From 231b0ccf82f55b4312fd34b07c3ef9cd7d51664b Mon Sep 17 00:00:00 2001 From: rcmz <40456553+rcmz@users.noreply.github.com> Date: Fri, 13 Mar 2026 18:34:54 +0100 Subject: [PATCH] glsl: Add `task` and `mesh` path suffixes (#50605) The GLSL language extension was missing the "task" and "mesh" path suffixes for task and mesh shaders. "task" and "mesh" are the official suffixes used in glslang. Release Notes: - N/A Co-authored-by: MrSubidubi --- extensions/glsl/languages/glsl/config.toml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/extensions/glsl/languages/glsl/config.toml b/extensions/glsl/languages/glsl/config.toml index 0c71419c91e40f4b5fc65c10c882ac5c542a080c..ecb1a43f6803e40cd7e2bf003be5c32066dae3fd 100644 --- a/extensions/glsl/languages/glsl/config.toml +++ b/extensions/glsl/languages/glsl/config.toml @@ -5,6 +5,8 @@ path_suffixes = [ "vert", "frag", "tesc", "tese", "geom", # Compute shaders "comp", + # Mesh pipeline shaders + "task", "mesh", # Ray tracing pipeline shaders "rgen", "rint", "rahit", "rchit", "rmiss", "rcall", # Other