terminal_element.rs

  1use editor::{Cursor, HighlightedRange, HighlightedRangeLine};
  2use gpui::{
  3    color::Color,
  4    elements::{Empty, Overlay},
  5    fonts::{HighlightStyle, Properties, Style::Italic, TextStyle, Underline, Weight},
  6    geometry::{
  7        rect::RectF,
  8        vector::{vec2f, Vector2F},
  9    },
 10    platform::{CursorStyle, MouseButton},
 11    serde_json::json,
 12    text_layout::{Line, RunStyle},
 13    AnyElement, Element, EventContext, FontCache, LayoutContext, ModelContext, MouseRegion, Quad,
 14    SceneBuilder, SizeConstraint, TextLayoutCache, ViewContext, WeakModelHandle,
 15};
 16use itertools::Itertools;
 17use language::CursorShape;
 18use ordered_float::OrderedFloat;
 19use terminal::{
 20    alacritty_terminal::{
 21        ansi::{Color as AnsiColor, Color::Named, CursorShape as AlacCursorShape, NamedColor},
 22        grid::Dimensions,
 23        index::Point,
 24        term::{cell::Flags, TermMode},
 25    },
 26    mappings::colors::convert_color,
 27    IndexedCell, Terminal, TerminalContent, TerminalSettings, TerminalSize,
 28};
 29use theme::{TerminalStyle, ThemeSettings};
 30use util::ResultExt;
 31
 32use std::{fmt::Debug, ops::RangeInclusive};
 33use std::{mem, ops::Range};
 34
 35use crate::TerminalView;
 36
 37///The information generated during layout that is necessary for painting
 38pub struct LayoutState {
 39    cells: Vec<LayoutCell>,
 40    rects: Vec<LayoutRect>,
 41    relative_highlighted_ranges: Vec<(RangeInclusive<Point>, Color)>,
 42    cursor: Option<Cursor>,
 43    background_color: Color,
 44    size: TerminalSize,
 45    mode: TermMode,
 46    display_offset: usize,
 47    hyperlink_tooltip: Option<AnyElement<TerminalView>>,
 48    gutter: f32,
 49}
 50
 51///Helper struct for converting data between alacritty's cursor points, and displayed cursor points
 52struct DisplayCursor {
 53    line: i32,
 54    col: usize,
 55}
 56
 57impl DisplayCursor {
 58    fn from(cursor_point: Point, display_offset: usize) -> Self {
 59        Self {
 60            line: cursor_point.line.0 + display_offset as i32,
 61            col: cursor_point.column.0,
 62        }
 63    }
 64
 65    pub fn line(&self) -> i32 {
 66        self.line
 67    }
 68
 69    pub fn col(&self) -> usize {
 70        self.col
 71    }
 72}
 73
 74#[derive(Clone, Debug, Default)]
 75struct LayoutCell {
 76    point: Point<i32, i32>,
 77    text: Line,
 78}
 79
 80impl LayoutCell {
 81    fn new(point: Point<i32, i32>, text: Line) -> LayoutCell {
 82        LayoutCell { point, text }
 83    }
 84
 85    fn paint(
 86        &self,
 87        scene: &mut SceneBuilder,
 88        origin: Vector2F,
 89        layout: &LayoutState,
 90        visible_bounds: RectF,
 91        _view: &mut TerminalView,
 92        cx: &mut ViewContext<TerminalView>,
 93    ) {
 94        let pos = {
 95            let point = self.point;
 96            vec2f(
 97                (origin.x() + point.column as f32 * layout.size.cell_width).floor(),
 98                origin.y() + point.line as f32 * layout.size.line_height,
 99            )
100        };
101
102        self.text
103            .paint(scene, pos, visible_bounds, layout.size.line_height, cx);
104    }
105}
106
107#[derive(Clone, Debug, Default)]
108struct LayoutRect {
109    point: Point<i32, i32>,
110    num_of_cells: usize,
111    color: Color,
112}
113
114impl LayoutRect {
115    fn new(point: Point<i32, i32>, num_of_cells: usize, color: Color) -> LayoutRect {
116        LayoutRect {
117            point,
118            num_of_cells,
119            color,
120        }
121    }
122
123    fn extend(&self) -> Self {
124        LayoutRect {
125            point: self.point,
126            num_of_cells: self.num_of_cells + 1,
127            color: self.color,
128        }
129    }
130
131    fn paint(
132        &self,
133        scene: &mut SceneBuilder,
134        origin: Vector2F,
135        layout: &LayoutState,
136        _view: &mut TerminalView,
137        _cx: &mut ViewContext<TerminalView>,
138    ) {
139        let position = {
140            let point = self.point;
141            vec2f(
142                (origin.x() + point.column as f32 * layout.size.cell_width).floor(),
143                origin.y() + point.line as f32 * layout.size.line_height,
144            )
145        };
146        let size = vec2f(
147            (layout.size.cell_width * self.num_of_cells as f32).ceil(),
148            layout.size.line_height,
149        );
150
151        scene.push_quad(Quad {
152            bounds: RectF::new(position, size),
153            background: Some(self.color),
154            border: Default::default(),
155            corner_radius: 0.,
156        })
157    }
158}
159
160///The GPUI element that paints the terminal.
161///We need to keep a reference to the view for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
162pub struct TerminalElement {
163    terminal: WeakModelHandle<Terminal>,
164    focused: bool,
165    cursor_visible: bool,
166}
167
168impl TerminalElement {
169    pub fn new(
170        terminal: WeakModelHandle<Terminal>,
171        focused: bool,
172        cursor_visible: bool,
173    ) -> TerminalElement {
174        TerminalElement {
175            terminal,
176            focused,
177            cursor_visible,
178        }
179    }
180
181    //Vec<Range<Point>> -> Clip out the parts of the ranges
182
183    fn layout_grid(
184        grid: &Vec<IndexedCell>,
185        text_style: &TextStyle,
186        terminal_theme: &TerminalStyle,
187        text_layout_cache: &TextLayoutCache,
188        font_cache: &FontCache,
189        hyperlink: Option<(HighlightStyle, &RangeInclusive<Point>)>,
190    ) -> (Vec<LayoutCell>, Vec<LayoutRect>) {
191        let mut cells = vec![];
192        let mut rects = vec![];
193
194        let mut cur_rect: Option<LayoutRect> = None;
195        let mut cur_alac_color = None;
196
197        let linegroups = grid.into_iter().group_by(|i| i.point.line);
198        for (line_index, (_, line)) in linegroups.into_iter().enumerate() {
199            for cell in line {
200                let mut fg = cell.fg;
201                let mut bg = cell.bg;
202                if cell.flags.contains(Flags::INVERSE) {
203                    mem::swap(&mut fg, &mut bg);
204                }
205
206                //Expand background rect range
207                {
208                    if matches!(bg, Named(NamedColor::Background)) {
209                        //Continue to next cell, resetting variables if necessary
210                        cur_alac_color = None;
211                        if let Some(rect) = cur_rect {
212                            rects.push(rect);
213                            cur_rect = None
214                        }
215                    } else {
216                        match cur_alac_color {
217                            Some(cur_color) => {
218                                if bg == cur_color {
219                                    cur_rect = cur_rect.take().map(|rect| rect.extend());
220                                } else {
221                                    cur_alac_color = Some(bg);
222                                    if cur_rect.is_some() {
223                                        rects.push(cur_rect.take().unwrap());
224                                    }
225                                    cur_rect = Some(LayoutRect::new(
226                                        Point::new(line_index as i32, cell.point.column.0 as i32),
227                                        1,
228                                        convert_color(&bg, &terminal_theme),
229                                    ));
230                                }
231                            }
232                            None => {
233                                cur_alac_color = Some(bg);
234                                cur_rect = Some(LayoutRect::new(
235                                    Point::new(line_index as i32, cell.point.column.0 as i32),
236                                    1,
237                                    convert_color(&bg, &terminal_theme),
238                                ));
239                            }
240                        }
241                    }
242                }
243
244                //Layout current cell text
245                {
246                    let cell_text = &cell.c.to_string();
247                    if !is_blank(&cell) {
248                        let cell_style = TerminalElement::cell_style(
249                            &cell,
250                            fg,
251                            terminal_theme,
252                            text_style,
253                            font_cache,
254                            hyperlink,
255                        );
256
257                        let layout_cell = text_layout_cache.layout_str(
258                            cell_text,
259                            text_style.font_size,
260                            &[(cell_text.len(), cell_style)],
261                        );
262
263                        cells.push(LayoutCell::new(
264                            Point::new(line_index as i32, cell.point.column.0 as i32),
265                            layout_cell,
266                        ))
267                    };
268                }
269            }
270
271            if cur_rect.is_some() {
272                rects.push(cur_rect.take().unwrap());
273            }
274        }
275        (cells, rects)
276    }
277
278    // Compute the cursor position and expected block width, may return a zero width if x_for_index returns
279    // the same position for sequential indexes. Use em_width instead
280    fn shape_cursor(
281        cursor_point: DisplayCursor,
282        size: TerminalSize,
283        text_fragment: &Line,
284    ) -> Option<(Vector2F, f32)> {
285        if cursor_point.line() < size.total_lines() as i32 {
286            let cursor_width = if text_fragment.width() == 0. {
287                size.cell_width()
288            } else {
289                text_fragment.width()
290            };
291
292            //Cursor should always surround as much of the text as possible,
293            //hence when on pixel boundaries round the origin down and the width up
294            Some((
295                vec2f(
296                    (cursor_point.col() as f32 * size.cell_width()).floor(),
297                    (cursor_point.line() as f32 * size.line_height()).floor(),
298                ),
299                cursor_width.ceil(),
300            ))
301        } else {
302            None
303        }
304    }
305
306    ///Convert the Alacritty cell styles to GPUI text styles and background color
307    fn cell_style(
308        indexed: &IndexedCell,
309        fg: terminal::alacritty_terminal::ansi::Color,
310        style: &TerminalStyle,
311        text_style: &TextStyle,
312        font_cache: &FontCache,
313        hyperlink: Option<(HighlightStyle, &RangeInclusive<Point>)>,
314    ) -> RunStyle {
315        let flags = indexed.cell.flags;
316        let fg = convert_color(&fg, &style);
317
318        let mut underline = flags
319            .intersects(Flags::ALL_UNDERLINES)
320            .then(|| Underline {
321                color: Some(fg),
322                squiggly: flags.contains(Flags::UNDERCURL),
323                thickness: OrderedFloat(1.),
324            })
325            .unwrap_or_default();
326
327        if indexed.cell.hyperlink().is_some() {
328            if underline.thickness == OrderedFloat(0.) {
329                underline.thickness = OrderedFloat(1.);
330            }
331        }
332
333        let mut properties = Properties::new();
334        if indexed.flags.intersects(Flags::BOLD | Flags::DIM_BOLD) {
335            properties = *properties.weight(Weight::BOLD);
336        }
337        if indexed.flags.intersects(Flags::ITALIC) {
338            properties = *properties.style(Italic);
339        }
340
341        let font_id = font_cache
342            .select_font(text_style.font_family_id, &properties)
343            .unwrap_or(text_style.font_id);
344
345        let mut result = RunStyle {
346            color: fg,
347            font_id,
348            underline,
349        };
350
351        if let Some((style, range)) = hyperlink {
352            if range.contains(&indexed.point) {
353                if let Some(underline) = style.underline {
354                    result.underline = underline;
355                }
356
357                if let Some(color) = style.color {
358                    result.color = color;
359                }
360            }
361        }
362
363        result
364    }
365
366    fn generic_button_handler<E>(
367        connection: WeakModelHandle<Terminal>,
368        origin: Vector2F,
369        f: impl Fn(&mut Terminal, Vector2F, E, &mut ModelContext<Terminal>),
370    ) -> impl Fn(E, &mut TerminalView, &mut EventContext<TerminalView>) {
371        move |event, _: &mut TerminalView, cx| {
372            cx.focus_parent();
373            if let Some(conn_handle) = connection.upgrade(cx) {
374                conn_handle.update(cx, |terminal, cx| {
375                    f(terminal, origin, event, cx);
376
377                    cx.notify();
378                })
379            }
380        }
381    }
382
383    fn attach_mouse_handlers(
384        &self,
385        scene: &mut SceneBuilder,
386        origin: Vector2F,
387        visible_bounds: RectF,
388        mode: TermMode,
389        cx: &mut ViewContext<TerminalView>,
390    ) {
391        let connection = self.terminal;
392
393        let mut region = MouseRegion::new::<Self>(cx.view_id(), 0, visible_bounds);
394
395        // Terminal Emulator controlled behavior:
396        region = region
397            // Start selections
398            .on_down(MouseButton::Left, move |event, v: &mut TerminalView, cx| {
399                cx.focus_parent();
400                v.context_menu.update(cx, |menu, _cx| menu.delay_cancel());
401                if let Some(conn_handle) = connection.upgrade(cx) {
402                    conn_handle.update(cx, |terminal, cx| {
403                        terminal.mouse_down(&event, origin);
404
405                        cx.notify();
406                    })
407                }
408            })
409            // Update drag selections
410            .on_drag(MouseButton::Left, move |event, _: &mut TerminalView, cx| {
411                if cx.is_self_focused() {
412                    if let Some(conn_handle) = connection.upgrade(cx) {
413                        conn_handle.update(cx, |terminal, cx| {
414                            terminal.mouse_drag(event, origin);
415                            cx.notify();
416                        })
417                    }
418                }
419            })
420            // Copy on up behavior
421            .on_up(
422                MouseButton::Left,
423                TerminalElement::generic_button_handler(
424                    connection,
425                    origin,
426                    move |terminal, origin, e, cx| {
427                        terminal.mouse_up(&e, origin, cx);
428                    },
429                ),
430            )
431            // Context menu
432            .on_click(
433                MouseButton::Right,
434                move |event, view: &mut TerminalView, cx| {
435                    let mouse_mode = if let Some(conn_handle) = connection.upgrade(cx) {
436                        conn_handle.update(cx, |terminal, _cx| terminal.mouse_mode(event.shift))
437                    } else {
438                        // If we can't get the model handle, probably can't deploy the context menu
439                        true
440                    };
441                    if !mouse_mode {
442                        view.deploy_context_menu(event.position, cx);
443                    }
444                },
445            )
446            .on_move(move |event, _: &mut TerminalView, cx| {
447                if cx.is_self_focused() {
448                    if let Some(conn_handle) = connection.upgrade(cx) {
449                        conn_handle.update(cx, |terminal, cx| {
450                            terminal.mouse_move(&event, origin);
451                            cx.notify();
452                        })
453                    }
454                }
455            })
456            .on_scroll(move |event, _: &mut TerminalView, cx| {
457                if let Some(conn_handle) = connection.upgrade(cx) {
458                    conn_handle.update(cx, |terminal, cx| {
459                        terminal.scroll_wheel(event, origin);
460                        cx.notify();
461                    })
462                }
463            });
464
465        // Mouse mode handlers:
466        // All mouse modes need the extra click handlers
467        if mode.intersects(TermMode::MOUSE_MODE) {
468            region = region
469                .on_down(
470                    MouseButton::Right,
471                    TerminalElement::generic_button_handler(
472                        connection,
473                        origin,
474                        move |terminal, origin, e, _cx| {
475                            terminal.mouse_down(&e, origin);
476                        },
477                    ),
478                )
479                .on_down(
480                    MouseButton::Middle,
481                    TerminalElement::generic_button_handler(
482                        connection,
483                        origin,
484                        move |terminal, origin, e, _cx| {
485                            terminal.mouse_down(&e, origin);
486                        },
487                    ),
488                )
489                .on_up(
490                    MouseButton::Right,
491                    TerminalElement::generic_button_handler(
492                        connection,
493                        origin,
494                        move |terminal, origin, e, cx| {
495                            terminal.mouse_up(&e, origin, cx);
496                        },
497                    ),
498                )
499                .on_up(
500                    MouseButton::Middle,
501                    TerminalElement::generic_button_handler(
502                        connection,
503                        origin,
504                        move |terminal, origin, e, cx| {
505                            terminal.mouse_up(&e, origin, cx);
506                        },
507                    ),
508                )
509        }
510
511        scene.push_mouse_region(region);
512    }
513}
514
515impl Element<TerminalView> for TerminalElement {
516    type LayoutState = LayoutState;
517    type PaintState = ();
518
519    fn layout(
520        &mut self,
521        constraint: gpui::SizeConstraint,
522        view: &mut TerminalView,
523        cx: &mut LayoutContext<TerminalView>,
524    ) -> (gpui::geometry::vector::Vector2F, Self::LayoutState) {
525        let settings = settings::get::<ThemeSettings>(cx);
526        let terminal_settings = settings::get::<TerminalSettings>(cx);
527
528        //Setup layout information
529        let terminal_theme = settings.theme.terminal.clone(); //TODO: Try to minimize this clone.
530        let link_style = settings.theme.editor.link_definition;
531        let tooltip_style = settings.theme.tooltip.clone();
532
533        let font_cache = cx.font_cache();
534        let font_size = terminal_settings
535            .font_size(cx)
536            .unwrap_or(settings.buffer_font_size(cx));
537        let font_family_name = terminal_settings
538            .font_family
539            .as_ref()
540            .unwrap_or(&settings.buffer_font_family_name);
541        let font_features = terminal_settings
542            .font_features
543            .as_ref()
544            .unwrap_or(&settings.buffer_font_features);
545        let family_id = font_cache
546            .load_family(&[font_family_name], &font_features)
547            .log_err()
548            .unwrap_or(settings.buffer_font_family);
549        let font_id = font_cache
550            .select_font(family_id, &Default::default())
551            .unwrap();
552
553        let text_style = TextStyle {
554            color: settings.theme.editor.text_color,
555            font_family_id: family_id,
556            font_family_name: font_cache.family_name(family_id).unwrap(),
557            font_id,
558            font_size,
559            font_properties: Default::default(),
560            underline: Default::default(),
561        };
562        let selection_color = settings.theme.editor.selection.selection;
563        let match_color = settings.theme.search.match_background;
564        let gutter;
565        let dimensions = {
566            let line_height = text_style.font_size * terminal_settings.line_height.value();
567            let cell_width = font_cache.em_advance(text_style.font_id, text_style.font_size);
568            gutter = cell_width;
569
570            let size = constraint.max - vec2f(gutter, 0.);
571            TerminalSize::new(line_height, cell_width, size)
572        };
573
574        let search_matches = if let Some(terminal_model) = self.terminal.upgrade(cx) {
575            terminal_model.read(cx).matches.clone()
576        } else {
577            Default::default()
578        };
579
580        let background_color = terminal_theme.background;
581        let terminal_handle = self.terminal.upgrade(cx).unwrap();
582
583        let last_hovered_hyperlink = terminal_handle.update(cx, |terminal, cx| {
584            terminal.set_size(dimensions);
585            terminal.try_sync(cx);
586            terminal.last_content.last_hovered_hyperlink.clone()
587        });
588
589        let hyperlink_tooltip = last_hovered_hyperlink.map(|(uri, _, id)| {
590            let mut tooltip = Overlay::new(
591                Empty::new()
592                    .contained()
593                    .constrained()
594                    .with_width(dimensions.width())
595                    .with_height(dimensions.height())
596                    .with_tooltip::<TerminalElement>(id, uri, None, tooltip_style, cx),
597            )
598            .with_position_mode(gpui::elements::OverlayPositionMode::Local)
599            .into_any();
600
601            tooltip.layout(
602                SizeConstraint::new(Vector2F::zero(), cx.window_size()),
603                view,
604                cx,
605            );
606            tooltip
607        });
608
609        let TerminalContent {
610            cells,
611            mode,
612            display_offset,
613            cursor_char,
614            selection,
615            cursor,
616            last_hovered_hyperlink,
617            ..
618        } = { &terminal_handle.read(cx).last_content };
619
620        // searches, highlights to a single range representations
621        let mut relative_highlighted_ranges = Vec::new();
622        for search_match in search_matches {
623            relative_highlighted_ranges.push((search_match, match_color))
624        }
625        if let Some(selection) = selection {
626            relative_highlighted_ranges.push((selection.start..=selection.end, selection_color));
627        }
628
629        // then have that representation be converted to the appropriate highlight data structure
630
631        let (cells, rects) = TerminalElement::layout_grid(
632            cells,
633            &text_style,
634            &terminal_theme,
635            cx.text_layout_cache(),
636            cx.font_cache(),
637            last_hovered_hyperlink
638                .as_ref()
639                .map(|(_, range, _)| (link_style, range)),
640        );
641
642        //Layout cursor. Rectangle is used for IME, so we should lay it out even
643        //if we don't end up showing it.
644        let cursor = if let AlacCursorShape::Hidden = cursor.shape {
645            None
646        } else {
647            let cursor_point = DisplayCursor::from(cursor.point, *display_offset);
648            let cursor_text = {
649                let str_trxt = cursor_char.to_string();
650
651                let color = if self.focused {
652                    terminal_theme.background
653                } else {
654                    terminal_theme.foreground
655                };
656
657                cx.text_layout_cache().layout_str(
658                    &str_trxt,
659                    text_style.font_size,
660                    &[(
661                        str_trxt.len(),
662                        RunStyle {
663                            font_id: text_style.font_id,
664                            color,
665                            underline: Default::default(),
666                        },
667                    )],
668                )
669            };
670
671            let focused = self.focused;
672            TerminalElement::shape_cursor(cursor_point, dimensions, &cursor_text).map(
673                move |(cursor_position, block_width)| {
674                    let (shape, text) = match cursor.shape {
675                        AlacCursorShape::Block if !focused => (CursorShape::Hollow, None),
676                        AlacCursorShape::Block => (CursorShape::Block, Some(cursor_text)),
677                        AlacCursorShape::Underline => (CursorShape::Underscore, None),
678                        AlacCursorShape::Beam => (CursorShape::Bar, None),
679                        AlacCursorShape::HollowBlock => (CursorShape::Hollow, None),
680                        //This case is handled in the if wrapping the whole cursor layout
681                        AlacCursorShape::Hidden => unreachable!(),
682                    };
683
684                    Cursor::new(
685                        cursor_position,
686                        block_width,
687                        dimensions.line_height,
688                        terminal_theme.cursor,
689                        shape,
690                        text,
691                    )
692                },
693            )
694        };
695
696        //Done!
697        (
698            constraint.max,
699            LayoutState {
700                cells,
701                cursor,
702                background_color,
703                size: dimensions,
704                rects,
705                relative_highlighted_ranges,
706                mode: *mode,
707                display_offset: *display_offset,
708                hyperlink_tooltip,
709                gutter,
710            },
711        )
712    }
713
714    fn paint(
715        &mut self,
716        scene: &mut SceneBuilder,
717        bounds: RectF,
718        visible_bounds: RectF,
719        layout: &mut Self::LayoutState,
720        view: &mut TerminalView,
721        cx: &mut ViewContext<TerminalView>,
722    ) -> Self::PaintState {
723        let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
724
725        //Setup element stuff
726        let clip_bounds = Some(visible_bounds);
727
728        scene.paint_layer(clip_bounds, |scene| {
729            let origin = bounds.origin() + vec2f(layout.gutter, 0.);
730
731            // Elements are ephemeral, only at paint time do we know what could be clicked by a mouse
732            self.attach_mouse_handlers(scene, origin, visible_bounds, layout.mode, cx);
733
734            scene.push_cursor_region(gpui::CursorRegion {
735                bounds,
736                style: if layout.hyperlink_tooltip.is_some() {
737                    CursorStyle::PointingHand
738                } else {
739                    CursorStyle::IBeam
740                },
741            });
742
743            scene.paint_layer(clip_bounds, |scene| {
744                //Start with a background color
745                scene.push_quad(Quad {
746                    bounds: RectF::new(bounds.origin(), bounds.size()),
747                    background: Some(layout.background_color),
748                    border: Default::default(),
749                    corner_radius: 0.,
750                });
751
752                for rect in &layout.rects {
753                    rect.paint(scene, origin, layout, view, cx)
754                }
755            });
756
757            //Draw Highlighted Backgrounds
758            scene.paint_layer(clip_bounds, |scene| {
759                for (relative_highlighted_range, color) in layout.relative_highlighted_ranges.iter()
760                {
761                    if let Some((start_y, highlighted_range_lines)) =
762                        to_highlighted_range_lines(relative_highlighted_range, layout, origin)
763                    {
764                        let hr = HighlightedRange {
765                            start_y, //Need to change this
766                            line_height: layout.size.line_height,
767                            lines: highlighted_range_lines,
768                            color: color.clone(),
769                            //Copied from editor. TODO: move to theme or something
770                            corner_radius: 0.15 * layout.size.line_height,
771                        };
772                        hr.paint(bounds, scene);
773                    }
774                }
775            });
776
777            //Draw the text cells
778            scene.paint_layer(clip_bounds, |scene| {
779                for cell in &layout.cells {
780                    cell.paint(scene, origin, layout, visible_bounds, view, cx);
781                }
782            });
783
784            //Draw cursor
785            if self.cursor_visible {
786                if let Some(cursor) = &layout.cursor {
787                    scene.paint_layer(clip_bounds, |scene| {
788                        cursor.paint(scene, origin, cx);
789                    })
790                }
791            }
792
793            if let Some(element) = &mut layout.hyperlink_tooltip {
794                element.paint(scene, origin, visible_bounds, view, cx)
795            }
796        });
797    }
798
799    fn metadata(&self) -> Option<&dyn std::any::Any> {
800        None
801    }
802
803    fn debug(
804        &self,
805        _: RectF,
806        _: &Self::LayoutState,
807        _: &Self::PaintState,
808        _: &TerminalView,
809        _: &gpui::ViewContext<TerminalView>,
810    ) -> gpui::serde_json::Value {
811        json!({
812            "type": "TerminalElement",
813        })
814    }
815
816    fn rect_for_text_range(
817        &self,
818        _: Range<usize>,
819        bounds: RectF,
820        _: RectF,
821        layout: &Self::LayoutState,
822        _: &Self::PaintState,
823        _: &TerminalView,
824        _: &gpui::ViewContext<TerminalView>,
825    ) -> Option<RectF> {
826        // Use the same origin that's passed to `Cursor::paint` in the paint
827        // method bove.
828        let mut origin = bounds.origin() + vec2f(layout.size.cell_width, 0.);
829
830        // TODO - Why is it necessary to move downward one line to get correct
831        // positioning? I would think that we'd want the same rect that is
832        // painted for the cursor.
833        origin += vec2f(0., layout.size.line_height);
834
835        Some(layout.cursor.as_ref()?.bounding_rect(origin))
836    }
837}
838
839fn is_blank(cell: &IndexedCell) -> bool {
840    if cell.c != ' ' {
841        return false;
842    }
843
844    if cell.bg != AnsiColor::Named(NamedColor::Background) {
845        return false;
846    }
847
848    if cell.hyperlink().is_some() {
849        return false;
850    }
851
852    if cell
853        .flags
854        .intersects(Flags::ALL_UNDERLINES | Flags::INVERSE | Flags::STRIKEOUT)
855    {
856        return false;
857    }
858
859    return true;
860}
861
862fn to_highlighted_range_lines(
863    range: &RangeInclusive<Point>,
864    layout: &LayoutState,
865    origin: Vector2F,
866) -> Option<(f32, Vec<HighlightedRangeLine>)> {
867    // Step 1. Normalize the points to be viewport relative.
868    // When display_offset = 1, here's how the grid is arranged:
869    //-2,0 -2,1...
870    //--- Viewport top
871    //-1,0 -1,1...
872    //--------- Terminal Top
873    // 0,0  0,1...
874    // 1,0  1,1...
875    //--- Viewport Bottom
876    // 2,0  2,1...
877    //--------- Terminal Bottom
878
879    // Normalize to viewport relative, from terminal relative.
880    // lines are i32s, which are negative above the top left corner of the terminal
881    // If the user has scrolled, we use the display_offset to tell us which offset
882    // of the grid data we should be looking at. But for the rendering step, we don't
883    // want negatives. We want things relative to the 'viewport' (the area of the grid
884    // which is currently shown according to the display offset)
885    let unclamped_start = Point::new(
886        range.start().line + layout.display_offset,
887        range.start().column,
888    );
889    let unclamped_end = Point::new(range.end().line + layout.display_offset, range.end().column);
890
891    // Step 2. Clamp range to viewport, and return None if it doesn't overlap
892    if unclamped_end.line.0 < 0 || unclamped_start.line.0 > layout.size.num_lines() as i32 {
893        return None;
894    }
895
896    let clamped_start_line = unclamped_start.line.0.max(0) as usize;
897    let clamped_end_line = unclamped_end.line.0.min(layout.size.num_lines() as i32) as usize;
898    //Convert the start of the range to pixels
899    let start_y = origin.y() + clamped_start_line as f32 * layout.size.line_height;
900
901    // Step 3. Expand ranges that cross lines into a collection of single-line ranges.
902    //  (also convert to pixels)
903    let mut highlighted_range_lines = Vec::new();
904    for line in clamped_start_line..=clamped_end_line {
905        let mut line_start = 0;
906        let mut line_end = layout.size.columns();
907
908        if line == clamped_start_line {
909            line_start = unclamped_start.column.0 as usize;
910        }
911        if line == clamped_end_line {
912            line_end = unclamped_end.column.0 as usize + 1; //+1 for inclusive
913        }
914
915        highlighted_range_lines.push(HighlightedRangeLine {
916            start_x: origin.x() + line_start as f32 * layout.size.cell_width,
917            end_x: origin.x() + line_end as f32 * layout.size.cell_width,
918        });
919    }
920
921    Some((start_y, highlighted_range_lines))
922}