From 26adc70ae699350620ec854cca926a8119e1dc8b Mon Sep 17 00:00:00 2001
From: warrenjokinen <110791849+warrenjokinen@users.noreply.github.com>
Date: Wed, 24 Sep 2025 18:27:17 -0600
Subject: [PATCH] docs: Update glossary (#38820)
Added blank line in front of 2 image tags so markdown renders correctly
in zed. (Previously, images were skipped. They are also skipped in zed
if there are leading spaces in front of img tag.)
Updated text in 3 alt tags.
Fixed 1 typo.
Release Notes:
- N/A
---
docs/src/development/glossary.md | 10 ++++++----
1 file changed, 6 insertions(+), 4 deletions(-)
diff --git a/docs/src/development/glossary.md b/docs/src/development/glossary.md
index b3ff24464c12d9c00adb1e509c41f123dba3cb8c..34172ec9a590fdae537ff78920e1fadda2c331fa 100644
--- a/docs/src/development/glossary.md
+++ b/docs/src/development/glossary.md
@@ -79,15 +79,17 @@ h_flex()
- `Pane`: An area in the `Center` where we can place items, such as an editor, multi-buffer or terminal (see image below).
- `Panel`: An `Entity` implementing the `Panel` trait. These can be placed in a `Dock`. In the image below we see the: `ProjectPanel` in the left dock, the `DebugPanel` in the bottom dock, and `AgentPanel` in the right dock. Note `Editor` does not implement `Panel` and hence is not a `Panel`.
- `Dock`: A UI element similar to a `Pane` which can be opened and hidden. There can be up to 3 docks open at a time, left right and below the center. A dock contains one or more `Panel`s not `Pane`s. (see image).
-
+
+
- `Project`: One or more `Worktree`s
- `Worktree`: Represents either local or remote files.
-
+
+
- [Multibuffer](https://zed.dev/docs/multibuffers): A list of Editors, a multi-buffer allows editing multiple files simultaneously. A multi-buffer opens when an operation in Zed returns multiple locations, examples: _search_ or _go to definition_. See project search in the image below.
-
+
## Editor
@@ -109,7 +111,7 @@ h_flex()
- `debugger::Session`: Is an entity that manages the lifecycle of a debug session and communication with DAPS
- `BreakpointStore`: Is an entity that manages breakpoints states in local and remote instances of Zed
- `DebugSession`: Manages a debug session's UI and running state
-- `RunningState`: Directily manages all the views of a debug session
+- `RunningState`: Directly manages all the views of a debug session
- `VariableList`: The variable and watch list view of a debug session
- `Console`: TODO
- `Terminal`: TODO