Change summary
crates/gpui2/src/platform/mac/metal_renderer.rs | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
Detailed changes
@@ -325,7 +325,7 @@ impl MetalRenderer {
.entry(tile.texture_id)
.or_insert(Vec::new())
.extend(path.vertices.iter().map(|vertex| PathVertex {
- xy_position: vertex.xy_position - path.bounds.origin
+ xy_position: vertex.xy_position - clipped_bounds.origin
+ tile.bounds.origin.map(Into::into),
st_position: vertex.st_position,
content_mask: ContentMask {
@@ -544,9 +544,10 @@ impl MetalRenderer {
if let Some((path, tile)) = paths_and_tiles.peek() {
if prev_texture_id.map_or(true, |texture_id| texture_id == tile.texture_id) {
prev_texture_id = Some(tile.texture_id);
+ let origin = path.bounds.intersect(&path.content_mask.bounds).origin;
sprites.push(PathSprite {
bounds: Bounds {
- origin: path.bounds.origin.map(|p| p.floor()),
+ origin: origin.map(|p| p.floor()),
size: tile.bounds.size.map(Into::into),
},
color: path.color,