crates/gpui3/src/platform/mac/metal_renderer.rs 🔗
@@ -279,9 +279,9 @@ impl MetalRenderer {
});
command_buffer.commit();
+ self.sprite_atlas.clear_textures(AtlasTextureKind::Path);
command_buffer.wait_until_completed();
drawable.present();
- self.sprite_atlas.clear_textures(AtlasTextureKind::Path);
}
fn rasterize_paths(