1use editor::{Cursor, HighlightedRange, HighlightedRangeLine};
2use gpui::{
3 color::Color,
4 elements::{Empty, Overlay},
5 fonts::{HighlightStyle, Properties, Style::Italic, TextStyle, Underline, Weight},
6 geometry::{
7 rect::RectF,
8 vector::{vec2f, Vector2F},
9 },
10 platform::{CursorStyle, MouseButton},
11 serde_json::json,
12 text_layout::{Line, RunStyle},
13 AnyElement, Element, EventContext, FontCache, LayoutContext, ModelContext, MouseRegion, Quad,
14 SceneBuilder, SizeConstraint, TextLayoutCache, ViewContext, WeakModelHandle,
15};
16use itertools::Itertools;
17use language::CursorShape;
18use ordered_float::OrderedFloat;
19use terminal::{
20 alacritty_terminal::{
21 ansi::{Color as AnsiColor, Color::Named, CursorShape as AlacCursorShape, NamedColor},
22 grid::Dimensions,
23 index::Point,
24 term::{cell::Flags, TermMode},
25 },
26 mappings::colors::convert_color,
27 IndexedCell, Terminal, TerminalContent, TerminalSettings, TerminalSize,
28};
29use theme::{TerminalStyle, ThemeSettings};
30use util::ResultExt;
31
32use std::{fmt::Debug, ops::RangeInclusive};
33use std::{mem, ops::Range};
34
35use crate::TerminalView;
36
37///The information generated during layout that is necessary for painting
38pub struct LayoutState {
39 cells: Vec<LayoutCell>,
40 rects: Vec<LayoutRect>,
41 relative_highlighted_ranges: Vec<(RangeInclusive<Point>, Color)>,
42 cursor: Option<Cursor>,
43 background_color: Color,
44 size: TerminalSize,
45 mode: TermMode,
46 display_offset: usize,
47 hyperlink_tooltip: Option<AnyElement<TerminalView>>,
48 gutter: f32,
49}
50
51///Helper struct for converting data between alacritty's cursor points, and displayed cursor points
52struct DisplayCursor {
53 line: i32,
54 col: usize,
55}
56
57impl DisplayCursor {
58 fn from(cursor_point: Point, display_offset: usize) -> Self {
59 Self {
60 line: cursor_point.line.0 + display_offset as i32,
61 col: cursor_point.column.0,
62 }
63 }
64
65 pub fn line(&self) -> i32 {
66 self.line
67 }
68
69 pub fn col(&self) -> usize {
70 self.col
71 }
72}
73
74#[derive(Clone, Debug, Default)]
75struct LayoutCell {
76 point: Point<i32, i32>,
77 text: Line,
78}
79
80impl LayoutCell {
81 fn new(point: Point<i32, i32>, text: Line) -> LayoutCell {
82 LayoutCell { point, text }
83 }
84
85 fn paint(
86 &self,
87 scene: &mut SceneBuilder,
88 origin: Vector2F,
89 layout: &LayoutState,
90 visible_bounds: RectF,
91 _view: &mut TerminalView,
92 cx: &mut ViewContext<TerminalView>,
93 ) {
94 let pos = {
95 let point = self.point;
96 vec2f(
97 (origin.x() + point.column as f32 * layout.size.cell_width).floor(),
98 origin.y() + point.line as f32 * layout.size.line_height,
99 )
100 };
101
102 self.text
103 .paint(scene, pos, visible_bounds, layout.size.line_height, cx);
104 }
105}
106
107#[derive(Clone, Debug, Default)]
108struct LayoutRect {
109 point: Point<i32, i32>,
110 num_of_cells: usize,
111 color: Color,
112}
113
114impl LayoutRect {
115 fn new(point: Point<i32, i32>, num_of_cells: usize, color: Color) -> LayoutRect {
116 LayoutRect {
117 point,
118 num_of_cells,
119 color,
120 }
121 }
122
123 fn extend(&self) -> Self {
124 LayoutRect {
125 point: self.point,
126 num_of_cells: self.num_of_cells + 1,
127 color: self.color,
128 }
129 }
130
131 fn paint(
132 &self,
133 scene: &mut SceneBuilder,
134 origin: Vector2F,
135 layout: &LayoutState,
136 _view: &mut TerminalView,
137 _cx: &mut ViewContext<TerminalView>,
138 ) {
139 let position = {
140 let point = self.point;
141 vec2f(
142 (origin.x() + point.column as f32 * layout.size.cell_width).floor(),
143 origin.y() + point.line as f32 * layout.size.line_height,
144 )
145 };
146 let size = vec2f(
147 (layout.size.cell_width * self.num_of_cells as f32).ceil(),
148 layout.size.line_height,
149 );
150
151 scene.push_quad(Quad {
152 bounds: RectF::new(position, size),
153 background: Some(self.color),
154 border: Default::default(),
155 corner_radius: 0.,
156 })
157 }
158}
159
160///The GPUI element that paints the terminal.
161///We need to keep a reference to the view for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
162pub struct TerminalElement {
163 terminal: WeakModelHandle<Terminal>,
164 focused: bool,
165 cursor_visible: bool,
166}
167
168impl TerminalElement {
169 pub fn new(
170 terminal: WeakModelHandle<Terminal>,
171 focused: bool,
172 cursor_visible: bool,
173 ) -> TerminalElement {
174 TerminalElement {
175 terminal,
176 focused,
177 cursor_visible,
178 }
179 }
180
181 //Vec<Range<Point>> -> Clip out the parts of the ranges
182
183 fn layout_grid(
184 grid: &Vec<IndexedCell>,
185 text_style: &TextStyle,
186 terminal_theme: &TerminalStyle,
187 text_layout_cache: &TextLayoutCache,
188 font_cache: &FontCache,
189 hyperlink: Option<(HighlightStyle, &RangeInclusive<Point>)>,
190 ) -> (Vec<LayoutCell>, Vec<LayoutRect>) {
191 let mut cells = vec![];
192 let mut rects = vec![];
193
194 let mut cur_rect: Option<LayoutRect> = None;
195 let mut cur_alac_color = None;
196
197 let linegroups = grid.into_iter().group_by(|i| i.point.line);
198 for (line_index, (_, line)) in linegroups.into_iter().enumerate() {
199 for cell in line {
200 let mut fg = cell.fg;
201 let mut bg = cell.bg;
202 if cell.flags.contains(Flags::INVERSE) {
203 mem::swap(&mut fg, &mut bg);
204 }
205
206 //Expand background rect range
207 {
208 if matches!(bg, Named(NamedColor::Background)) {
209 //Continue to next cell, resetting variables if necessary
210 cur_alac_color = None;
211 if let Some(rect) = cur_rect {
212 rects.push(rect);
213 cur_rect = None
214 }
215 } else {
216 match cur_alac_color {
217 Some(cur_color) => {
218 if bg == cur_color {
219 cur_rect = cur_rect.take().map(|rect| rect.extend());
220 } else {
221 cur_alac_color = Some(bg);
222 if cur_rect.is_some() {
223 rects.push(cur_rect.take().unwrap());
224 }
225 cur_rect = Some(LayoutRect::new(
226 Point::new(line_index as i32, cell.point.column.0 as i32),
227 1,
228 convert_color(&bg, &terminal_theme),
229 ));
230 }
231 }
232 None => {
233 cur_alac_color = Some(bg);
234 cur_rect = Some(LayoutRect::new(
235 Point::new(line_index as i32, cell.point.column.0 as i32),
236 1,
237 convert_color(&bg, &terminal_theme),
238 ));
239 }
240 }
241 }
242 }
243
244 //Layout current cell text
245 {
246 let cell_text = &cell.c.to_string();
247 if !is_blank(&cell) {
248 let cell_style = TerminalElement::cell_style(
249 &cell,
250 fg,
251 terminal_theme,
252 text_style,
253 font_cache,
254 hyperlink,
255 );
256
257 let layout_cell = text_layout_cache.layout_str(
258 cell_text,
259 text_style.font_size,
260 &[(cell_text.len(), cell_style)],
261 );
262
263 cells.push(LayoutCell::new(
264 Point::new(line_index as i32, cell.point.column.0 as i32),
265 layout_cell,
266 ))
267 };
268 }
269 }
270
271 if cur_rect.is_some() {
272 rects.push(cur_rect.take().unwrap());
273 }
274 }
275 (cells, rects)
276 }
277
278 // Compute the cursor position and expected block width, may return a zero width if x_for_index returns
279 // the same position for sequential indexes. Use em_width instead
280 fn shape_cursor(
281 cursor_point: DisplayCursor,
282 size: TerminalSize,
283 text_fragment: &Line,
284 ) -> Option<(Vector2F, f32)> {
285 if cursor_point.line() < size.total_lines() as i32 {
286 let cursor_width = if text_fragment.width() == 0. {
287 size.cell_width()
288 } else {
289 text_fragment.width()
290 };
291
292 //Cursor should always surround as much of the text as possible,
293 //hence when on pixel boundaries round the origin down and the width up
294 Some((
295 vec2f(
296 (cursor_point.col() as f32 * size.cell_width()).floor(),
297 (cursor_point.line() as f32 * size.line_height()).floor(),
298 ),
299 cursor_width.ceil(),
300 ))
301 } else {
302 None
303 }
304 }
305
306 ///Convert the Alacritty cell styles to GPUI text styles and background color
307 fn cell_style(
308 indexed: &IndexedCell,
309 fg: terminal::alacritty_terminal::ansi::Color,
310 style: &TerminalStyle,
311 text_style: &TextStyle,
312 font_cache: &FontCache,
313 hyperlink: Option<(HighlightStyle, &RangeInclusive<Point>)>,
314 ) -> RunStyle {
315 let flags = indexed.cell.flags;
316 let fg = convert_color(&fg, &style);
317
318 let mut underline = flags
319 .intersects(Flags::ALL_UNDERLINES)
320 .then(|| Underline {
321 color: Some(fg),
322 squiggly: flags.contains(Flags::UNDERCURL),
323 thickness: OrderedFloat(1.),
324 })
325 .unwrap_or_default();
326
327 if indexed.cell.hyperlink().is_some() {
328 if underline.thickness == OrderedFloat(0.) {
329 underline.thickness = OrderedFloat(1.);
330 }
331 }
332
333 let mut properties = Properties::new();
334 if indexed.flags.intersects(Flags::BOLD | Flags::DIM_BOLD) {
335 properties = *properties.weight(Weight::BOLD);
336 }
337 if indexed.flags.intersects(Flags::ITALIC) {
338 properties = *properties.style(Italic);
339 }
340
341 let font_id = font_cache
342 .select_font(text_style.font_family_id, &properties)
343 .unwrap_or(text_style.font_id);
344
345 let mut result = RunStyle {
346 color: fg,
347 font_id,
348 underline,
349 };
350
351 if let Some((style, range)) = hyperlink {
352 if range.contains(&indexed.point) {
353 if let Some(underline) = style.underline {
354 result.underline = underline;
355 }
356
357 if let Some(color) = style.color {
358 result.color = color;
359 }
360 }
361 }
362
363 result
364 }
365
366 fn generic_button_handler<E>(
367 connection: WeakModelHandle<Terminal>,
368 origin: Vector2F,
369 f: impl Fn(&mut Terminal, Vector2F, E, &mut ModelContext<Terminal>),
370 ) -> impl Fn(E, &mut TerminalView, &mut EventContext<TerminalView>) {
371 move |event, _: &mut TerminalView, cx| {
372 cx.focus_parent();
373 if let Some(conn_handle) = connection.upgrade(cx) {
374 conn_handle.update(cx, |terminal, cx| {
375 f(terminal, origin, event, cx);
376
377 cx.notify();
378 })
379 }
380 }
381 }
382
383 fn attach_mouse_handlers(
384 &self,
385 scene: &mut SceneBuilder,
386 origin: Vector2F,
387 visible_bounds: RectF,
388 mode: TermMode,
389 cx: &mut ViewContext<TerminalView>,
390 ) {
391 let connection = self.terminal;
392
393 let mut region = MouseRegion::new::<Self>(cx.view_id(), 0, visible_bounds);
394
395 // Terminal Emulator controlled behavior:
396 region = region
397 // Start selections
398 .on_down(
399 MouseButton::Left,
400 TerminalElement::generic_button_handler(
401 connection,
402 origin,
403 move |terminal, origin, e, _cx| {
404 terminal.mouse_down(&e, origin);
405 },
406 ),
407 )
408 // Update drag selections
409 .on_drag(MouseButton::Left, move |event, _: &mut TerminalView, cx| {
410 if cx.is_self_focused() {
411 if let Some(conn_handle) = connection.upgrade(cx) {
412 conn_handle.update(cx, |terminal, cx| {
413 terminal.mouse_drag(event, origin);
414 cx.notify();
415 })
416 }
417 }
418 })
419 // Copy on up behavior
420 .on_up(
421 MouseButton::Left,
422 TerminalElement::generic_button_handler(
423 connection,
424 origin,
425 move |terminal, origin, e, cx| {
426 terminal.mouse_up(&e, origin, cx);
427 },
428 ),
429 )
430 // Context menu
431 .on_click(
432 MouseButton::Right,
433 move |event, view: &mut TerminalView, cx| {
434 let mouse_mode = if let Some(conn_handle) = connection.upgrade(cx) {
435 conn_handle.update(cx, |terminal, _cx| terminal.mouse_mode(event.shift))
436 } else {
437 // If we can't get the model handle, probably can't deploy the context menu
438 true
439 };
440 if !mouse_mode {
441 view.deploy_context_menu(event.position, cx);
442 }
443 },
444 )
445 .on_move(move |event, _: &mut TerminalView, cx| {
446 if cx.is_self_focused() {
447 if let Some(conn_handle) = connection.upgrade(cx) {
448 conn_handle.update(cx, |terminal, cx| {
449 terminal.mouse_move(&event, origin);
450 cx.notify();
451 })
452 }
453 }
454 })
455 .on_scroll(move |event, _: &mut TerminalView, cx| {
456 if let Some(conn_handle) = connection.upgrade(cx) {
457 conn_handle.update(cx, |terminal, cx| {
458 terminal.scroll_wheel(event, origin);
459 cx.notify();
460 })
461 }
462 });
463
464 // Mouse mode handlers:
465 // All mouse modes need the extra click handlers
466 if mode.intersects(TermMode::MOUSE_MODE) {
467 region = region
468 .on_down(
469 MouseButton::Right,
470 TerminalElement::generic_button_handler(
471 connection,
472 origin,
473 move |terminal, origin, e, _cx| {
474 terminal.mouse_down(&e, origin);
475 },
476 ),
477 )
478 .on_down(
479 MouseButton::Middle,
480 TerminalElement::generic_button_handler(
481 connection,
482 origin,
483 move |terminal, origin, e, _cx| {
484 terminal.mouse_down(&e, origin);
485 },
486 ),
487 )
488 .on_up(
489 MouseButton::Right,
490 TerminalElement::generic_button_handler(
491 connection,
492 origin,
493 move |terminal, origin, e, cx| {
494 terminal.mouse_up(&e, origin, cx);
495 },
496 ),
497 )
498 .on_up(
499 MouseButton::Middle,
500 TerminalElement::generic_button_handler(
501 connection,
502 origin,
503 move |terminal, origin, e, cx| {
504 terminal.mouse_up(&e, origin, cx);
505 },
506 ),
507 )
508 }
509
510 scene.push_mouse_region(region);
511 }
512}
513
514impl Element<TerminalView> for TerminalElement {
515 type LayoutState = LayoutState;
516 type PaintState = ();
517
518 fn layout(
519 &mut self,
520 constraint: gpui::SizeConstraint,
521 view: &mut TerminalView,
522 cx: &mut LayoutContext<TerminalView>,
523 ) -> (gpui::geometry::vector::Vector2F, Self::LayoutState) {
524 let settings = settings::get::<ThemeSettings>(cx);
525 let terminal_settings = settings::get::<TerminalSettings>(cx);
526
527 //Setup layout information
528 let terminal_theme = settings.theme.terminal.clone(); //TODO: Try to minimize this clone.
529 let link_style = settings.theme.editor.link_definition;
530 let tooltip_style = settings.theme.tooltip.clone();
531
532 let font_cache = cx.font_cache();
533 let font_size = terminal_settings
534 .font_size(cx)
535 .unwrap_or(settings.buffer_font_size(cx));
536 let font_family_name = terminal_settings
537 .font_family
538 .as_ref()
539 .unwrap_or(&settings.buffer_font_family_name);
540 let font_features = terminal_settings
541 .font_features
542 .as_ref()
543 .unwrap_or(&settings.buffer_font_features);
544 let family_id = font_cache
545 .load_family(&[font_family_name], &font_features)
546 .log_err()
547 .unwrap_or(settings.buffer_font_family);
548 let font_id = font_cache
549 .select_font(family_id, &Default::default())
550 .unwrap();
551
552 let text_style = TextStyle {
553 color: settings.theme.editor.text_color,
554 font_family_id: family_id,
555 font_family_name: font_cache.family_name(family_id).unwrap(),
556 font_id,
557 font_size,
558 font_properties: Default::default(),
559 underline: Default::default(),
560 };
561 let selection_color = settings.theme.editor.selection.selection;
562 let match_color = settings.theme.search.match_background;
563 let gutter;
564 let dimensions = {
565 let line_height = text_style.font_size * terminal_settings.line_height.value();
566 let cell_width = font_cache.em_advance(text_style.font_id, text_style.font_size);
567 gutter = cell_width;
568
569 let size = constraint.max - vec2f(gutter, 0.);
570 TerminalSize::new(line_height, cell_width, size)
571 };
572
573 let search_matches = if let Some(terminal_model) = self.terminal.upgrade(cx) {
574 terminal_model.read(cx).matches.clone()
575 } else {
576 Default::default()
577 };
578
579 let background_color = terminal_theme.background;
580 let terminal_handle = self.terminal.upgrade(cx).unwrap();
581
582 let last_hovered_hyperlink = terminal_handle.update(cx, |terminal, cx| {
583 terminal.set_size(dimensions);
584 terminal.try_sync(cx);
585 terminal.last_content.last_hovered_hyperlink.clone()
586 });
587
588 let hyperlink_tooltip = last_hovered_hyperlink.map(|(uri, _, id)| {
589 let mut tooltip = Overlay::new(
590 Empty::new()
591 .contained()
592 .constrained()
593 .with_width(dimensions.width())
594 .with_height(dimensions.height())
595 .with_tooltip::<TerminalElement>(id, uri, None, tooltip_style, cx),
596 )
597 .with_position_mode(gpui::elements::OverlayPositionMode::Local)
598 .into_any();
599
600 tooltip.layout(
601 SizeConstraint::new(Vector2F::zero(), cx.window_size()),
602 view,
603 cx,
604 );
605 tooltip
606 });
607
608 let TerminalContent {
609 cells,
610 mode,
611 display_offset,
612 cursor_char,
613 selection,
614 cursor,
615 last_hovered_hyperlink,
616 ..
617 } = { &terminal_handle.read(cx).last_content };
618
619 // searches, highlights to a single range representations
620 let mut relative_highlighted_ranges = Vec::new();
621 for search_match in search_matches {
622 relative_highlighted_ranges.push((search_match, match_color))
623 }
624 if let Some(selection) = selection {
625 relative_highlighted_ranges.push((selection.start..=selection.end, selection_color));
626 }
627
628 // then have that representation be converted to the appropriate highlight data structure
629
630 let (cells, rects) = TerminalElement::layout_grid(
631 cells,
632 &text_style,
633 &terminal_theme,
634 cx.text_layout_cache(),
635 cx.font_cache(),
636 last_hovered_hyperlink
637 .as_ref()
638 .map(|(_, range, _)| (link_style, range)),
639 );
640
641 //Layout cursor. Rectangle is used for IME, so we should lay it out even
642 //if we don't end up showing it.
643 let cursor = if let AlacCursorShape::Hidden = cursor.shape {
644 None
645 } else {
646 let cursor_point = DisplayCursor::from(cursor.point, *display_offset);
647 let cursor_text = {
648 let str_trxt = cursor_char.to_string();
649
650 let color = if self.focused {
651 terminal_theme.background
652 } else {
653 terminal_theme.foreground
654 };
655
656 cx.text_layout_cache().layout_str(
657 &str_trxt,
658 text_style.font_size,
659 &[(
660 str_trxt.len(),
661 RunStyle {
662 font_id: text_style.font_id,
663 color,
664 underline: Default::default(),
665 },
666 )],
667 )
668 };
669
670 let focused = self.focused;
671 TerminalElement::shape_cursor(cursor_point, dimensions, &cursor_text).map(
672 move |(cursor_position, block_width)| {
673 let (shape, text) = match cursor.shape {
674 AlacCursorShape::Block if !focused => (CursorShape::Hollow, None),
675 AlacCursorShape::Block => (CursorShape::Block, Some(cursor_text)),
676 AlacCursorShape::Underline => (CursorShape::Underscore, None),
677 AlacCursorShape::Beam => (CursorShape::Bar, None),
678 AlacCursorShape::HollowBlock => (CursorShape::Hollow, None),
679 //This case is handled in the if wrapping the whole cursor layout
680 AlacCursorShape::Hidden => unreachable!(),
681 };
682
683 Cursor::new(
684 cursor_position,
685 block_width,
686 dimensions.line_height,
687 terminal_theme.cursor,
688 shape,
689 text,
690 )
691 },
692 )
693 };
694
695 //Done!
696 (
697 constraint.max,
698 LayoutState {
699 cells,
700 cursor,
701 background_color,
702 size: dimensions,
703 rects,
704 relative_highlighted_ranges,
705 mode: *mode,
706 display_offset: *display_offset,
707 hyperlink_tooltip,
708 gutter,
709 },
710 )
711 }
712
713 fn paint(
714 &mut self,
715 scene: &mut SceneBuilder,
716 bounds: RectF,
717 visible_bounds: RectF,
718 layout: &mut Self::LayoutState,
719 view: &mut TerminalView,
720 cx: &mut ViewContext<TerminalView>,
721 ) -> Self::PaintState {
722 let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
723
724 //Setup element stuff
725 let clip_bounds = Some(visible_bounds);
726
727 scene.paint_layer(clip_bounds, |scene| {
728 let origin = bounds.origin() + vec2f(layout.gutter, 0.);
729
730 // Elements are ephemeral, only at paint time do we know what could be clicked by a mouse
731 self.attach_mouse_handlers(scene, origin, visible_bounds, layout.mode, cx);
732
733 scene.push_cursor_region(gpui::CursorRegion {
734 bounds,
735 style: if layout.hyperlink_tooltip.is_some() {
736 CursorStyle::PointingHand
737 } else {
738 CursorStyle::IBeam
739 },
740 });
741
742 scene.paint_layer(clip_bounds, |scene| {
743 //Start with a background color
744 scene.push_quad(Quad {
745 bounds: RectF::new(bounds.origin(), bounds.size()),
746 background: Some(layout.background_color),
747 border: Default::default(),
748 corner_radius: 0.,
749 });
750
751 for rect in &layout.rects {
752 rect.paint(scene, origin, layout, view, cx)
753 }
754 });
755
756 //Draw Highlighted Backgrounds
757 scene.paint_layer(clip_bounds, |scene| {
758 for (relative_highlighted_range, color) in layout.relative_highlighted_ranges.iter()
759 {
760 if let Some((start_y, highlighted_range_lines)) =
761 to_highlighted_range_lines(relative_highlighted_range, layout, origin)
762 {
763 let hr = HighlightedRange {
764 start_y, //Need to change this
765 line_height: layout.size.line_height,
766 lines: highlighted_range_lines,
767 color: color.clone(),
768 //Copied from editor. TODO: move to theme or something
769 corner_radius: 0.15 * layout.size.line_height,
770 };
771 hr.paint(bounds, scene);
772 }
773 }
774 });
775
776 //Draw the text cells
777 scene.paint_layer(clip_bounds, |scene| {
778 for cell in &layout.cells {
779 cell.paint(scene, origin, layout, visible_bounds, view, cx);
780 }
781 });
782
783 //Draw cursor
784 if self.cursor_visible {
785 if let Some(cursor) = &layout.cursor {
786 scene.paint_layer(clip_bounds, |scene| {
787 cursor.paint(scene, origin, cx);
788 })
789 }
790 }
791
792 if let Some(element) = &mut layout.hyperlink_tooltip {
793 element.paint(scene, origin, visible_bounds, view, cx)
794 }
795 });
796 }
797
798 fn metadata(&self) -> Option<&dyn std::any::Any> {
799 None
800 }
801
802 fn debug(
803 &self,
804 _: RectF,
805 _: &Self::LayoutState,
806 _: &Self::PaintState,
807 _: &TerminalView,
808 _: &gpui::ViewContext<TerminalView>,
809 ) -> gpui::serde_json::Value {
810 json!({
811 "type": "TerminalElement",
812 })
813 }
814
815 fn rect_for_text_range(
816 &self,
817 _: Range<usize>,
818 bounds: RectF,
819 _: RectF,
820 layout: &Self::LayoutState,
821 _: &Self::PaintState,
822 _: &TerminalView,
823 _: &gpui::ViewContext<TerminalView>,
824 ) -> Option<RectF> {
825 // Use the same origin that's passed to `Cursor::paint` in the paint
826 // method bove.
827 let mut origin = bounds.origin() + vec2f(layout.size.cell_width, 0.);
828
829 // TODO - Why is it necessary to move downward one line to get correct
830 // positioning? I would think that we'd want the same rect that is
831 // painted for the cursor.
832 origin += vec2f(0., layout.size.line_height);
833
834 Some(layout.cursor.as_ref()?.bounding_rect(origin))
835 }
836}
837
838fn is_blank(cell: &IndexedCell) -> bool {
839 if cell.c != ' ' {
840 return false;
841 }
842
843 if cell.bg != AnsiColor::Named(NamedColor::Background) {
844 return false;
845 }
846
847 if cell.hyperlink().is_some() {
848 return false;
849 }
850
851 if cell
852 .flags
853 .intersects(Flags::ALL_UNDERLINES | Flags::INVERSE | Flags::STRIKEOUT)
854 {
855 return false;
856 }
857
858 return true;
859}
860
861fn to_highlighted_range_lines(
862 range: &RangeInclusive<Point>,
863 layout: &LayoutState,
864 origin: Vector2F,
865) -> Option<(f32, Vec<HighlightedRangeLine>)> {
866 // Step 1. Normalize the points to be viewport relative.
867 // When display_offset = 1, here's how the grid is arranged:
868 //-2,0 -2,1...
869 //--- Viewport top
870 //-1,0 -1,1...
871 //--------- Terminal Top
872 // 0,0 0,1...
873 // 1,0 1,1...
874 //--- Viewport Bottom
875 // 2,0 2,1...
876 //--------- Terminal Bottom
877
878 // Normalize to viewport relative, from terminal relative.
879 // lines are i32s, which are negative above the top left corner of the terminal
880 // If the user has scrolled, we use the display_offset to tell us which offset
881 // of the grid data we should be looking at. But for the rendering step, we don't
882 // want negatives. We want things relative to the 'viewport' (the area of the grid
883 // which is currently shown according to the display offset)
884 let unclamped_start = Point::new(
885 range.start().line + layout.display_offset,
886 range.start().column,
887 );
888 let unclamped_end = Point::new(range.end().line + layout.display_offset, range.end().column);
889
890 // Step 2. Clamp range to viewport, and return None if it doesn't overlap
891 if unclamped_end.line.0 < 0 || unclamped_start.line.0 > layout.size.num_lines() as i32 {
892 return None;
893 }
894
895 let clamped_start_line = unclamped_start.line.0.max(0) as usize;
896 let clamped_end_line = unclamped_end.line.0.min(layout.size.num_lines() as i32) as usize;
897 //Convert the start of the range to pixels
898 let start_y = origin.y() + clamped_start_line as f32 * layout.size.line_height;
899
900 // Step 3. Expand ranges that cross lines into a collection of single-line ranges.
901 // (also convert to pixels)
902 let mut highlighted_range_lines = Vec::new();
903 for line in clamped_start_line..=clamped_end_line {
904 let mut line_start = 0;
905 let mut line_end = layout.size.columns();
906
907 if line == clamped_start_line {
908 line_start = unclamped_start.column.0 as usize;
909 }
910 if line == clamped_end_line {
911 line_end = unclamped_end.column.0 as usize + 1; //+1 for inclusive
912 }
913
914 highlighted_range_lines.push(HighlightedRangeLine {
915 start_x: origin.x() + line_start as f32 * layout.size.cell_width,
916 end_x: origin.x() + line_end as f32 * layout.size.cell_width,
917 });
918 }
919
920 Some((start_y, highlighted_range_lines))
921}