Use a new `Workspace::activate_item` API in project diagnostics
Antonio Scandurra
created
Previously, we would only activate the pane without switching the
pane's *active item*.
Change summary
crates/diagnostics/src/diagnostics.rs | 2 +-
crates/workspace/src/pane.rs | 8 ++++++--
crates/workspace/src/workspace.rs | 19 ++++++++++++++++++-
3 files changed, 25 insertions(+), 4 deletions(-)
Detailed changes
@@ -167,7 +167,7 @@ impl ProjectDiagnosticsEditor {
fn deploy(workspace: &mut Workspace, _: &Deploy, cx: &mut ViewContext<Workspace>) {
if let Some(existing) = workspace.item_of_type::<ProjectDiagnostics>(cx) {
- workspace.activate_pane_for_item(&existing, cx);
+ workspace.activate_item(&existing, cx);
} else {
let diagnostics =
cx.add_model(|_| ProjectDiagnostics::new(workspace.project().clone()));
@@ -139,10 +139,14 @@ impl Pane {
.map(|(_, view)| view.clone())
}
- pub fn item_index(&self, item: &dyn ItemViewHandle) -> Option<usize> {
+ pub fn index_for_item_view(&self, item_view: &dyn ItemViewHandle) -> Option<usize> {
self.item_views
.iter()
- .position(|(_, i)| i.id() == item.id())
+ .position(|(_, i)| i.id() == item_view.id())
+ }
+
+ pub fn index_for_item(&self, item: &dyn ItemHandle) -> Option<usize> {
+ self.item_views.iter().position(|(id, _)| *id == item.id())
}
pub fn activate_item(&mut self, index: usize, cx: &mut ViewContext<Self>) {
@@ -334,7 +334,7 @@ impl<T: ItemView> ItemViewHandle for ViewHandle<T> {
return;
}
if T::should_activate_item_on_event(event) {
- if let Some(ix) = pane.item_index(&item) {
+ if let Some(ix) = pane.index_for_item_view(&item) {
pane.activate_item(ix, cx);
pane.activate(cx);
}
@@ -962,6 +962,23 @@ impl Workspace {
}
}
+ pub fn activate_item(&mut self, item: &dyn ItemHandle, cx: &mut ViewContext<Self>) -> bool {
+ let result = self.panes.iter().find_map(|pane| {
+ if let Some(ix) = pane.read(cx).index_for_item(item) {
+ Some((pane.clone(), ix))
+ } else {
+ None
+ }
+ });
+ if let Some((pane, ix)) = result {
+ self.activate_pane(pane.clone(), cx);
+ pane.update(cx, |pane, cx| pane.activate_item(ix, cx));
+ true
+ } else {
+ false
+ }
+ }
+
fn activate_pane(&mut self, pane: ViewHandle<Pane>, cx: &mut ViewContext<Self>) {
self.active_pane = pane;
self.status_bar.update(cx, |status_bar, cx| {