Round tooltip co-ordinates (#3836)

Conrad Irwin created

There was a hypothesis that this would fix border rendering.

It doesn't :D; but it does at least mean that they are always
consistently
broken, so it may be easier to fix.

Change summary

crates/gpui2/src/elements/overlay.rs | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)

Detailed changes

crates/gpui2/src/elements/overlay.rs 🔗

@@ -149,7 +149,8 @@ impl Element for Overlay {
             desired.origin.y = limits.origin.y;
         }
 
-        cx.with_element_offset(desired.origin - bounds.origin, |cx| {
+        let offset = point(desired.origin.x.round(), desired.origin.y.round());
+        cx.with_absolute_element_offset(offset, |cx| {
             cx.break_content_mask(|cx| {
                 for child in &mut self.children {
                     child.paint(cx);