agent_ui: Rename MaxModeTooltip to BurnModeTooltip (#33521)

Umesh Yadav created

Closes #ISSUE

Release Notes:

- N/A

Change summary

crates/agent_ui/src/burn_mode_tooltip.rs  | 6 +++---
crates/agent_ui/src/text_thread_editor.rs | 4 ++--
2 files changed, 5 insertions(+), 5 deletions(-)

Detailed changes

crates/agent_ui/src/burn_mode_tooltip.rs 🔗

@@ -1,11 +1,11 @@
 use gpui::{Context, FontWeight, IntoElement, Render, Window};
 use ui::{prelude::*, tooltip_container};
 
-pub struct MaxModeTooltip {
+pub struct BurnModeTooltip {
     selected: bool,
 }
 
-impl MaxModeTooltip {
+impl BurnModeTooltip {
     pub fn new() -> Self {
         Self { selected: false }
     }
@@ -16,7 +16,7 @@ impl MaxModeTooltip {
     }
 }
 
-impl Render for MaxModeTooltip {
+impl Render for BurnModeTooltip {
     fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
         let (icon, color) = if self.selected {
             (IconName::ZedBurnModeOn, Color::Error)

crates/agent_ui/src/text_thread_editor.rs 🔗

@@ -1,5 +1,5 @@
 use crate::{
-    burn_mode_tooltip::MaxModeTooltip,
+    burn_mode_tooltip::BurnModeTooltip,
     language_model_selector::{
         LanguageModelSelector, ToggleModelSelector, language_model_selector,
     },
@@ -2107,7 +2107,7 @@ impl TextThreadEditor {
                     });
                 }))
                 .tooltip(move |_window, cx| {
-                    cx.new(|_| MaxModeTooltip::new().selected(burn_mode_enabled))
+                    cx.new(|_| BurnModeTooltip::new().selected(burn_mode_enabled))
                         .into()
                 })
                 .into_any_element(),