Round tooltip co-ordinates (#3836)
Conrad Irwin
created 2 years ago
There was a hypothesis that this would fix border rendering.
It doesn't :D; but it does at least mean that they are always
consistently
broken, so it may be easier to fix.
Change summary
crates/gpui2/src/elements/overlay.rs | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
Detailed changes
@@ -149,7 +149,8 @@ impl Element for Overlay {
desired.origin.y = limits.origin.y;
}
- cx.with_element_offset(desired.origin - bounds.origin, |cx| {
+ let offset = point(desired.origin.x.round(), desired.origin.y.round());
+ cx.with_absolute_element_offset(offset, |cx| {
cx.break_content_mask(|cx| {
for child in &mut self.children {
child.paint(cx);