Always clear rename state when selections change

Antonio Scandurra created

At some point during the implementation of rename, we added logic for
invalidating the rename state when the selection moved outside the original
rename range. After transitioning to displaying renames as a block decoration,
we don't need that anymore given that a new, temporary editor is used instead.

This commit removes that invalidation logic and always calls `Editor::take_rename`
when the editor selections change. Doing so also fixes a bug that was causing Zed
to hide the cursor when clicking on the editor to dismiss the rename.

Change summary

crates/editor/src/editor.rs | 21 +--------------------
1 file changed, 1 insertion(+), 20 deletions(-)

Detailed changes

crates/editor/src/editor.rs 🔗

@@ -4808,25 +4808,6 @@ impl Editor {
         Some(rename)
     }
 
-    fn invalidate_rename_range(
-        &mut self,
-        buffer: &MultiBufferSnapshot,
-        cx: &mut ViewContext<Self>,
-    ) {
-        if let Some(rename) = self.pending_rename.as_ref() {
-            if self.selections.len() == 1 {
-                let head = self.selections[0].head().to_offset(buffer);
-                let range = rename.range.to_offset(buffer).to_inclusive();
-                if range.contains(&head) {
-                    return;
-                }
-            }
-            let rename = self.pending_rename.take().unwrap();
-            self.remove_blocks([rename.block_id].into_iter().collect(), cx);
-            self.clear_background_highlights::<Rename>(cx);
-        }
-    }
-
     #[cfg(any(test, feature = "test-support"))]
     pub fn pending_rename(&self) -> Option<&RenameState> {
         self.pending_rename.as_ref()
@@ -5332,7 +5313,7 @@ impl Editor {
         self.select_larger_syntax_node_stack.clear();
         self.autoclose_stack.invalidate(&self.selections, &buffer);
         self.snippet_stack.invalidate(&self.selections, &buffer);
-        self.invalidate_rename_range(&buffer, cx);
+        self.take_rename(false, cx);
 
         let new_cursor_position = self.newest_anchor_selection().head();