From 20fa9983ad6e0a57efe4b530b0e8bfb57b5a7585 Mon Sep 17 00:00:00 2001 From: David Kleingeld Date: Tue, 9 Dec 2025 18:22:16 +0100 Subject: [PATCH] Revert "gpui: Update link to Ownership and data flow section" (#44492) While this fixes the link in the Readme it breaks the one in the docs which is the more important one (we should probably just duplicate the readme and not include it into gpui.rs but that is annoying). --- crates/gpui/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/crates/gpui/README.md b/crates/gpui/README.md index 30847c8b8cfb0ac5c662601acbe2008b41e42ee1..ad3fd37fc55857699f5fd23cbe4f4f088ee687c8 100644 --- a/crates/gpui/README.md +++ b/crates/gpui/README.md @@ -11,7 +11,7 @@ GPUI is still in active development as we work on the Zed code editor, and is st gpui = { version = "*" } ``` - - [Ownership and data flow](src/_ownership_and_data_flow.rs) + - [Ownership and data flow](_ownership_and_data_flow) Everything in GPUI starts with an `Application`. You can create one with `Application::new()`, and kick off your application by passing a callback to `Application::run()`. Inside this callback, you can create a new window with `App::open_window()`, and register your first root view. See [gpui.rs](https://www.gpui.rs/) for a complete example.