottom_left);
2719 }
2720 }
2721 }
2722
2723 if first_line.start_x > last_line.start_x {
2724 let curve_width = curve_width(last_line.start_x, first_line.start_x);
2725 let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
2726 path.line_to(second_top_left + curve_height);
2727 if self.corner_radius > 0. {
2728 path.curve_to(second_top_left + curve_width, second_top_left);
2729 }
2730 let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
2731 path.line_to(first_bottom_left - curve_width);
2732 if self.corner_radius > 0. {
2733 path.curve_to(first_bottom_left - curve_height, first_bottom_left);
2734 }
2735 }
2736
2737 path.line_to(first_top_left + curve_height);
2738 if self.corner_radius > 0. {
2739 path.curve_to(first_top_left + top_curve_width, first_top_left);
2740 }
2741 path.line_to(first_top_right - top_curve_width);
2742
2743 scene.push_path(path.build(self.color, Some(bounds)));
2744 }
2745}
2746
2747fn position_to_display_point(
2748 position: Vector2F,
2749 text_bounds: RectF,
2750 position_map: &PositionMap,
2751) -> Option<DisplayPoint> {
2752 if text_bounds.contains_point(position) {
2753 let (point, target_point) = position_map.point_for_position(text_bounds, position);
2754 if point == target_point {
2755 Some(point)
2756 } else {
2757 None
2758 }
2759 } else {
2760 None
2761 }
2762}
2763
2764fn range_to_bounds(
2765 range: &Range<DisplayPoint>,
2766 content_origin: Vector2F,
2767 scroll_left: f32,
2768 scroll_top: f32,
2769 visible_row_range: &Range<u32>,
2770 line_end_overshoot: f32,
2771 position_map: &PositionMap,
2772) -> impl Iterator<Item = RectF> {
2773 let mut bounds: SmallVec<[RectF; 1]> = SmallVec::new();
2774
2775 if range.start == range.end {
2776 return bounds.into_iter();
2777 }
2778
2779 let start_row = visible_row_range.start;
2780 let end_row = visible_row_range.end;
2781
2782 let row_range = if range.end.column() == 0 {
2783 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
2784 } else {
2785 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
2786 };
2787
2788 let first_y =
2789 content_origin.y() + row_range.start as f32 * position_map.line_height - scroll_top;
2790
2791 for (idx, row) in row_range.enumerate() {
2792 let line_layout = &position_map.line_layouts[(row - start_row) as usize].line;
2793
2794 let start_x = if row == range.start.row() {
2795 content_origin.x() + line_layout.x_for_index(range.start.column() as usize)
2796 - scroll_left
2797 } else {
2798 content_origin.x() - scroll_left
2799 };
2800
2801 let end_x = if row == range.end.row() {
2802 content_origin.x() + line_layout.x_for_index(range.end.column() as usize) - scroll_left
2803 } else {
2804 content_origin.x() + line_layout.width() + line_end_overshoot - scroll_left
2805 };
2806
2807 bounds.push(RectF::from_points(
2808 vec2f(start_x, first_y + position_map.line_height * idx as f32),
2809 vec2f(end_x, first_y + position_map.line_height * (idx + 1) as f32),
2810 ))
2811 }
2812
2813 bounds.into_iter()
2814}
2815
2816pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
2817 delta.powf(1.5) / 100.0
2818}
2819
2820fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
2821 delta.powf(1.2) / 300.0
2822}
2823
2824#[cfg(test)]
2825mod tests {
2826 use super::*;
2827 use crate::{
2828 display_map::{BlockDisposition, BlockProperties},
2829 Editor, MultiBuffer,
2830 };
2831 use gpui::TestAppContext;
2832 use log::info;
2833 use settings::Settings;
2834 use std::{num::NonZeroU32, sync::Arc};
2835 use util::test::sample_text;
2836
2837 #[gpui::test]
2838 fn test_layout_line_numbers(cx: &mut TestAppContext) {
2839 cx.update(|cx| cx.set_global(Settings::test(cx)));
2840 let (_, editor) = cx.add_window(|cx| {
2841 let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
2842 Editor::new(EditorMode::Full, buffer, None, None, cx)
2843 });
2844 let element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
2845
2846 let layouts = editor.update(cx, |editor, cx| {
2847 let snapshot = editor.snapshot(cx);
2848 element
2849 .layout_line_numbers(0..6, &Default::default(), false, &snapshot, cx)
2850 .0
2851 });
2852 assert_eq!(layouts.len(), 6);
2853 }
2854
2855 #[gpui::test]
2856 fn test_layout_with_placeholder_text_and_blocks(cx: &mut TestAppContext) {
2857 cx.update(|cx| cx.set_global(Settings::test(cx)));
2858 let (_, editor) = cx.add_window(|cx| {
2859 let buffer = MultiBuffer::build_simple("", cx);
2860 Editor::new(EditorMode::Full, buffer, None, None, cx)
2861 });
2862
2863 editor.update(cx, |editor, cx| {
2864 editor.set_placeholder_text("hello", cx);
2865 editor.insert_blocks(
2866 [BlockProperties {
2867 style: BlockStyle::Fixed,
2868 disposition: BlockDisposition::Above,
2869 height: 3,
2870 position: Anchor::min(),
2871 render: Arc::new(|_| Empty::new().into_any()),
2872 }],
2873 cx,
2874 );
2875
2876 // Blur the editor so that it displays placeholder text.
2877 cx.blur();
2878 });
2879
2880 let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
2881 let (size, mut state) = editor.update(cx, |editor, cx| {
2882 let mut new_parents = Default::default();
2883 let mut notify_views_if_parents_change = Default::default();
2884 let mut layout_cx = LayoutContext::new(
2885 cx,
2886 &mut new_parents,
2887 &mut notify_views_if_parents_change,
2888 false,
2889 );
2890 element.layout(
2891 SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
2892 editor,
2893 &mut layout_cx,
2894 )
2895 });
2896
2897 assert_eq!(state.position_map.line_layouts.len(), 4);
2898 assert_eq!(
2899 state
2900 .line_number_layouts
2901 .iter()
2902 .map(Option::is_some)
2903 .collect::<Vec<_>>(),
2904 &[false, false, false, true]
2905 );
2906
2907 // Don't panic.
2908 let mut scene = SceneBuilder::new(1.0);
2909 let bounds = RectF::new(Default::default(), size);
2910 editor.update(cx, |editor, cx| {
2911 element.paint(&mut scene, bounds, bounds, &mut state, editor, cx);
2912 });
2913 }
2914
2915 #[gpui::test]
2916 fn test_all_invisibles_drawing(cx: &mut TestAppContext) {
2917 let tab_size = 4;
2918 let input_text = "\t \t|\t| a b";
2919 let expected_invisibles = vec![
2920 Invisible::Tab {
2921 line_start_offset: 0,
2922 },
2923 Invisible::Whitespace {
2924 line_offset: tab_size as usize,
2925 },
2926 Invisible::Tab {
2927 line_start_offset: tab_size as usize + 1,
2928 },
2929 Invisible::Tab {
2930 line_start_offset: tab_size as usize * 2 + 1,
2931 },
2932 Invisible::Whitespace {
2933 line_offset: tab_size as usize * 3 + 1,
2934 },
2935 Invisible::Whitespace {
2936 line_offset: tab_size as usize * 3 + 3,
2937 },
2938 ];
2939 assert_eq!(
2940 expected_invisibles.len(),
2941 input_text
2942 .chars()
2943 .filter(|initial_char| initial_char.is_whitespace())
2944 .count(),
2945 "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
2946 );
2947
2948 cx.update(|cx| {
2949 let mut test_settings = Settings::test(cx);
2950 test_settings.editor_defaults.show_whitespaces = Some(ShowWhitespaces::All);
2951 test_settings.editor_defaults.tab_size = Some(NonZeroU32::new(tab_size).unwrap());
2952 cx.set_global(test_settings);
2953 });
2954 let actual_invisibles =
2955 collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, 500.0);
2956
2957 assert_eq!(expected_invisibles, actual_invisibles);
2958 }
2959
2960 #[gpui::test]
2961 fn test_invisibles_dont_appear_in_certain_editors(cx: &mut TestAppContext) {
2962 cx.update(|cx| {
2963 let mut test_settings = Settings::test(cx);
2964 test_settings.editor_defaults.show_whitespaces = Some(ShowWhitespaces::All);
2965 test_settings.editor_defaults.tab_size = Some(NonZeroU32::new(4).unwrap());
2966 cx.set_global(test_settings);
2967 });
2968
2969 for editor_mode_without_invisibles in [
2970 EditorMode::SingleLine,
2971 EditorMode::AutoHeight { max_lines: 100 },
2972 ] {
2973 let invisibles = collect_invisibles_from_new_editor(
2974 cx,
2975 editor_mode_without_invisibles,
2976 "\t\t\t| | a b",
2977 500.0,
2978 );
2979 assert!(invisibles.is_empty(),
2980 "For editor mode {editor_mode_without_invisibles:?} no invisibles was expected but got {invisibles:?}");
2981 }
2982 }
2983
2984 #[gpui::test]
2985 fn test_wrapped_invisibles_drawing(cx: &mut TestAppContext) {
2986 let tab_size = 4;
2987 let input_text = "a\tbcd ".repeat(9);
2988 let repeated_invisibles = [
2989 Invisible::Tab {
2990 line_start_offset: 1,
2991 },
2992 Invisible::Whitespace {
2993 line_offset: tab_size as usize + 3,
2994 },
2995 Invisible::Whitespace {
2996 line_offset: tab_size as usize + 4,
2997 },
2998 Invisible::Whitespace {
2999 line_offset: tab_size as usize + 5,
3000 },
3001 ];
3002 let expected_invisibles = std::iter::once(repeated_invisibles)
3003 .cycle()
3004 .take(9)
3005 .flatten()
3006 .collect::<Vec<_>>();
3007 assert_eq!(
3008 expected_invisibles.len(),
3009 input_text
3010 .chars()
3011 .filter(|initial_char| initial_char.is_whitespace())
3012 .count(),
3013 "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3014 );
3015 info!("Expected invisibles: {expected_invisibles:?}");
3016
3017 // Put the same string with repeating whitespace pattern into editors of various size,
3018 // take deliberately small steps during resizing, to put all whitespace kinds near the wrap point.
3019 let resize_step = 10.0;
3020 let mut editor_width = 200.0;
3021 while editor_width <= 1000.0 {
3022 cx.update(|cx| {
3023 let mut test_settings = Settings::test(cx);
3024 test_settings.editor_defaults.tab_size = Some(NonZeroU32::new(tab_size).unwrap());
3025 test_settings.editor_defaults.show_whitespaces = Some(ShowWhitespaces::All);
3026 test_settings.editor_defaults.preferred_line_length = Some(editor_width as u32);
3027 test_settings.editor_defaults.soft_wrap =
3028 Some(settings::SoftWrap::PreferredLineLength);
3029 cx.set_global(test_settings);
3030 });
3031
3032 let actual_invisibles =
3033 collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, editor_width);
3034
3035 // Whatever the editor size is, ensure it has the same invisible kinds in the same order
3036 // (no good guarantees about the offsets: wrapping could trigger padding and its tests should check the offsets).
3037 let mut i = 0;
3038 for (actual_index, actual_invisible) in actual_invisibles.iter().enumerate() {
3039 i = actual_index;
3040 match expected_invisibles.get(i) {
3041 Some(expected_invisible) => match (expected_invisible, actual_invisible) {
3042 (Invisible::Whitespace { .. }, Invisible::Whitespace { .. })
3043 | (Invisible::Tab { .. }, Invisible::Tab { .. }) => {}
3044 _ => {
3045 panic!("At index {i}, expected invisible {expected_invisible:?} does not match actual {actual_invisible:?} by kind. Actual invisibles: {actual_invisibles:?}")
3046 }
3047 },
3048 None => panic!("Unexpected extra invisible {actual_invisible:?} at index {i}"),
3049 }
3050 }
3051 let missing_expected_invisibles = &expected_invisibles[i + 1..];
3052 assert!(
3053 missing_expected_invisibles.is_empty(),
3054 "Missing expected invisibles after index {i}: {missing_expected_invisibles:?}"
3055 );
3056
3057 editor_width += resize_step;
3058 }
3059 }
3060
3061 fn collect_invisibles_from_new_editor(
3062 cx: &mut TestAppContext,
3063 editor_mode: EditorMode,
3064 input_text: &str,
3065 editor_width: f32,
3066 ) -> Vec<Invisible> {
3067 info!(
3068 "Creating editor with mode {editor_mode:?}, witdh {editor_width} and text '{input_text}'"
3069 );
3070 let (_, editor) = cx.add_window(|cx| {
3071 let buffer = MultiBuffer::build_simple(&input_text, cx);
3072 Editor::new(editor_mode, buffer, None, None, cx)
3073 });
3074
3075 let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3076 let (_, layout_state) = editor.update(cx, |editor, cx| {
3077 editor.set_soft_wrap_mode(settings::SoftWrap::EditorWidth, cx);
3078 editor.set_wrap_width(Some(editor_width), cx);
3079
3080 let mut new_parents = Default::default();
3081 let mut notify_views_if_parents_change = Default::default();
3082 let mut layout_cx = LayoutContext::new(
3083 cx,
3084 &mut new_parents,
3085 &mut notify_views_if_parents_change,
3086 false,
3087 );
3088 element.layout(
3089 SizeConstraint::new(vec2f(editor_width, 500.), vec2f(editor_width, 500.)),
3090 editor,
3091 &mut layout_cx,
3092 )
3093 });
3094
3095 layout_state
3096 .position_map
3097 .line_layouts
3098 .iter()
3099 .map(|line_with_invisibles| &line_with_invisibles.invisibles)
3100 .flatten()
3101 .cloned()
3102 .collect()
3103 }
3104}