Detailed changes
@@ -195,8 +195,8 @@ pub(crate) trait PlatformWindow: HasWindowHandle + HasDisplayHandle {
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>);
fn is_topmost_for_position(&self, position: Point<Pixels>) -> bool;
fn draw(&self, scene: &Scene);
+
fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
- fn set_graphics_profiler_enabled(&self, enabled: bool);
#[cfg(any(test, feature = "test-support"))]
fn as_test(&mut self) -> Option<&mut TestWindow> {
@@ -396,10 +396,6 @@ impl PlatformWindow for WaylandWindow {
let inner = self.0.inner.lock();
inner.renderer.sprite_atlas().clone()
}
-
- fn set_graphics_profiler_enabled(&self, enabled: bool) {
- //todo!(linux)
- }
}
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
@@ -513,8 +513,4 @@ impl PlatformWindow for X11Window {
let inner = self.0.inner.lock();
inner.renderer.sprite_atlas().clone()
}
-
- fn set_graphics_profiler_enabled(&self, enabled: bool) {
- unimplemented!("linux")
- }
}
@@ -1060,27 +1060,6 @@ impl PlatformWindow for MacWindow {
fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas> {
self.0.lock().renderer.sprite_atlas().clone()
}
-
- /// Enables or disables the Metal HUD for debugging purposes. Note that this only works
- /// when the app is bundled and it has the `MetalHudEnabled` key set to true in Info.plist.
- fn set_graphics_profiler_enabled(&self, enabled: bool) {
- let this_lock = self.0.lock();
- let layer = this_lock.renderer.layer();
-
- unsafe {
- if enabled {
- let hud_properties = NSDictionary::dictionaryWithObject_forKey_(
- nil,
- ns_string("default"),
- ns_string("mode"),
- );
- let _: () = msg_send![layer, setDeveloperHUDProperties: hud_properties];
- } else {
- let _: () =
- msg_send![layer, setDeveloperHUDProperties: NSDictionary::dictionary(nil)];
- }
- }
- }
}
impl HasWindowHandle for MacWindow {
@@ -251,8 +251,6 @@ impl PlatformWindow for TestWindow {
self.0.lock().sprite_atlas.clone()
}
- fn set_graphics_profiler_enabled(&self, _enabled: bool) {}
-
fn as_test(&mut self) -> Option<&mut TestWindow> {
Some(self)
}
@@ -280,7 +280,6 @@ pub struct Window {
pub(crate) focus: Option<FocusId>,
focus_enabled: bool,
pending_input: Option<PendingInput>,
- graphics_profiler_enabled: bool,
}
#[derive(Default, Debug)]
@@ -474,7 +473,6 @@ impl Window {
focus: None,
focus_enabled: true,
pending_input: None,
- graphics_profiler_enabled: false,
}
}
fn new_focus_listener(
@@ -1519,14 +1517,6 @@ impl<'a> WindowContext<'a> {
}
}
- /// Toggle the graphics profiler to debug your application's rendering performance.
- pub fn toggle_graphics_profiler(&mut self) {
- self.window.graphics_profiler_enabled = !self.window.graphics_profiler_enabled;
- self.window
- .platform_window
- .set_graphics_profiler_enabled(self.window.graphics_profiler_enabled);
- }
-
/// Register the given handler to be invoked whenever the global of the given type
/// is updated.
pub fn observe_global<G: Global>(
@@ -121,7 +121,6 @@ actions!(
ToggleRightDock,
ToggleBottomDock,
CloseAllDocks,
- ToggleGraphicsProfiler,
]
);
@@ -3572,7 +3571,6 @@ impl Workspace {
workspace.reopen_closed_item(cx).detach();
}),
)
- .on_action(|_: &ToggleGraphicsProfiler, cx| cx.toggle_graphics_profiler())
}
#[cfg(any(test, feature = "test-support"))]
@@ -22,5 +22,3 @@
<string>An application in Zed wants to use speech recognition.</string>
<key>NSRemindersUsageDescription</key>
<string>An application in Zed wants to use your reminders.</string>
-<key>MetalHudEnabled</key>
-<true />
@@ -156,10 +156,6 @@ pub fn app_menus() -> Vec<Menu<'static>> {
MenuItem::action("View Telemetry", crate::OpenTelemetryLog),
MenuItem::action("View Dependency Licenses", crate::OpenLicenses),
MenuItem::action("Show Welcome", workspace::Welcome),
- MenuItem::action(
- "Toggle Graphics Profiler",
- workspace::ToggleGraphicsProfiler,
- ),
MenuItem::separator(),
MenuItem::action(
"Documentation",