@@ -443,6 +443,8 @@ impl Presenter {
//3. Fire region events
let hovered_region_ids = self.hovered_region_ids.clone();
for valid_region in valid_regions.into_iter() {
+ let mut event_cx = self.build_event_context(&mut invalidated_views, cx);
+
region_event.set_region(valid_region.bounds);
if let MouseRegionEvent::Hover(e) = &mut region_event {
e.started = valid_region
@@ -450,25 +452,34 @@ impl Presenter {
.map(|region_id| hovered_region_ids.contains(®ion_id))
.unwrap_or(false)
}
+ // Handle Down events if the MouseRegion has a Click handler. This makes the api more intuitive as you would
+ // not expect a MouseRegion to be transparent to Down events if it also has a Click handler.
+ // This behavior can be overridden by adding a Down handler that calls cx.propogate_event
+ if let MouseRegionEvent::Down(e) = ®ion_event {
+ if valid_region
+ .handlers
+ .contains_handler(MouseRegionEvent::click_disc(), Some(e.button))
+ {
+ event_cx.handled = true;
+ }
+ }
if let Some(callback) = valid_region.handlers.get(®ion_event.handler_key()) {
- invalidated_views.insert(valid_region.view_id);-- let mut event_cx = self.build_event_context(&mut invalidated_views, cx);
event_cx.handled = true;
+ event_cx.invalidated_views.insert(valid_region.view_id);
event_cx.with_current_view(valid_region.view_id, {
let region_event = region_event.clone();
|cx| {
callback(region_event, cx);
}
});
+ }
- any_event_handled = any_event_handled || event_cx.handled;- // For bubbling events, if the event was handled, don't continue dispatching- // This only makes sense for local events.- if event_cx.handled && region_event.is_capturable() {- break;- }
+ any_event_handled = any_event_handled || event_cx.handled;
+ // For bubbling events, if the event was handled, don't continue dispatching
+ // This only makes sense for local events.
+ if event_cx.handled && region_event.is_capturable() {
+ break;
}
}
}