Detailed changes
@@ -1097,7 +1097,7 @@ impl DisplaySnapshot {
details: &TextLayoutDetails,
) -> u32 {
let layout_line = self.layout_row(display_row, details);
- layout_line.closest_index_for_x(x) as u32
+ layout_line.index_for_x(x) as u32
}
pub fn grapheme_at(&self, mut point: DisplayPoint) -> Option<SharedString> {
@@ -8334,7 +8334,7 @@ impl LineWithInvisibles {
let fragment_end_x = fragment_start_x + shaped_line.width;
if x < fragment_end_x {
return Some(
- fragment_start_index + shaped_line.index_for_x(x - fragment_start_x)?,
+ fragment_start_index + shaped_line.index_for_x(x - fragment_start_x),
);
}
fragment_start_x = fragment_end_x;
@@ -372,7 +372,7 @@ impl SelectionsCollection {
let is_empty = positions.start == positions.end;
let line_len = display_map.line_len(row);
let line = display_map.layout_row(row, text_layout_details);
- let start_col = line.closest_index_for_x(positions.start) as u32;
+ let start_col = line.index_for_x(positions.start) as u32;
let (start, end) = if is_empty {
let point = DisplayPoint::new(row, std::cmp::min(start_col, line_len));
@@ -382,7 +382,7 @@ impl SelectionsCollection {
return None;
}
let start = DisplayPoint::new(row, start_col);
- let end_col = line.closest_index_for_x(positions.end) as u32;
+ let end_col = line.index_for_x(positions.end) as u32;
let end = DisplayPoint::new(row, end_col);
(start, end)
};
@@ -178,7 +178,7 @@ impl TextInput {
if position.y > bounds.bottom() {
return self.content.len();
}
- line.closest_index_for_x(position.x - bounds.left())
+ line.index_for_x(position.x - bounds.left())
}
fn select_to(&mut self, offset: usize, cx: &mut Context<Self>) {
@@ -380,7 +380,7 @@ impl EntityInputHandler for TextInput {
let last_layout = self.last_layout.as_ref()?;
assert_eq!(last_layout.text, self.content);
- let utf8_index = last_layout.index_for_x(point.x - line_point.x)?;
+ let utf8_index = last_layout.index_for_x(point.x - line_point.x);
Some(self.offset_to_utf16(utf8_index))
}
}
@@ -54,25 +54,9 @@ pub struct ShapedGlyph {
}
impl LineLayout {
- /// The index for the character at the given x coordinate
- pub fn index_for_x(&self, x: Pixels) -> Option<usize> {
- if x >= self.width {
- None
- } else {
- for run in self.runs.iter().rev() {
- for glyph in run.glyphs.iter().rev() {
- if glyph.position.x <= x {
- return Some(glyph.index);
- }
- }
- }
- Some(0)
- }
- }
-
/// closest_index_for_x returns the character boundary closest to the given x coordinate
/// (e.g. to handle aligning up/down arrow keys)
- pub fn closest_index_for_x(&self, x: Pixels) -> usize {
+ pub fn index_for_x(&self, x: Pixels) -> usize {
let mut prev_index = 0;
let mut prev_x = px(0.);
@@ -278,34 +262,10 @@ impl WrappedLineLayout {
}
/// The index corresponding to a given position in this layout for the given line height.
- ///
- /// See also [`Self::closest_index_for_position`].
pub fn index_for_position(
- &self,
- position: Point<Pixels>,
- line_height: Pixels,
- ) -> Result<usize, usize> {
- self._index_for_position(position, line_height, false)
- }
-
- /// The closest index to a given position in this layout for the given line height.
- ///
- /// Closest means the character boundary closest to the given position.
- ///
- /// See also [`LineLayout::closest_index_for_x`].
- pub fn closest_index_for_position(
- &self,
- position: Point<Pixels>,
- line_height: Pixels,
- ) -> Result<usize, usize> {
- self._index_for_position(position, line_height, true)
- }
-
- fn _index_for_position(
&self,
mut position: Point<Pixels>,
line_height: Pixels,
- closest: bool,
) -> Result<usize, usize> {
let wrapped_line_ix = (position.y / line_height) as usize;
@@ -345,16 +305,9 @@ impl WrappedLineLayout {
} else if position_in_unwrapped_line.x >= wrapped_line_end_x {
Err(wrapped_line_end_index)
} else {
- if closest {
- Ok(self
- .unwrapped_layout
- .closest_index_for_x(position_in_unwrapped_line.x))
- } else {
- Ok(self
- .unwrapped_layout
- .index_for_x(position_in_unwrapped_line.x)
- .unwrap())
- }
+ Ok(self
+ .unwrapped_layout
+ .index_for_x(position_in_unwrapped_line.x))
}
}
@@ -371,12 +371,10 @@ impl Vim {
loop {
let laid_out_line = map.layout_row(row, &text_layout_details);
- let start = DisplayPoint::new(
- row,
- laid_out_line.closest_index_for_x(positions.start) as u32,
- );
+ let start =
+ DisplayPoint::new(row, laid_out_line.index_for_x(positions.start) as u32);
let mut end =
- DisplayPoint::new(row, laid_out_line.closest_index_for_x(positions.end) as u32);
+ DisplayPoint::new(row, laid_out_line.index_for_x(positions.end) as u32);
if end <= start {
if start.column() == map.line_len(start.row()) {
end = start;