@@ -157,7 +157,7 @@ pub trait PlatformDispatcher: Send + Sync {
}
pub trait PlatformDisplayLink {
- fn set_output_callback(&mut self, callback: Box<dyn FnMut(&VideoTimestamp, &VideoTimestamp)>);
+ // fn set_output_callback(&mut self, callback: Box<dyn FnMut(&VideoTimestamp, &VideoTimestamp)>);
fn start(&mut self);
fn stop(&mut self);
}
@@ -2,7 +2,7 @@
///! an origin at the bottom left of the main display.
mod dispatcher;
mod display;
-mod display_link;
+// mod display_link;
mod events;
mod metal_atlas;
mod metal_renderer;
@@ -33,7 +33,7 @@ use std::{
pub use dispatcher::*;
pub use display::*;
-pub use display_link::*;
+// pub use display_link::*;
pub use metal_atlas::*;
pub use platform::*;
pub use text_system::*;
@@ -1,7 +1,6 @@
-use crate::{point, size, Bounds, DisplayId, GlobalPixels, MacDisplayLink, PlatformDisplay};
-
+use crate::{point, size, Bounds, DisplayId, GlobalPixels, PlatformDisplay};
use core_graphics::{
- display::{CGDirectDisplayID, CGGetActiveDisplayList},
+ display::{CGDirectDisplayID, CGDisplayBounds, CGGetActiveDisplayList},
geometry::{CGPoint, CGRect, CGSize},
};
use std::any::Any;
@@ -49,13 +48,14 @@ impl MacDisplay {
/// Conversely, in GPUI's coordinate system, the origin is placed at the top left of the primary
/// screen, with the Y axis pointing downwards.
pub(crate) fn display_bounds_from_native(rect: CGRect) -> Bounds<GlobalPixels> {
- let primary_screen_height = MacDisplay::primary().bounds().size.height;
+ let primary_screen_size = unsafe { CGDisplayBounds(MacDisplay::primary().id().0) }.size;
+
Bounds {
origin: point(
GlobalPixels(rect.origin.x as f32),
- primary_screen_height
- - GlobalPixels(rect.origin.y as f32)
- - GlobalPixels(rect.size.height as f32),
+ GlobalPixels(
+ primary_screen_size.height as f32 - rect.origin.y as f32 - rect.size.height as f32,
+ ),
),
size: size(
GlobalPixels(rect.size.width as f32),
@@ -94,33 +94,13 @@ impl PlatformDisplay for MacDisplay {
fn bounds(&self) -> Bounds<GlobalPixels> {
unsafe {
- use core_graphics::display::*;
-
- let display_id = self.0;
- // The `CGDisplayBounds` function gets the display bounds
- // for this display. The bounds are returned as a CGRect
- // and specify the display's location and size in
- // pixel units, in the global coordinate space.
- // // The global coordinate space is a coordinate system used by macOS. In this
- // coordinate space, the origin {0, 0} represents the top-left corner of the primary
- // display, and the positive X and Y axes extend from the origin to the right and downward,
- // respectively, towards the bottom-right corner of the primary display. For any display
- // connected to the system, the global coordinate space identifies the position and size
- // of the display with respect to the primary display.
-
- // The coordinates in this coordinate space are typically in the form of a CGRect,
- // which represents the rectangle bounding the display in terms of pixels. The CGRect
- // holds the origin for the rect's bottom-left corner and a CGSize, which
- // represent width and height.
-
- // With respect to the above `bounds` function in `PlatformDisplay` trait implementation,
- // this coordinate space is used to fetch a display ID's CGRect and position of origin, and size.
- let native_bounds = CGDisplayBounds(display_id);
+ let native_bounds = CGDisplayBounds(self.0);
display_bounds_from_native(native_bounds)
}
}
fn link(&self) -> Box<dyn crate::PlatformDisplayLink> {
- Box::new(unsafe { MacDisplayLink::new(self.0) })
+ unimplemented!()
+ // Box::new(unsafe { MacDisplayLink::new(self.0) })
}
}
@@ -456,9 +456,9 @@ impl MacWindow {
let screen = cocoa::foundation::NSArray::objectAtIndex(screens, i);
let device_description = NSScreen::deviceDescription(screen);
let screen_number_key: id = NSString::alloc(nil).init_str("NSScreenNumber");
- let screen_number =
- NSDictionary::objectForKey_(device_description, screen_number_key);
- if (*(screen_number as *const u32)) == display.id().0 {
+ let screen_number = device_description.objectForKey_(screen_number_key);
+ let screen_number: NSUInteger = msg_send![screen_number, unsignedIntegerValue];
+ if screen_number as u32 == display.id().0 {
target_screen = screen;
break;
}