Detailed changes
@@ -196,7 +196,7 @@ impl<V: 'static + Send + Sync, Marker: 'static + Send + Sync> Styled for Div<V,
impl<V: Send + Sync + 'static> IdentifiedElement for Div<V, HasId> {}
-impl<V: Send + Sync + 'static> Interactive<V> for Div<V, HasId> {
+impl<V: Send + Sync + 'static, Marker: 'static + Send + Sync> Interactive<V> for Div<V, Marker> {
fn listeners(&mut self) -> &mut MouseEventListeners<V> {
&mut self.listeners
}
@@ -6,12 +6,35 @@ pub fn derive_element(input: TokenStream) -> TokenStream {
let ast = parse_macro_input!(input as DeriveInput);
let type_name = ast.ident;
+ let mut logme = false;
let mut state_type = quote! { () };
for param in &ast.generics.params {
if let GenericParam::Type(type_param) = param {
let type_ident = &type_param.ident;
state_type = quote! {#type_ident};
+ break;
+ }
+ }
+
+ let attrs = &ast.attrs;
+ for attr in attrs {
+ if attr.path.is_ident("element") {
+ match attr.parse_meta() {
+ Ok(syn::Meta::List(i)) => {
+ for nested_meta in i.nested {
+ if let syn::NestedMeta::Meta(syn::Meta::NameValue(nv)) = nested_meta {
+ if nv.path.is_ident("view_state") {
+ if let syn::Lit::Str(lit_str) = nv.lit {
+ state_type = lit_str.value().parse().unwrap();
+ logme = true;
+ }
+ }
+ }
+ }
+ }
+ _ => (),
+ }
}
}
@@ -30,29 +53,32 @@ pub fn derive_element(input: TokenStream) -> TokenStream {
fn layout(
&mut self,
- state: &mut #state_type,
+ view_state: &mut Self::ViewState,
element_state: Option<Self::ElementState>,
cx: &mut gpui3::ViewContext<Self::ViewState>,
) -> (gpui3::LayoutId, Self::ElementState) {
use gpui3::IntoAnyElement;
- let mut rendered_element = self.render(cx).into_any();
- let layout_id = rendered_element.layout(state, cx);
+ let mut rendered_element = self.render(view_state, cx).into_any();
+ let layout_id = rendered_element.layout(view_state, cx);
(layout_id, rendered_element)
}
fn paint(
&mut self,
bounds: gpui3::Bounds<gpui3::Pixels>,
- state: &mut Self::ViewState,
+ view_state: &mut Self::ViewState,
element_state: &mut Self::ElementState,
cx: &mut gpui3::ViewContext<Self::ViewState>,
) {
- // TODO: Where do we get the `offset` from?
- element_state.paint(state, None, cx)
+ element_state.paint(view_state, None, cx)
}
}
};
+ if logme {
+ println!(">>>>>>>>>>>>>>>>>>>>>>\n{}", gen);
+ }
+
gen.into()
}
@@ -8,7 +8,7 @@ pub fn style_helpers(args: TokenStream) -> TokenStream {
style_helpers::style_helpers(args)
}
-#[proc_macro_derive(Element, attributes(element_crate))]
+#[proc_macro_derive(Element, attributes(element))]
pub fn derive_element(input: TokenStream) -> TokenStream {
derive_element::derive_element(input)
}
@@ -18,9 +18,9 @@ impl<S: 'static + Send + Sync + Clone> KitchenSinkStory<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let element_stories = ElementStory::iter().map(|selector| selector.story());
- let component_stories = ComponentStory::iter().map(|selector| selector.story());
+ let component_stories = ComponentStory::iter().map(|selector| selector.story(cx));
Story::container(cx)
.overflow_y_scroll(ScrollState::default())
@@ -19,7 +19,7 @@ impl<S: 'static + Send + Sync> ZIndexStory<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title(cx, "z-index"))
.child(
@@ -103,7 +103,7 @@ impl<S: 'static + Send + Sync> ZIndexExample<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
div()
.relative()
.size_full()
@@ -65,7 +65,7 @@ pub enum ComponentStory {
}
impl ComponentStory {
- pub fn story<S: 'static + Send + Sync + Clone>(&self) -> AnyElement<S> {
+ pub fn story<S: 'static + Send + Sync + Clone>(&self, cx: &mut WindowContext) -> AnyElement<S> {
match self {
Self::AssistantPanel => ui::AssistantPanelStory::new().into_any(),
Self::Buffer => ui::BufferStory::new().into_any(),
@@ -90,7 +90,7 @@ impl ComponentStory {
Self::Toast => ui::ToastStory::new().into_any(),
Self::Toolbar => ui::ToolbarStory::new().into_any(),
Self::TrafficLights => ui::TrafficLightsStory::new().into_any(),
- Self::Workspace => ui::WorkspaceStory::new().into_any(),
+ Self::Workspace => ui::workspace_story(cx).into_any().into_any(),
}
}
}
@@ -131,10 +131,10 @@ impl FromStr for StorySelector {
}
impl StorySelector {
- pub fn story<S: 'static + Send + Sync + Clone>(&self) -> AnyElement<S> {
+ pub fn story<S: 'static + Send + Sync + Clone>(&self, cx: &mut WindowContext) -> AnyElement<S> {
match self {
Self::Element(element_story) => element_story.story(),
- Self::Component(component_story) => component_story.story(),
+ Self::Component(component_story) => component_story.story(cx),
Self::KitchenSink => crate::stories::kitchen_sink::KitchenSinkStory::new().into_any(),
}
}
@@ -26,7 +26,7 @@ impl<S: 'static + Send + Sync + Clone> AssistantPanel<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
struct PanelPayload {
@@ -110,7 +110,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, AssistantPanel<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -31,7 +31,7 @@ impl<S: 'static + Send + Sync + Clone> Breadcrumb<S> {
.text_color(HighlightColor::Default.hsla(theme))
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, view_state: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let symbols_len = self.symbols.len();
@@ -99,7 +99,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, view_state: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
Story::container(cx)
@@ -224,7 +224,7 @@ impl<S: 'static + Send + Sync + Clone> Buffer<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let rows = self.render_rows(cx);
@@ -263,7 +263,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
Story::container(cx)
@@ -25,7 +25,7 @@ impl<S: 'static + Send + Sync + Clone> ChatPanel<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
div()
@@ -89,7 +89,7 @@ impl<S: 'static + Send + Sync + Clone> ChatMessage<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
div()
.flex()
.flex_col()
@@ -130,7 +130,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, ChatPanel<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -23,7 +23,7 @@ impl<S: 'static + Send + Sync + Clone> CollabPanel<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let color = ThemeColor::new(cx);
@@ -180,7 +180,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, CollabPanel<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -17,7 +17,7 @@ impl<S: 'static + Send + Sync + Clone> CommandPalette<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
div().child(
Palette::new(self.scroll_state.clone())
.items(example_editor_actions())
@@ -49,7 +49,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, CommandPalette<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -43,7 +43,7 @@ impl<S: 'static + Send + Sync + Clone> ContextMenu<S> {
items: items.into_iter().collect(),
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
v_stack()
@@ -87,7 +87,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, ContextMenu<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -20,7 +20,7 @@ impl<S: 'static + Send + Sync + Clone> EditorPane<S> {
Self { editor }
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
struct LeftItemsPayload {
path: PathBuf,
symbols: Vec<Symbol>,
@@ -17,7 +17,7 @@ impl<S: 'static + Send + Sync> Facepile<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let player_count = self.players.len();
let player_list = self.players.iter().enumerate().map(|(ix, player)| {
@@ -52,7 +52,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let players = static_players();
Story::container(cx)
@@ -66,7 +66,7 @@ impl<S: 'static + Send + Sync> IconButton<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let icon_color = match (self.state, self.color) {
@@ -80,9 +80,9 @@ impl<S: 'static + Send + Sync> IconButton<S> {
}
if let Some(click_handler) = self.handlers.click.clone() {
- // div = div.on_click(MouseButton::Left, move |state, event, cx| {
- // click_handler(state, cx);
- // });
+ div = div.on_mouse_down(MouseButton::Left, move |state, event, cx| {
+ click_handler(state, cx);
+ });
}
div.w_7()
@@ -35,7 +35,7 @@ impl<S: 'static + Send + Sync + Clone> Keybinding<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
div()
.flex()
.gap_2()
@@ -72,7 +72,7 @@ impl<S: 'static + Send + Sync> Key<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
div()
@@ -189,7 +189,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let all_modifier_permutations = ModifierKey::iter().permutations(2);
Story::container(cx)
@@ -17,7 +17,7 @@ impl<S: 'static + Send + Sync + Clone> LanguageSelector<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
div().child(
Palette::new(self.scroll_state.clone())
.items(vec![
@@ -60,7 +60,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, LanguageSelector<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -92,7 +92,7 @@ impl<S: 'static + Send + Sync + Clone> ListHeader<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let token = token();
let system_color = SystemColor::new();
@@ -164,7 +164,7 @@ impl<S: 'static + Send + Sync + Clone> ListSubHeader<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let token = token();
@@ -237,11 +237,11 @@ impl<S: 'static + Send + Sync + Clone> From<ListSubHeader<S>> for ListItem<S> {
}
impl<S: 'static + Send + Sync + Clone> ListItem<S> {
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
match self {
- ListItem::Entry(entry) => div().child(entry.render(cx)),
- ListItem::Separator(separator) => div().child(separator.render(cx)),
- ListItem::Header(header) => div().child(header.render(cx)),
+ ListItem::Entry(entry) => div().child(entry.render(view, cx)),
+ ListItem::Separator(separator) => div().child(separator.render(view, cx)),
+ ListItem::Header(header) => div().child(header.render(view, cx)),
}
}
@@ -346,7 +346,10 @@ impl<S: 'static + Send + Sync + Clone> ListEntry<S> {
}
}
- fn disclosure_control(&mut self, cx: &mut ViewContext<S>) -> Option<impl Element<ViewState = S>> {
+ fn disclosure_control(
+ &mut self,
+ cx: &mut ViewContext<S>,
+ ) -> Option<impl Element<ViewState = S>> {
let theme = theme(cx);
let token = token();
@@ -369,7 +372,7 @@ impl<S: 'static + Send + Sync + Clone> ListEntry<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let token = token();
let system_color = SystemColor::new();
@@ -437,7 +440,7 @@ impl<S: 'static + Send + Sync> ListSeparator<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let color = ThemeColor::new(cx);
div().h_px().w_full().fill(color.border)
@@ -477,7 +480,7 @@ impl<S: 'static + Send + Sync + Clone> List<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let token = token();
let is_toggleable = self.toggleable != Toggleable::NotToggleable;
@@ -17,7 +17,7 @@ impl<S: 'static + Send + Sync + Clone> MultiBuffer<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
v_stack()
@@ -62,7 +62,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
Story::container(cx)
@@ -47,7 +47,7 @@ impl<S: 'static + Send + Sync + Clone> Palette<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
v_stack()
@@ -134,7 +134,7 @@ impl<S: 'static + Send + Sync + Clone> PaletteItem<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
div()
@@ -172,7 +172,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, Palette<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -100,7 +100,7 @@ impl<S: 'static + Send + Sync> Panel<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let token = token();
let theme = theme(cx);
@@ -165,7 +165,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, Panel<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -48,7 +48,7 @@ impl<S: 'static + Send + Sync> Pane<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
div()
@@ -89,7 +89,7 @@ impl<S: 'static + Send + Sync> PaneGroup<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
if !self.panes.is_empty() {
@@ -100,7 +100,7 @@ impl<S: 'static + Send + Sync> PaneGroup<S> {
.w_full()
.h_full()
.fill(theme.lowest.base.default.background)
- .children(self.panes.iter_mut().map(|pane| pane.render(cx)));
+ .children(self.panes.iter_mut().map(|pane| pane.render(view, cx)));
if self.split_direction == SplitDirection::Horizontal {
return el;
@@ -117,7 +117,7 @@ impl<S: 'static + Send + Sync> PaneGroup<S> {
.w_full()
.h_full()
.fill(theme.lowest.base.default.background)
- .children(self.groups.iter_mut().map(|group| group.render(cx)));
+ .children(self.groups.iter_mut().map(|group| group.render(view, cx)));
if self.split_direction == SplitDirection::Horizontal {
return el;
@@ -17,7 +17,7 @@ impl<S: 'static + Send + Sync> PlayerStack<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let system_color = SystemColor::new();
let player = self.player_with_call_status.get_player();
self.player_with_call_status.get_call_status();
@@ -20,7 +20,7 @@ impl<S: 'static + Send + Sync + Clone> ProjectPanel<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let color = ThemeColor::new(cx);
@@ -78,7 +78,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, ProjectPanel<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -17,7 +17,7 @@ impl<S: 'static + Send + Sync + Clone> RecentProjects<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
div().child(
Palette::new(self.scroll_state.clone())
.items(vec![
@@ -56,7 +56,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, RecentProjects<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -1,8 +1,7 @@
-use std::marker::PhantomData;
use std::sync::Arc;
-use crate::prelude::*;
use crate::{get_workspace_state, Button, Icon, IconButton, IconColor, ToolDivider};
+use crate::{prelude::*, Workspace};
#[derive(Default, PartialEq)]
pub enum Tool {
@@ -30,17 +29,17 @@ impl Default for ToolGroup {
}
#[derive(Element)]
-pub struct StatusBar<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
+#[element(view_state = "Workspace")]
+pub struct StatusBar {
left_tools: Option<ToolGroup>,
right_tools: Option<ToolGroup>,
bottom_tools: Option<ToolGroup>,
}
-impl<S: 'static + Send + Sync + Clone> StatusBar<S> {
+impl StatusBar {
pub fn new() -> Self {
Self {
- state_type: PhantomData,
+ // state_type: PhantomData,
left_tools: None,
right_tools: None,
bottom_tools: None,
@@ -83,7 +82,11 @@ impl<S: 'static + Send + Sync + Clone> StatusBar<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(
+ &mut self,
+ view: &mut Workspace,
+ cx: &mut ViewContext<Workspace>,
+ ) -> impl Element<ViewState = Workspace> {
let theme = theme(cx);
div()
@@ -94,34 +97,35 @@ impl<S: 'static + Send + Sync + Clone> StatusBar<S> {
.justify_between()
.w_full()
.fill(theme.lowest.base.default.background)
- .child(self.left_tools(&theme))
+ .child(self.left_tools(view, &theme))
.child(self.right_tools(&theme))
}
- fn left_tools(&self, theme: &Theme) -> impl Element<ViewState = S> {
- let workspace_state = get_workspace_state();
-
- div()
+ fn left_tools(
+ &self,
+ workspace: &mut Workspace,
+ theme: &Theme,
+ ) -> impl Element<ViewState = Workspace> {
+ div::<Workspace>()
.flex()
.items_center()
.gap_1()
.child(
- IconButton::new(Icon::FileTree)
- .when(workspace_state.is_project_panel_open(), |this| {
+ IconButton::<Workspace>::new(Icon::FileTree)
+ .when(workspace.is_project_panel_open(), |this| {
this.color(IconColor::Accent)
})
- .on_click(|_, cx| {
- workspace_state.toggle_project_panel();
- cx.notify();
+ .on_click(|workspace, cx| {
+ workspace.toggle_project_panel(cx);
}),
)
.child(
- IconButton::new(Icon::Hash)
- .when(workspace_state.is_collab_panel_open(), |this| {
+ IconButton::<Workspace>::new(Icon::Hash)
+ .when(workspace.is_collab_panel_open(), |this| {
this.color(IconColor::Accent)
})
- .on_click(|_, cx| {
- workspace_state.toggle_collab_panel();
+ .on_click(|workspace, cx| {
+ workspace.toggle_collab_panel();
cx.notify();
}),
)
@@ -129,7 +133,7 @@ impl<S: 'static + Send + Sync + Clone> StatusBar<S> {
.child(IconButton::new(Icon::XCircle))
}
- fn right_tools(&self, theme: &Theme) -> impl Element<ViewState = S> {
+ fn right_tools(&self, theme: &Theme) -> impl Element<ViewState = Workspace> {
let workspace_state = get_workspace_state();
div()
@@ -74,7 +74,7 @@ impl<S: 'static + Send + Sync + Clone> Tab<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let has_fs_conflict = self.fs_status == FileSystemStatus::Conflict;
let is_deleted = self.fs_status == FileSystemStatus::Deleted;
@@ -157,7 +157,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let git_statuses = GitStatus::iter();
let fs_statuses = FileSystemStatus::iter();
@@ -23,7 +23,7 @@ impl<S: 'static + Send + Sync + Clone> TabBar<S> {
self.scroll_state = scroll_state;
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let can_navigate_back = true;
let can_navigate_forward = false;
@@ -105,7 +105,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, TabBar<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -18,7 +18,7 @@ impl<S: 'static + Send + Sync + Clone> Terminal<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let can_navigate_back = true;
@@ -109,7 +109,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, Terminal<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -17,7 +17,7 @@ impl<S: 'static + Send + Sync + Clone> ThemeSelector<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
div().child(
Palette::new(self.scroll_state.clone())
.items(vec![
@@ -61,7 +61,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, ThemeSelector<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -46,7 +46,7 @@ impl<S: 'static + Send + Sync + Clone> TitleBar<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
// let has_focus = cx.window_is_active();
let has_focus = true;
@@ -139,7 +139,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, TitleBar<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -41,7 +41,7 @@ impl<S: 'static + Send + Sync> Toast<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let color = ThemeColor::new(cx);
let mut div = div();
@@ -89,7 +89,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, Toast<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -27,7 +27,7 @@ impl<S: 'static + Send + Sync> Toolbar<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
div()
@@ -74,7 +74,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
struct LeftItemsPayload {
@@ -26,7 +26,7 @@ impl<S: 'static + Send + Sync> TrafficLight<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let system_color = SystemColor::new();
@@ -60,7 +60,7 @@ impl<S: 'static + Send + Sync> TrafficLights<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let token = token();
@@ -104,7 +104,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, TrafficLights<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -3,7 +3,7 @@ use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, OnceLock};
use chrono::DateTime;
-use gpui3::{px, relative, rems, Size};
+use gpui3::{px, relative, rems, view, Context, Size, View};
use crate::prelude::*;
use crate::{
@@ -105,19 +105,26 @@ pub fn get_workspace_state() -> &'static WorkspaceState {
state
}
-#[derive(Element)]
-pub struct WorkspaceElement<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
+// #[derive(Element)]
+#[derive(Clone)]
+pub struct Workspace {
+ show_project_panel: bool,
+ show_collab_panel: bool,
left_panel_scroll_state: ScrollState,
right_panel_scroll_state: ScrollState,
tab_bar_scroll_state: ScrollState,
bottom_panel_scroll_state: ScrollState,
}
-impl<S: 'static + Send + Sync + Clone> WorkspaceElement<S> {
+fn workspace<P: 'static>(cx: &mut WindowContext) -> View<Workspace, P> {
+ view(cx.entity(|cx| Workspace::new()), Workspace::render)
+}
+
+impl Workspace {
pub fn new() -> Self {
Self {
- state_type: PhantomData,
+ show_project_panel: true,
+ show_collab_panel: false,
left_panel_scroll_state: ScrollState::default(),
right_panel_scroll_state: ScrollState::default(),
tab_bar_scroll_state: ScrollState::default(),
@@ -125,7 +132,31 @@ impl<S: 'static + Send + Sync + Clone> WorkspaceElement<S> {
}
}
- pub fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ pub fn is_project_panel_open(&self) -> bool {
+ dbg!(self.show_project_panel)
+ }
+
+ pub fn toggle_project_panel(&mut self, cx: &mut ViewContext<Self>) {
+ self.show_project_panel = !self.show_project_panel;
+
+ self.show_collab_panel = false;
+
+ dbg!(self.show_project_panel);
+
+ cx.notify();
+ }
+
+ pub fn is_collab_panel_open(&self) -> bool {
+ self.show_collab_panel
+ }
+
+ pub fn toggle_collab_panel(&mut self) {
+ self.show_collab_panel = !self.show_collab_panel;
+
+ self.show_project_panel = false;
+ }
+
+ pub fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> {
let theme = theme(cx).clone();
let workspace_state = get_workspace_state();
@@ -341,21 +372,23 @@ pub use stories::*;
mod stories {
use super::*;
- #[derive(Element)]
- pub struct WorkspaceStory<S: 'static + Send + Sync + Clone> {
- state_type: PhantomData<S>,
- }
+ // #[derive(Element)]
+ // pub struct WorkspaceStory<S: 'static + Send + Sync + Clone> {
+ // state_type: PhantomData<S>,
+ // }
- impl<S: 'static + Send + Sync + Clone> WorkspaceStory<S> {
- pub fn new() -> Self {
- Self {
- state_type: PhantomData,
- }
- }
+ pub struct WorkspaceStory<P> {
+ workspace: View<Workspace, P>,
+ }
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
- // Just render the workspace without any story boilerplate.
- WorkspaceElement::new()
- }
+ pub fn workspace_story<P: 'static + Send + Sync>(cx: &mut WindowContext) -> View<WorkspaceStory<P>, P> {
+ todo!()
+ // let workspace = workspace::<P>(cx);
+ // view(
+ // cx.entity(|cx| WorkspaceStory {
+ // workspace,
+ // }),
+ // |view, cx| view.workspace.clone(),
+ // )
}
}
@@ -13,6 +13,16 @@ pub trait ElementExt<S: 'static + Send + Sync>: Element<ViewState = S> {
}
self
}
+
+ // fn when_some<T, U>(mut self, option: Option<T>, then: impl FnOnce(Self, T) -> U) -> U
+ // where
+ // Self: Sized,
+ // {
+ // if let Some(value) = option {
+ // self = then(self, value);
+ // }
+ // self
+ // }
}
impl<S: 'static + Send + Sync, E: Element<ViewState = S>> ElementExt<S> for E {}
@@ -26,7 +26,7 @@ impl<S: 'static + Send + Sync> Avatar<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let mut img = img();
@@ -64,7 +64,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, Avatar<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -1,7 +1,7 @@
use std::marker::PhantomData;
use std::sync::Arc;
-use gpui3::{DefiniteLength, Hsla, Interactive, MouseButton, WindowContext};
+use gpui3::{DefiniteLength, Hsla, WindowContext};
use crate::prelude::*;
use crate::{h_stack, theme, Icon, IconColor, IconElement, Label, LabelColor, LabelSize};
@@ -160,7 +160,7 @@ impl<S: 'static + Send + Sync + Clone> Button<S> {
self.icon.map(|i| IconElement::new(i).color(icon_color))
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let icon_color = self.icon_color();
let system_color = SystemColor::new();
@@ -195,11 +195,20 @@ impl<S: 'static + Send + Sync + Clone> Button<S> {
el = el.w(width).justify_center();
}
- if let Some(click_handler) = self.handlers.click.clone() {
- // el = el.on_click(MouseButton::Left, move |state, event, cx| {
- // click_handler(state, cx);
- // });
- }
+ // el.when_some(self.handlers.click.clone(), |el, click_handler| {
+ // el.id(0)
+ // .on_click(MouseButton::Left, move |state, event, cx| {
+ // click_handler(state, cx);
+ // })
+ // });
+
+ // if let Some(click_handler) = self.handlers.click.clone() {
+ // el = el
+ // .id(0)
+ // .on_click(MouseButton::Left, move |state, event, cx| {
+ // click_handler(state, cx);
+ // });
+ // }
el
}
@@ -229,7 +238,11 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(
+ &mut self,
+ _view: &mut S,
+ cx: &mut ViewContext<S>,
+ ) -> impl Element<ViewState = S> {
let states = InteractionState::iter();
Story::container(cx)
@@ -24,7 +24,7 @@ impl<S: 'static + Send + Sync + Clone> Details<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
div()
@@ -60,7 +60,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, Details<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -170,7 +170,7 @@ impl<S: 'static + Send + Sync> IconElement<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let fill = self.color.color(theme);
@@ -206,7 +206,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let icons = Icon::iter();
Story::container(cx)
@@ -45,7 +45,7 @@ impl<S: 'static + Send + Sync> Input<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let text_el;
@@ -128,7 +128,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, Input<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -90,7 +90,7 @@ impl<S: 'static + Send + Sync + Clone> Label<S> {
self
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let highlight_color = theme.lowest.accent.default.foreground;
@@ -185,7 +185,7 @@ mod stories {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, Label<S>>(cx))
.child(Story::label(cx, "Default"))
@@ -15,7 +15,7 @@ impl<S: 'static + Send + Sync> ToolDivider<S> {
}
}
- fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
+ fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
div().w_px().h_3().fill(theme.lowest.base.default.border)