1use assets::SoundRegistry;
2use gpui::{AppContext, AssetSource};
3use rodio::{OutputStream, OutputStreamHandle};
4use util::ResultExt;
5
6mod assets;
7
8pub fn init(source: impl AssetSource, cx: &mut AppContext) {
9 cx.set_global(SoundRegistry::new(source));
10 cx.set_global(Audio::new());
11}
12
13pub enum Sound {
14 Joined,
15 Leave,
16 Mute,
17 Unmute,
18 StartScreenshare,
19 StopScreenshare,
20}
21
22impl Sound {
23 fn file(&self) -> &'static str {
24 match self {
25 Self::Joined => "joined_call",
26 Self::Leave => "leave_call",
27 Self::Mute => "mute",
28 Self::Unmute => "unmute",
29 Self::StartScreenshare => "start_screenshare",
30 Self::StopScreenshare => "stop_screenshare",
31 }
32 }
33}
34
35pub struct Audio {
36 _output_stream: Option<OutputStream>,
37 output_handle: Option<OutputStreamHandle>,
38}
39
40impl Audio {
41 pub fn new() -> Self {
42 let (_output_stream, output_handle) = OutputStream::try_default().log_err().unzip();
43
44 Self {
45 _output_stream,
46 output_handle,
47 }
48 }
49
50 pub fn play_sound(sound: Sound, cx: &AppContext) {
51 if !cx.has_global::<Self>() {
52 return;
53 }
54
55 let this = cx.global::<Self>();
56
57 let Some(output_handle) = this.output_handle.as_ref() else {
58 return;
59 };
60
61 let Some(source) = SoundRegistry::global(cx).get(sound.file()).log_err() else {
62 return;
63 };
64
65 output_handle.play_raw(source).log_err();
66 }
67}