@@ -95,8 +95,9 @@ fn main() {
// Open a real Zed workspace window
let window_size = size(px(1280.0), px(800.0));
+ // Position window offscreen so it's invisible but still rendered by the compositor
let bounds = Bounds {
- origin: point(px(100.0), px(100.0)),
+ origin: point(px(-10000.0), px(-10000.0)),
size: window_size,
};